/* Copyright (c) 2010 * * Modular Systems All rights reserved. * * Redistribution and use in source and binary forms, with or * without modification, are permitted provided that the following * conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * 3. Neither the name Modular Systems nor the names of its contributors * may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY MODULAR SYSTEMS AND CONTRIBUTORS “AS IS” * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MODULAR SYSTEMS OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "llviewerprecompiledheaders.h" #include "chatbar_as_cmdline.h" #include "aoengine.h" #include "fscommon.h" #include "fsradar.h" #include "llagent.h" #include "llagentcamera.h" #include "llavataractions.h" #include "llcalc.h" // [FS communication UI] //#include "llfloaternearbychat.h" #include "fsfloaternearbychat.h" // [FS communication UI] #include "llfloaterreg.h" #include "llfloatersidepanelcontainer.h" #include "llinventorymodel.h" #include "llnotificationmanager.h" #include "llparcel.h" #include "lltooldraganddrop.h" #include "lltrans.h" #include "llurldispatcher.h" #include "llvieweraudio.h" #include "llviewerparcelmedia.h" #include "llviewerparcelmediaautoplay.h" #include "llviewerparcelmgr.h" #include "llvolumemessage.h" #include "llworld.h" #include "llworldmap.h" #include // rand(min,max) in calc // [RLVa:KB] - Checked by TM: 2013-11-10 (RLVa-1.4.9) #include "rlvhandler.h" #include "rlvactions.h" // [/RLVa:KB] LLViewerInventoryItem::item_array_t findInventoryInFolder(const std::string& ifolder) { LLUUID folder = gInventory.findCategoryByName(ifolder); LLViewerInventoryCategory::cat_array_t cats; LLViewerInventoryItem::item_array_t items; //ObjectContentNameMatches objectnamematches(ifolder); gInventory.collectDescendents(folder,cats,items,FALSE);//,objectnamematches); return items; } void doZdCleanup(); class JCZdrop : public LLEventTimer { public: BOOL mRunning; JCZdrop(std::stack stack, LLUUID dest, std::string sFolder, std::string sUUID, bool package = false) : LLEventTimer(1.f), mRunning(FALSE) { mPackage = package; instack = stack; indest = dest; dFolder = sFolder; dUUID = sUUID; } ~JCZdrop() { doZdCleanup(); if (errorCode == 1) { reportToNearbyChat(llformat("The object with the UUID of \"%s\" can no longer be found in-world.",dUUID.c_str())); reportToNearbyChat("This can occur if the object was returned or deleted, or if your client is no longer rendering it."); reportToNearbyChat(llformat("Transfer from \"%s\" to \"%s\" aborted.",dFolder.c_str(),dUUID.c_str())); } else { if(mPackage) { reportToNearbyChat("Packager finished, you may now pick up the prim that contains the objects."); reportToNearbyChat(llformat("Packaged what you had selected in world into the folder \"%s\" in your inventory and into the prim with the UUID of \"%s\"",dFolder.c_str(),dUUID.c_str())); reportToNearbyChat("Don't worry if you look at the contents of package right now, it may show as empty, it isn't, it's just a bug with Second Life itself."); reportToNearbyChat("If you take it into your inventory then rez it back out, all the contents will be there."); } else { reportToNearbyChat(llformat("Completed transfer from \"%s\" to \"%s\".",dFolder.c_str(),dUUID.c_str())); } } } BOOL tick() { LLViewerInventoryItem* subj = instack.top(); instack.pop(); LLViewerObject *objectp = gObjectList.findObject(indest); if(objectp) { reportToNearbyChat(std::string("transferring ")+subj->getName()); LLToolDragAndDrop::dropInventory(objectp,subj,LLToolDragAndDrop::SOURCE_AGENT,gAgent.getID()); if (instack.size() > 0) { return mRunning; } else { return (instack.size() == 0); } } else { errorCode = 1; return TRUE; } } private: std::stack instack; LLUUID indest; std::string dFolder; std::string dUUID; int errorCode; bool mPackage; }; JCZdrop *zdrop; class ZdCleanup: public LLEventTimer { public: ZdCleanup() : LLEventTimer(0.2f) //Don't really need this long of a timer, but it can't be to short or tick() below may get called before the packager's tick() returns to the timer system. Things get ugly otherwise. { } ~ZdCleanup() { } BOOL tick() { zdrop = NULL; return TRUE; } }; void doZdCleanup() { new ZdCleanup(); } void doZtCleanup(); class JCZtake : public LLEventTimer { public: BOOL mRunning; JCZtake(const LLUUID& target, bool package = false, LLUUID destination = LLUUID::null, std::string dtarget = "") : LLEventTimer(0.66f), mTarget(target), mRunning(FALSE), mCountdown(5), mPackage(package), mPackageDest(destination) { mFolderName = dtarget; if(mPackage) { reportToNearbyChat("Packager started. Phase 1 (taking in-world objects into inventory) starting in: "); } else { reportToNearbyChat("Ztake activated. Taking selected in-world objects into inventory in: "); } } ~JCZtake() { if(!mPackage) { reportToNearbyChat("Ztake deactivated."); } } BOOL tick() { { LLMessageSystem *msg = gMessageSystem; for(LLObjectSelection::root_iterator itr=LLSelectMgr::getInstance()->getSelection()->root_begin(); itr!