/** * @file llnetmap.cpp * @author James Cook * @brief Display of surrounding regions, objects, and agents. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2001-2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "llnetmap.h" // Library includes (should move below) #include "indra_constants.h" #include "llavatarnamecache.h" #include "llmath.h" #include "llfloaterreg.h" #include "llfocusmgr.h" #include "lllocalcliprect.h" #include "llrender.h" #include "llui.h" #include "lltooltip.h" #include "llglheaders.h" // Viewer includes #include "llagent.h" #include "llagentcamera.h" #include "llappviewer.h" // for gDisconnected #include "llcallingcard.h" // LLAvatarTracker #include "llfloaterworldmap.h" #include "lltracker.h" #include "llsurface.h" #include "llviewercamera.h" #include "llviewercontrol.h" #include "llviewertexture.h" #include "llviewertexturelist.h" #include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "llviewerwindow.h" #include "llworld.h" #include "llworldmapview.h" // shared draw code // [RLVa:KB] - Checked: 2010-04-19 (RLVa-1.2.0f) #include "rlvhandler.h" // [/RLVa:KB] #include "lltrans.h" #include "llmutelist.h" // Ansariel: For accessing the radar data #include "llavatarlist.h" #include "llavatarlistitem.h" #include "llpanelpeople.h" #include "llfloatersidepanelcontainer.h" #include "lggcontactsets.h" #include "llnotificationsutil.h" #include "llnotificationmanager.h" #include "llavataractions.h" static LLDefaultChildRegistry::Register r1("net_map"); const F32 LLNetMap::MAP_SCALE_MIN = 32; const F32 LLNetMap::MAP_SCALE_MID = 1024; const F32 LLNetMap::MAP_SCALE_MAX = 4096; const F32 MAP_SCALE_INCREMENT = 16; const F32 MAP_SCALE_ZOOM_FACTOR = 1.04f; // Zoom in factor per click of scroll wheel (4%) const F32 MIN_DOT_RADIUS = 3.5f; const F32 DOT_SCALE = 0.75f; const F32 MIN_PICK_SCALE = 2.f; const S32 MOUSE_DRAG_SLOP = 2; // How far the mouse needs to move before we think it's a drag const F64 COARSEUPDATE_MAX_Z = 1020.0f; const F32 WIDTH_PIXELS = 2.f; const S32 CIRCLE_STEPS = 100; std::map LLNetMap::sAvatarMarksMap; // F32 LLNetMap::sScale; // Synchronizing netmaps throughout instances // Synchronize tooltips throughout instances std::string LLNetMap::sToolTipMsg; // Synchronize tooltips throughout instances LLNetMap::LLNetMap (const Params & p) : LLUICtrl (p), mBackgroundColor (p.bg_color()), mScale( MAP_SCALE_MID ), mPixelsPerMeter( MAP_SCALE_MID / REGION_WIDTH_METERS ), mObjectMapTPM(0.f), mObjectMapPixels(0.f), mTargetPan(0.f, 0.f), mCurPan(0.f, 0.f), mStartPan(0.f, 0.f), mMouseDown(0, 0), mPanning(false), mUpdateNow(false), mObjectImageCenterGlobal( gAgentCamera.getCameraPositionGlobal() ), mObjectRawImagep(), mObjectImagep(), mClosestAgentToCursor(), mClosestAgentAtLastRightClick(), // Synchronize tooltips throughout instances //mToolTipMsg(), mPopupMenu(NULL) { mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS); setScale(gSavedSettings.getF32("MiniMapScale")); } LLNetMap::~LLNetMap() { // Fixing borked minimap zoom level persistance //gSavedSettings.setF32("MiniMapScale", mScale); gSavedSettings.setF32("MiniMapScale", sScale); // Fixing borked minimap zoom level persistance } BOOL LLNetMap::postBuild() { LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar; registrar.add("Minimap.Zoom", boost::bind(&LLNetMap::handleZoom, this, _2)); registrar.add("Minimap.Tracker", boost::bind(&LLNetMap::handleStopTracking, this, _2)); // registrar.add("Minimap.Mark", boost::bind(&LLNetMap::handleMark, this, _2)); registrar.add("Minimap.ClearMarks", boost::bind(&LLNetMap::handleClearMarks, this)); // registrar.add("Minimap.Cam", boost::bind(&LLNetMap::handleCam, this)); registrar.add("Minimap.ShowProfile", boost::bind(&LLNetMap::handleShowProfile, this)); registrar.add("Minimap.StartTracking", boost::bind(&LLNetMap::handleStartTracking, this)); mPopupMenu = LLUICtrlFactory::getInstance()->createFromFile("menu_mini_map.