/** * @file fsfloaterassetblacklist.h * @brief Floater for Asset Blacklist and Derender * * $LicenseInfo:firstyear=2012&license=fsviewerlgpl$ * Phoenix Firestorm Viewer Source Code * Copyright (C) 2012, Wolfspirit Magic * Copyright (C) 2016, Ansariel Hiller * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA * http://www.firestormviewer.org * $/LicenseInfo$ */ #ifndef FS_FLOATERASSETBLACKLIST_H #define FS_FLOATERASSETBLACKLIST_H #include "fsassetblacklist.h" #include "llfloater.h" #include "lllistcontextmenu.h" class FSScrollListCtrl; class FSFloaterAssetBlacklist : public LLFloater, public LLEventTimer { LOG_CLASS(FSFloaterAssetBlacklist); public: FSFloaterAssetBlacklist(const LLSD& key); virtual ~FSFloaterAssetBlacklist(); void onOpen(const LLSD& key) override; bool postBuild() override; bool handleKeyHere(KEY key, MASK mask) override; bool hasAccelerators() const override { return true; } bool tick() override; void closeFloater(bool app_quitting = false) override; void addElementToList(const LLUUID& id, const FSAssetBlacklistData& data); void removeElements(); protected: void onRemoveBtn(); void onRemoveAllTemporaryBtn(); void onPlayBtn(); void onStopBtn(); void onCloseBtn(); void onFilterEdit(const std::string& search_string); void onBlacklistChanged(const FSAssetBlacklist::changed_signal_data_t& data, FSAssetBlacklist::eBlacklistOperation op); void onSelectionChanged(); void buildBlacklist(); std::string getTypeString(S32 type) const; std::string getFlagString(FSAssetBlacklist::eBlacklistFlag source) const; static FSAssetBlacklist::eBlacklistFlag getFlagFromLLSD(const LLSD& data); LLUUID mAudioSourceID; private: FSScrollListCtrl* mResultList; std::string mFilterSubString; std::string mFilterSubStringOrig; boost::signals2::connection mBlacklistCallbackConnection; }; namespace FSFloaterAssetBlacklistMenu { class FSAssetBlacklistMenu : public LLListContextMenu { public: /*virtual*/ LLContextMenu* createMenu(); private: void onContextMenuItemClick(const LLSD& param); }; extern FSAssetBlacklistMenu gFSAssetBlacklistMenu; } // namespace FSFloaterAssetBlacklistMenu #endif // FS_FLOATERWSASSETBLACKLIST_H