=LLSelectMgr::getInstance()->getSelection()->root_end();++itr) { LLSelectNode* node = (*itr); LLViewerObject* objectp = node->getObject(); U32 localid=objectp->getLocalID(); if(mDonePrims.find(localid) == mDonePrims.end()) { mDonePrims.insert(localid); mToTake.push_back(localid); } } if(mCountdown > 0) { reportToNearbyChat(llformat("%i...", mCountdown--)); } else if(mToTake.size() > 0) { msg->newMessageFast(_PREHASH_DeRezObject); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_AgentBlock); msg->addUUIDFast(_PREHASH_GroupID, LLUUID::null); msg->addU8Fast(_PREHASH_Destination, 4); msg->addUUIDFast(_PREHASH_DestinationID, mTarget); LLUUID rand; rand.generate(); msg->addUUIDFast(_PREHASH_TransactionID, rand); msg->addU8Fast(_PREHASH_PacketCount, 1); msg->addU8Fast(_PREHASH_PacketNumber, 0); msg->nextBlockFast(_PREHASH_ObjectData); msg->addU32Fast(_PREHASH_ObjectLocalID, mToTake[0]); gAgent.sendReliableMessage(); mToTake.erase(mToTake.begin()); if(mToTake.size() % 10 == 0) { if(mToTake.size() == 0) { if(mPackage) { reportToNearbyChat("Phase 1 of the packager finished."); std::stack lolstack; std::vector > lolinv = findInventoryInFolder(mFolderName); for(std::vector >::iterator it = lolinv.begin(); it != lolinv.end(); ++it) { LLViewerInventoryItem* item = *it; lolstack.push(item); } if(lolstack.size()) { reportToNearbyChat("Do not have the destination prim selected while transfer is running to reduce the chances of \"Inventory creation on in-world object failed.\""); LLUUID sdest = LLUUID(mPackageDest); new JCZdrop(lolstack, sdest, mFolderName.c_str(), mPackageDest.asString().c_str(), true); } doZtCleanup(); } else { reportToNearbyChat("Ztake has taken all selected objects. Say \"ztake off\" to deactivate ztake or select more objects to continue."); } } else { if(mPackage) { reportToNearbyChat(llformat("Packager: %i objects left to take.", mToTake.size())); } else { reportToNearbyChat(llformat("Ztake: %i objects left to take.", mToTake.size())); } } } } } return mRunning; } private: std::set mDonePrims; std::vector mToTake; LLUUID mTarget; int mCountdown; bool mPackage; LLUUID mPackageDest; std::string mFolderName; }; JCZtake *ztake; class LOZtCleanup: public LLEventTimer { public: LOZtCleanup() : LLEventTimer(0.2f) //Don't really need this long of a timer, but it can't be to short or tick() below may get called before the packager's tick() returns to the timer system. Things get ugly otherwise. { } ~LOZtCleanup() { } BOOL tick() { ztake->mRunning = TRUE; delete ztake; ztake = NULL; return TRUE; } }; void doZtCleanup() { new LOZtCleanup(); } class TMZtake : public LLEventTimer { public: BOOL mRunning; TMZtake(const LLUUID& target) : LLEventTimer(0.33f), mTarget(target), mRunning(FALSE), mCountdown(5) { reportToNearbyChat("Mtake activated. Taking selected in-world objects into inventory in: "); } ~TMZtake() { reportToNearbyChat("Mtake deactivated."); } BOOL tick() { { LLMessageSystem *msg = gMessageSystem; for(LLObjectSelection::iterator itr=LLSelectMgr::getInstance()->getSelection()->begin(); itr!=LLSelectMgr::getInstance()->getSelection()->end();++itr) { LLSelectNode* node = (*itr); LLViewerObject* object = node->getObject(); U32 localid=object->getLocalID(); if(mDonePrims.find(localid) == mDonePrims.end()) {// would like to add ability to reset prim parameters to default. mDonePrims.insert(localid); std::string primX = llformat("%f",(float)object->getScale().mV[VX]); std::string primY = llformat("%f",(float)object->getScale().mV[VY]); std::string primZ = llformat("%f",(float)object->getScale().mV[VZ]); zeroClearX = primX.find_last_not_of("0")+1; primX = primX.substr(0,zeroClearX); zeroClearY = primY.find_last_not_of("0")+1; primY = primY.substr(0,zeroClearY); zeroClearZ = primZ.find_last_not_of("0")+1; primZ = primZ.substr(0,zeroClearZ); zeroClearX = primX.find_last_not_of(".")+1; primX = primX.substr(0,zeroClearX); zeroClearY = primY.find_last_not_of(".")+1; primY = primY.substr(0,zeroClearY); zeroClearZ = primZ.find_last_not_of(".")+1; primZ = primZ.substr(0,zeroClearZ); std::string name = llformat("%sx%sx%s",primX.c_str(),primY.c_str(),primZ.c_str()); msg->newMessageFast(_PREHASH_ObjectName); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ObjectData); msg->addU32Fast(_PREHASH_LocalID, localid); msg->addStringFast(_PREHASH_Name, name); gAgent.sendReliableMessage(); mToTake.push_back(localid); } } if(mCountdown > 0) { reportToNearbyChat(llformat("%i...", mCountdown--)); } else if(mToTake.size() > 0) { msg->newMessageFast(_PREHASH_DeRezObject); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_AgentBlock); msg->addUUIDFast(_PREHASH_GroupID, LLUUID::null); msg->addU8Fast(_PREHASH_Destination, 4); msg->addUUIDFast(_PREHASH_DestinationID, mTarget); LLUUID rand; rand.generate(); msg->addUUIDFast(_PREHASH_TransactionID, rand); msg->addU8Fast(_PREHASH_PacketCount, 1); msg->addU8Fast(_PREHASH_PacketNumber, 0); msg->nextBlockFast(_PREHASH_ObjectData); msg->addU32Fast(_PREHASH_ObjectLocalID, mToTake[0]); gAgent.sendReliableMessage(); mToTake.erase(mToTake.begin()); if(mToTake.size() % 