/** * @file fsfloaterpartialinventory.cpp * @brief Displays the inventory underneath a particular starting folder * * $LicenseInfo:firstyear=2022&license=viewerlgpl$ * Phoenix Firestorm Viewer Source Code * Copyright (c) 2022 Ansariel Hiller @ Second Life * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "llviewerprecompiledheaders.h" #include "fsfloaterpartialinventory.h" #include "llfiltereditor.h" //========================================================================= //========================================================================= FSFloaterPartialInventory::FSFloaterPartialInventory(const LLSD& key) : LLFloater(key) { mRootFolderId = key["start_folder_id"].asUUID(); } FSFloaterPartialInventory::~FSFloaterPartialInventory() { } bool FSFloaterPartialInventory::postBuild() { LLInventoryPanel::Params params; params.start_folder.id(mRootFolderId); params.follows.flags(FOLLOWS_ALL); params.layout("topleft"); params.name("inv_panel"); mInventoryList = LLUICtrlFactory::create(params); auto wrapper_panel = getChild("pnl_inv_wrap"); wrapper_panel->addChild(mInventoryList); mInventoryList->reshape(wrapper_panel->getRect().getWidth(), wrapper_panel->getRect().getHeight()); mInventoryList->setOrigin(0, 0); mFilterEdit = getChild("flt_search"); mFilterEdit->setCommitCallback([this](LLUICtrl*, const LLSD& param){ mInventoryList->setFilterSubString(param.asString()); }); return true; } void FSFloaterPartialInventory::onOpen(const LLSD& key) { LLStringUtil::format_map_t args; args["FOLDERNAME"] = key["start_folder_name"].asString(); setTitle(getString("title", args)); }