Andrey Kleshchev
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5b968b7209
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#3332 Remake glyph count into cache generation
1. Cover reset with 'generation'
2. Fix lapse of judgement with mLastFontGlyphCount, it should have been
saved before render(), not after
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2025-02-24 19:31:16 +02:00 |
Andrey Kleshchev
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e708d69fb0
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#3332 Fix buffers not accounting for dynamic cache values
And fix previous lapse of judgement with GLYPH_BATCH_SIZE
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2025-02-11 23:59:42 +02:00 |
Andrey Kleshchev
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3a251b1b9e
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#3332 Switching screens can break text rendering
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2025-02-07 23:27:30 +02:00 |
Andrey Kleshchev
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200a196d31
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viewer#2883 Regenerate font's matrix and depth instead of loading
to fix issues with nametags and window resizes
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2024-10-28 16:47:19 +02:00 |
Andrey Kleshchev
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b1fb2fba70
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viewer#2883 Account for DPI changes
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2024-10-28 16:47:19 +02:00 |
Andrey Kleshchev
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440c7b20da
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#2411 Allow disabling and enabling LLFontVertexBuffer
for testing purposes
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2024-09-26 20:56:45 +03:00 |
Andrey Kleshchev
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238a2a64b3
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viewer#2411 Use font buffer in text segments
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2024-09-05 06:55:53 +03:00 |
Andrey Kleshchev
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4cc0edb189
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viewer#2411 Cleanup
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2024-09-04 10:16:46 +03:00 |
Andrey Kleshchev
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57ab1a410f
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viewer#2411 A bit more coverage for font buffer
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2024-09-04 10:16:46 +03:00 |
Andrey Kleshchev
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5c64e5e13d
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viewer#2411 LLFontGL::render optimizations #3
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2024-09-04 10:16:46 +03:00 |
Andrey Kleshchev
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a638d9610d
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viewer#2411 LLFontGL::render optimizations #2
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2024-09-04 10:16:46 +03:00 |
Andrey Kleshchev
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4ae1de1f8a
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viewer#2411 LLFontGL::render optimizations
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2024-09-04 10:16:46 +03:00 |