10 == 0) { if(mToTake.size() == 0) { reportToNearbyChat("Mtake has taken all selected objects. Say \"Mtake off\" to deactivate Mtake or select more objects to continue."); } else { reportToNearbyChat(llformat("Mtake: %i objects left to take.", mToTake.size())); } } } } return mRunning; } private: std::set mDonePrims; std::vector mToTake; LLUUID mTarget; int mCountdown; int zeroClearX; int zeroClearY; int zeroClearZ; }; TMZtake *mtake; void invrepair() { LLViewerInventoryCategory::cat_array_t cats; LLViewerInventoryItem::item_array_t items; //ObjectContentNameMatches objectnamematches(ifolder); gInventory.collectDescendents(gInventory.getRootFolderID(),cats,items,FALSE);//,objectnamematches); } bool cmd_line_chat(const std::string& revised_text, EChatType type, bool from_gesture) { static LLCachedControl sFSCmdLine(gSavedSettings, "FSCmdLine"); static LLCachedControl sFSCmdLinePos(gSavedSettings, "FSCmdLinePos"); static LLCachedControl sFSCmdLineDrawDistance(gSavedSettings, "FSCmdLineDrawDistance"); static LLCachedControl sFSCmdTeleportToCam(gSavedSettings, "FSCmdTeleportToCam"); static LLCachedControl sFSCmdLineAO(gSavedSettings, "FSCmdLineAO"); static LLCachedControl sFSCmdLineKeyToName(gSavedSettings, "FSCmdLineKeyToName"); static LLCachedControl sFSCmdLineOfferTp(gSavedSettings, "FSCmdLineOfferTp"); static LLCachedControl sFSCmdLineGround(gSavedSettings, "FSCmdLineGround"); static LLCachedControl sFSCmdLineHeight(gSavedSettings, "FSCmdLineHeight"); static LLCachedControl sFSCmdLineTeleportHome(gSavedSettings, "FSCmdLineTeleportHome"); static LLCachedControl sFSCmdLineRezPlatform(gSavedSettings, "FSCmdLineRezPlatform"); static LLCachedControl sFSCmdLineMapTo(gSavedSettings, "FSCmdLineMapTo"); static LLCachedControl sFSCmdLineMapToKeepPos(gSavedSettings, "FSCmdLineMapToKeepPos"); static LLCachedControl sFSCmdLineCalc(gSavedSettings, "FSCmdLineCalc"); static LLCachedControl sFSCmdLineTP2(gSavedSettings, "FSCmdLineTP2"); static LLCachedControl sFSCmdLineClearChat(gSavedSettings, "FSCmdLineClearChat"); static LLCachedControl sFSCmdLineMedia(gSavedSettings, "FSCmdLineMedia"); static LLCachedControl sFSCmdLineMusic(gSavedSettings, "FSCmdLineMusic"); static LLCachedControl sFSCmdLineCopyCam(gSavedSettings, "FSCmdLineCopyCam"); static LLCachedControl sFSCmdLineRollDice(gSavedSettings, "FSCmdLineRollDice"); // FIRE-6340, FIRE-6567 - Setting Bandwidth issues static LLCachedControl sFSCmdLineBandwidth(gSavedSettings, "FSCmdLineBandWidth"); if (sFSCmdLine) { std::istringstream i(revised_text); std::string command; i >> command; if (command != "") { if(command == std::string(sFSCmdLinePos)) { F32 x, y, z; if (i >> x && i >> y) { if (!(i >> z)) { z = gAgent.getPositionGlobal().mdV[VZ]; } LLViewerRegion* agentRegionp = gAgent.getRegion(); if (agentRegionp) { LLVector3 targetPos(x, y, z); LLVector3d pos_global = from_region_handle(agentRegionp->getHandle()); pos_global += LLVector3d((F64)targetPos.mV[VX], (F64)targetPos.mV[VY], (F64)targetPos.mV[VZ]); gAgent.teleportViaLocation(pos_global); return false; } } } else if (command == std::string(sFSCmdLineDrawDistance)) { if (from_gesture) { reportToNearbyChat(LLTrans::getString("DrawDistanceSteppingGestureObsolete")); gSavedSettings.setBOOL("FSRenderFarClipStepping", TRUE); return false; } int drawDist; if (i >> drawDist) { gSavedSettings.setF32("RenderFarClip", drawDist); gAgentCamera.mDrawDistance = drawDist; LLStringUtil::format_map_t args; args["DISTANCE"] = llformat("%d", drawDist); reportToNearbyChat(LLTrans::getString("FSCmdLineDrawDistanceSet", args)); return false; } } else if (command == std::string(sFSCmdTeleportToCam)) { gAgent.teleportViaLocation(gAgentCamera.getCameraPositionGlobal()); return false; } else if (command == std::string(sFSCmdLineMedia)) { std::string url; std::string type; if (i >> url && i >> type) { LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); if (parcel) { parcel->setMediaURL(url); parcel->setMediaType(type); if (gSavedSettings.getBOOL("MediaEnableFilter")) { LLViewerParcelMedia::filterMediaUrl(parcel); } else { LLViewerParcelMedia::play(parcel); } LLViewerParcelMediaAutoPlay::playStarted(); return false; } } } else if (command == std::string(sFSCmdLineMusic)) { std::string status; if (i >> status) { if (gSavedSettings.getBOOL("MediaEnableFilter")) { LLViewerParcelMedia::filterAudioUrl(status); } else { LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(status); } return false; } } // FIRE-6340, FIRE-6567 - Setting Bandwidth issues else if (command == std::string(sFSCmdLineBandwidth)) { S32 band_width; if (i >> band_width) { band_width = llclamp(band_width, 50, 3000); gSavedSettings.setF32("ThrottleBandwidthKBPS", band_width); LLStringUtil::format_map_t args; std::string bw_cmd_respond; args["[VALUE]"] = llformat ("%d", band_width); bw_cmd_respond = LLTrans::getString("FSCmdLineRSP", args); reportToNearbyChat(bw_cmd_respond); return false; } } // FIRE-6340, FIRE-6567 - Setting