Was: Press "Save" after editing the region day cycle in the Day Cycle Editor.
Now:
- Press "Save" in the Day Cycle Editor.
- Open Region / Estate -> Environment tab.
- Select the region day cycle.
- Press "Apply".
Done:
* Creating new local day cycles.
* Editing existing local day cycles.
* Deleting day cycles.
To do:
* Editing region day cycle, dealing with skies in region scope.
* Handle teleport while editing a day cycle.
* Update UI when a day cycle or sky preset gets deleted.
* Make the time ctrl increase/decrease consistently.
Changes:
* Fixed incorrect way to pass parameters to notifications.
* Fixed crashes in the Advanced Sky floater and the Region Terrain panel.
* Fixed initialization and multiple instantiation of the Day Cycle floater
(that might lead to incorrect behavior).
* Fixed and re-enabled committing env. settings changes to region.
* Fixed day cycle and sky settings being sent as empty arrays and therefore not passing validation on server.
It is now possible to change region environment settings.
* Added debug messages.
Lots of cleanup in the floater classes. Not sure every decision was correct
but it compiles now. Doesn't link yet.
(resubmitted by Vadim ProductEngine)
and reduce unnecessary dependencies and incredibuild wedging. Hopefully in
the long run this will reduce build time. Also cleaned up a lot of header
file usage to conform better to the coding standard.
reviewed by james and steve.
windlight14 which have passed QA (up through r79932).
svn merge -r 80831:80833 svn+ssh://svn.lindenlab.com/svn/linden/branches/merge_windlight14_r80620