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance()); // Synchronize tooltips throughout instances LLNetMap::updateToolTipMsg(); return TRUE; } void LLNetMap::setScale( F32 scale ) { scale = llclamp(scale, MAP_SCALE_MIN, MAP_SCALE_MAX); mCurPan *= scale / mScale; mScale = scale; // Synchronize scale throughout instances sScale = scale; if (mObjectImagep.notNull()) { F32 width = (F32)(getRect().getWidth()); F32 height = (F32)(getRect().getHeight()); F32 diameter = sqrt(width * width + height * height); F32 region_widths = diameter / mScale; // Aurora Sim //F32 meters = region_widths * LLWorld::getInstance()->getRegionWidthInMeters(); F32 meters = region_widths * REGION_WIDTH_METERS; // Aurora Sim F32 num_pixels = (F32)mObjectImagep->getWidth(); mObjectMapTPM = num_pixels / meters; mObjectMapPixels = diameter; } mPixelsPerMeter = mScale / REGION_WIDTH_METERS; mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS); mUpdateNow = true; } /////////////////////////////////////////////////////////////////////////////////// void LLNetMap::draw() { // : Synchronize netmap scale throughout instances if (mScale != sScale) { setScale(sScale); } // : Synchronize netmap scale throughout instances static LLFrameTimer map_timer; static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white); static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white); static LLUIColor map_avatar_linden_color = LLUIColorTable::instance().getColor("MapAvatarLindenColor", LLColor4::blue); static LLUIColor map_avatar_muted_color = LLUIColorTable::instance().getColor("MapAvatarMutedColor", LLColor4::grey3); static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white); static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white); static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white); static LLUIColor map_frustum_rotating_color = LLUIColorTable::instance().getColor("MapFrustumRotatingColor", LLColor4::white); static LLUIColor map_chat_ring_color = LLUIColorTable::instance().getColor("MapChatRingColor", LLColor4::yellow); static LLUIColor map_shout_ring_color = LLUIColorTable::instance().getColor("MapShoutRingColor", LLColor4::red); if (mObjectImagep.isNull()) { createObjectImage(); } static LLUICachedControl auto_center("MiniMapAutoCenter", true); if (auto_center) { mCurPan = lerp(mCurPan, mTargetPan, LLCriticalDamp::getInterpolant(0.1f)); } // Prepare a scissor region F32 rotation = 0; gGL.pushMatrix(); gGL.pushUIMatrix(); LLVector3 offset = gGL.getUITranslation(); LLVector3 scale = gGL.getUIScale(); gGL.loadIdentity(); gGL.loadUIIdentity(); gGL.scalef(scale.mV[0], scale.mV[1], scale.mV[2]); gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); { LLLocalClipRect clip(getLocalRect()); { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.matrixMode(LLRender::MM_MODELVIEW); // Draw background rectangle LLColor4 background_color = mBackgroundColor.get(); gGL.color4fv( background_color.mV ); gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0); } // region 0,0 is in the middle S32 center_sw_left = getRect().getWidth() / 2 + llfloor(mCurPan.mV[VX]); S32 center_sw_bottom = getRect().getHeight() / 2 + llfloor(mCurPan.mV[VY]); gGL.pushMatrix(); gGL.translatef( (F32) center_sw_left, (F32) center_sw_bottom, 0.f); static LLUICachedControl rotate_map("MiniMapRotate", true); if( rotate_map ) { // rotate subsequent draws to agent rotation rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ); gGL.rotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f); } // figure out where agent is // Aurora Sim //S32 region_width = llround(LLWorld::getInstance()->getRegionWidthInMeters()); S32 region_width = llround(REGION_WIDTH_METERS); // Aurora Sim for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { LLViewerRegion* regionp = *iter; // Find x and y position relative to camera's center. LLVector3 origin_agent = regionp->getOriginAgent(); LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent(); F32 relative_x = (rel_region_pos.mV[0] / region_width) * mScale; F32 relative_y = (rel_region_pos.mV[1] / region_width) * mScale; // background region rectangle F32 bottom = relative_y; F32 left = relative_x; // Aurora Sim //F32 top = bottom + mScale ; //F32 right = left + mScale ; F32 top = bottom + (regionp->getWidth() / region_width) * mScale ; F32 right = left + (regionp->getWidth() / region_width) * mScale ; // Aurora Sim if (regionp == gAgent.getRegion()) { gGL.color4f(1.f, 1.f, 1.f, 1.f); } else { gGL.color4f(0.8f, 0.8f, 0.8f, 1.f); } if (!regionp->isAlive()) { gGL.color4f(1.f, 0.5f, 0.5f, 1.f); } // Draw using texture. gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture()); gGL.begin(LLRender::QUADS); gGL.texCoord2f(0.f, 1.f); gGL.vertex2f(left, top); gGL.texCoord2f(0.f, 0.f); gGL.vertex2f(left, bottom); gGL.texCoord2f(1.f, 0.f); gGL.vertex2f(right, bottom); gGL.texCoord2f(1.f, 1.f); gGL.vertex2f(right, top); gGL.end(); // Draw water gGL.setAlphaRejectSettings(LLRender::CF_GREATER, ABOVE_WATERLINE_ALPHA / 255.f); { if (regionp->getLand().getWaterTexture()) { gGL.getTexUnit(0)->bind(regionp->getLand().getWaterTexture()); gGL.begin(LLRender::QUADS); gGL.texCoord2f(0.f, 