Bandwidth issues else if (command == std::string(sFSCmdLineAO)) { std::string status; if (i >> status) { if (status == "on" ) { gSavedPerAccountSettings.setBOOL("UseAO",TRUE); } else if (status == "off" ) { gSavedPerAccountSettings.setBOOL("UseAO",FALSE); } else if (status == "sit" ) { AOSet* tmp; tmp = AOEngine::instance().getSetByName(AOEngine::instance().getCurrentSetName()); if (i >> status) { if(status == "off") { AOEngine::instance().setOverrideSits(tmp,TRUE); } else if(status == "on") { AOEngine::instance().setOverrideSits(tmp,FALSE); } } else { AOEngine::instance().setOverrideSits(tmp,!tmp->getSitOverride()); } } } return false; } else if (command == std::string(sFSCmdLineKeyToName)) { LLUUID targetKey; if (i >> targetKey) { std::string object_name; gCacheName->getFullName(targetKey, object_name); char buffer[DB_IM_MSG_BUF_SIZE * 2]; if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) { object_name = RlvStrings::getAnonym(object_name); } snprintf(buffer,sizeof(buffer),"%s: (%s)",targetKey.asString().c_str(), object_name.c_str()); reportToNearbyChat(std::string(buffer)); } return false; } else if (command == "/touch") { LLUUID targetKey; if (i >> targetKey) { LLViewerObject* myObject = gObjectList.findObject(targetKey); char buffer[DB_IM_MSG_BUF_SIZE * 2]; if (!myObject) { snprintf(buffer,sizeof(buffer),"Object with key %s not found!",targetKey.asString().c_str()); reportToNearbyChat(std::string(buffer)); return false; } if ((!rlv_handler_t::isEnabled()) || (gRlvHandler.canTouch(myObject))) { LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_ObjectGrab); msg->nextBlockFast( _PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast( _PREHASH_ObjectData); msg->addU32Fast( _PREHASH_LocalID, myObject->mLocalID); msg->addVector3Fast(_PREHASH_GrabOffset, LLVector3::zero ); msg->nextBlock("SurfaceInfo"); msg->addVector3("UVCoord", LLVector3::zero); msg->addVector3("STCoord", LLVector3::zero); msg->addS32Fast(_PREHASH_FaceIndex, 0); msg->addVector3("Position", myObject->getPosition()); msg->addVector3("Normal", LLVector3::zero); msg->addVector3("Binormal", LLVector3::zero); msg->sendMessage( myObject->getRegion()->getHost()); // *NOTE: Hope the packets arrive safely and in order or else // there will be some problems. // *TODO: Just fix this bad assumption. msg->newMessageFast(_PREHASH_ObjectDeGrab); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_ObjectData); msg->addU32Fast(_PREHASH_LocalID, myObject->mLocalID); msg->nextBlock("SurfaceInfo"); msg->addVector3("UVCoord", LLVector3::zero); msg->addVector3("STCoord", LLVector3::zero); msg->addS32Fast(_PREHASH_FaceIndex, 0); msg->addVector3("Position", myObject->getPosition()); msg->addVector3("Normal", LLVector3::zero); msg->addVector3("Binormal", LLVector3::zero); msg->sendMessage(myObject->getRegion()->getHost()); snprintf(buffer,sizeof(buffer),"Touched object with key %s",targetKey.asString().c_str()); reportToNearbyChat(std::string(buffer)); } } return false; } else if (command == "/siton") { LLUUID targetKey; if (i >> targetKey) { LLViewerObject* myObject = gObjectList.findObject(targetKey); char buffer[DB_IM_MSG_BUF_SIZE * 2]; if (!myObject) { snprintf(buffer,sizeof(buffer),"Object with key %s not found!",targetKey.asString().c_str()); reportToNearbyChat(std::string(buffer)); return false; } if ((!rlv_handler_t::isEnabled()) || (gRlvHandler.canSit(myObject, LLVector3::zero))) { LLMessageSystem *msg = gMessageSystem; msg->newMessageFast(_PREHASH_AgentRequestSit); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_TargetObject); msg->addUUIDFast(_PREHASH_TargetID, targetKey); msg->addVector3Fast(_PREHASH_Offset, LLVector3::zero); gAgent.getRegion()->sendReliableMessage(); snprintf(buffer,sizeof(buffer),"Sat on object with key %s",targetKey.asString().c_str()); reportToNearbyChat(std::string(buffer)); } } return false; } else if (command == "/standup") { if ((!rlv_handler_t::isEnabled()) || (RlvActions::canStand( ))) { gAgent.setControlFlags(AGENT_CONTROL_STAND_UP); reportToNearbyChat(std::string("Standing up")); } return false; } else if (command == std::string(sFSCmdLineOfferTp)) { std::string avatarKey; // LL_INFOS() << "CMD DEBUG 0 " << command << " " << avatarName << LL_ENDL; if (i >> avatarKey) { // LL_INFOS() << "CMD DEBUG 0 afterif " << command << " " << avatarName << LL_ENDL; LLUUID tempUUID; if (LLUUID::parseUUID(avatarKey, &tempUUID)) { char buffer[DB_IM_MSG_BUF_SIZE * 2]; std::vector ids; ids.push_back(tempUUID); std::string tpMsg="Join me!"; LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_StartLure); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->nextBlockFast(_PREHASH_Info); msg->addU8Fast(_PREHASH_LureType, (U8)0); msg->addStringFast(_PREHASH_Message, tpMsg); for (std::vector::iterator itr = ids.begin(); itr != ids.end(); ++itr) { msg->nextBlockFast(_PREHASH_TargetData); msg->addUUIDFast(_PREHASH_TargetID, *itr); } gAgent.sendReliableMessage(); snprintf(buffer,sizeof(buffer),"Offered TP to key %s",tempUUID.asString().c_str()); reportToNearbyChat(std::string(buffer)); return false; } } } else if (command == std::string(sFSCmdLineGround)) { LLVector3 agentPos = gAgent.getPositionAgent(); U64 agentRegion = gAgent.getRegion()->getHandle(); LLVector3 targetPos(agentPos.mV[0],agentPos.mV[1],LLWorld::getInstance()->resolveLandHeightAgent(agentPos)); LLVector3d pos_global = from_region_handle(agentRegion); pos_global += LLVector3d((F64)targetPos.mV[0],(F64)targetPos.mV[1],(F64)targetPos.mV[2]); gAgent.teleportViaLocation(pos_global); return false; } else if (command == std::string(sFSCmdLineHeight)) { F32 z; if (i >> z) { LLVector3 agentPos = gAgent.getPositionAgent(); U64 agentRegion = gAgent.getRegion()->getHandle(); LLVector3 targetPos(agentPos.mV[0],agentPos.mV[1],z); LLVector3d pos_global = from_region_handle(agentRegion); pos_global += LLVector3d((F64)targetPos.mV[VX],(F64)targetPos.mV[VY],(F64)targetPos.mV[VZ]); gAgent.teleportViaLocation(pos_global); return false; } } else if (command == std::string(sFSCmdLineTeleportHome)) { gAgent.teleportHome(); return false; } else if (command == std::string(sFSCmdLineRezPlatform)) { if (!(gRlvHandler.hasBehaviour(RLV_BHVR_REZ))) { F32 width; if (i >> width) cmdline_rezplat(false, width); else cmdline_rezplat(); } return false; } else if (command == std::string(sFSCmdLineMapTo)) { if (revised_text.length() > command.length() + 1) //Typing this command with no argument was causing a crash. -Madgeek { LLVector3d agentPos = gAgent.getPositionGlobal(); S32 agent_x = llround( (F32)fmod( agentPos.mdV[VX], (F64)REGION_WIDTH_METERS ) ); S32 agent_y = llround( (F32)fmod( agentPos.mdV[VY], (F64)REGION_WIDTH_METERS ) ); S32 agent_z = llround( (F32)agentPos.mdV[VZ] ); std::string region_name = LLWeb::escapeURL(revised_text.substr(command.length()+1)); std::string url; if(!sFSCmdLineMapToKeepPos) { agent_x = 128; agent_y = 128; agent_z = 0; } url = llformat("secondlife:///app/teleport/%s/%d/%d/%d",region_name.c_str(),agent_x,agent_y,agent_z); LLURLDispatcher::dispatch(url, "clicked", NULL, true); } return false; } else if (command == std::string(sFSCmdLineCalc))//Cryogenic Blitz { bool success; F32 result = 0.f; if (revised_text.length() > command.length() + 1) { std::string expr = revised_text.substr(command.length()+1); LLStringUtil::toUpper(expr); std::string original_expr = expr; // < rand(min,max) > S32 loop_attempts = 0; boost::cmatch random_nums; const boost::regex expression("RAND\\(([0-9-]+),([0-9-]+)\\)"); while (boost::regex_search(expr.c_str(), random_nums, expression) && loop_attempts < 5) // No more than five rand() in one expression please (performance) { ++loop_attempts; S32 random_min = atoi(random_nums[1].first); S32 random_max = atoi(random_nums[2].first); std::string look_for = "RAND(" + llformat("%d", random_min) + "," + llformat("%d", random_max) + ")"; S32 random_string_pos = expr.find(look_for); if (random_string_pos != std::string::npos) { S32 random_number = 0; if (random_max > random_min && random_min >= -10000 && random_min <= 10000 && random_max >= -10000 && random_max <= 10000) // Generate a random number only when max > min, and when they're in rational range { S32 random_calculated = (random_max - random_min) + 1; if (random_calculated != 0) // Don't divide by zero { random_number = random_min + (rand() % random_calculated); } } else { LLStringUtil::format_map_t args; args["RAND"] = llformat("%s", look_for.c_str()); reportToNearbyChat(LLTrans::getString("FSCmdLineCalcRandError", args)); } std::string random_number_text = llformat("%d", random_number); expr.replace(random_string_pos, look_for.length(), random_number_text); } } // success = LLCalc::getInstance()->evalString(expr, result); std::string out; if (!success) { out = "Calculation Failed"; } else { // Replace the expression with the result std::ostringstream result_str; result_str << original_expr; result_str << " = "; result_str << result; out = result_str.str(); } reportToNearbyChat(out); return false; } } else if (command == std::string(sFSCmdLineTP2)) { if (revised_text.length() > command.length() + 1) //Typing this command with no argument was causing a crash. -Madgeek { std::string name = revised_text.substr(command.length()+1); cmdline_tp2name(name); } return false; } else if (command == std::string(sFSCmdLineClearChat)) { FSFloaterNearbyChat* chat = LLFloaterReg::getTypedInstance("fs_nearby_chat", LLSD()); if (chat) { chat->clearChatHistory(); return false; } } else if (command == "zdrop") { std::string setting; if (i >> setting) { if (setting == "on") { if (zdrop != NULL) { reportToNearbyChat("Zdrop is already active."); } else { std::string loldest; if (i >> loldest) { reportToNearbyChat("Beginning Zdrop."); reportToNearbyChat("Verifying destination prim is present inworld..."); if (loldest.length() != 36) { reportToNearbyChat("UUID entered is of an invalid length! (Hint: use the \"copy key\" button in the build menu.)"); } else if (gObjectList.findObject(LLUUID(loldest)) == false) { reportToNearbyChat("Unable