/** * @file llgrouplist.h * @brief List of the groups the agent belongs to. * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLGROUPLIST_H #define LL_LLGROUPLIST_H #include "llevent.h" #include "llpointer.h" #include "llflatlistview.h" #include "llpanel.h" #include "llstyle.h" #include "lltoggleablemenu.h" #include "llgroupmgr.h" #include // Group favorites / pinning /** * Auto-updating list of agent groups. * * Can use optional group name filter. * * @see setNameFilter() */ class LLGroupList: public LLFlatListViewEx, public LLOldEvents::LLSimpleListener { LOG_CLASS(LLGroupList); public: struct Params : public LLInitParam::Block { Optional for_agent; Params(); }; LLGroupList(const Params& p); virtual ~LLGroupList(); void enableForAgent(bool show_icons); virtual void draw(); // from LLView /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask); // from LLView /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask); // from LLView void setNameFilter(const std::string& filter); void toggleIcons(); bool getIconsVisible() const { return mShowIcons; } void setIconsVisible(bool show_icons) { mShowIcons = show_icons; } void setShowNone(bool show_none) { mShowNone = show_none; } void setGroups(const std::map< std::string,LLUUID> group_list); LLToggleableMenu* getContextMenu() const { return mContextMenuHandle.get(); } void refreshFavorites(); // Group favorites / pinning private: void setDirty(bool val = true) { mDirty = val; } void refresh(); // Group favorites / pinning // void addNewItem(const LLUUID& id, const std::string& name, const LLUUID& icon_id, EAddPosition pos = ADD_BOTTOM, bool visible_in_profile = true); void addNewItem(const LLUUID& id, const std::string& name, const LLUUID& icon_id, EAddPosition pos = ADD_BOTTOM, bool visible_in_profile = true, bool is_favorite = false); void addFavoritesSeparator(); void onFavoritesChanged(); // bool handleEvent(LLPointer event, const LLSD& userdata); // called on agent group list changes bool onContextMenuItemClick(const LLSD& userdata); bool onContextMenuItemEnable(const LLSD& userdata); bool onContextMenuItemVisible(const LLSD& userdata); // Group favorites / pinning LLHandle mContextMenuHandle; bool mShowIcons; bool mDirty; std::string mNameFilter; bool mForAgent; bool mShowNone; typedef std::map< std::string,LLUUID> group_map_t; group_map_t mGroups; boost::signals2::connection mFavoritesChangedConnection; // Group favorites / pinning }; class LLButton; class LLGroupIconCtrl; class LLTextBox; // Group favorites / pinning class LLGroupListSeparator : public LLPanel { public: LLGroupListSeparator(); /*virtual*/ bool postBuild(); // Ignore all mouse interactions on the separator /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask) { return true; } /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask) { return true; } /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask) { return true; } /*virtual*/ bool handleRightMouseUp(S32 x, S32 y, MASK mask) { return true; } /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask) { return true; } }; // class LLGroupListItem : public LLPanel , public LLGroupMgrObserver { public: LLGroupListItem(bool for_agent, bool show_icons); ~LLGroupListItem(); /*virtual*/ bool postBuild(); /*virtual*/ void setValue(const LLSD& value); void onMouseEnter(S32 x, S32 y, MASK mask); void onMouseLeave(S32 x, S32 y, MASK mask); const LLUUID& getGroupID() const { return mGroupID; } const std::string& getGroupName() const { return mGroupName; } bool isFavorite() const { return mIsFavorite; } // Group favorites / pinning void setName(const std::string& name, const std::string& highlight = LLStringUtil::null); void setGroupID(const LLUUID& group_id); void setGroupIconID(const LLUUID& group_icon_id); void setGroupIconVisible(bool visible); void setFavorite(bool favorite) { mIsFavorite = favorite; } // Group favorites / pinning virtual void changed(LLGroupChange gc); void setVisibleInProfile(bool visible); private: void setBold(bool bold); void onInfoBtnClick(); void onProfileBtnClick(); void onNoticesBtnClick(); void onVisibilityBtnClick(bool new_visibility); LLTextBox* mGroupNameBox; LLUUID mGroupID; LLGroupIconCtrl* mGroupIcon; LLButton* mInfoBtn; LLButton* mProfileBtn; LLButton* mNoticesBtn; LLButton* mVisibilityHideBtn; LLButton* mVisibilityShowBtn; std::string mGroupName; bool mForAgent; bool mIsFavorite{ false }; // Group favorites / pinning LLStyle::Params mGroupNameStyle; S32 mIconWidth; }; #endif // LL_LLGROUPLIST_H