UsePieMenu Comment Use the classic V1.x circular menu instead of the rectangular context menus when right clicking on land, avatars, objects or attachments. Persist 1 Type Boolean Value 0 ShowHomeButton Comment Shows/Hides home sidebar button in the bottom tray. Persist 1 Type Boolean Value 1 ShowMenuBarLocation Comment Show/Hide location info in the menu bar Persist 1 Type Boolean Value 0 ShowNavbarNavigationPanel Comment Show/Hide Navigation Bar Navigation Panel Persist 1 Type Boolean Value 1 OpenSidePanelsInFloaters Comment Open Panels in Floaters Type Boolean Value 0 FSShowMouselookInstructions Comment If true, instructions about leaving Mouseview are displayed. Persist 1 Type Boolean Value 1 SkinCurrent Comment The currently selected skin. Persist 1 Type String Value starlight SkinCurrentTheme Comment The selected theme for the current skin. Persist 1 Type String Value original_orange FSSkinCurrentReadableName Comment The readable name of the currently selected skin. Persist 1 HideFromEditor 1 Type String Value Starlight FSSkinCurrentThemeReadableName Comment The readable name of the selected theme for the current skin. Persist 1 HideFromEditor 1 Type String Value Original Orange LetterKeysAffectsMovementNotFocusChatBar Comment When printable characters keys (possibly with Shift held) are pressed, the chat bar does not take focus and movement is affected instead (WASD etc.) Persist 1 Type Boolean Value 0 FSColorClienttags Comment Color Client tags by: 0=Off, 1=Single color per Viewer, 2=User defined color (one color per UUID), 3=New Tagsystem Color Persist 1 Type U32 Value 0 FSScriptDialogNoTransparency Comment If true, script dialogs will be shown opaque and ignore the floater opacity settings. Persist 1 Type Boolean Value 0 ShowRadarMinimap Comment Toggle visibility of the embedded minimap in the radar panel Persist 1 Type Boolean Value 1 FSUseNearbyChatConsole Comment Display popup chat embedded into the read-only world console (v1-style) instead of overlayed floaters (v2-style) Persist 1 Type Boolean Value 0 ScriptDialogsPosition Comment Holds the position where script llDialog floaters will show up. 1 = docked to chiclet, 2 = top left, 3 = top right, 4 = bottom left, 5 = bottom right Persist 1 Type S32 Value 1 EnableGroupChatPopups Comment Enable Incoming Group Chat Popups Persist 1 Type Boolean Value 1 EnableIMChatPopups Comment Enable Incoming IM Chat Popups Persist 1 Type Boolean Value 1 PlainTextChatHistory Comment Enable/Disable plain text chat history style Persist 1 Type Boolean Value 0 ShowChatMiniIcons Comment Toggles the display of mini icons in chat history Persist 1 Type Boolean Value 1 FSChatWindow Comment Show chat in multiple windows(by default) or in one multi-tabbed window(requires restart) Persist 1 Type S32 Value 0 FSFontChatLineSpacingPixels Comment Line spacing pixels for chat text (requires restart) Persist 1 Type S32 Value 0 ShowGroupNoticesTopRight Comment Show group notifications to the top right corner of the screen. Persist 1 Type Boolean Value 0 FSAdvancedTooltips Comment Show extended information in hovertips about objects (classic Phoenix style) Persist 1 Type Boolean Value 0 FSShowChatType Comment Shows/Hides the chat type selector (Whisper, Say, Shout) Persist 1 Type Boolean Value 0 EnableGrab Comment Use Ctrl+mouse to grab and manipulate objects Persist 1 Type Boolean Value 1 FSUseV2Friends Comment Makes Comm->Friends and Comm->Groups open the v2 based windows. Persist 1 Type Boolean Value 1