to locate object. Please verify the object is rezzed and in view, and that the UUID is correct."); } else { std::string lolfolder; std::string tmp; while (i >> tmp) { lolfolder = lolfolder + tmp+ " "; } try { lolfolder = lolfolder.substr(0,lolfolder.length() - 1); LLUUID folder = gInventory.findCategoryByName(lolfolder); if (folder.notNull()) { reportToNearbyChat("Verifying folder location..."); std::stack lolstack; std::vector > lolinv = findInventoryInFolder(lolfolder); for (std::vector >::iterator it = lolinv.begin(); it != lolinv.end(); ++it) { LLViewerInventoryItem* item = *it; lolstack.push(item); } if (lolstack.size()) { reportToNearbyChat(llformat("Found folder \"%s\".", lolfolder.c_str())); reportToNearbyChat(llformat("Found prim \"%s\".", loldest.c_str())); reportToNearbyChat(llformat("Transferring inventory items from \"%s\" to prim \"%s\".", lolfolder.c_str(), loldest.c_str())); reportToNearbyChat("WARNING: No-copy items will be moved to the destination prim!"); reportToNearbyChat("Do not have the prim selected while transfer is running to reduce the chances of \"Inventory creation on in-world object failed.\""); reportToNearbyChat("Use \"Zdrop off\" to stop the transfer"); LLUUID sdest = LLUUID(loldest); zdrop = new JCZdrop(lolstack, sdest, lolfolder.c_str(), loldest.c_str()); } } else { reportToNearbyChat(llformat("\"%s\" folder not found. Please check the spelling.", lolfolder.c_str())); reportToNearbyChat("Zdrop cannot work if the folder is inside another folder."); } } catch (std::out_of_range e) { reportToNearbyChat("The Zdrop command transfers items from your inventory to a rezzed prim without the need to wait for the contents of the prim to load. No-copy items are moved to the prim. All other items are copied."); reportToNearbyChat("Valid command: Zdrop (rezzed prim UUID) (source inventory folder name)"); } } } else { reportToNearbyChat("Please specify an object UUID to copy the items in this folder to."); } } } else if (setting == "off") { if (zdrop == NULL) { reportToNearbyChat("Zdrop is already deactivated."); } else { zdrop ->mRunning = TRUE; delete zdrop; zdrop = NULL; } } else { reportToNearbyChat(llformat("Invalid command: \"%s\". Valid commands: Zdrop on (source inventory folder) (rezzed prim UUID) ; Zdrop off", setting.c_str())); } } else { reportToNearbyChat("The Zdrop command transfers items from your inventory to a rezzed prim without the need to wait for the contents of the prim to load. No-copy items are moved to the prim. All other items are copied."); reportToNearbyChat("Valid commands: Zdrop on (rezzed prim UUID) (source inventory folder name) ; Zdrop off"); } return false; } else if (command == "ztake") { std::string setting; if (i >> setting) { if (setting == "on") { if (ztake != NULL) { reportToNearbyChat("Ztake is already active."); } else { reportToNearbyChat("Beginning Ztake."); reportToNearbyChat("Verifying folder location..."); std::string folder_name; std::string tmp; while (i >> tmp) { folder_name = folder_name + tmp + " "; } try { folder_name = folder_name.substr(0,folder_name.length() - 1); LLUUID folder = gInventory.findCategoryByName(folder_name); if (folder.notNull()) { reportToNearbyChat(llformat("Found destination folder \"%s\".", folder_name.c_str())); ztake = new JCZtake(folder); } else { reportToNearbyChat(llformat("\"%s\" folder not found. Please check the spelling.", folder_name.c_str())); reportToNearbyChat("Ztake cannot work if the folder is inside another folder."); } } catch (std::out_of_range e) { reportToNearbyChat("Please specify a destination folder in your inventory."); } } } else if (setting == "off") { if (ztake == NULL) { reportToNearbyChat("Ztake is already deactivated."); } else { ztake->mRunning = TRUE; delete ztake; ztake = NULL; } } else { reportToNearbyChat(llformat("Invalid command: \"%s\". Valid commands: Ztake on (destination inventory folder) ; Ztake off", setting.c_str())); } return false; } else { reportToNearbyChat("The Ztake command copies selected rezzed objects into the folder you specify in your inventory."); reportToNearbyChat("Valid commands: Ztake on (destination inventory folder name) ; Ztake off"); } return false; } else if (command == "lpackage") { std::string loldest; if (i >> loldest) { reportToNearbyChat("Verifying destination prim is present inworld..."); if (loldest.length() != 36) { reportToNearbyChat("UUID entered is of an invalid length! (Hint: use the \"copy key\" button in the build menu.)"); } else if (gObjectList.findObject(LLUUID(loldest)) == false) { reportToNearbyChat("Unable to locate object. Please verify the object is rezzed, in view, and that the UUID is correct."); } else { std::string folder_name; std::string tmp; while (i >> tmp) { folder_name = folder_name + tmp + " "; } try { folder_name = folder_name.substr(0,folder_name.length() - 1); LLUUID folder = gInventory.findCategoryByName(folder_name); if (folder.notNull()) { reportToNearbyChat(llformat("Found destination folder \"%s\".", folder_name.c_str())); ztake = new JCZtake(folder, true, LLUUID(loldest), folder_name); } else { reportToNearbyChat(llformat("\"%s\" folder not found. Please check the spelling.", folder_name.c_str())); reportToNearbyChat("The packager cannot work if the folder is inside another folder."); } } catch (std::out_of_range e) { reportToNearbyChat("Please specify a destination folder in your inventory."); } } } else { reportToNearbyChat(llformat("Packager usage: \"%s destination_prim_UUID inventory folder name\"",command.c_str())); } return false; } else if (command == "mtake") { std::string setting; if (i >> setting) { if (setting == "on") { if (mtake != NULL) { reportToNearbyChat("Mtake is already active."); } else { reportToNearbyChat("Beginning Mtake."); reportToNearbyChat("Verifying folder location..."); std::string folder_name; std::string tmp; while (i >> tmp) { folder_name = folder_name + tmp + " "; } try { folder_name = folder_name.substr(0,folder_name.length() - 1); LLUUID folder = gInventory.findCategoryByName(folder_name); if (folder.notNull()) { reportToNearbyChat(llformat("Found destination folder \"%s\".", folder_name.c_str())); mtake = new TMZtake(folder); } else { reportToNearbyChat(llformat("\"%s\" folder not found. Please check the spelling.", folder_name.c_str())); reportToNearbyChat("Mtake cannot work if the folder is inside another folder."); } } catch (std::out_of_range e) { reportToNearbyChat("Please specify a destination folder in your inventory."); } } } else if (setting == "off") { if (mtake == NULL) { reportToNearbyChat("Mtake is already deactivated."); } else { mtake->mRunning = TRUE; delete mtake; mtake = NULL; } } else { reportToNearbyChat(llformat("Invalid command: \"%s\". Valid commands: Mtake on (destination inventory folder) ; Mtake off", setting.c_str())); } return false; } else { reportToNearbyChat("The Mtake command renames selected rezzed objects to the dimensions of the prim, then copies them into the folder you specify in your inventory."); reportToNearbyChat("Valid commands: Mtake on (destination inventory folder name) ; Mtake off"); } return false; } else if (command == "invrepair") { invrepair(); } else if (command == std::string(sFSCmdLineCopyCam)) { LLViewerRegion* agentRegionp = gAgent.getRegion(); if (agentRegionp) { LLVector3 cameraPosition = gAgentCamera.getCameraPositionAgent(); std::string cameraPositionString = llformat("<%.3f, %.3f, %.3f>", cameraPosition.mV[VX], cameraPosition.mV[VY], cameraPosition.mV[VZ]); LLUI::sWindow->copyTextToClipboard(utf8str_to_wstring(cameraPositionString)); LLStringUtil::format_map_t args; args["[POS]"] = cameraPositionString; reportToNearbyChat(LLTrans::getString("FSCameraPositionCopied", args)); } else { reportToNearbyChat("Could not get a valid region pointer."); } return false; } else if (command == std::string(sFSCmdLineRollDice)) { S32 dice; S32 faces; S32 result = 0; std::string modifier_type = ""; if (i >> dice && i >> faces) { if (dice > 0 && faces > 0 && dice < 101 && faces < 1001) { // For viewer performance - max 100 dice and 1000 faces per die at once S32 modifier = 0; S32 successes = 0; S32 modifier_error = 0; if (i >> modifier_type && i >> modifier) { // 2d20+5, 2d20-5 / 2d20>5, 2d20<5 / 2d20!>5, 2d20!<5, 2d20!5 / 2d20!p>5, 2d20!p<5, 2d20!p5 / 2d20r>5, 2d20r<5, 2d20r5 LLStringUtil::toLower(modifier_type); if (modifier < -1000 || modifier > 1000 || (modifier_type != "+" && modifier_type != "-" && modifier_type != "<" && modifier_type != ">" && modifier_type != "!>" && modifier_type != "!<" && modifier_type != "!" && modifier_type != "!p" && modifier_type != "!p>" && modifier_type != "!p<" && modifier_type != "r" && modifier_type != "r>" && modifier_type != "r<")) { modifier_error = 1; } } else if (modifier_type != "") { // Modifier type invalid modifier_error = 1; } if (modifier_error == 1) { LLStringUtil::format_map_t args; args["COMMAND"] = llformat("%s", std::string(sFSCmdLineRollDice).c_str()); reportToNearbyChat(LLTrans::getString("FSCmdLineRollDiceModifiersInvalid", args)); return false; } S32 result_per_die = 0; S32 die_iter = 1; S32 freeze_guard = 0; S32 die_penetrated = 0; while (die_iter <= dice) { // Each die may have a different value rolled result_per_die = 1 + (rand() % faces); if (die_penetrated == 1) { result_per_die -= 1; die_penetrated = 0; reportToNearbyChat(llformat("#%d 1d%d-1: %d.", die_iter, faces, result_per_die)); } else { reportToNearbyChat(llformat("#%d 1d%d: %d.", die_iter, faces, result_per_die)); } result += result_per_die; ++die_iter; if (modifier_type == "<") { // Modifier: Successes lower than a value if (result_per_die <= modifier) { reportToNearbyChat(" ^-- " + LLTrans::getString("FSCmdLineRollDiceSuccess")); ++successes; } else { result -= result_per_die; } } else if (modifier_type == ">") { // Modifier: Successes greater than a value if (result_per_die >= modifier) { reportToNearbyChat(" ^-- " + LLTrans::getString("FSCmdLineRollDiceSuccess")); ++successes; } else { result -= result_per_die; } } else if ((modifier_type == "!" && result_per_die == modifier) || (modifier_type == "!