/** * @file llsyswellwindow.h * @brief // TODO * * $LicenseInfo:firstyear=2003&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLSYSWELLWINDOW_H #define LL_LLSYSWELLWINDOW_H #include "llimview.h" #include "llnotifications.h" #include "llscreenchannel.h" #include "llsyswellitem.h" #include "lltransientdockablefloater.h" #include "llinitdestroyclass.h" // Firestorm includes #include "llbutton.h" #include "llscreenchannel.h" #include "llscrollcontainer.h" #include "llimview.h" #include "boost/shared_ptr.hpp" class LLAvatarName; class LLChiclet; class LLFlatListView; class LLIMChiclet; class LLScriptChiclet; class LLSysWellChiclet; class LLSysWellWindow : public LLTransientDockableFloater { public: LOG_CLASS(LLSysWellWindow); LLSysWellWindow(const LLSD& key); virtual ~LLSysWellWindow(); bool postBuild() override; // FIRE-11537: Fix well lists size appearing random virtual void onOpen(const LLSD& key) override; // other interface functions // check is window empty bool isWindowEmpty(); // Operating with items void removeItemByID(const LLUUID& id); LLPanel * findItemByID(const LLUUID& id); // Operating with outfit virtual void setVisible(bool visible) override; void adjustWindowPosition(); /*virtual*/ void setDocked(bool docked, bool pop_on_undock = true) override; // override LLFloater's minimization according to EXT-1216 /*virtual*/ void setMinimized(bool minimize) override; /*virtual*/ void handleReshape(const LLRect& rect, bool by_user) override; void onStartUpToastClick(S32 x, S32 y, MASK mask); void setSysWellChiclet(LLSysWellChiclet* chiclet); // size constants for the window and for its elements static constexpr S32 MAX_WINDOW_HEIGHT = 200; static constexpr S32 MIN_WINDOW_WIDTH = 318; protected: // init Window's channel virtual void initChannel(); const std::string NOTIFICATION_WELL_ANCHOR_NAME; const std::string IM_WELL_ANCHOR_NAME; virtual const std::string& getAnchorViewName() = 0; void reshapeWindow(); // pointer to a corresponding channel's instance LLNotificationsUI::LLScreenChannel* mChannel; LLFlatListView* mMessageList; /** * Reference to an appropriate Well chiclet to release "new message" state. EXT-3147 */ LLSysWellChiclet* mSysWellChiclet; bool mIsReshapedByUser; // FIRE-11537: Fix well lists size appearing random std::string mReshapedByUserControlName; bool mIsFirstOpen; }; // Optional legacy notification well /** * Class intended to manage incoming notifications. * * It contains a list of notifications that have not been responded to. */ class LLNotificationWellWindow : public LLSysWellWindow { bool mUpdateLocked; public: LLNotificationWellWindow(const LLSD& key); static LLNotificationWellWindow* getInstance(const LLSD& key = LLSD()); /*virtual*/ bool postBuild(); /*virtual*/ void setVisible(bool visible); /*virtual*/ void onAdd(LLNotificationPtr notify); // Operating with items void addItem(LLSysWellItem::Params p); // Closes all notifications and removes them from the Notification Well void closeAll(); void lockWindowUpdate() { mUpdateLocked = true; } void unlockWindowUpdate(); protected: struct WellNotificationChannel : public LLNotificationChannel { WellNotificationChannel(LLNotificationWellWindow*); void onDelete(LLNotificationPtr notify) { mWellWindow->removeItemByID(notify->getID()); } LLNotificationWellWindow* mWellWindow; }; LLNotificationChannelPtr mNotificationUpdates; /*virtual*/ const std::string& getAnchorViewName() { return NOTIFICATION_WELL_ANCHOR_NAME; } private: // init Window's channel void initChannel(); void clearScreenChannels(); void onStoreToast(LLPanel* info_panel, LLUUID id); // Handlers void onItemClick(LLSysWellItem* item); void onItemClose(LLSysWellItem* item); // ID of a toast loaded by user (by clicking notification well item) LLUUID mLoadedToastId; }; // /** * Class intended to manage incoming messages in IM chats. * * It contains a list list of all active IM sessions. */ // [FS communication UI] //class LLIMWellWindow : public LLSysWellWindow, LLInitClass class LLIMWellWindow : public LLSysWellWindow, LLIMSessionObserver, LLInitClass // [FS communication UI] { public: LLIMWellWindow(const LLSD& key); ~LLIMWellWindow(); static LLIMWellWindow* getInstance(const LLSD& key = LLSD()); static LLIMWellWindow* findInstance(const LLSD& key = LLSD()); static void initClass() { getInstance(); } /*virtual*/ bool postBuild(); // [FS communication UI] // LLIMSessionObserver observe triggers /*virtual*/ void sessionAdded(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id, bool has_offline_msg); /*virtual*/ void sessionActivated(const LLUUID& session_id, const std::string& name, const LLUUID& other_participant_id) {} /*virtual*/ void sessionVoiceOrIMStarted(const LLUUID& session_id) {}; /*virtual*/ void sessionRemoved(const LLUUID& session_id); /*virtual*/ void sessionIDUpdated(const LLUUID& old_session_id, const LLUUID& new_session_id); void addIMRow(const LLUUID& session_id); bool hasIMRow(const LLUUID& session_id); // [FS communication UI] void addObjectRow(const LLUUID& notification_id, bool new_message = false); void removeObjectRow(const LLUUID& notification_id); void closeAll(); protected: /*virtual*/ const std::string& getAnchorViewName() { return IM_WELL_ANCHOR_NAME; } private: LLChiclet* findObjectChiclet(const LLUUID& notification_id); bool confirmCloseAll(const LLSD& notification, const LLSD& response); void closeAllImpl(); // [FS communication UI] LLChiclet * findIMChiclet(const LLUUID& sessionId); void addIMRow(const LLUUID& sessionId, S32 chicletCounter, const std::string& name, const LLUUID& otherParticipantId); void delIMRow(const LLUUID& sessionId); /** * Scrolling row panel. */ class RowPanel: public LLPanel { public: RowPanel(const LLSysWellWindow* parent, const LLUUID& sessionId, S32 chicletCounter, const std::string& name, const LLUUID& otherParticipantId); virtual ~RowPanel(); void onMouseEnter(S32 x, S32 y, MASK mask); void onMouseLeave(S32 x, S32 y, MASK mask); bool handleMouseDown(S32 x, S32 y, MASK mask); bool handleRightMouseDown(S32 x, S32 y, MASK mask); private: static const S32 CHICLET_HPAD = 10; void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name); void onChicletSizeChanged(LLChiclet* ctrl, const LLSD& param); void onClosePanel(); public: LLIMChiclet* mChiclet; private: LLButton* mCloseBtn; }; // [FS communication UI] class ObjectRowPanel: public LLPanel { public: ObjectRowPanel(const LLUUID& notification_id, bool new_message = false); virtual ~ObjectRowPanel(); /*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask); /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask); /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask); private: void onClosePanel(); void initChiclet(const LLUUID& notification_id, bool new_message = false); public: LLIMChiclet* mChiclet; private: LLButton* mCloseBtn; }; }; #endif // LL_LLSYSWELLWINDOW_H