Reverting a merge is sticky: it tells git you never want to see that branch
again. Merging the DRTVWR-546 branch, which contained the revert, into the
glthread branch undid much of the development work on that branch. To restore
it we must revert the revert.
This reverts commit 029b41c041.
That is, when LLViewerFetchedTexture::scheduleCreateTexture() wants to call
createTexture() on the LLImageGLThread, but postCreateTexture() on the main
thread, use the "mainloop" WorkQueue to set up the handshake.
Give ThreadPool a public virtual run() method so a subclass can override with
desired behavior. This necessitates a virtual destructor. Add accessors for
embedded WorkQueue (for post calls), ThreadPool name and width (in threads).
Allow LLSimpleton::createInstance() to forward arguments to the subject
constructor.
Make LLImageGLThread an LLSimpleton - that abstraction didn't yet exist at the
time LLImageGLThread was coded. Also derive from ThreadPool rather than
LLThread. Make it a single-thread "pool" with a very large queue capacity.
Introduce 'string_params' typedef for std::initialization_list<std::string>,
and make logwarns(), loginfos(), logdebugs() and logerrs() accept const
string_params&.
Eliminate the central log() function in llsingleton.cpp that used LL_VLOGS().
To cache the result of a (moderately expensive) Log::shouldLog() call,
LL_VLOGS() wants its CallSite object to be static -- but of course the
shouldLog() result will differ for different ELevel values, so LL_VLOGS()
instantiates a static array of CallSite instances. It seems silly to funnel
distinct logwarns(), etc., functions through a common log() function only to
have LL_VLOGS() tease apart ELevel values again. Instead, make logwarns()
directly invoke LL_WARNS(), and similarly for the rest.
To reduce boilerplate in these distinct functions, teach std::ostream how to
stream a string_params instance by looping over its elements. Then each
logwarns(), etc., function can simply stream its string_params argument to
LL_WARNS() or whichever.
In particular, eliminate the LLERROR_CRASH macro in logerrs(). The fact that
it invokes LL_ERRS() ensures that its LL_ENDL macro will crash the viewer.
Instead of accepting a fixed list of (const char* p1="", etc.), accept
(std::initializer_list<std::string_view>). Accepting a
std::initializer_list<T> in your parameter list allows coding (e.g.)
func({T0, T1, T2, ... });
-- in other words, you can pass the initializer_list a brace-enclosed list of
an arbitrary number of instances of T.
Using std::string_view instead of const char* means we can pass *either* const
char* or std::string. string_view is cheaply constructed from either, allowing
uniform treatment within the function.
Constructing string_view from std::string simply extracts the pointer and
length from the std::string.
Constructing string_view from const char* (e.g. a "string literal") requires
scanning the string for its terminating nul byte -- but that would be
necessary even if the scan were deferred until the function body. Since
string_view stores the length, the scan still happens only once.
Remove call from LLAppViewer::cleanup().
Instead, make each LLSingleton<T>::deleteSingleton() call cleanupSingleton()
just before destroying the instance. Since deleteSingleton() is not a
destructor, it's fine to call cleanupSingleton() from there; and since
deleteAll() calls deleteSingleton() on every remaining instance, the former
cleanupAll() functionality has been subsumed into deleteAll().
Since cleanupSingleton() is now called at exactly one point in the instance's
lifetime, we no longer need a bool indicating whether it has been called.
The previous protocol of calling cleanupAll() before deleteAll() implemented a
two-phase cleanup strategy for the application. That is no longer needed.
Moreover, the cleanupAll() / deleteAll() sequence created a time window during
which individual LLSingleton<T> instances weren't usable (to the extent that
their cleanupSingleton() methods released essential resources) but still
existed -- so a getInstance() call would return the crippled instance rather
than recreating it.
Remove cleanupAll() calls from tests; adjust to new order of expected side
effects: instead of A::cleanupSingleton(), B::cleanupSingleton(), ~A(), ~B(),
now we get A::cleanupSingleton(), ~A(), B::cleanupSingleton(), ~B().
instead of deleteSingleton().
Specifically, clear static SingletonData and remove the instance from the
MasterList in the destructor.
Empirically, some consumers are manually deleting LLSingleton instances,
instead of calling deleteSingleton(). If deleteSingleton() handles cleanup
rather than the destructor, we're left with dangling pointers in the Master
List.
We don't also call cleanupSingleton() from the destructor because only
deleteSingleton() promises to call cleanupSingleton(). Hopefully whoever is
directly deleting an LLSingleton subclass instance isn't relying on
cleanupSingleton().