1.f); gGL.vertex2f(left, top); gGL.texCoord2f(0.f, 0.f); gGL.vertex2f(left, bottom); gGL.texCoord2f(1.f, 0.f); gGL.vertex2f(right, bottom); gGL.texCoord2f(1.f, 1.f); gGL.vertex2f(right, top); gGL.end(); } } gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); } // Redraw object layer periodically if (mUpdateNow || (map_timer.getElapsedTimeF32() > 0.5f)) { mUpdateNow = false; // Locate the centre of the object layer, accounting for panning LLVector3 new_center = globalPosToView(gAgentCamera.getCameraPositionGlobal()); new_center.mV[VX] -= mCurPan.mV[VX]; new_center.mV[VY] -= mCurPan.mV[VY]; new_center.mV[VZ] = 0.f; mObjectImageCenterGlobal = viewPosToGlobal(llfloor(new_center.mV[VX]), llfloor(new_center.mV[VY])); // Create the base texture. U8 *default_texture = mObjectRawImagep->getData(); memset( default_texture, 0, mObjectImagep->getWidth() * mObjectImagep->getHeight() * mObjectImagep->getComponents() ); // Draw objects gObjectList.renderObjectsForMap(*this); mObjectImagep->setSubImage(mObjectRawImagep, 0, 0, mObjectImagep->getWidth(), mObjectImagep->getHeight()); map_timer.reset(); } LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal); LLVector3 camera_position = gAgentCamera.getCameraPositionAgent(); map_center_agent -= camera_position; map_center_agent.mV[VX] *= mScale/region_width; map_center_agent.mV[VY] *= mScale/region_width; gGL.getTexUnit(0)->bind(mObjectImagep); F32 image_half_width = 0.5f*mObjectMapPixels; F32 image_half_height = 0.5f*mObjectMapPixels; gGL.begin(LLRender::QUADS); gGL.texCoord2f(0.f, 1.f); gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]); gGL.texCoord2f(0.f, 0.f); gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, map_center_agent.mV[VY] - image_half_height); gGL.texCoord2f(1.f, 0.f); gGL.vertex2f(image_half_width + map_center_agent.mV[VX], map_center_agent.mV[VY] - image_half_height); gGL.texCoord2f(1.f, 1.f); gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]); gGL.end(); gGL.popMatrix(); // Mouse pointer in local coordinates S32 local_mouse_x; S32 local_mouse_y; //localMouse(&local_mouse_x, &local_mouse_y); LLUI::getMousePositionLocal(this, &local_mouse_x, &local_mouse_y); mClosestAgentToCursor.setNull(); F32 closest_dist_squared = F32_MAX; // value will be overridden in the loop F32 min_pick_dist_squared = (mDotRadius * MIN_PICK_SCALE) * (mDotRadius * MIN_PICK_SCALE); LLVector3 pos_map; uuid_vec_t avatar_ids; std::vector positions; bool unknown_relative_z; LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgentCamera.getCameraPositionGlobal()); // Draw avatars for (U32 i = 0; i < avatar_ids.size(); i++) { pos_map = globalPosToView(positions[i]); LLUUID uuid = avatar_ids[i]; bool show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(uuid) != NULL); LLColor4 color = show_as_friend ? map_avatar_friend_color : map_avatar_color; // Check for unknown Z-offset => AVATAR_UNKNOWN_Z_OFFSET //unknown_relative_z = positions[i].mdV[VZ] == COARSEUPDATE_MAX_Z && // camera_position.mV[VZ] >= COARSEUPDATE_MAX_Z; unknown_relative_z = false; if (positions[i].mdV[VZ] == AVATAR_UNKNOWN_Z_OFFSET) { if (camera_position.mV[VZ] >= COARSEUPDATE_MAX_Z) { // No exact data and cam >=1020 => we don't know if // other avatar is above or below us => unknown unknown_relative_z = true; } else { // No exact data but cam is below 1020 => other avatar // is definitely above us => bump Z-offset to F32_MAX // so we get the up chevron pos_map.mV[VZ] = F32_MAX; } } // // Colorize muted avatars and Lindens std::string fullName; LLMuteList* muteListInstance = LLMuteList::getInstance(); if (muteListInstance->isMuted(uuid)) color = map_avatar_muted_color; else if (gCacheName->getFullName(uuid, fullName) && muteListInstance->isLinden(fullName)) color = map_avatar_linden_color; // Mark Avatars with special colors if (LLNetMap::sAvatarMarksMap.find(uuid) != LLNetMap::sAvatarMarksMap.end()) { color = LLNetMap::sAvatarMarksMap[uuid]; } // Mark Avatars with special colors //color based on contact sets prefs if(LGGContactSets::getInstance()->hasFriendColorThatShouldShow(uuid,FALSE,FALSE,FALSE,TRUE)) { color = LGGContactSets::getInstance()->getFriendColor(uuid); } // [RLVa:KB] - Checked: 2010-04-19 (RLVa-1.2.0f) | Modified: RLVa-1.2.0f | FS-Specific LLWorldMapView::drawAvatar( pos_map.mV[VX], pos_map.mV[VY], ((!