Commit Graph

94 Commits (d77edcdf137e76b135cf8dbf70d10bcda34b00a0)

Author SHA1 Message Date
Tank_Master 3603c4f992 Merge ll 3.6.11 2013-11-23 20:22:24 -08:00
Graham Linden 0103cac1dd Merge viewer-bear maint RC changes to get this build closer to the RC it will follow 2013-09-26 11:44:40 -07:00
maksymsproductengine bd0a8c7ee9 MAINT-3128 FIXED Advanced graphical settings are not changing when dragging "Quality and Speed" slider 2013-09-11 00:41:10 +03:00
Oz Linden 980802e468 STORM-1552: detect, ignore, and delete invalid feature and gpu table files 2013-09-05 22:06:16 -04:00
Nat Goodspeed c08b60ac6f CHOP-959: Streamline processing for --graphicslevel switch.
Use map-to in cmd_line.xml to inform the command-line processor that the
target variable for --graphicslevel is RenderQualityPerformance.
That lets us eliminate clunky llappviewer.cpp switch from '0' to 0, etc.
Moreover, previous switch statement only accepted 0 - 3, whereas
LLFeatureManager::setGraphicsLevel() actually accepts 0 - 6. Introduce
LLFeatureManager::isValidGraphicsLevel() and use that to validate.
Replace switch statement in setGraphicsLevel() mapping int constants to string
literals with static vector of level names, using same data for mapping as for
validating level numbers.
2013-06-28 15:26:18 -04:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Graham Madarasz 3c5ac77a92 For MAINT-2157 Codereview: DaveP 2013-02-07 09:02:51 -08:00
Tank_Master 119ce81029 Merge viewer bear updates + merge fixes 2013-09-23 22:10:59 -07:00
Tank_Master 52d9b07503 Merge viewer-bear 2013-09-12 21:15:34 -07:00
Tank_Master 5a8d94c50f Merge LL 3.6.4 pass 1 2013-08-28 00:10:39 -07:00
Tank_Master d4640277d0 Merge LL 3.5.3 release. 2013-07-09 16:24:58 -07:00
Nicky 3b94a2f8de Properly handle unicode pathnames in llfeaturemanager under Windows. 2013-06-17 16:53:20 +02:00
Techwolf Lupindo 91363ed5bf Downloadable gpu/feature table support.
Backout changesets 22574/c36e39f86509 22769/922e34c3d661 22766/b729996184e5 by hand.
Change filename saved/downloaded to shortVersion instead of fullVersion.
Added "last modified" for proper cacheing of the downloaded files.
2013-06-14 00:43:35 -04:00
Dave Parks 954ebaed84 Automated merge with https://bitbucket.org/lindenlab/viewer-tiger 2013-01-08 13:40:59 -06:00
simon@Simon-PC.lindenlab.com 716e2ea3b1 Pull and merge viewer-development 2012-12-12 10:58:47 -08:00
Nat Goodspeed e1da5bda78 merge changes for DRTVWR-257 2012-12-05 18:18:16 -05:00
Dave Parks 1f2b88803e MAINT-1953 Run through viewer stats and update GPU table with missing entries and new expected OpenGL versions 2012-12-04 16:10:15 -06:00
Dave Parks e83700b56d MAINT-1991 Attempt to mitigate crashes in GL drivers by encouraging people to update their drivers.
Reviewed by Simon
2012-11-30 17:03:12 -06:00
Dave Parks 73d1b4f79c MAINT-1950 Add hashmarks to detail slider and put "Ultra" back in setGraphicsLevel
Reviewed by Simon
2012-11-26 13:22:25 -06:00
Dave Parks 4aa818055e MAINT-1950 Add hashmarks to detail slider and put "Ultra" back in setGraphicsLevel
Reviewed by Simon
2012-11-26 13:22:25 -06:00
Dave Parks ccef9ab267 MAINT-2086 Separate GPU class from settings more completely to avoid GPU dependent behavior when manually adjusting detail slider. 2012-12-12 16:42:06 -06:00
Dave Parks fd3cbbaa27 MAINT-2090 Make gcc happy 2012-12-12 15:23:50 -06:00
Dave Parks e0bc069af2 MAINT-2090 Never enable lighting and shadows by default on OS X 2012-12-12 14:52:36 -06:00
Nat Goodspeed b6f0921099 Automated merge with file:///Users/nat/linden/davep-viewer-development-rebased 2012-09-06 19:02:39 -04:00
Dave Parks 9611356556 MAINT-1491 Integration of statistically generated GPU table -- enable shadows by default where appropriate. 2012-08-28 13:52:14 -05:00
Tank_Master 5494524b61 Update graphics defaults based on team vote
Used code in llfeaturetable instead of modifying goutable to reduce merge conflicts
Changed some geforce cards to openGL 4.2 to not get propted to update when already on latest driver.
2013-02-02 23:17:03 -08:00
Tank_Master 169263d8b0 Merge LL 3.4.5 beta 3 2013-01-28 01:56:00 -08:00
Tank_Master bab1c95df8 Increase max defaultable graphics level to mid-high for OSX
We don’t have deferred rendering enabled at this level, unlike LL
2013-01-21 15:43:51 -08:00
