/** * @file llfloaterregionrestarting.cpp * @brief Shows countdown timer during region restart * * $LicenseInfo:firstyear=2006&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloaterregionrestarting.h" #include "llfloaterreg.h" #include "lluictrl.h" #include "llagent.h" #include "llagentcamera.h" #include "llviewercontrol.h" // FIRE-12900, FIRE-12901: gSavedSettings, make screen shaking optional #include "llviewerwindow.h" // [SL:KB] - Patch: UI-RegionRestart | Checked: 2014-03-15 (Catznip-3.6) #include "llcombobox.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" #include "llviewercontrol.h" #include "llviewerinventory.h" // [/SL:KB] #include "llwindow.h" static S32 sSeconds; static U32 sShakeState; LLFloaterRegionRestarting::LLFloaterRegionRestarting(const LLSD& key) : LLFloater(key), LLEventTimer(1.f) { mName = (std::string)key["NAME"]; sSeconds = (LLSD::Integer)key["SECONDS"]; } LLFloaterRegionRestarting::~LLFloaterRegionRestarting() { mRegionChangedConnection.disconnect(); } bool LLFloaterRegionRestarting::postBuild() { mRegionChangedConnection = gAgent.addRegionChangedCallback(boost::bind(&LLFloaterRegionRestarting::regionChange, this)); // [SL:KB] - Patch: UI-RegionRestart | Checked: 2014-03-15 (Catznip-3.6) const LLUUID idLandmarks = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK); LLInventoryModelBackgroundFetch::instance().start(idLandmarks); getChild("landmark combo")->setPrearrangeCallback(boost::bind(&LLFloaterRegionRestarting::refreshLandmarkList, this)); getChild("teleport_btn")->setCommitCallback(boost::bind(&LLFloaterRegionRestarting::onTeleportClicked, this)); // [/SL:KB] LLStringUtil::format_map_t args; std::string text; args["[NAME]"] = mName; text = getString("RegionName", args); LLTextBox* textbox = getChild("region_name"); textbox->setValue(text); sShakeState = SHAKE_START; refresh(); return true; } void LLFloaterRegionRestarting::regionChange() { close(); } bool LLFloaterRegionRestarting::tick() { refresh(); return false; } void LLFloaterRegionRestarting::refresh() { LLStringUtil::format_map_t args; std::string text; args["[SECONDS]"] = llformat("%d", sSeconds); getChild("restart_seconds")->setValue(getString("RestartSeconds", args)); sSeconds = sSeconds - 1; if(sSeconds < 0) { sSeconds = 0; } } // [SL:KB] - Patch: UI-RegionRestart | Checked: 2014-03-15 (Catznip-3.6) void LLFloaterRegionRestarting::onOpen(const LLSD& key) { LLFloater::onOpen(key); refreshLandmarkList(); LLWindow* viewer_window = gViewerWindow->getWindow(); if (viewer_window) { viewer_window->flashIcon(5.f); } } void LLFloaterRegionRestarting::onTeleportClicked() { LLComboBox* pCombo = findChild("landmark combo"); if (pCombo) { const LLUUID idAsset = pCombo->getSelectedValue().asUUID(); if (idAsset.notNull()) gAgent.teleportViaLandmark(idAsset); } } void LLFloaterRegionRestarting::refreshLandmarkList() { LLComboBox* pCombo = findChild("landmark combo"); if (!pCombo) return; // Delete all but the placehold entry S32 cntItem = pCombo->getItemCount(); if (cntItem > 1) { pCombo->selectItemRange(1, -1); pCombo->operateOnSelection(LLCtrlListInterface::OP_DELETE); } // Add landmarks from inventory (match the logic from the world map floater) LLInventoryModel::cat_array_t cats; LLInventoryModel::item_array_t items; LLFindLandmarks is_landmark(true, false /*gSavedSettings.getBOOL("WorldMapFilterSelfLandmarks")*/); gInventory.collectDescendentsIf(gInventory.getRootFolderID(), cats, items, LLInventoryModel::EXCLUDE_TRASH, is_landmark); std::sort(items.begin(), items.end(), LLViewerInventoryItem::comparePointers()); for (LLInventoryModel::item_array_t::const_iterator itItem = items.begin(); itItem != items.end(); ++itItem) { const LLViewerInventoryItem* pItem = *itItem; pCombo->addSimpleElement(pItem->getName(), ADD_BOTTOM, pItem->getAssetUUID()); } pCombo->selectFirstItem(); } // [/SL:KB] void LLFloaterRegionRestarting::draw() { LLFloater::draw(); // FIRE-12900, FIRE-12901: Make screen shaking optional static LLCachedControl fsNoScreenShakeOnRegionRestart(gSavedSettings, "FSNoScreenShakeOnRegionRestart"); if (fsNoScreenShakeOnRegionRestart) { return; } // const F32 SHAKE_INTERVAL = 0.025f; const F32 SHAKE_TOTAL_DURATION = 1.8f; // the length of the default alert tone for this const F32 SHAKE_INITIAL_MAGNITUDE = 1.5f; const F32 SHAKE_HORIZONTAL_BIAS = 0.25f; F32 time_shaking; if(SHAKE_START == sShakeState) { mShakeTimer.setTimerExpirySec(SHAKE_INTERVAL); sShakeState = SHAKE_LEFT; mShakeIterations = 0; mShakeMagnitude = SHAKE_INITIAL_MAGNITUDE; } if(SHAKE_DONE != sShakeState && mShakeTimer.hasExpired()) { gAgentCamera.unlockView(); switch(sShakeState) { case SHAKE_LEFT: gAgentCamera.setPanLeftKey(mShakeMagnitude * SHAKE_HORIZONTAL_BIAS); sShakeState = SHAKE_UP; break; case SHAKE_UP: gAgentCamera.setPanUpKey(mShakeMagnitude); sShakeState = SHAKE_RIGHT; break; case SHAKE_RIGHT: gAgentCamera.setPanRightKey(mShakeMagnitude * SHAKE_HORIZONTAL_BIAS); sShakeState = SHAKE_DOWN; break; case SHAKE_DOWN: gAgentCamera.setPanDownKey(mShakeMagnitude); mShakeIterations++; time_shaking = SHAKE_INTERVAL * (mShakeIterations * 4 /* left, up, right, down */); if(SHAKE_TOTAL_DURATION <= time_shaking) { sShakeState = SHAKE_DONE; mShakeMagnitude = 0.0f; } else { sShakeState = SHAKE_LEFT; F32 percent_done_shaking = (SHAKE_TOTAL_DURATION - time_shaking) / SHAKE_TOTAL_DURATION; mShakeMagnitude = SHAKE_INITIAL_MAGNITUDE * (percent_done_shaking * percent_done_shaking); // exponential decay } break; default: break; } mShakeTimer.setTimerExpirySec(SHAKE_INTERVAL); } } void LLFloaterRegionRestarting::close() { LLFloaterRegionRestarting* floaterp = LLFloaterReg::findTypedInstance("region_restarting"); if (floaterp) { floaterp->closeFloater(); } } void LLFloaterRegionRestarting::updateTime(S32 time) { sSeconds = time; sShakeState = SHAKE_START; }