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) ? color : map_avatar_color.get()), pos_map.mV[VZ], mDotRadius, unknown_relative_z); // [/RLVa:KB] // LLWorldMapView::drawAvatar( // pos_map.mV[VX], pos_map.mV[VY], // color, // pos_map.mV[VZ], mDotRadius, // unknown_relative_z); if(uuid.notNull()) { bool selected = false; uuid_vec_t::iterator sel_iter = gmSelected.begin(); for (; sel_iter != gmSelected.end(); sel_iter++) { if(*sel_iter == uuid) { selected = true; break; } } if(selected) { if( (pos_map.mV[VX] < 0) || (pos_map.mV[VY] < 0) || (pos_map.mV[VX] >= getRect().getWidth()) || (pos_map.mV[VY] >= getRect().getHeight()) ) { S32 x = llround( pos_map.mV[VX] ); S32 y = llround( pos_map.mV[VY] ); LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10); } else { LLWorldMapView::drawTrackingDot(pos_map.mV[VX],pos_map.mV[VY],color,0.f); } } } F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]), LLVector2(local_mouse_x,local_mouse_y)); if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared) { closest_dist_squared = dist_to_cursor_squared; mClosestAgentToCursor = uuid; mClosestAgentPosition = positions[i]; } } // Draw dot for autopilot target if (gAgent.getAutoPilot()) { drawTracking( gAgent.getAutoPilotTargetGlobal(), map_track_color ); } else { LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus(); if ( LLTracker::TRACKING_AVATAR == tracking_status ) { drawTracking( LLAvatarTracker::instance().getGlobalPos(), map_track_color ); } else if ( LLTracker::TRACKING_LANDMARK == tracking_status || LLTracker::TRACKING_LOCATION == tracking_status ) { drawTracking( LLTracker::getTrackedPositionGlobal(), map_track_color ); } } // Draw dot for self avatar position LLVector3d pos_global = gAgent.getPositionGlobal(); pos_map = globalPosToView(pos_global); S32 dot_width = llround(mDotRadius * 2.f); LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage; if (you) { you->draw(llround(pos_map.mV[VX] - mDotRadius), llround(pos_map.mV[VY] - mDotRadius), dot_width, dot_width); F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]), LLVector2(local_mouse_x,local_mouse_y)); if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared) { mClosestAgentToCursor = gAgent.getID(); mClosestAgentPosition = pos_global; } // Draw chat range ring(s) static LLUICachedControl chat_ring("MiniMapChatRing", true); if(chat_ring) { // Aurora Sim //drawRing(20.0, pos_map, map_chat_ring_color); //drawRing(100.0, pos_map, map_shout_ring_color); drawRing(LLWorld::getInstance()->getSayDistance(), pos_map, map_chat_ring_color); drawRing(LLWorld::getInstance()->getShoutDistance(), pos_map, map_shout_ring_color); // Aurora Sim } } // Draw frustum // Aurora Sim //F32 meters_to_pixels = mScale/ LLWorld::getInstance()->getRegionWidthInMeters(); F32 meters_to_pixels = mScale/ REGION_WIDTH_METERS; // Aurora Sim F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect(); F32 far_clip_meters = LLViewerCamera::getInstance()->getFar(); F32 far_clip_pixels = far_clip_meters * meters_to_pixels; F32 half_width_meters = far_clip_meters * tan( horiz_fov / 2 ); F32 half_width_pixels = half_width_meters * meters_to_pixels; F32 ctr_x = (F32)center_sw_left; F32 ctr_y = (F32)center_sw_bottom; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); if( rotate_map ) { gGL.color4fv((map_frustum_color()).mV); gGL.begin( LLRender::TRIANGLES ); gGL.vertex2f( ctr_x, ctr_y ); gGL.vertex2f( ctr_x - half_width_pixels, ctr_y + far_clip_pixels ); gGL.vertex2f( ctr_x + half_width_pixels, ctr_y + far_clip_pixels ); gGL.end(); } else { gGL.color4fv((map_frustum_rotating_color()).mV); // If we don't rotate the map, we have to rotate the frustum. gGL.pushMatrix(); gGL.translatef( ctr_x, ctr_y, 0 ); gGL.rotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f); gGL.begin( LLRender::TRIANGLES ); gGL.vertex2f( 0, 0 ); gGL.vertex2f( -half_width_pixels, far_clip_pixels ); gGL.vertex2f( half_width_pixels, far_clip_pixels ); gGL.end(); gGL.popMatrix(); } } gGL.popMatrix(); gGL.popUIMatrix(); LLUICtrl::draw(); } void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent) { LLUICtrl::reshape(width, height, called_from_parent); createObjectImage(); } LLVector3 LLNetMap::globalPosToView(const LLVector3d& global_pos) { LLVector3d camera_position = gAgentCamera.getCameraPositionGlobal(); LLVector3d relative_pos_global = global_pos - camera_position; LLVector3 pos_local; pos_local.setVec(relative_pos_global); // convert to floats from doubles // Aurora Sim mPixelsPerMeter = mScale / REGION_WIDTH_METERS; // Aurora Sim pos_local.mV[VX] *= mPixelsPerMeter; pos_local.mV[VY] *= mPixelsPerMeter; // leave Z component in meters static LLUICachedControl rotate_map("MiniMapRotate", true); if( rotate_map ) { F32 radians = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ); LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f)); pos_local.rotVec( rot ); } pos_local.mV[VX] += getRect().getWidth() / 2 + mCurPan.mV[VX]; pos_local.mV[VY] += getRect().getHeight() / 2 + mCurPan.mV[VY]; return pos_local; } void LLNetMap::drawRing(const F32 radius, const LLVector3 pos_map, const LLUIColor& color) { // Aurora Sim //F32 meters_to_pixels = mScale / LLWorld::getInstance()->getRegionWidthInMeters(); F32 meters_to_pixels = mScale / REGION_WIDTH_METERS; // Aurora Sim F32 radius_pixels = radius * meters_to_pixels; glMatrixMode(GL_MODELVIEW); gGL.pushMatrix(); gGL.translatef((F32)pos_map.mV[VX], (F32)pos_map.mV[VY], 0.f); gl_ring(radius_pixels, WIDTH_PIXELS, color, color, CIRCLE_STEPS, FALSE); gGL.popMatrix(); } void LLNetMap::drawTracking(const LLVector3d& pos_global, const LLColor4& color, BOOL draw_arrow ) { LLVector3 pos_local = globalPosToView(pos_global); if( (pos_local.mV[VX] < 0) || (pos_local.mV[VY] < 0) || (pos_local.mV[VX] >= getRect().getWidth()) || (pos_local.mV[VY] >= getRect().getHeight()) ) { if (draw_arrow) { S32 x = llround( pos_local.mV[VX] ); S32 y = llround( pos_local.mV[VY] ); LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10 ); LLWorldMapView::drawTrackingArrow( getRect(), x, y, color ); } } else { LLWorldMapView::drawTrackingDot(pos_local.mV[VX], pos_local.mV[VY], color, pos_local.mV[VZ]); } } LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y ) { x -= llround(getRect().getWidth() / 2 + mCurPan.mV[VX]); y -= llround(getRect().getHeight() / 2 + mCurPan.mV[VY]); LLVector3 pos_local( (F32)x, (F32)y, 0 ); F32 radians = - atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ); static LLUICachedControl rotate_map("MiniMapRotate", true); if( rotate_map ) { LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f)); pos_local.rotVec( rot ); } // Aurora Sim //pos_local *= ( LLWorld::getInstance()->getRegionWidthInMeters() / mScale ); pos_local *= ( REGION_WIDTH_METERS / mScale ); // Aurora Sim LLVector3d pos_global; pos_global.setVec( pos_local ); pos_global += gAgentCamera.getCameraPositionGlobal(); return pos_global; } BOOL LLNetMap::handleScrollWheel(S32 x, S32 y, S32 clicks) { // note that clicks are reversed from what you'd think: i.e. > 0 means zoom out, < 0 means zoom in F32 new_scale = mScale * pow(MAP_SCALE_ZOOM_FACTOR, -clicks); F32 old_scale = mScale; setScale(new_scale); static LLUICachedControl auto_center("MiniMapAutoCenter", true); if (!auto_center) { // Adjust pan to center the zoom on the mouse pointer LLVector2 zoom_offset; zoom_offset.mV[VX] = x - getRect().getWidth() / 2; zoom_offset.mV[VY] = y - getRect().getHeight() / 2; mCurPan -= zoom_offset * mScale / old_scale - zoom_offset; } return TRUE; } BOOL LLNetMap::handleToolTip( S32 x, S32 y, MASK mask ) { if (gDisconnected) { return FALSE; } // If the cursor is near an avatar on the minimap, a mini-inspector will be // shown for the avatar, instead of the normal map tooltip. // if (handleToolTipAgent(mClosestAgentToCursor)) // [RLVa:KB] - Checked: 2010-10-31 (RLVa-1.2.2a) | Modified: RLVa-1.2.2a if ( (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) && (handleToolTipAgent(mClosestAgentToCursor)) ) // [/RLVa:KB] { return TRUE; } // [RLVa:KB] - Checked: 2010-10-31 (RLVa-1.2.2a) | Modified: RLVa-1.2.2a LLStringUtil::format_map_t args; LLAvatarName avName; if ( (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) && (mClosestAgentToCursor.notNull()) && (LLAvatarNameCache::get(mClosestAgentToCursor, &avName)) ) { args["[AGENT]"] = RlvStrings::getAnonym(avName) + "\n"; } else { args["[AGENT]"] = ""; } // [/RLVa:KB] LLRect sticky_rect; std::string region_name; LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( viewPosToGlobal( x, y ) ); if(region) { // set sticky_rect S32 SLOP = 4; localPointToScreen(x - SLOP, y - SLOP, &(sticky_rect.mLeft), &(sticky_rect.mBottom)); sticky_rect.mRight = sticky_rect.mLeft + 2 * SLOP; sticky_rect.mTop = sticky_rect.mBottom + 2 * SLOP; // region_name = region->getName(); // [RLVa:KB] - Checked: 2010-10-19 (RLVa-1.2.2b) | Modified: RLVa-1.2.2b region_name = ((!