50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/**
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* @file llfloaterbeacons.h
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* @brief Front-end to LLPipeline controls for highlighting various kinds of objects.
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* @author Coco
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLFLOATERBEACONS_H
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#define LL_LLFLOATERBEACONS_H
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#include "llfloater.h"
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class LLFloaterBeacons : public LLFloater
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{
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friend class LLFloaterReg;
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public:
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bool postBuild() override;
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// Needed to make the floater visibility toggle the beacons.
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// Too bad we can't just add control_name="BeaconAlwaysOn" to the XML.
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void onClickUICheck(LLUICtrl *ctrl);
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private:
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LLFloaterBeacons(const LLSD& seed);
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};
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#endif
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