Commit Graph

32 Commits (fee815a45de9e2b4e931fef830ebaf8568ebe804)

Author SHA1 Message Date
Ansariel 3192fe832f Merge viewer-quickgraphics 2016-03-08 01:41:31 +01:00
Oz Linden c8726aba30 remove execute permission from many files that should not have it 2015-11-10 09:48:56 -05:00
Ansariel 546b276eba Fix merge issue 2015-01-18 17:18:23 +01:00
Brad Payne (Vir Linden) 82f147367f SH-3455 WIP - removing bake upload code 2013-09-19 11:10:59 -04:00
Oz Linden ddd5659f81 merge changes for DRTVWR-294 2013-04-19 10:11:29 -04:00
Graham Madarasz bf6182daa8 Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
Nyx (Neal Orman) f1d6052e36 SH-3264 Moved over a few more items to llappearance
moved over:
isWearingWearableType
wearable::writeToAvatar
wearable::mTEMap (stores LocalTextureObject*)
more from wearable::import/export
wearable::createVisualParams, etc
2012-09-11 11:59:45 -04:00
Loren Shih 8ecd02641c Fix for labels not showing up in edit params anymore (accidentally took out the code that displayed them). 2011-03-29 21:17:36 -04:00
Loren Shih 3208104e2e A bit of rearchitecture so that we can have edit wearables that don't have associated snapshots. Needed to support physics wearables, which don't use a snapshot. 2011-03-29 20:57:17 -04:00
Seth ProductEngine 18a18f5985 STORM-693 FIXED Preview thumbnails in the Edit Wearable and Edit Body Parts panels now follow opacity settings for inactive floater.
When the floater is active the thumbnails are opaque. The behavior is similar to texture control's.
2010-12-10 19:13:25 +02:00
Monroe Linden b62b10dd26 Post-convert merge by convert_monolith.py from ./viewer-experience 2010-08-27 16:58:33 -07:00
Richard Nelson 02d8197019 changed buildPanel/buildFloater to member functions buildFromFile
streamlined LLUICtrlFactory's interface
2010-08-20 10:14:28 -07:00
Richard Nelson c20bd2dfee cleaned up LLUICtrlFactory...
removed redundant functionality
moved buildPanel to LLPanel
2010-08-16 15:00:51 -07:00
Tofu Linden e416840f85 Backed out changeset c3d41f18ce2b
back-out the back-out for this branch.  yay.
2010-08-24 19:22:00 +01:00
Tofu Linden 98cc236503 Backed out changeset a62bf7c0af21
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24 18:44:39 +01:00
Tofu Linden 6ba23344c9 merge heads. whew. 2010-08-24 18:37:53 +01:00
Oz Linden 06b0d72efa Change license from GPL to LGPL (version 2.1) 2010-08-13 07:24:57 -04:00
Richard Nelson 566e3969f9 deprecated LLPanel::child*() methods 2010-07-30 10:02:30 -07:00
Richard Linden 614f5149b0 EXT-8200 FIX Avatar customization sliders use _previous_ value set when updated
reviewed by Nyx
2010-07-01 15:32:38 -07:00
Richard Nelson e133f8b7d5 EXT-7492 FIX Invalid previews are loaded for body parts in the Appearance SP
reviewed by Nyx
2010-06-04 16:14:30 -07:00
Nyx (Neal Orman) 40c672a61f AVP-92 FIX Avatar appears to be fat when opening the shape editor
Wearable editor previews were affecting the in-world avatar and not properly
resetting the changed parameters. Since the "body fat" slider is the last in
the default tab for the shape editor, this leaves your avatar fat.

Reconfigured the code to work through the wearables and most importantly
included a call to updateVisualParameters() at the end of the render function.

This appears to have fixed the issue - your avatar does not appear affected during
the avatar preview generation anymore.


Code reviewed by Seraph
2010-05-24 17:16:03 -04:00
Dmitry Zaporozhan 5c1563e2cb (final part) EXT-6564(major) - Fix wearable editing panels
Updated Parameter panel:
- removed hard coded values
- improved panel layout

Reviewed by Mike Antipov, Neal Orman - https://codereview.productengine.com/secondlife/r/157/

--HG--
branch : product-engine
2010-04-08 11:46:40 +03:00
Loren Shih 58d76a9ecf EXT-6536 : Make LLVOAvatarSelf a singleton
Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
2010-03-29 12:11:51 -04:00
Loren Shih 94e6e10739 EXT-6536 : Make LLVOAvatarSelf a singleton
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
2010-03-29 12:00:26 -04:00
Loren Shih 0a56031bd3 automated merge 2010-03-25 20:15:51 -04:00
Loren Shih 885fc3f9b5 EXT-6536 : Make LLVOAvatarSelf a singleton
Minor superficial cleanup to have all references to getAvatarObject use LLVOAvatarSelf *avatarp = gAgent.getAvatarObject()
2010-03-25 19:56:52 -04:00
Dave Parks 615f2cb18e EXT-6389 Fix for numbers in edit appearance not showing up on Mac. 2010-03-18 13:18:51 -05:00
Nyx (Neal Orman) ddb7ce4179 EXT-2601 edit appearance: label_min / label_max not translated
strings are already in strings.xml, just had to actually translate the
labels where they were being applied.

Code reviewed by Bigpapi

--HG--
branch : avatar-pipeline
2009-11-19 13:55:07 -05:00
Nyx (Neal Orman) 6098706ae5 EXT-2445 appearance editor doesn't show correct previews
This system is in dire need of a rewrite, but the bug reported is fairly simple.
The visual params in the avatar are no longer authoritative, the real values are
stored in the wearable itself. The appearance editor was manipulating the values
in the avatar object, resulting in no change. Updated the preview windows to use
the parameter objects stored in the wearable.

Code reviewed by Bigpapi

--HG--
branch : avatar-pipeline
2009-11-16 17:24:05 -05:00
Nyx (Neal Orman) a100a6e07f EXT-1947 EXT-1945 EXT-1919 EXT-2088 appearance edit dummy param + animation fix
Several fixes here:
1) minor rename in argument of setIsDummy
2) corrected parameter set_by_user to calls of setVisualParamWeight where we
   shouldn't be animating
3) ensured finally that mIsDummy is set properly for all wearable parameters
4) ensured that mIsDUmmy is set properly for non-wearable based parameters on
   your own avatar

Code reviewed by Bigpapi
2009-11-02 19:05:20 -05:00
Neal Orman adaae9e082 Changing declaration of static constant member variables to match exact required format. Windows and Linux glossed over this issue, but mac was more picky.
Fix code reviewed by Bigpapi.
2009-10-16 19:13:44 +00:00
Neal Orman d08b0b6ae8 merging in new wearable infrastructure to get a step closer to eventually supporting multiple wearables per type. Merge tested and compiles/working on linux and windows - no obvious regressions on appearance or appearance editor. Merge generated no conflicts due to being tested in fresh re-branch in avatar-pipeline/multiple-textures-12. Merge perfomed with following command:
svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 .

Progress can be tracked in DEV-32551.

 -Nyx
2009-10-16 17:56:30 +00:00