119 lines
3.3 KiB
C++
119 lines
3.3 KiB
C++
/**
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* @file fspanelblocklist.h
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* @brief Container for blocked Residents & Objects list
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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* Copyright (c) 2014 Ansariel Hiller
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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// Original file: llpanelblockedlist.cpp
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#ifndef FS_PANELBLOCKLIST_H
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#define FS_PANELBLOCKLIST_H
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#include "llpanel.h"
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#include "llmutelist.h"
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#include "llfloater.h"
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class LLAvatarName;
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class FSScrollListCtrl;
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class FSPanelBlockList
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: public LLPanel, public LLMuteListObserver
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{
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friend class FSBlockListMenu;
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public:
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FSPanelBlockList();
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~FSPanelBlockList();
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virtual bool postBuild();
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virtual void onOpen(const LLSD& key);
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/*virtual*/ bool handleKeyHere(KEY key, MASK mask);
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/*virtual*/ bool hasAccelerators() const { return true; }
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void selectBlocked(const LLUUID& id);
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/**
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* Shows current Panel in side tray and select passed blocked item.
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*
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* @param idToSelect - LLUUID of blocked Resident or Object to be selected.
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* If it is LLUUID::null, nothing will be selected.
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*/
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static void showPanelAndSelect(const LLUUID& idToSelect = LLUUID::null);
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// LLMuteListObserver callback interface implementation.
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/* virtual */ void onChange() { refreshBlockedList();}
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private:
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typedef enum e_sort_oder
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{
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E_SORT_BY_NAME_ASC = 0,
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E_SORT_BY_TYPE_ASC = 1,
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E_SORT_BY_NAME_DESC = 2,
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E_SORT_BY_TYPE_DESC = 3
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} ESortOrder;
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typedef enum e_column_names
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{
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COL_NAME = 0,
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COL_TYPENAME,
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COL_TYPE,
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COL_UUID
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} EColumnNames;
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void refreshBlockedList();
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void updateButtons();
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void removePicker();
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void onSortChanged();
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// UI callbacks
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void removeMutes();
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void blockResidentByName();
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void blockObjectByName();
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void showProfile();
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void toggleMute(U32 flags);
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void onSelectionChanged();
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void onFilterEdit(std::string search_string);
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// List commnads
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void onCustomAction(const LLSD& userdata);
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bool isActionChecked(const LLSD& userdata);
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bool isActionEnabled(const LLSD& userdata);
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bool isActionVisible(const LLSD& userdata);
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void callbackBlockPicked(const uuid_vec_t& ids, const std::vector<LLAvatarName> names);
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void callbackBlockByName(const std::string& text);
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private:
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FSScrollListCtrl* mBlockedList;
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LLHandle<LLFloater> mAvatarPicker;
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LLHandle<LLFloater> mObjectPicker;
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std::string mFilterSubString;
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std::string mFilterSubStringOrig;
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};
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#endif // FS_PANELBLOCKLIST_H
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