>" && result_per_die >= modifier) || (modifier_type == "!<" && result_per_die <= modifier)) { // Modifier: Exploding dice reportToNearbyChat(" ^-- " + LLTrans::getString("FSCmdLineRollDiceExploded")); --die_iter; } else if ((modifier_type == "!p" && result_per_die == modifier) || (modifier_type == "!p>" && result_per_die >= modifier) || (modifier_type == "!p<" && result_per_die <= modifier)) { // Modifier: Penetrating dice (special style of exploding dice) reportToNearbyChat(" ^-- " + LLTrans::getString("FSCmdLineRollDicePenetrated")); die_penetrated = 1; --die_iter; } else if ((modifier_type == "r" && result_per_die == modifier) || (modifier_type == "r>" && result_per_die >= modifier) || (modifier_type == "r<" && result_per_die <= modifier)) { // Modifier: Reroll result -= result_per_die; reportToNearbyChat(" ^-- " + LLTrans::getString("FSCmdLineRollDiceReroll")); --die_iter; } ++freeze_guard; if (freeze_guard > 1000) { // More than 1000 iterations already? We probably have an infinite loop - kill all further rolls // Explosions can trigger this easily, "rolld 1 6 !> 0" for example die_iter = 102; reportToNearbyChat(LLTrans::getString("FSCmdLineRollDiceFreezeGuard")); return false; } } if (modifier_type != "") { if (modifier_type == "+") { // Modifier: Bonus result += modifier; } else if (modifier_type == "-") { // Modifier: Penalty result -= modifier; } else if (modifier_type == ">" || modifier_type == "<") { // Modifier: Successes reportToNearbyChat(LLTrans::getString("FSCmdLineRollDiceSuccess") + ": " + llformat("%d", successes)); } modifier_type = modifier_type + llformat("%d", modifier); } } else { reportToNearbyChat(LLTrans::getString("FSCmdLineRollDiceLimits")); return false; } } else { // Roll a default die, if no parameters were provided dice = 1; faces = 6; result = 1 + (rand() % 6); } LLStringUtil::format_map_t args; args["DICE"] = llformat("%d", dice); args["FACES"] = llformat("%d", faces); args["RESULT"] = llformat("%d", result); args["MODIFIER"] = llformat("%s", modifier_type.c_str()); reportToNearbyChat(LLTrans::getString("FSCmdLineRollDiceTotal", args)); return false; } } } return true; } //case insensitive search for avatar in draw distance LLUUID cmdline_partial_name2key(std::string partial_name) { std::string av_name; LLStringUtil::toLower(partial_name); FSRadar* radar = FSRadar::getInstance(); if (radar) { FSRadar::entry_map_t radar_list = radar->getRadarList(); FSRadar::entry_map_t::iterator it_end = radar_list.end(); for (FSRadar::entry_map_t::iterator it = radar_list.begin(); it != it_end; ++it) { FSRadarEntry* entry = it->second; av_name = entry->getUserName(); LLStringUtil::toLower(av_name); if (strstr(av_name.c_str(), partial_name.c_str())) { return entry->getId(); } } } return LLUUID::null; } void cmdline_tp2name(const std::string& target) { LLUUID avkey = cmdline_partial_name2key(target); if (avkey.notNull()) { LLAvatarActions::teleportTo(avkey); } } void cmdline_rezplat(bool use_saved_value, F32 visual_radius) //cmdline_rezplat() will still work... just will use the saved value { LLVector3 agentPos = gAgent.getPositionAgent()+(gAgent.getVelocity()*(F32)0.333); LLMessageSystem* msg = gMessageSystem; msg->newMessageFast(_PREHASH_ObjectAdd); msg->nextBlockFast(_PREHASH_AgentData); msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID()); msg->nextBlockFast(_PREHASH_ObjectData); msg->addU8Fast(_PREHASH_PCode, LL_PCODE_VOLUME); msg->addU8Fast(_PREHASH_Material, LL_MCODE_METAL); if(agentPos.mV[2] > 4096.0)msg->addU32Fast(_PREHASH_AddFlags, FLAGS_CREATE_SELECTED); else msg->addU32Fast(_PREHASH_AddFlags, 0); LLVolumeParams volume_params; volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE ); volume_params.setBeginAndEndS( 0.f, 1.f ); volume_params.setBeginAndEndT( 0.f, 1.f ); volume_params.setRatio ( 1, 1 ); volume_params.setShear ( 0, 0 ); LLVolumeMessage::packVolumeParams(&volume_params, msg); LLVector3 rezpos = agentPos - LLVector3(0.0f,0.0f,2.5f); LLQuaternion rotation; rotation.setQuat(90.f * DEG_TO_RAD, LLVector3::y_axis); static LLCachedControl sFSCmdLinePlatformSize(gSavedSettings, "FSCmdLinePlatformSize"); if (use_saved_value) visual_radius = sFSCmdLinePlatformSize; F32 max_scale = LLWorld::getInstance()->getRegionMaxPrimScale(); F32 min_scale = LLWorld::getInstance()->getRegionMinPrimScale(); F32 realsize = visual_radius;// / 3.0f; if (realsize < min_scale) { realsize = min_scale; } else if (realsize > max_scale) { realsize = max_scale; } msg->addVector3Fast(_PREHASH_Scale, LLVector3(0.01f,realsize,realsize) ); msg->addQuatFast(_PREHASH_Rotation, rotation ); msg->addVector3Fast(_PREHASH_RayStart, rezpos ); msg->addVector3Fast(_PREHASH_RayEnd, rezpos ); msg->addU8Fast(_PREHASH_BypassRaycast, (U8)1 ); msg->addU8Fast(_PREHASH_RayEndIsIntersection, (U8)FALSE ); msg->addU8Fast(_PREHASH_State, 0); msg->addUUIDFast(_PREHASH_RayTargetID, LLUUID::null ); msg->sendReliable(gAgent.getRegionHost()); }