phoenix-firestorm/indra/newview/fsfloaterassetblacklist.h

98 lines
3.0 KiB
C++

/**
* @file fsfloaterassetblacklist.h
* @brief Floater for Asset Blacklist and Derender
*
* $LicenseInfo:firstyear=2012&license=fsviewerlgpl$
* Phoenix Firestorm Viewer Source Code
* Copyright (C) 2012, Wolfspirit Magic
* Copyright (C) 2016, Ansariel Hiller
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
* http://www.firestormviewer.org
* $/LicenseInfo$
*/
#ifndef FS_FLOATERASSETBLACKLIST_H
#define FS_FLOATERASSETBLACKLIST_H
#include "fsassetblacklist.h"
#include "llfloater.h"
#include "lllistcontextmenu.h"
class FSScrollListCtrl;
class FSFloaterAssetBlacklist : public LLFloater, public LLEventTimer
{
LOG_CLASS(FSFloaterAssetBlacklist);
public:
FSFloaterAssetBlacklist(const LLSD& key);
virtual ~FSFloaterAssetBlacklist();
void onOpen(const LLSD& key) override;
bool postBuild() override;
bool handleKeyHere(KEY key, MASK mask) override;
bool hasAccelerators() const override { return true; }
bool tick() override;
void closeFloater(bool app_quitting = false) override;
void addElementToList(const LLUUID& id, const FSAssetBlacklistData& data);
void removeElements();
protected:
void onRemoveBtn();
void onRemoveAllTemporaryBtn();
void onPlayBtn();
void onStopBtn();
void onCloseBtn();
void onFilterEdit(const std::string& search_string);
void onBlacklistChanged(const FSAssetBlacklist::changed_signal_data_t& data, FSAssetBlacklist::eBlacklistOperation op);
void onSelectionChanged();
void buildBlacklist();
std::string getTypeString(S32 type) const;
std::string getFlagString(FSAssetBlacklist::eBlacklistFlag source) const;
static FSAssetBlacklist::eBlacklistFlag getFlagFromLLSD(const LLSD& data);
LLUUID mAudioSourceID;
private:
FSScrollListCtrl* mResultList;
std::string mFilterSubString;
std::string mFilterSubStringOrig;
boost::signals2::connection mBlacklistCallbackConnection;
};
namespace FSFloaterAssetBlacklistMenu
{
class FSAssetBlacklistMenu : public LLListContextMenu
{
public:
/*virtual*/ LLContextMenu* createMenu();
private:
void onContextMenuItemClick(const LLSD& param);
};
extern FSAssetBlacklistMenu gFSAssetBlacklistMenu;
} // namespace FSFloaterAssetBlacklistMenu
#endif // FS_FLOATERWSASSETBLACKLIST_H