phoenix-firestorm/indra/newview/llcolorswatch.h

134 lines
5.0 KiB
C++

/**
* @file llcolorswatch.h
* @brief LLColorSwatch class definition
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLCOLORSWATCH_H
#define LL_LLCOLORSWATCH_H
#include "lluictrl.h"
#include "v4color.h"
#include "llfloater.h"
#include "lltextbox.h"
//
// Classes
//
class LLColor4;
class LLColorSwatchCtrl
: public LLUICtrl
{
public:
typedef enum e_color_pick_op
{
COLOR_CHANGE,
COLOR_SELECT,
COLOR_CANCEL
} EColorPickOp;
struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>
{
Optional<LLUIColor> color;
Optional<bool> can_apply_immediately;
Optional<LLUIImage*> alpha_background_image;
Optional<commit_callback_t> cancel_callback;
Optional<commit_callback_t> select_callback;
Optional<commit_callback_t> preview_callback;
Optional<LLUIColor> border_color;
Optional<S32> label_width;
Optional<S32> label_height;
Optional<LLTextBox::Params> caption_text;
Optional<LLViewBorder::Params> border;
Optional<LLUIColor> text_enabled_color; // <FS:Zi> Add label/caption colors
Optional<LLUIColor> text_disabled_color; // <FS:Zi> Add label/caption colors
Params();
};
protected:
LLColorSwatchCtrl(const Params& p);
friend class LLUICtrlFactory;
public:
~LLColorSwatchCtrl ();
/*virtual*/ void setValue(const LLSD& value);
/*virtual*/ LLSD getValue() const { return mColor.getValue(); }
const LLColor4& get() { return mColor; }
void set(const LLColor4& color, bool update_picker = false, bool from_event = false);
void setOriginal(const LLColor4& color);
void setValid(bool valid);
void setLabel(const std::string& label);
void setLabelWidth(S32 label_width) {mLabelWidth =label_width;}
void setCanApplyImmediately(bool apply) { mCanApplyImmediately = apply; }
void setOnCancelCallback(commit_callback_t cb) { mOnCancelCallback = cb; }
void setOnSelectCallback(commit_callback_t cb) { mOnSelectCallback = cb; }
void setPreviewCallback(commit_callback_t cb) { mPreviewCallback = cb; }
void setFallbackImage(LLPointer<LLUIImage> image) { mFallbackImage = image; }
void showPicker(bool take_focus);
/*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask);
/*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask);
/*virtual*/ bool handleDoubleClick(S32 x,S32 y,MASK mask);
/*virtual*/ bool handleHover(S32 x, S32 y, MASK mask);
/*virtual*/ bool handleUnicodeCharHere(llwchar uni_char);
/*virtual*/ void draw();
/*virtual*/ void setEnabled( bool enabled );
static void onColorChanged ( void* data, EColorPickOp pick_op = COLOR_CHANGE );
void closeFloaterColorPicker();
void setLabelColor(const LLColor4& c) { mTextEnabledColor = c; updateLabelColor(); } // <FS:Zi> Add label/caption colors
void setDisabledLabelColor(const LLColor4& c) { mTextDisabledColor = c; updateLabelColor(); } // <FS:Zi> Add label/caption colors
protected:
void updateLabelColor(); // <FS:Zi> Add label/caption colors
bool mValid;
LLColor4 mColor;
LLUIColor mBorderColor;
LLTextBox* mCaption;
LLHandle<LLFloater> mPickerHandle;
class LLViewBorder* mBorder;
bool mCanApplyImmediately;
commit_callback_t mOnCancelCallback,
mOnSelectCallback;
commit_callback_t mPreviewCallback;
S32 mLabelWidth,
mLabelHeight;
LLPointer<LLUIImage> mAlphaGradientImage;
LLPointer<LLUIImage> mFallbackImage;
LLUIColor mTextEnabledColor; // <FS:Zi> Add label/caption colors
LLUIColor mTextDisabledColor; // <FS:Zi> Add label/caption colors
};
#endif // LL_LLBUTTON_H