/** * @file llfloatersettingsdebug.cpp * @brief floater for debugging internal viewer settings * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llfloatersettingsdebug.h" //#include "llfirstuse.h" #include "llbutton.h" #include "llcolorswatch.h" #include "llfloater.h" #include "lllineeditor.h" #include "llradiogroup.h" #include "llscrolllistctrl.h" #include "llsearcheditor.h" #include "llspinctrl.h" #include "llstring.h" #include "lltexteditor.h" #include "lluictrlfactory.h" #include "llviewercontrol.h" // [RLVa:KB] - Checked: 2010-03-18 (RLVa-1.2.0a) #include "llsdserialize.h" #include "rlvhandler.h" #include "rlvextensions.h" #include "sanitycheck.h" //#include "stdenums.h" // for ADD_BOTTOM // [/RLVa:KB] #include "llnotificationsutil.h" #include "llwindow.h" #include "llfloaterreg.h" LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key) : LLFloater(key) { mCommitCallbackRegistrar.add("SettingSelect", boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this)); mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this)); mCommitCallbackRegistrar.add("ClickDefault", boost::bind(&LLFloaterSettingsDebug::onClickDefault, this)); mCommitCallbackRegistrar.add("UpdateFilter", boost::bind(&LLFloaterSettingsDebug::onUpdateFilter, this)); mCommitCallbackRegistrar.add("ClickCopy", boost::bind(&LLFloaterSettingsDebug::onCopyToClipboard, this)); mCommitCallbackRegistrar.add("ClickSanityIcon", boost::bind(&LLFloaterSettingsDebug::onSanityCheck, this)); // make sure that the first filter update succeeds mOldSearchTerm = std::string("---"); // proper initialisation mCurrentControlVariable = NULL; mOldControlVariable = NULL; } LLFloaterSettingsDebug::~LLFloaterSettingsDebug() { if (mOldControlVariable) { mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this)); } } void LLFloaterSettingsDebug::onUpdateFilter() { std::string searchTerm = mSearchSettingsInput->getValue(); // make sure not to reselect the first item in the list on focus restore if (searchTerm == mOldSearchTerm) { return; } mOldSearchTerm = searchTerm; mSettingsScrollList->deleteAllItems(); settings_map_t::iterator it; for (it = mSettingsMap.begin(); it != mSettingsMap.end(); ++it) { bool addItem = false; if (searchTerm.empty()) { addItem = true; } else { std::string itemValue = it->second->getName(); std::string itemComment = it->second->getComment(); LLStringUtil::toLower(searchTerm); LLStringUtil::toLower(itemValue); if (itemValue.find(searchTerm, 0) != std::string::npos) { addItem = true; } else // performance: broken out to save toLower calls on comments { LLStringUtil::toLower(itemComment); if (itemComment.find(searchTerm, 0) != std::string::npos) { addItem = true; } } } if (addItem) { LLSD item; item["columns"][0]["value"] = it->second->getName(); mSettingsScrollList->addElement(item, ADD_BOTTOM, it->second); } } // if at least one match was found, highlight and select the topmost entry in the list // but only if actually a search term was given if (mSettingsScrollList->getItemCount() && !searchTerm.empty()) { mSettingsScrollList->sortByColumnIndex(0, TRUE); mSettingsScrollList->selectFirstItem(); } onSettingSelect(); } BOOL LLFloaterSettingsDebug::postBuild() { mSearchSettingsInput = getChild("search_settings_input"); mSettingsScrollList = getChild("settings_scroll_list"); mComment = getChild("comment_text"); mSpinner1 = getChild("val_spinner_1"); mSpinner2 = getChild("val_spinner_2"); mSpinner3 = getChild("val_spinner_3"); mSpinner4 = getChild("val_spinner_4"); mColorSwatch = getChild("val_color_swatch"); mValText = getChild("val_text"); mBooleanCombo = getChild("boolean_combo"); mCopyButton = getChild("copy_btn"); mDefaultButton = getChild("default_btn"); mSanityButton = getChild("sanity_warning_btn"); mSearchSettingsInput->setFocus(TRUE); // Make search textbox focused on opening // tried to make this an XUI callback, but keystroke_callback doesn't // seem to work as hoped, so build the callback manually :/ -Zi mSearchSettingsInput->setKeystrokeCallback(boost::bind(&LLFloaterSettingsDebug::onUpdateFilter, this)); struct f : public LLControlGroup::ApplyFunctor { settings_map_t* map; f(settings_map_t* m) : map(m) {} virtual void apply(const std::string& name, LLControlVariable* control) { if (!control->isHiddenFromSettingsEditor()) { (*map)[name]=control; } } } func(&mSettingsMap); std::string key = getKey().asString(); if (key == "all" || key == "base") { gSavedSettings.applyToAll(&func); } if (key == "all" || key == "account") { gSavedPerAccountSettings.applyToAll(&func); } onUpdateFilter(); mSettingsScrollList->sortByColumnIndex(0,TRUE); LLNotificationsUtil::add("DebugSettingsWarning"); return TRUE; } LLControlVariable* LLFloaterSettingsDebug::getControlVariable() { LLControlVariable* controlp = NULL; LLScrollListItem* item = mSettingsScrollList->getFirstSelected(); if (item) { controlp = (LLControlVariable*)item->getUserdata(); } return controlp; } void LLFloaterSettingsDebug::onSettingSelect() { mCurrentControlVariable = getControlVariable(); if (mOldControlVariable != mCurrentControlVariable) { // unbind change control signal from previously selected control if (mOldControlVariable) { mOldControlVariable->getCommitSignal()->disconnect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this)); } // bind change control signal, so we can see updates to the current control in realtime if (mCurrentControlVariable) { mCurrentControlVariable->getCommitSignal()->connect(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this)); } mOldControlVariable = mCurrentControlVariable; } updateControl(); } void LLFloaterSettingsDebug::draw() { if (mCurrentControlVariable) { // check for changes in control visibility, like RLVa does if (mCurrentControlVariable->isHiddenFromSettingsEditor() != mOldVisibility) { updateControl(); } } LLFloater::draw(); } void LLFloaterSettingsDebug::onSanityCheck() { SanityCheck::instance().onSanity(mCurrentControlVariable); } void LLFloaterSettingsDebug::onCommitSettings() { if (!mCurrentControlVariable) return; LLVector3 vector; LLVector3d vectord; LLRect rect; LLColor4 col4; LLColor3 col3; LLColor4U col4U; LLColor4 color_with_alpha; switch(mCurrentControlVariable->type()) { case TYPE_U32: mCurrentControlVariable->set(mSpinner1->getValue()); break; case TYPE_S32: mCurrentControlVariable->set(mSpinner1->getValue()); break; case TYPE_F32: mCurrentControlVariable->set(LLSD(mSpinner1->getValue().asReal())); break; case TYPE_BOOLEAN: mCurrentControlVariable->set(mBooleanCombo->getValue()); break; case TYPE_STRING: mCurrentControlVariable->set(LLSD(mValText->getValue().asString())); break; case TYPE_VEC3: vector.mV[VX] = (F32) mSpinner1->getValue().asReal(); vector.mV[VY] = (F32) mSpinner2->getValue().asReal(); vector.mV[VZ] = (F32) mSpinner3->getValue().asReal(); mCurrentControlVariable->set(vector.getValue()); break; case TYPE_VEC3D: vectord.mdV[VX] = mSpinner1->getValue().asReal(); vectord.mdV[VY] = mSpinner2->getValue().asReal(); vectord.mdV[VZ] = mSpinner3->getValue().asReal(); mCurrentControlVariable->set(vectord.getValue()); break; case TYPE_RECT: rect.mLeft = mSpinner1->getValue().asInteger(); rect.mRight = mSpinner2->getValue().asInteger(); rect.mBottom = mSpinner3->getValue().asInteger(); rect.mTop = mSpinner4->getValue().asInteger(); mCurrentControlVariable->set(rect.getValue()); break; case