Commit Graph

41 Commits (bdc94eac5cda3dd6700a1cd462178b7ac3c4cfec)

Author SHA1 Message Date
Mnikolenko Productengine 81b3d80037 MAINT-6884 Issues with the Outfit Gallery and viewer crashes - out of memory crashes since VOB 2016-11-02 17:19:40 +02:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
Brad Payne (Vir Linden) f6947e9ce5 SH-4664 WIP - updated from from UpdateCreateInventoryItem to inventory observers. 2013-12-19 15:39:21 -05:00
Brad Payne (Vir Linden) 8f4c4db90f SH-4611 FIX - use an observer to scroll after category rename completes 2013-11-23 09:37:09 -05:00
Brad Payne (Vir Linden) 6ea320198a SH-4595 WIP - use new LLInventoryObserver::CREATE flag to distinguish newly created items from existing ones being added to inventory. 2013-11-04 15:55:04 -05:00
Brad Payne (Vir Linden) e26268add0 SH-4595 WIP - reworked descendents of LLInventoryAddedObserver to use gInventory.getAddedIDs(). LLInventoryAddedObserver isn't really needed anymore, but leaving it in as a debugging point at least for now. 2013-11-01 11:02:51 -04:00
Brad Payne (Vir Linden) dba221e0ac SH-4160 WIP, build fix 2013-10-17 16:12:37 -04:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Leslie Linden 6c12a5ca55 EXP-919 FIX -- Items not shown in Received Items panel
EXP-929 FIX -- First Direct Delivery item purchased while logged in: Received Items folder visible in inventory and item not visible in Received items panel - no badge count update

* Inbox and Outbox inventory panels now live in their own XML files and are hot loaded into place when appropriate, like when the "Received Items" folder is first created, for example.
* The Inbox and Outbox panels now show relevant default messages when the folders are empty or do not exist
* Added LLInventoryCategoryAddedObserver, a new inventory observer type to observe added folders
* Hacked LLInventoryPanel to properly set up inbox and outbox inventory views for the "Received Items" folder and the "Merchant Outbox" folder that aren't created with the proper system folder type
* Changed inventory badge count computation to use LLFolderView rather than the inventory directly
* Applied various focus, selection and other inbox fixes to the outbox

Reviewed by Richard.
2011-06-30 16:25:19 -07:00
Seth ProductEngine 67f33bff1b STORM-1042 FIXED Fixed the inventory observers of newly added items.
The problem was caused by an outdated message name stored in LLInventoryObserver::mMessageName and not updated properly in LLInventoryModel::notifyObservers().
The message name used in LLInventoryAddedObserver::changed() was the name of the message most recently passed by LLInventoryModel::notifyObservers(), instead of the name of the latest actually received message. Using the most recent message name in this case fixed the problem.
2011-04-12 03:00:05 +03:00
Oz Linden 06b0d72efa Change license from GPL to LGPL (version 2.1) 2010-08-13 07:24:57 -04:00
Brad Payne (Vir Linden) e6d5cc3bd1 EXT-8283 FIX, EXT-8360 FIX - original fixes got broken, presumably during some merge 2010-08-04 17:21:33 -04:00
Brad Payne (Vir Linden) 06aa2322b2 EXT-8360 FIX - cleanup 2010-07-20 11:21:18 -04:00
Brad Payne (Vir Linden) ca1224fd79 EXT-8360 FIX - item name changes get propagated to the various appearance panel widgets 2010-07-20 10:44:27 -04:00
Brad Payne (Vir Linden) 8aef04f33c EXT-4919 WIP - fixed problems with inventory fetch failing to time out, added copying/activation of more gesture folders 2010-06-21 11:56:59 -04:00
Mike Antipov 356e1d55cc EXT-7441 FIXED Improved condition to give up fetched inventory items in LLInventoryFetchItemsObserver
Reason: LLInventoryFetchItemsObserver is used to fetch necessary gesture items. Its logic was based on count of "inventory changed" events. In case of there was too many requests stored item UUIDSs are be removed from queue by mistake - notification can be triggered because some other item is renamed.

This issue can appear wherever LLInventoryFetchItemsObserver is used.

Fix: improved logic to make decision to give up fetching items.
 For now it bases on period while waiting items to arrive from server and a number of attempts to repeate waiting.
 This is a constants of the LLInventoryFetchItemsObserver (10 times by 10 seconds)

Tested with test case in JIRA (total count of inventory items - 13,888).

Most likely that was a reason of inventory loss (EXT-7503).