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC)) ? region->getName() : RlvStrings::getString(RLV_STRING_HIDDEN_REGION)); // [/RLVa:KB] // Synchronize tooltips throughout instances //if (!region_name.empty()) if (!region_name.empty() && LLNetMap::sToolTipMsg != "[REGION]") { region_name += "\n"; } } // LLStringUtil::format_map_t args; args["[REGION]"] = region_name; // Synchronize tooltips throughout instances //std::string msg = mToolTipMsg; std::string msg = LLNetMap::sToolTipMsg; // Synchronize tooltips throughout instances LLStringUtil::format(msg, args); LLToolTipMgr::instance().show(LLToolTip::Params() .message(msg) .sticky_rect(sticky_rect)); return TRUE; } BOOL LLNetMap::handleToolTipAgent(const LLUUID& avatar_id) { LLAvatarName av_name; if (avatar_id.isNull() || !LLAvatarNameCache::get(avatar_id, &av_name)) { return FALSE; } // only show tooltip if same inspector not already open LLFloater* existing_inspector = LLFloaterReg::findInstance("inspect_avatar"); if (!existing_inspector || !existing_inspector->getVisible() || existing_inspector->getKey()["avatar_id"].asUUID() != avatar_id) { LLInspector::Params p; p.fillFrom(LLUICtrlFactory::instance().getDefaultParams()); // Add distance to avatars in hovertip for minimap if (avatar_id != gAgent.getID()) { LLVector3d myPosition = gAgent.getPositionGlobal(); LLVector3d otherPosition = mClosestAgentPosition; LLVector3d delta = otherPosition - myPosition; F32 distance = (F32)delta.magVec(); // If avatar is >=1020, the value for Z might be returned as AVATAR_UNKNOWN_Z_OFFSET bool isHigher1020mBug = (otherPosition[VZ] == AVATAR_UNKNOWN_Z_OFFSET); // Ansariel: Try to get distance from the nearby people panel // aka radar when above 1020m. if (isHigher1020mBug) { LLPanel* panel_people = LLFloaterSidePanelContainer::getPanel("people", "panel_people"); if (panel_people != NULL) { LLAvatarListItem* avatar_list_item = ((LLPanelPeople*)panel_people)->getNearbyList()->getAvatarListItem(avatar_id); if (avatar_list_item != NULL) { F32 radar_distance = avatar_list_item->getRange(); if (radar_distance > -1.f) { distance = radar_distance; isHigher1020mBug = false; } } } } LLStringUtil::format_map_t args; if (!isHigher1020mBug) { args["DISTANCE"] = llformat("%.02f", distance); } else { static LLCachedControl farClip(gSavedSettings, "RenderFarClip"); args["DISTANCE"] = llformat("> %.02f", F32(farClip)); } std::string distanceLabel = LLTrans::getString("minimap_distance"); LLStringUtil::format(distanceLabel, args); p.message(av_name.getCompleteName() + "\n" + distanceLabel); } else { p.message(av_name.getCompleteName()); } // Get rid of the useless and clumsy I-button on the hovertip //p.image.name("Inspector_I"); p.click_callback(boost::bind(showAvatarInspector, avatar_id)); p.visible_time_near(6.f); p.visible_time_far(3.f); p.delay_time(0.35f); p.wrap(false); LLToolTipMgr::instance().show(p); } return TRUE; } // static void LLNetMap::showAvatarInspector(const LLUUID& avatar_id) { LLSD params; params["avatar_id"] = avatar_id; if (LLToolTipMgr::instance().toolTipVisible()) { LLRect rect = LLToolTipMgr::instance().getToolTipRect(); params["pos"]["x"] = rect.mLeft; params["pos"]["y"] = rect.mTop; } LLFloaterReg::showInstance("inspect_avatar", params); } void LLNetMap::renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius_meters ) { LLVector3 local_pos; local_pos.setVec( pos - mObjectImageCenterGlobal ); S32 diameter_pixels = llround(2 * radius_meters * mObjectMapTPM); renderPoint( local_pos, color, diameter_pixels ); } void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color, S32 diameter, S32 relative_height) { if (diameter <= 0) { return; } const S32 image_width = (S32)mObjectImagep->getWidth(); const S32 image_height = (S32)mObjectImagep->getHeight(); S32 x_offset = llround(pos_local.mV[VX] * mObjectMapTPM + image_width / 2); S32 y_offset = llround(pos_local.mV[VY] * mObjectMapTPM + image_height / 2); if ((x_offset < 0) || (x_offset >= image_width)) { return; } if ((y_offset < 0) || (y_offset >= image_height)) { return; } U8 *datap = mObjectRawImagep->getData(); S32 neg_radius = diameter / 2; S32 pos_radius = diameter - neg_radius; S32 x, y; if (relative_height > 0) { // ...point above agent S32 px, py; // vertical line px = x_offset; for (y = -neg_radius; y < pos_radius; y++) { py = y_offset + y; if ((py < 0) || (py >= image_height)) { continue; } S32 offset = px + py * image_width; ((U32*)datap)[offset] = color.asRGBA(); } // top line py = y_offset + pos_radius - 1; for (x = -neg_radius; x < pos_radius; x++) { px = x_offset + x; if ((px < 0) || (px >= image_width)) { continue; } S32 offset = px + py * image_width; ((U32*)datap)[offset] = color.asRGBA(); } } else { // ...point level with agent for (x = -neg_radius; x < pos_radius; x++) { S32 p_x = x_offset + x; if ((p_x < 0) || (p_x >= image_width)) { continue; } for (y = -neg_radius; y < pos_radius; y++) { S32 p_y = y_offset + y; if ((p_y < 0) || (p_y >= image_height)) { continue; } S32 offset = p_x + p_y * image_width; ((U32*)datap)[offset] = color.asRGBA(); } } } } void LLNetMap::createObjectImage() { // Find the size of the side of a square that surrounds the circle that surrounds getRect(). // ... which is, the diagonal of the rect. F32 width = (F32)getRect().getWidth(); F32 height = (F32)getRect().getHeight(); S32 square_size = llround( sqrt(width*width + height*height) ); // Find the least power of two >= the minimum size. const S32 MIN_SIZE = 64; const S32 MAX_SIZE = 256; S32 img_size = MIN_SIZE; while( (img_size*2 < square_size ) && (img_size < MAX_SIZE) ) { img_size <<= 1; } if( mObjectImagep.isNull() || (mObjectImagep->getWidth() != img_size) || (mObjectImagep->getHeight() != img_size) ) { mObjectRawImagep = new LLImageRaw(img_size, img_size, 4); U8* data = mObjectRawImagep->getData(); memset( data, 0, img_size * img_size * 4 ); mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE); } // Synchronize scale throughout instances //setScale(mScale); setScale(sScale); // Synchronize scale throughout instances mUpdateNow = true; } BOOL LLNetMap::handleMouseDown( S32 x, S32 y, MASK mask ) { if (!(mask & MASK_SHIFT)) return FALSE; // Start panning gFocusMgr.setMouseCapture(this); mStartPan = mCurPan; mMouseDown.mX = x; mMouseDown.mY = y; return TRUE; } BOOL LLNetMap::handleMouseUp( S32 x, S32 y, MASK mask ) { if(abs(mMouseDown.mX-x)<3 && abs(mMouseDown.mY-y)<3) handleClick(x,y,mask); if (hasMouseCapture()) { if (mPanning) { // restore mouse cursor S32 local_x, local_y; local_x = mMouseDown.mX + llfloor(mCurPan.mV[VX] - mStartPan.mV[VX]); local_y = mMouseDown.mY + llfloor(mCurPan.mV[VY] - mStartPan.mV[VY]); LLRect clip_rect = getRect(); clip_rect.stretch(-8); clip_rect.clipPointToRect(mMouseDown.mX, mMouseDown.mY, local_x, local_y); LLUI::setMousePositionLocal(this, local_x, local_y); // finish the pan mPanning = false; mMouseDown.set(0, 0); // auto centre mTargetPan.setZero(); } gViewerWindow->showCursor(); gFocusMgr.setMouseCapture(NULL); return TRUE; } return FALSE; } BOOL LLNetMap::handleRightMouseDown(S32 x, S32 y, MASK mask) { saveClosestAgentAtLastRightClick(); // Ansariel if (mPopupMenu) { mPopupMenu->buildDrawLabels(); mPopupMenu->updateParent(LLMenuGL::sMenuContainer); mPopupMenu->setItemEnabled("Stop Tracking", LLTracker::isTracking(NULL)); mPopupMenu->setItemEnabled("Profile", (mClosestAgentAtLastRightClick.notNull() && !gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))); LLMenuGL::showPopup(this, mPopupMenu, x, y); } return TRUE; } BOOL LLNetMap::handleClick(S32 x, S32 y, MASK mask) { // TODO: allow clicking an avatar on minimap to select avatar in the nearby avatar list // if(mClosestAgentToCursor.notNull()) // mNearbyList->selectUser(mClosestAgentToCursor); // Needs a registered observer i guess to accomplish this without using // globals to tell the mNearbyList in llpeoplepanel to select the user return TRUE; } BOOL LLNetMap::handleDoubleClick(S32 x, S32 y, MASK mask) { LLVector3d pos_global = viewPosToGlobal(x, y); // Synchronize double click handling throughout instances //bool double_click_teleport = gSavedSettings.getBOOL("DoubleClickTeleport"); //bool double_click_show_world_map = gSavedSettings.getBOOL("DoubleClickShowWorldMap"); //if (double_click_teleport || double_click_show_world_map) //{ // // If we're not tracking a beacon already, double-click will set one // if (!LLTracker::isTracking(NULL)) // { // LLFloaterWorldMap* world_map = LLFloaterWorldMap::getInstance(); // if (world_map) // { // world_map->trackLocation(pos_global); // } // } //} //if (double_click_teleport) //{ // // If DoubleClickTeleport is on, double clicking the minimap will teleport there // gAgent.teleportViaLocationLookAt(pos_global); //} //else if (double_click_show_world_map) //{ // LLFloaterReg::showInstance("world_map"); //} performDoubleClickAction(pos_global); // Synchronize double click handling throughout instances return TRUE; } // static bool LLNetMap::outsideSlop( S32 x, S32 y, S32 start_x, S32 start_y, S32 slop ) { S32 dx = x - start_x; S32 dy = y - start_y; return (dx <= -slop || slop <= dx || dy <= -slop || slop <= dy); } BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask ) { if (hasMouseCapture()) { if (mPanning || outsideSlop(x, y, mMouseDown.mX, mMouseDown.mY, MOUSE_DRAG_SLOP)) { if (!mPanning) { // just started panning, so hide cursor mPanning = true; gViewerWindow->hideCursor(); } LLVector2 delta(static_cast(gViewerWindow->getCurrentMouseDX()), static_cast(gViewerWindow->getCurrentMouseDY())); // Set pan to value at start of drag + offset mCurPan += delta; mTargetPan = mCurPan; gViewerWindow->moveCursorToCenter(); } // Doesn't really matter, cursor should be hidden gViewerWindow->setCursor( UI_CURSOR_TOOLPAN ); } else { if (mask & MASK_SHIFT) { // If shift is held, change the cursor to hint that the map can be dragged gViewerWindow->setCursor( UI_CURSOR_TOOLPAN ); } else { gViewerWindow->setCursor( UI_CURSOR_CROSS ); } } return TRUE; } void LLNetMap::handleZoom(const LLSD& userdata) { std::string level = userdata.asString(); F32 scale = 0.0f; if (level == std::string("default")) { LLControlVariable *pvar = gSavedSettings.getControl("MiniMapScale"); if(pvar) { pvar->resetToDefault(); scale = gSavedSettings.getF32("MiniMapScale"); } } else if (level == std::string("close")) scale = LLNetMap::MAP_SCALE_MAX; else if (level == std::string("medium")) scale = LLNetMap::MAP_SCALE_MID; else if (level == std::string("far")) scale = LLNetMap::MAP_SCALE_MIN; if (scale != 0.0f) { setScale(scale); } } void LLNetMap::handleStopTracking (const LLSD& userdata) { if (mPopupMenu) { mPopupMenu->setItemEnabled ("Stop Tracking", false); LLTracker::stopTracking ((void*)(ptrdiff_t)LLTracker::isTracking(NULL)); } } // additional functions void LLNetMap::handleMark(const LLSD& userdata) { setAvatarMark(userdata); } void LLNetMap::handleClearMarks() { clearAvatarMarks(); } void LLNetMap::setAvatarMark(const LLSD& userdata) { if (mClosestAgentAtLastRightClick.notNull()) { // Use the name as color definition name from colors.xml LLColor4 color = LLUIColorTable::instance().getColor(userdata.asString(), LLColor4::green); LLNetMap::sAvatarMarksMap[mClosestAgentAtLastRightClick] = color; llinfos << "Minimap: Marking " << mClosestAgentAtLastRightClick.asString() << " in " << userdata.asString() << llendl; } } void LLNetMap::saveClosestAgentAtLastRightClick() { mClosestAgentAtLastRightClick = mClosestAgentToCursor; mClosestAgentAtLastRightClickPos = mClosestAgentPosition; } void LLNetMap::clearAvatarMarks() { LLNetMap::sAvatarMarksMap.clear(); } // void LLNetMap::camAvatar() { F32 range = dist_vec(mClosestAgentAtLastRightClickPos, gAgent.getPositionGlobal()); if (range > gSavedSettings.getF32("RenderFarClip") || gObjectList.findObject(mClosestAgentAtLastRightClick) == NULL) { LLChat chat; chat.mText = LLTrans::getString("minimap_no_focus"); chat.mSourceType = CHAT_SOURCE_SYSTEM; LLSD args; args["type"] = LLNotificationsUI::NT_NEARBYCHAT; LLNotificationsUI::LLNotificationManager::instance().onChat(chat, args); } else { LLAvatarActions::zoomIn(mClosestAgentAtLastRightClick); } } void LLNetMap::handleCam() { camAvatar(); } void LLNetMap::showProfile() { if (mClosestAgentAtLastRightClick.notNull()) { LLAvatarActions::showProfile(mClosestAgentAtLastRightClick); } } void LLNetMap::handleShowProfile() { showProfile(); } // Avatar tracking feature void LLNetMap::handleStartTracking() { startTracking(); } void LLNetMap::startTracking() { if (mClosestAgentAtLastRightClick.notNull()) { LLPanelPeople* panel_people = (LLPanelPeople*)LLFloaterSidePanelContainer::getPanel("people", "panel_people"); if (panel_people != NULL) { panel_people->startTracking(mClosestAgentAtLastRightClick); } } } // Avatar tracking feature // Synchronize tooltips throughout instances // static void LLNetMap::updateToolTipMsg() { S32 fsNetMapDoubleClickAction = gSavedSettings.getS32("FSNetMapDoubleClickAction"); switch (fsNetMapDoubleClickAction) { case 1: LLNetMap::setToolTipMsg(LLTrans::getString("NetMapDoubleClickShowWorldMapToolTipMsg")); break; case 2: LLNetMap::setToolTipMsg(LLTrans::getString("NetMapDoubleClickTeleportToolTipMsg")); break; default: LLNetMap::setToolTipMsg(LLTrans::getString("NetMapDoubleClickNoActionToolTipMsg")); break; } } // Synchronize tooltips throughout instances // Synchronize double click handling throughout instances void LLNetMap::performDoubleClickAction(LLVector3d pos_global) { S32 fsNetMapDoubleClickAction = gSavedSettings.getS32("FSNetMapDoubleClickAction"); // 1 = Double click show world map // 2 = Double click teleport if (fsNetMapDoubleClickAction == 1 || fsNetMapDoubleClickAction == 2) { // If we're not tracking a beacon already, double-click will set one if (!LLTracker::isTracking(NULL)) { LLFloaterWorldMap* world_map = LLFloaterWorldMap::getInstance(); if (world_map) { world_map->trackLocation(pos_global); } } } switch (fsNetMapDoubleClickAction) { case 1: LLFloaterReg::showInstance("world_map"); break; case 2: gAgent.teleportViaLocationLookAt(pos_global); break; default: break; } } // Synchronize double click handling throughout instances