/** * @file fsnearbychatcontrol.h * @brief Nearby chat input control implementation * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * Copyright (C) 2012, Zi Ree @ Second Life * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef FS_NEARBYCHATCONTROL_H #define FS_NEARBYCHATCONTROL_H #include "lllineeditor.h" class FSNearbyChatControl : public LLLineEditor { public: struct Params : public LLInitParam::Block { Optional is_default; Params() : is_default("default", false) { } }; FSNearbyChatControl(const Params& p); ~FSNearbyChatControl(); virtual void onFocusReceived(); virtual void onFocusLost(); virtual void setFocus(bool focus); virtual bool handleKeyHere(KEY key, MASK mask); bool isDefault() const { return mDefault; } private: // Typing in progress, expand gestures etc. static void onKeystroke(LLLineEditor* caller, void* userdata); // Unfocus and autohide chat bar accordingly if we are the default chat bar void autohide(); bool mDefault; }; #endif // FS_NEARBYCHATCONTROL_H