Reviewed by Brad Payne at https://codereview.productengine.com/secondlife/r/507/

--HG--
branch : product-engine
2010-06-07 12:15:23 +03:00
Andrew Polunin bf197d4f41 EXT-7199 FIXED (Enable dragging items from inventory view to current outfit in Outfit Editor)
- HandleDragAndDrop() method was overridden in the LLPanelOutfitEdit class to handle drag and drop operations of the Clothing, Body Parts and Attachments.
- In panel_outfit_edit.xml parameter allow_multi_select was set to true to allow multiple selections.
- Added class LLCOFDragAndDropObserver to implement the drag and drop.
- Class LLInventoryMoveFromWorldObserver renamed to LLInventoryAddItemByAssetObserver.

Drag and drop reimplemented using functionality of the LLInventoryAddItemByAssetObserver.

Reviewed by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/373/

--HG--
branch : product-engine
2010-05-17 16:52:44 +03:00
Sergei Litovchuk 20d95dd523 (EXT-6722) Create modified inventory view for "my outfits" tab in top-level appearance sidebar (tier 2)
llui:
- Added accordion tab title setter.
- Added setters for accordion tab focus changes callbacks.

newview:
- Fixed observer used for outfit items collecting. Added checking number of fetched items.
- Added outfit selection and enabled "replace outfit" and "add to outfit" commands for selected outfit.

Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/332/

--HG--
branch : product-engine
2010-04-29 20:11:58 +03:00
Vadim Savchuk 85e47b0cf0 merge
--HG--
branch : product-engine
2010-04-21 16:58:28 +03:00
Dmitry Zaporozhan 2ce7556e53 Implemented by SL EXT-6722(normal task) - Create modified inventory view for "my outfits" tab in top-level appearance sidebar (tier 1)
llui:
- Setting container panel for accordion tab control to dynamically add tabs to accordions.
- Added method to dynamically remove accordion tabs.
- Added LLIconCtrl image setter.

newview:
- Class LLOutfitsList - a list of agents's outfits from "My Outfits" inventory category which represents each outfit by an accordion tab with a list of items inside it.
- Class LLWearableItemsList - a list of wearable items used in each accordion tab of "My Outfits" tab.
- Class LLInventoryItemsList - a base class for LLWearableItemsList that represents inventory items by panels in LLFlatListView.
- Class LLPanelInventoryItem - inventory item representation for a flat list. Item icon is set according to item type.
- Class LLInventoryCategoriesObserver - an observer used in LLOutfitsList for monitoring changes to "My Outfits" inventory category and updating outfits accordion tabs and list of items for each outfit.

Known issues:
- Only first outfit tab is displayed in "My Outfits" until this tab is expanded.
- Bottom bar buttons and filter field not functioning for "My Outfits" tab since LLOutfitsList still doesn't support selection, filtering and sorting.
- "My Outfits" and "Wearing" tabs of "Appearance" side panel might need a common interface to use LLOutfitsList and LLinventoryPanel as tabs in LLPanelOutfitsInventory or "Wearing" tab should be replaces with LLOutfitsList class object i.e. a flat list.

On review - https://codereview.productengine.com/secondlife/r/285/

--HG--
branch : product-engine
2010-04-21 15:44:24 +03:00
Tofu Linden bb0112f648 CID-461
Checker: UNINIT_CTOR
Function: LLInventoryFetchComboObserver::LLInventoryFetchComboObserver(const std::vector<LLUUID, std::allocator<LLUUID>> &, const std::vector<LLUUID, std::allocator<LLUUID>> &)
File: /indra/newview/llinventoryobserver.cpp

dead member.
2010-04-20 18:22:47 +01:00
Loren Shih 85f54aca0f automated merge 2010-04-13 16:39:12 -04:00
Mike Antipov 00462c2431 Fixed normal bug EXT-4347 (Moving object contents to inventory opens files, changes menu)
Implementation details:
 * Added new LLViewerInventoryMoveFromWorldObserver to watch moved items via their Asses UUIDs. It is instantiated only once due to drop events are sent separately for each item while multi-dragging.
 * Existent LLOpenTaskOffer observer uses it to exclude watched by LLViewerInventoryMoveFromWorldObserver items from own processing.
 * Removed dependancy on LLPanelPlaces in open_inventory_offer(). Openning of offered LM via group notice moved into an appropriate section (processed by LLOpenTaskGroupOffer)

Known Issues:
 * If Script item is among the dragged items from object to inventory it will be the only selected item in the inventory panel.
    Reason: it does not have its own Asset UUID and processed via LLOpenTaskOffer when should not.