Tank_Master 88f2332505 redisable defaulting of RenderCompressTextures on in some cases 2013-01-03 23:49:48 -08:00
Tank_Master cc44316aed Merge LL 3.4.3,
Note: aligned some of our code with LL's, spcifically feature table, gpu table, texture fetching, and some rendering defaults behavior.
2012-12-18 00:36:35 -08:00
Dave Parks f5254d532b MAINT-1262 Fix for crash when setting graphics to Low 2012-07-12 16:53:31 -05:00
Tank_Master cb24ec2e0d merge LL 3.3.4 beta
autoreplace does not work (needs a hook in nearby chat), no cmd line option to add new stuff
spellcheck only works when packaged
2012-07-16 21:59:14 -07:00
Dave Parks 513c1d9744 SH-795 Potential fix for crash after setting graphics detail to low. 2012-03-20 16:05:29 -05:00
Tank_Master db0761845d disable use of texture compression in feature table, fixes FIRE-6792 and FIRE-6767
RenderCompressTextures will be set to disabled for all systems by default
RenderCompressTextures can be enabled in preferences -> graphics -> hardware should the user want it enabled
2012-06-30 10:30:31 -07:00
Tank_Master f2a9376865 Add file name into copyright info on growl files and disable logging growl messages on Linux 2012-06-30 09:08:47 -07:00
Tank_Master bddd3cbe9a enable texture compression by default on systems with a nvidia card or has less than 480MB vid ram 2012-06-22 17:34:34 -07:00
Tank_Master 991d43709c merge LL 3.3.3 beta 2012-06-16 07:22:27 -07:00
Dave Parks 83e69659e2 MAINT-708 Add checkbox to hardware settings for controlling texture compression. Default texture compression to on for cards with 512MB of VRAM or less, off otherwise. 2012-03-08 15:22:56 -06:00
Tank_Master a8a7f4d0f5 Correction to 26918 - Lets actually disable texture compression by default instead of enabeling it... 2012-03-14 07:58:47 -07:00
Tank_Master 59a742505d disable texture compression by deafult for all memory amounts, remove option from preference 2012-03-12 15:52:40 -07:00
Tank_Master ba95bbc8a3 MAINT-708 Add checkbox to hardware settings for controlling texture compression. (By DaveP)
Default texture compression to on for cards with 512MB of VRAM or less, off otherwise.
2012-03-08 23:13:29 -08:00
Nicky 161c1b019f Merge up from 24496 / a656486925e8 (FS tip) to 25952 / 931cb0061118 (V/Dev FUI tip)
Observations and broken stuff so far:
- LLSideTray is gone.
- LLBottomTray is gone.
- LLFloaterSnapshot was changed and gave lots of merge conflicts. Flickr upload will be broken.
- LLNearbyChat is derived from LLPanel now. That broke quite some stuff rearding autohiding and docking of chatbar.
- Profile floaters are gone and all web based now.
- Russian translation gave huge mere conflicts with the new russian xml files from LL. Unmergeable. I took the LL files.
- XUI files in general will need some love and testing.
2012-01-17 17:57:52 +01:00
Dave Parks f5b10238af SH-2240 Forcibly disable shaders on hardware that's specifically flagged as unsupported. 2011-10-24 13:10:26 -05:00
Dave Parks 1762cc4939 SH-2570 Don't minimize viewer when reloading shaders (revert hack that didn't work) and pause shader loading until after all feature masks have been applied when switching detail levels 2011-10-20 14:20:12 -05:00
Richard Linden 25f1653ca0 EXP-1080 FIX Console gets spammed with VertexShaderEnable messages making the viewer unusable
converted LL_WARNS to LL_WARNS_ONCE
2011-08-11 14:21:20 -07:00
Dave Parks f1443579b3 SH-2038 Potential fix for a myriad of performance problems concering VBO usage. 2011-07-09 02:28:34 -05:00
Loren Shih 303a59e7bc dos2unix fixes for newview files. 2011-05-26 14:16:56 -04:00
Loren Shih 781addcbc1 Automated merge up from viewer-development into mesh-development 2011-05-20 11:41:28 -04:00
Leslie Linden 19a06478d9 SH-1618 FIX -- Lighting and shadows crash ATI macs
* Fixed ATI mac "lighting and shadows" related crash
* Fixed up numerous GL errors on macs related to multiple color formats,
  the use of glEnable/glDisable on textures above the texture unit count
  and old ATI-specific code that was not appropriate for Mac.
* Disabled SSAO for ATI macs due to it not working with shadows
* Ongoing work to properly get shadows and SSAO functioning on ATI macs is required.

Reviewed by davep
2011-05-19 17:28:23 -07:00
Oz Linden 5eb6cb8d86 merge up latest viewer-development (post mesh) 2011-05-18 07:33:08 -04:00