Commit Graph

4 Commits (ea45b8acd25785bd2789c2c1928e223c9a8e2fbd)

Author SHA1 Message Date
Richard Linden 612892b45a SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
continued conversion to units system
made units perform type promotion correctly and preserve type in arithmetic
e.g. can now do LLVector3 in units
added typedefs for remaining common unit types, including implicits
2013-08-18 22:30:27 -07:00
Richard Linden 8d3daa141e SH-4374 FIX Interesting: Statistics Object cache hit rate is always 100%
moved object cache sampling code so that it actually gets executed
default values for stats are NaN instead of 0 in many cases
2013-08-09 16:14:19 -07:00
Richard Linden 808d3eff19 SH-4299 WIP: Interesting: High fps shown temporarily off scale in statistics console
fixed some lltrace logic errors
more consistent syncing of timestamps of sample values in recording stack
selection of primary buffers was completely incorrect
assignment of recordings got wrong play state due to implicit
operator = defined in base class
fixed asset stats only working up to the first send
2013-06-27 00:07:21 -07:00
Richard Linden 8bddaeec66 fixed scene load monitor resetting to eagerly due to spurious camer amotion
pulled swap() out of ui time block
cleaned up internal lltrace dependencies, factored out common accumulator definitions
2013-06-22 12:00:18 -07:00