phoenix-firestorm/indra/llui/llfloaterreg.h

194 lines
7.5 KiB
C++

/**
* @file llfloaterreg.h
* @brief LLFloaterReg Floater Registration Class
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LLFLOATERREG_H
#define LLFLOATERREG_H
/// llcommon
#include "llrect.h"
#include "llsd.h"
#include <list>
#include <boost/function.hpp>
// [RLVa:KB] - Checked: 2011-05-25 (RLVa-1.4.0a)
#include <boost/signals2.hpp>
#include "llboost.h"
// [/RLVa:KB]
//*******************************************************
//
// Floater Class Registry
//
class LLFloater;
class LLUICtrl;
typedef boost::function<LLFloater* (const LLSD& key)> LLFloaterBuildFunc;
// [SL:KB] - Patch: UI-Base | Checked: 2010-12-01 (Catznip-3.0.0a) | Added: Catznip-2.4.0g
typedef boost::function<const std::string& (void)> LLFloaterFileFunc;
// [/SL:KB]
class LLFloaterReg
{
public:
// We use a list of LLFloater's instead of a set for two reasons:
// 1) With a list we have a predictable ordering, useful for finding the last opened floater of a given type.
// 2) We can change the key of a floater without altering the list.
typedef std::list<LLFloater*> instance_list_t;
typedef const instance_list_t const_instance_list_t;
typedef std::map<std::string, instance_list_t, std::less<>> instance_map_t;
struct BuildData
{
LLFloaterBuildFunc mFunc;
// [SL:KB] - Patch: UI-Base | Checked: 2010-12-01 (Catznip-3.0.0a) | Added: Catznip-2.4.0g
LLFloaterFileFunc mFileFunc;
// [/SL:KB]
std::string mFile;
};
typedef std::map<std::string, BuildData, std::less<>> build_map_t;
private:
friend class LLFloaterRegListener;
static instance_list_t sNullInstanceList;
static instance_map_t sInstanceMap;
static build_map_t sBuildMap;
static std::map<std::string, std::string, std::less<>> sGroupMap;
static bool sBlockShowFloaters;
/**
* Defines list of floater names that can be shown despite state of sBlockShowFloaters.
*/
static std::set<std::string, std::less<>> sAlwaysShowableList;
// [RLVa:KB] - Checked: 2010-02-28 (RLVa-1.4.0a) | Modified: RLVa-1.2.0a
// Used to determine whether a floater can be shown
public:
typedef boost::signals2::signal<bool(std::string_view, const LLSD&), boost_boolean_combiner> validate_signal_t;
static boost::signals2::connection setValidateCallback(const validate_signal_t::slot_type& cb) { return mValidateSignal.connect(cb); }
private:
static validate_signal_t mValidateSignal;
// [/RLVa:KB]
public:
// Registration
// usage: LLFloaterClassRegistry::add("foo", (LLFloaterBuildFunc)&LLFloaterClassRegistry::build<LLFloaterFoo>);
template <class T>
static LLFloater* build(const LLSD& key)
{
T* floater = new T(key);
return floater;
}
static void add(const std::string& name, const std::string& file, const LLFloaterBuildFunc& func,
const std::string& groupname = LLStringUtil::null);
static bool isRegistered(std::string_view name);
// Helpers
static LLFloater* getLastFloaterInGroup(std::string_view name);
static LLFloater* getLastFloaterCascading();
static instance_list_t getAllFloatersInGroup(LLFloater* floater); // <FS:Ansariel> FIRE-24125: Add option to close all floaters of a group
// Find / get (create) / remove / destroy
static LLFloater* findInstance(std::string_view name, const LLSD& key = LLSD());
static LLFloater* getInstance(std::string_view name, const LLSD& key = LLSD());
static LLFloater* removeInstance(std::string_view name, const LLSD& key = LLSD());
static bool destroyInstance(std::string_view name, const LLSD& key = LLSD());
// Iterators
// <FS> ignore dangling reference false positives in gcc13
#if defined(__GNUC__) && (__GNUC__ >= 13)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wdangling-reference"
#endif
// </FS>
static const_instance_list_t& getFloaterList(std::string_view name);
// <FS> ignore dangling reference false positives in gcc13
#if defined(__GNUC__) && (__GNUC__ >= 13)
#pragma GCC diagnostic pop
#endif
// </FS>
// Visibility Management
// [RLVa:KB] - Checked: 2012-02-07 (RLVa-1.4.5) | Added: RLVa-1.4.5
// return false if floater can not be shown (=doesn't pass the validation filter)
static bool canShowInstance(std::string_view name, const LLSD& key = LLSD());
// [/RLVa:KB]
// return NULL if instance not found or can't create instance (no builder)
static LLFloater* showInstance(std::string_view name, const LLSD& key = LLSD(), bool focus = false);
// Close a floater (may destroy or set invisible)
// return false if can't find instance
static bool hideInstance(std::string_view name, const LLSD& key = LLSD());
// return true if instance is visible:
static bool toggleInstance(std::string_view name, const LLSD& key = LLSD());
static bool instanceVisible(std::string_view name, const LLSD& key = LLSD());
static void showInitialVisibleInstances();
static void hideVisibleInstances(const std::set<std::string>& exceptions = std::set<std::string>());
static void restoreVisibleInstances();
// Control Variables
static std::string getRectControlName(const std::string& name);
static std::string declareRectControl(const std::string& name);
static std::string declarePosXControl(const std::string& name);
static std::string declarePosYControl(const std::string& name);
static std::string getVisibilityControlName(const std::string& name);
static std::string declareVisibilityControl(const std::string& name);
static std::string getBaseControlName(const std::string& name);
static std::string declareDockStateControl(const std::string& name);
static std::string getDockStateControlName(const std::string& name);
static void registerControlVariables();
// Callback wrappers
static void toggleInstanceOrBringToFront(const LLSD& sdname, const LLSD& key = LLSD());
static void showInstanceOrBringToFront(const LLSD& sdname, const LLSD& key = LLSD());
// Typed find / get / show
template <class T>
static T* findTypedInstance(std::string_view name, const LLSD& key = LLSD())
{
return dynamic_cast<T*>(findInstance(name, key));
}
template <class T>
static T* getTypedInstance(std::string_view name, const LLSD& key = LLSD())
{
return dynamic_cast<T*>(getInstance(name, key));
}
template <class T>
static T* showTypedInstance(std::string_view name, const LLSD& key = LLSD(), bool focus = false)
{
return dynamic_cast<T*>(showInstance(name, key, focus));
}
static void blockShowFloaters(bool value) { sBlockShowFloaters = value;}
static U32 getVisibleFloaterInstanceCount();
};
#endif