Dave Parks
18e7f1bffd
SH-2889 Add visual auto-muting controls
2012-01-20 16:42:57 -06:00
Oz Linden
13de92740e
merge latest viewer-development
2011-06-22 11:45:43 -04:00
Dave Parks
53e890f4fd
SH-1359 General octree tune-up -- increase maximum capacity of an octree node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call.
2011-05-26 20:37:15 -05:00
Oz Linden
0eb13bb682
storm-1189: remove more of the code for classic clouds
2011-05-26 11:30:39 -04:00
Dave Parks
3a409e6edc
SH-1603 Replace every occurrence of "WTF" with something more appropriate.
2011-05-25 18:45:21 -05:00
Dave Parks
b89af09f59
SH-998 Fix for improper LoD when an object is first rezzed.
2011-03-04 14:25:46 -06:00
Dave Parks
162d467b4a
SH-1085 Fix for crash when unchecking "mirror." Basically got LLFace to be paranoid about who gets to touch its LLVertexBuffer members.
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Reviewed by Nyx.
2011-03-03 16:14:52 -06:00
Dave Parks
e55e91a5a5
SH-874 Better VBO usage hints, most notably don't use VBOs for occlusion queries if GL is set to not use VBOs for stream draw.
2011-02-22 18:36:50 -06:00
Dave Parks
bb113f75ef
SH-900 Fix for only lowest LoD appearing for objects in neighboring regions.
2011-02-02 19:01:27 -06:00
Dave Parks
32c4a448b1
SH-571 Fix for shadows disappearing for a frame whenever an object switches octree nodes. Regressed EXT-7155 so fix for regression included.
2011-01-19 23:16:53 -06:00
Dave Parks
892d70f5d5
Prune ll_aligned_malloc/free calls out of lldrawable and llface
2010-11-21 03:48:11 -06:00
Loren Shih
225ffbba20
Automated merge up from viewer-development
2010-10-27 15:08:21 -04:00
Oz Linden
a5619d16f7
correct licenses (fix problem with license change merge)
2010-10-13 07:24:37 -04:00
Merov Linden
c7b6ebaf76
Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low altitude flicker though (STORM-306)
2010-09-30 22:57:05 -07:00
Matthew Breindel (Falcon)
569f3f4b06
Merge
2010-09-22 13:04:53 -07:00
Brad Payne (Vir Linden)
90e3d83a5c
Fix for build failures - disabling tcmalloc for now
2010-09-21 13:26:52 -04:00
Dave Parks
c42ed54b0a
Stop using ll_aligned_malloc/free in llvolume.
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Fix for garbage data in vertex weight array crashing software skinning.
Proper integration of picking for rigged attachhments.
Optimization in LLDrawable::updateDistance (don't call updateRelativeXform, just use spatial group position).
2010-09-20 18:45:56 -05:00
Dave Parks
90da6d6fdc
Raycasting for rigged attachments now works for your own attachments while in edit mode.
2010-09-19 23:07:15 -05:00
Tofu Linden
e416840f85
Backed out changeset c3d41f18ce2b
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back-out the back-out for this branch. yay.
2010-08-24 19:22:00 +01:00
Tofu Linden
98cc236503
Backed out changeset a62bf7c0af21
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Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24 18:44:39 +01:00
Tofu Linden
6ba23344c9
merge heads. whew.
2010-08-24 18:37:53 +01:00
Dave Parks
2fea1d5d33
Integrate SIMD API from oreh/server-trunk-oreh
2010-08-19 12:25:15 -05:00
Oz Linden
06b0d72efa
Change license from GPL to LGPL (version 2.1)
2010-08-13 07:24:57 -04:00
Dave Parks
13202e744c
merge
2010-07-14 11:11:31 -05:00
Leyla Farazha
a6cf0bed74
Merge from ssh://hg.lindenlab.com/dessie/viewer-release
2010-06-21 11:24:33 -07:00
Leyla Farazha
b088449517
Merge from ssh://hg.lindenlab.com/dessie/viewer-release
2010-06-21 11:24:33 -07:00
Karl Stiefvater (qarl)
463c0ad32b
EXT-7446 Spatial Partition Crash
2010-06-18 12:57:56 -05:00
Tofu Linden
83aed5b6b7
fix new macro usage.
