98 lines
3.0 KiB
C++
98 lines
3.0 KiB
C++
/**
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* @file fsfloaterassetblacklist.h
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* @brief Floater for Asset Blacklist and Derender
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*
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* $LicenseInfo:firstyear=2012&license=fsviewerlgpl$
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* Phoenix Firestorm Viewer Source Code
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* Copyright (C) 2012, Wolfspirit Magic
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* Copyright (C) 2016, Ansariel Hiller
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
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* http://www.firestormviewer.org
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* $/LicenseInfo$
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*/
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#ifndef FS_FLOATERASSETBLACKLIST_H
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#define FS_FLOATERASSETBLACKLIST_H
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#include "fsassetblacklist.h"
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#include "llfloater.h"
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#include "lllistcontextmenu.h"
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class FSScrollListCtrl;
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class FSFloaterAssetBlacklist : public LLFloater, public LLEventTimer
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{
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LOG_CLASS(FSFloaterAssetBlacklist);
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public:
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FSFloaterAssetBlacklist(const LLSD& key);
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virtual ~FSFloaterAssetBlacklist();
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void onOpen(const LLSD& key) override;
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bool postBuild() override;
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bool handleKeyHere(KEY key, MASK mask) override;
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bool hasAccelerators() const override { return true; }
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bool tick() override;
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void closeFloater(bool app_quitting = false) override;
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void addElementToList(const LLUUID& id, const FSAssetBlacklistData& data);
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void removeElements();
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protected:
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void onRemoveBtn();
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void onRemoveAllTemporaryBtn();
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void onPlayBtn();
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void onStopBtn();
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void onCloseBtn();
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void onFilterEdit(const std::string& search_string);
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void onBlacklistChanged(const FSAssetBlacklist::changed_signal_data_t& data, FSAssetBlacklist::eBlacklistOperation op);
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void onSelectionChanged();
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void buildBlacklist();
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std::string getTypeString(S32 type) const;
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std::string getFlagString(FSAssetBlacklist::eBlacklistFlag source) const;
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static FSAssetBlacklist::eBlacklistFlag getFlagFromLLSD(const LLSD& data);
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LLUUID mAudioSourceID;
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private:
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FSScrollListCtrl* mResultList;
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std::string mFilterSubString;
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std::string mFilterSubStringOrig;
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boost::signals2::connection mBlacklistCallbackConnection;
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};
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namespace FSFloaterAssetBlacklistMenu
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{
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class FSAssetBlacklistMenu : public LLListContextMenu
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{
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public:
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/*virtual*/ LLContextMenu* createMenu();
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private:
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void onContextMenuItemClick(const LLSD& param);
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};
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extern FSAssetBlacklistMenu gFSAssetBlacklistMenu;
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} // namespace FSFloaterAssetBlacklistMenu
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#endif // FS_FLOATERWSASSETBLACKLIST_H
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