* Remove the Growl keyword alert from LLViewerChat::getChatColor() again - this still might get called up to 3 times per message
* Move the Growl keyword alert back into FSKeywords::notify() where it belongs
* Explicitly wire up Growl keyword alerts in radar notifications in FSRadar::radarAlertMsg()
If there are particular system messages that should be checked for keywords as
well, wire them up in the correct place instead of using LLViewerChat::getChatColor()
that will result in an incorrect behavior of
* not playing the keyword alert sound
* being checked only at the time somebody calls LLViewerChat::getChatColor (Console output, nearby chat floater becoming visible etc.)
* getting called multiple times
"Moved alert handling out of the window drawing, and into the message receipt function"
Most probably is also fixing FIRE-6144 ("keyword alerts are triggered by chat history reloading")