Commit Graph

29 Commits (bd008a170898e69beeb8bc0481b4bfd94de86c55)

Author SHA1 Message Date
Nat Goodspeed 434f0e161a Automated merge with ssh://bitbucket.org/lindenlab/viewer-release 2017-02-03 09:54:52 -05:00
Nat Goodspeed 42b8895c54 DRTVWR-418: Untangle LLWLParamKey, LLWLAnimator circularity.
LLWLAnimator stores a std::map<F32, LLWLParamKey>. But llwlanimator.h only
forward-declared LLWLParamKey, begging the question of how this ever compiled
on any previous platform.

LLWLParamKey was declared for real in llwlparammanager.h, so the obvious fix
is to #include "llwlparammanager.h" in llwlanimator.h. Unfortunately this
doesn't work because llwlparammanager.h already #includes "llwlanimator.h".

As the dependency is specifically on LLWLParamKey, which isa LLEnvKey, which
is declared in llenvmanager.h, move LLWLParamKey to llenvmanager.h. Then we
can #include "llenvmanager.h" in llwlanimator.h instead of merely forward-
declaring LLWLParamKey.

This migration compiles LLWLParamKey in a context in which LLTrans isn't
visible. It's not really clear why all LLWLParamKey's methods are inline, but
toString() -- the method that requires LLTrans -- isn't going to be fast in
any case. Break toString() out to llenvmanager.cpp, and #include "lltrans.h"
there.
2016-12-20 09:33:40 -05:00
Nat Goodspeed d2c3c2f9fe MAINT-5232: Normalize LLSingleton subclasses.
A shocking number of LLSingleton subclasses had public constructors -- and in
several instances, were being explicitly instantiated independently of the
LLSingleton machinery. This breaks the new LLSingleton dependency-tracking
machinery. It seems only fair that if you say you want an LLSingleton, there
should only be ONE INSTANCE!

Introduce LLSINGLETON() and LLSINGLETON_EMPTY_CTOR() macros. These handle the
friend class LLSingleton<whatevah>;
and explicitly declare a private nullary constructor.

To try to enforce the LLSINGLETON() convention, introduce a new pure virtual
LLSingleton method you_must_use_LLSINGLETON_macro() which is, as you might
suspect, defined by the macro. If you declare an LLSingleton subclass without
using LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() in the class body, you can't
instantiate the subclass for lack of a you_must_use_LLSINGLETON_macro()
implementation -- which will hopefully remind the coder.

Trawl through ALL LLSingleton subclass definitions, sprinkling in
LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() as appropriate. Remove all explicit
constructor declarations, public or private, along with relevant 'friend class
LLSingleton<myself>' declarations. Where destructors are declared, move them
into private section as well. Where the constructor was inline but nontrivial,
move out of class body.

Fix several LLSingleton abuses revealed by making ctors/dtors private:

LLGlobalEconomy was both an LLSingleton and the base class for
LLRegionEconomy, a non-LLSingleton. (Therefore every LLRegionEconomy instance
contained another instance of the LLGlobalEconomy "singleton.") Extract
LLBaseEconomy; LLGlobalEconomy is now a trivial subclass of that.
LLRegionEconomy, as you might suspect, now derives from LLBaseEconomy.

LLToolGrab, an LLSingleton, was also explicitly instantiated by
LLToolCompGun's constructor. Extract LLToolGrabBase, explicitly instantiated,
with trivial subclass LLToolGrab, the LLSingleton instance.

(WARNING: LLToolGrabBase methods have an unnerving tendency to go after
LLToolGrab::getInstance(). I DO NOT KNOW what should be the relationship
between the instance in LLToolCompGun and the LLToolGrab singleton instance.)

LLGridManager declared a variant constructor accepting (const std::string&),
with the comment:
// initialize with an explicity grid file for testing.
As there is no evidence of this being called from anywhere, delete it.

LLChicletBar's constructor accepted an optional (const LLSD&). As the LLSD
parameter wasn't used, and as there is no evidence of it being passed from
anywhere, delete the parameter.

LLViewerWindow::shutdownViews() was checking LLNavigationBar::
instanceExists(), then deleting its getInstance() pointer -- leaving a
dangling LLSingleton instance pointer, a land mine if any subsequent code
should attempt to reference it. Use deleteSingleton() instead.