TYPE_COL4: col3.setValue(mColorSwatch->getValue()); col4 = LLColor4(col3, (F32) mSpinner4->getValue().asReal()); mCurrentControlVariable->set(col4.getValue()); break; case TYPE_COL3: mCurrentControlVariable->set(mColorSwatch->getValue()); break; default: break; } if (!mCurrentControlVariable->isSane()) { onSanityCheck(); } } void LLFloaterSettingsDebug::onClickDefault() { if (mCurrentControlVariable) { mCurrentControlVariable->resetToDefault(true); updateControl(); } } void LLFloaterSettingsDebug::onCopyToClipboard() { if (mCurrentControlVariable) { getWindow()->copyTextToClipboard(utf8str_to_wstring(mCurrentControlVariable->getName())); LLNotificationsUtil::add("ControlNameCopiedToClipboard"); } } // we've switched controls, so update spinners, etc. void LLFloaterSettingsDebug::updateControl() { if (!mSpinner1 || !mSpinner2 || !mSpinner3 || !mSpinner4 || !mColorSwatch) { LL_WARNS() << "Could not find all desired controls by name" << LL_ENDL; return; } mSpinner1->setVisible(FALSE); mSpinner2->setVisible(FALSE); mSpinner3->setVisible(FALSE); mSpinner4->setVisible(FALSE); mColorSwatch->setVisible(FALSE); mValText->setVisible( FALSE); mComment->setText(LLStringUtil::null); mCopyButton->setEnabled(FALSE); mDefaultButton->setEnabled(FALSE); mBooleanCombo->setVisible(FALSE); mSanityButton->setVisible(FALSE); if (mCurrentControlVariable) { // [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a // If "HideFromEditor" was toggled while the floater is open then we need to manually disable access to the control // NOTE: this runs per-frame so there's no need to explictly handle onCommitSettings() or onClickDefault() mOldVisibility=mCurrentControlVariable->isHiddenFromSettingsEditor(); mSpinner1->setEnabled(!mOldVisibility); mSpinner2->setEnabled(!mOldVisibility); mSpinner3->setEnabled(!mOldVisibility); mSpinner4->setEnabled(!mOldVisibility); mColorSwatch->setEnabled(!mOldVisibility); mValText->setEnabled(!mOldVisibility); mBooleanCombo->setEnabled(!mOldVisibility); mDefaultButton->setEnabled(!mOldVisibility); // [/RLVa:KB] mCopyButton->setEnabled(TRUE); mSanityButton->setVisible(!mCurrentControlVariable->isSane()); eControlType type=mCurrentControlVariable->type(); mComment->setText(mCurrentControlVariable->getName()+std::string(": ")+mCurrentControlVariable->getComment()); mSpinner1->setMaxValue(F32_MAX); mSpinner2->setMaxValue(F32_MAX); mSpinner3->setMaxValue(F32_MAX); mSpinner4->setMaxValue(F32_MAX); mSpinner1->setMinValue(-F32_MAX); mSpinner2->setMinValue(-F32_MAX); mSpinner3->setMinValue(-F32_MAX); mSpinner4->setMinValue(-F32_MAX); if (!mSpinner1->hasFocus()) { mSpinner1->setIncrement(0.1f); } if (!mSpinner2->hasFocus()) { mSpinner2->setIncrement(0.1f); } if (!mSpinner3->hasFocus()) { mSpinner3->setIncrement(0.1f); } if (!mSpinner4->hasFocus()) { mSpinner4->setIncrement(0.1f); } LLSD sd = mCurrentControlVariable->get(); switch (type) { case TYPE_U32: mSpinner1->setVisible(TRUE); mSpinner1->setLabel(std::string("value")); // Debug, don't translate if (!mSpinner1->hasFocus()) { mSpinner1->setValue(sd); mSpinner1->setMinValue((F32)U32_MIN); mSpinner1->setMaxValue((F32)U32_MAX); mSpinner1->setIncrement(1.f); mSpinner1->setPrecision(0); } break; case TYPE_S32: mSpinner1->setVisible(TRUE); mSpinner1->setLabel(std::string("value")); // Debug, don't translate if (!mSpinner1->hasFocus()) { mSpinner1->setValue(sd); mSpinner1->setMinValue((F32)S32_MIN); mSpinner1->setMaxValue((F32)S32_MAX); mSpinner1->setIncrement(1.f); mSpinner1->setPrecision(0); } break; case TYPE_F32: mSpinner1->setVisible(TRUE); mSpinner1->setLabel(std::string("value")); // Debug, don't translate if (!mSpinner1->hasFocus()) { mSpinner1->setPrecision(3); mSpinner1->setValue(sd); } break; case TYPE_BOOLEAN: mBooleanCombo->setVisible(TRUE); if (!mBooleanCombo->hasFocus()) { if (sd.asBoolean()) { mBooleanCombo->setValue(LLSD("true")); } else { mBooleanCombo->setValue(LLSD("")); } } break; case TYPE_STRING: mValText->setVisible( TRUE); if (!mValText->hasFocus()) { mValText->setValue(sd); } break; case TYPE_VEC3: { LLVector3 v; v.setValue(sd); mSpinner1->setVisible(TRUE); mSpinner1->setLabel(std::string("X")); mSpinner2->setVisible(TRUE); mSpinner2->setLabel(std::string("Y")); mSpinner3->setVisible(TRUE); mSpinner3->setLabel(std::string("Z")); if (!mSpinner1->hasFocus()) { mSpinner1->setPrecision(3); mSpinner1->setValue(v[VX]); } if (!mSpinner2->hasFocus()) { mSpinner2->setPrecision(3); mSpinner2->setValue(v[VY]); } if (!mSpinner3->hasFocus()) { mSpinner3->setPrecision(3); mSpinner3->setValue(v[VZ]); } break; } case TYPE_VEC3D: { LLVector3d v; v.setValue(sd); mSpinner1->setVisible(TRUE); mSpinner1->setLabel(std::string("X")); mSpinner2->setVisible(TRUE); mSpinner2->setLabel(std::string("Y")); mSpinner3->setVisible(TRUE); mSpinner3->setLabel(std::string("Z")); if (!mSpinner1->hasFocus()) { mSpinner1->setPrecision(3); mSpinner1->setValue(v[VX]); } if (!mSpinner2->hasFocus()) { mSpinner2->setPrecision(3); mSpinner2->setValue(v[VY]); } if (!mSpinner3->hasFocus()) { mSpinner3->setPrecision(3); mSpinner3->setValue(v[VZ]); } break; } case TYPE_RECT: { LLRect r; r.setValue(sd); mSpinner1->setVisible(TRUE); mSpinner1->setLabel(std::string("Left")); mSpinner2->setVisible(TRUE); mSpinner2->setLabel(std::string("Right")); mSpinner3->setVisible(TRUE); mSpinner3->setLabel(std::string("Bottom")); mSpinner4->setVisible(TRUE); mSpinner4->setLabel(std::string("Top")); if (!mSpinner1->hasFocus()) { mSpinner1->setPrecision(0); mSpinner1->setValue(r.mLeft); } if (!mSpinner2->hasFocus()) { mSpinner2->setPrecision(0); mSpinner2->setValue(r.mRight); } if (!mSpinner3->hasFocus()) { mSpinner3->setPrecision(0); mSpinner3->setValue(r.mBottom); } if (!mSpinner4->hasFocus()) { mSpinner4->setPrecision(0); mSpinner4->setValue(r.mTop); } mSpinner1->setMinValue((F32)S32_MIN); mSpinner1->setMaxValue((F32)S32_MAX); mSpinner1->setIncrement(1.f); mSpinner2->setMinValue((F32)S32_MIN); mSpinner2->setMaxValue((F32)S32_MAX); mSpinner2->setIncrement(1.f); mSpinner3->setMinValue((F32)S32_MIN); mSpinner3->setMaxValue((F32)S32_MAX); mSpinner3->setIncrement(1.f); mSpinner4->setMinValue((F32)S32_MIN); mSpinner4->setMaxValue((F32)S32_MAX); mSpinner4->setIncrement(1.f); break; } case TYPE_COL4: { LLColor4 clr; clr.setValue(sd); mColorSwatch->setVisible(TRUE); // only set if changed so color picker doesn't update if(clr != LLColor4(mColorSwatch->getValue())) { mColorSwatch->set(LLColor4(sd), TRUE, FALSE); } mSpinner4->setVisible(TRUE); mSpinner4->setLabel(std::string("Alpha")); if (!mSpinner4->hasFocus()) { mSpinner4->setPrecision(3); mSpinner4->setMinValue(0.0); mSpinner4->setMaxValue(1.f); mSpinner4->setValue(clr.mV[VALPHA]); } break; } case TYPE_COL3: { LLColor3 clr; clr.setValue(sd); mColorSwatch->setVisible(TRUE); mColorSwatch->setValue(sd); break; } // [RLVa:KB] - Patch: RLVa-2.1.0 case TYPE_LLSD: { std::ostringstream strLLSD; LLSDSerialize::toPrettyNotation(sd, strLLSD); mComment->setText(strLLSD.str()); } break; // [/RLVa:KB] default: mComment->setText(std::string("unknown")); break; } } } void LLFloaterSettingsDebug::showControl(const std::string& control) { LLFloaterSettingsDebug* instance = LLFloaterReg::showTypedInstance("settings_debug", "all", TRUE); instance->mSearchSettingsInput->setText(control); instance->onUpdateFilter(); }