Reviewed by Leyla and Richard at https://codereview.productengine.com/secondlife/r/116/

--HG--
branch : product-engine
2010-04-08 12:07:58 +03:00
Loren Shih 516ec63f52 EXT-6749 : Have all observers persist/retry when items are missing after notifications
Added mNumTries and took out mRetryIfMissing
2010-04-07 14:40:36 -04:00
Loren Shih 5d3de2ea03 EXT-6745 : Refactor LLFetchComboObserver to use LLFetchItems and LLFetchDescedents instead of code duplication
Took out a bunch of code duplication from the FetchComboObserver and am using the LLFetchItems/DescendentsObservers instead.  Also added some comments and made some minor superficial cleanup to LLInventoryObserver done().
2010-04-07 13:30:21 -04:00
Loren Shih e9f0676441 EXT-6728 : Have LLInventoryFetchItems/DescendentsObserver inherit from a base abstract LLInventoryFetchObserver class
Minor cleanup of LLInventoryFetchComboObserver
2010-04-07 11:15:27 -04:00
Loren Shih f096f02278 EXT-6728 : Have LLInventoryFetchItems/DescendentsObserver inherit from a base abstract LLInventoryFetchObserver class
Added a new abstract class LLInventoryFetchObserver from which LLInventoryFetchItems and LLInventoryFetchDescendents inherit.
Also changed isEverythingComplete to isFinished and made some other minor superficial changes.
2010-04-06 18:58:26 -04:00
Loren Shih c3d9316dff EXT-6727 : Allow LLInventoryObservers to target a single item (instead of a vector of items)
Added new constructors to LLInventoryFetch types to allow passing in a single item.
2010-04-06 17:30:23 -04:00
Loren Shih cdbdb11686 EXT-4151 : Immediately check if a fetchObserver filter is done, else add to observer list automatically
FetchObservers now take in a list of IDs to check against.
Made some naming changes.
2010-04-06 14:47:20 -04:00
Loren Shih 785d4c34b6 EXT-4151 : Immediately check if a fetchObserver filter is done, else add to observer list automatically
Preliminary work to clean up naming conventions.
2010-04-06 10:19:15 -04:00
Loren Shih b49165a9dd EXT-6703 : LLInventory.h cleanup and create new LLInventoryDefines
Superficial header file cleanup for LLInventoryFunctions.

Change made to simulator files as well.
2010-04-05 16:16:13 -04:00
Loren Shih 568d6ed229 EXT-5940 : INFRASTRUCTURE: Typedef all vector<LLUUID>'s
Fixed some more typedefs that I missed in first checkin.
2010-04-02 15:19:44 -04:00
Loren Shih 114e5ca083 EXT-5940 : Typedef all vector<LLUUID>'s
Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
2010-03-29 16:33:35 -04:00
Leyla Farazha 9ab7d647c1 EXT-3416 Can't name a new gesture on creation (and renaming is HARD)
reviewed by Callum
2010-01-21 15:09:38 -08:00
Loren Shih fbf5d1a992 EXT-3304 : Can't reorder items in the Favorites accordions
EXT-3476 : Dragging and item in the PlacesSP brings up the InventorySP
EXT-1916 : Landmarks are not sorted in the Favorites Accordion

Added a new LLInventoryObserver::SORT request for resorting folder contents.
Landmarks no longer use the same sorting as accordions.

--HG--
branch : avatar-pipeline
2009-12-15 13:47:31 -05:00
Loren Shih 9841edf0f4 EXT-3060 : Turn links into broken links immediately when baseobj is purged
EXT-3067 : INFRASTRUCTURE : LLInventoryPanel::modelChanged cleanup

Added REBUILD mask to inventory observer.
Added new logic for rebuilding linked items when an item is purged.
Took out atrocious expensive refresh that was being triggered on most LLInventoryPanel::modelChanged.

--HG--
branch : avatar-pipeline
2009-12-02 18:31:01 -05:00
Loren Shih 7e2b88a32b EXT-2867 : Crash after toggling gestures on and off
Observer wasn't being removed when class was deleted.

--HG--
branch : avatar-pipeline
2009-11-30 12:07:52 -05:00
Loren Shih ccf6cb3f9b viewer-2.0 automated merge
--HG--
branch : avatar-pipeline
2009-11-24 22:11:24 -05:00
Eric M. Tulla (BigPapi) a3930c7ff7 Inventory Offer changes and clickable inventory slurls 2009-11-20 19:27:33 -05:00
Brad Payne (Vir Linden) 62ce5fa462 For EXT-2623 - object missing wearables and attachments on initial login
--HG--
branch : avatar-pipeline
2009-11-19 16:00:40 -05:00
Loren Shih d53a354a9c Rename LLInventoryObservers to LLInventoryObserver 2009-11-12 13:56:36 -05:00