~LLAppViewer() was calling LLViewerEventRecorder::instance() and then
explicitly calling ~LLViewerEventRecorder() on that instance -- leaving the
LLSingleton instance pointer pointing to an allocated-but-destroyed instance.
Use deleteSingleton() instead.
2016-09-15 20:18:12 -04:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
Oz Linden fcc885d4fc replace uses of LLEnvManagerNew::setRegionChangeCallback with LLAgent::addRegionChangedCallback 2013-11-19 15:51:27 -05:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Oz Linden 9963e9aaac fix license headers 2011-08-04 11:00:53 -04:00
Vadim ProductEngine 31c1cff64f STORM-1262 FIXED Removed the original Windlight Region Settings implementation. 2011-07-06 00:42:28 +03:00
Vadim ProductEngine 0d1cc56eb1 STORM-1279 FIXED Changing sky preset with a keyboard shortcut now updates the Environment Settings floater.
Changes:
* Subscribed the floater to the "settings changed" signal of the environment manager.
* Rewrote the floater to not modify settings only when the Save button is pressed.
* Refactoring to eliminate code duplication.
2011-06-10 18:21:32 +03:00
Vadim ProductEngine a7603c8487 STORM-1279 WIP Renamed a method. 2011-06-09 21:56:33 +03:00
Vadim ProductEngine d6b0afb914 STORM-1279 WIP Moved private methods to the appropriate section. 2011-06-09 21:20:20 +03:00
Vadim ProductEngine 9f4779e099 STORM-1255 WIP Made the check for region permissions reusable. 2011-06-06 23:46:35 +03:00
Vadim ProductEngine e184c75986 STORM-1253 WIP Changed the workflow to modify region day cycle.
Was: Press "Save" after editing the region day cycle in the Day Cycle Editor.
Now:
- Press "Save" in the Day Cycle Editor.
- Open Region / Estate -> Environment tab.
- Select the region day cycle.
- Press "Apply".
2011-06-02 18:56:49 +03:00
Vadim ProductEngine dda7df4ac9 STORM-1253 WIP Debugging stuff. 2011-06-02 18:35:23 +03:00
Vadim ProductEngine 6e2c05a512 STORM-1253 WIP Fixed a couple of typos. 2011-06-01 18:11:20 +03:00
Vadim ProductEngine c0037909d5 STORM-1284 FIXED Changes to region environment are now visible immediately.
Pressing "Apply" sends the settings update to server.
Pressing "Cancel" reverts to current region settings.
2011-05-26 19:32:20 +03:00
Vadim ProductEngine c32b19f31d STORM-1253 WIP Implemented switching between multiple day cycles (locally and region-wide). 2011-05-26 15:11:01 +03:00
Vadim ProductEngine d755605f8d STORM-1256 WIP Added perpetual indicator for progress of applying changes. 2011-05-24 20:21:23 +03:00
Vadim ProductEngine 9c2c6c7a6c STORM-1256 WIP Improvements to region enviroment settings editing.
* Enable/disable controls according to the region permissions.
* Update controls when region settings update comes.
2011-05-24 15:28:20 +03:00
Vadim ProductEngine b60c63bf07 STORM-1256 WIP Implemented editing region environment settings via the Region/Estate floater. 2011-05-23 19:26:17 +03:00
Seth ProductEngine ec749bb1c1 STORM-1244 FIXED Environment Settings floater implementation. 2011-05-17 17:09:15 +03:00
Vadim ProductEngine 348218e40f STORM-1245 WIP Restored environment settings interpolation on region crossing.
Also got rid of duplicated region environment settings requests.
2011-05-17 16:26:55 +03:00
Vadim ProductEngine 912f021bb1 STORM-1245 WIP Implement loading and applying region environment settings. 2011-05-16 17:17:22 +03:00
Vadim ProductEngine cccca566bd STORM-1245 WIP Reimplementing management of local presets according to the new spec.
User environment preferences are now persistent.

TODO: Implement applying region env. settings.
2011-05-16 17:17:01 +03:00
Vadim ProductEngine 4b5eeb3460 STORM-1142 ADDITIONAL_COMMIT Debugging improvements. 2011-04-07 06:26:42 +03:00
Vadim ProductEngine 38f87d0e21 STORM-1126 WIP Windlight Estate Settings integration: pass 6
* Made it possible to update a region sky preset with the Save button.
* Fixed resetting day cycle when you start editing region environment settings.
* Fixed: if you press "Cancel Changes" in the region envitonment settings
  and then choose to resume editing in the confirmation dialog,
  you won't be able to cancel your changes later.
2011-03-31 18:24:01 +03:00
Vadim ProductEngine 7419abc12b STORM-1126 WIP Windlight Estate Settings integration: pass 5
* Added "Apply Local to Region" button to the region terrain setttings panel.
* Fixed previewing presets via a combomox in the Advanced Sky Editor floater.
2011-03-31 18:24:01 +03:00
Vadim ProductEngine 79fb8e2ec2 STORM-1126 WIP Windlight Estate Settings integration: pass 4
Changes:
* Fixed incorrect way to pass parameters to notifications.
* Fixed crashes in the Advanced Sky floater and the Region Terrain panel.
* Fixed initialization and multiple instantiation of the Day Cycle floater
  (that might lead to incorrect behavior).
* Fixed and re-enabled committing env. settings changes to region.
* Fixed day cycle and sky settings being sent as empty arrays and therefore not passing validation on server.
  It is now possible to change region environment settings.
* Added debug messages.
2011-03-31 18:24:01 +03:00
Nyx (Neal Orman) e045d212d3 STORM-1126 WIP Windlight Estate Settings port from 1.23: first pass at merging in windlight estate settings to viewer-dev codebase.
not built, not tested. Probably needs a bunch of fixes to be able
to be integrated.

(resubmitted by Vadim ProductEngine)
2010-09-27 22:56:08 -04:00