2010-06-04 09:26:23 +01:00
Tofu Linden
f40d07512a
finish conversion to ll_aligned_*() wrappers
2010-06-04 09:04:36 +01:00
Dave Parks
26ba00b555
Vectorized octree and much of llspatialpartition and lldrawable.
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Octree driven raycast.
2010-06-03 12:52:28 -05:00
Dave Parks
ea5e4e7c74
Fix for ridiculous bug that causes all sitting avatars to rebuild their geometry every frame.
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(transplanted from dd9dfa0c1629b21268f91ae0e46a51ca9d29f861)
2010-04-19 23:31:38 -05:00
Dave Parks
1f4a4d6255
Fix for ridiculous bug that causes all sitting avatars to rebuild their geometry every frame.
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(transplanted from dd9dfa0c1629b21268f91ae0e46a51ca9d29f861)
2010-04-19 23:31:38 -05:00
Dave Parks
8b88b093b9
Fix for ridiculous bug that causes all sitting avatars to rebuild their geometry every frame.
2010-04-19 23:31:38 -05:00
Tofu Linden
44cfa948c7
merge.
2010-02-11 11:19:51 +00:00
Tofu Linden
eeb4800858
CID-130
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Checker: NULL_RETURNS
Function: LLSpatialBridge::LLSpatialBridge(LLDrawable *, int, unsigned int)
File: /indra/newview/lldrawable.cpp
2010-02-10 18:43:13 +00:00
Tofu Linden
b7b2d2b3ee
CID-152
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Checker: NULL_RETURNS
Function: LLSpatialBridge::updateMove()
File: /indra/newview/lldrawable.cpp
2010-02-10 18:31:34 +00:00
davep@billy.gateway.2wire.net
6d4b4762d1
merge
2010-02-09 11:23:33 -06:00
Dave Parks
c52ed438fb
Remove some fast timers that were being futzy.
2010-03-05 10:49:05 -06:00
Dave Parks
eb5b0f2542
Optimiziation pass.
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Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers.
Faster traversal of LLCullResult members.
Removal of llpushcallstacks from inner loops.
Sprinkling in fast timers.
2010-03-04 15:30:15 -06:00
Dave Parks
60dde53d72
Remove some fast timers that were being futzy.
2010-03-05 10:49:05 -06:00
Dave Parks
4ffac61994
Optimiziation pass.
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Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers.
Faster traversal of LLCullResult members.
Removal of llpushcallstacks from inner loops.
Sprinkling in fast timers.
2010-03-04 15:30:15 -06:00
Palmer Truelson
0980df1e0c
merge
2010-02-23 17:07:18 -08:00
Palmer Truelson
da79eb5545
Turning on Davep optimizations again. Backed out changeset d89b00b44ab6
2010-02-23 16:48:49 -08:00
Palmer Truelson
3b8463f0fd
merge
2010-02-12 21:06:25 -08:00
Palmer Truelson
1f672990e7
Backed out davep's optimization pass. changeset 3c3685de430a
2010-02-12 21:06:02 -08:00
Palmer
418504207b
merge
2010-02-12 15:16:19 -08:00
Dave Parks
8e67ecf3dc
Optimization pass.
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-- Further instrumentation of idle update
-- Removed mActiveQ from LLPipeline, instead making calm objects static during LLVOVolume::idleUpdate
-- Further instrumentation of flexible object update
-- Converted LLDynamicArray and LLMap members of LLViewerObjectList to stl counterparts
-- Increased number of update bins in LLViewerObjectList from 16 to 128 (objects will be processed every 128 frames instead of every 16, or ~ 90% fewer objects processed per frame)
-- Removed unused "renderObjectsForSelect" code.
-- Reenabled LOD updates for objects further than 24m from camera
2010-02-03 12:33:32 -06:00
Dave Parks
c6aaf115ad
Quick 'n dirty prioritization scheme for mesh loading.
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Sprinkling of fast timers in areas that are likely to stall.
2009-12-16 09:26:53 -06:00
James Cook
0f6242d9fd
Sanitize naming of getWindowRect (scaled vs. raw pixels) and getWorldViewRect (scaled vs. raw)
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Reduces chance of future UI bugs related to UI size.
Discussed with Richard.
2009-11-10 14:00:38 -08:00
Xiaohong Bao
35e200881c
merge QAR-1829: texture pipeline branch in viewer-2.0.0.3
2009-11-06 06:52:24 +00:00