92 lines
2.6 KiB
C++
92 lines
2.6 KiB
C++
/**
|
|
* @file lldrawpoolwater.h
|
|
* @brief LLDrawPoolWater class definition
|
|
*
|
|
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
|
|
* Second Life Viewer Source Code
|
|
* Copyright (C) 2010, Linden Research, Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation;
|
|
* version 2.1 of the License only.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*
|
|
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
|
* $/LicenseInfo$
|
|
*/
|
|
|
|
#ifndef LL_LLDRAWPOOLWATER_H
|
|
#define LL_LLDRAWPOOLWATER_H
|
|
|
|
#include "lldrawpool.h"
|
|
|
|
|
|
class LLFace;
|
|
class LLHeavenBody;
|
|
class LLWaterSurface;
|
|
class LLGLSLShader;
|
|
|
|
class LLDrawPoolWater final: public LLFacePool
|
|
{
|
|
protected:
|
|
LLPointer<LLViewerTexture> mWaterImagep[2];
|
|
LLPointer<LLViewerTexture> mWaterNormp[2];
|
|
|
|
LLPointer<LLViewerTexture> mOpaqueWaterImagep;
|
|
|
|
public:
|
|
static bool sSkipScreenCopy;
|
|
static bool sNeedsReflectionUpdate;
|
|
static bool sNeedsDistortionUpdate;
|
|
static F32 sWaterFogEnd;
|
|
|
|
enum
|
|
{
|
|
VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
|
|
LLVertexBuffer::MAP_NORMAL |
|
|
LLVertexBuffer::MAP_TEXCOORD0
|
|
};
|
|
|
|
virtual U32 getVertexDataMask() override { return VERTEX_DATA_MASK; }
|
|
|
|
LLDrawPoolWater();
|
|
/*virtual*/ ~LLDrawPoolWater();
|
|
|
|
S32 getNumPostDeferredPasses() override;
|
|
void beginPostDeferredPass(S32 pass) override;
|
|
void renderPostDeferred(S32 pass) override;
|
|
|
|
void prerender() override;
|
|
|
|
LLViewerTexture *getDebugTexture() override;
|
|
LLColor3 getDebugColor() const; // For AGP debug display
|
|
|
|
void setTransparentTextures(const LLUUID& transparentTextureId, const LLUUID& nextTransparentTextureId);
|
|
void setOpaqueTexture(const LLUUID& opaqueTextureId);
|
|
void setNormalMaps(const LLUUID& normalMapId, const LLUUID& nextNormalMapId);
|
|
|
|
void pushWaterPlanes(int pass);
|
|
|
|
protected:
|
|
void renderOpaqueLegacyWater();
|
|
|
|
// <FS:Zi> Render speedup for water parameters
|
|
void onRenderWaterMipNormalChanged();
|
|
|
|
bool mRenderWaterMipNormal;
|
|
// </FS:Zi>
|
|
};
|
|
|
|
void cgErrorCallback();
|
|
|
|
#endif // LL_LLDRAWPOOLWATER_H
|