73 lines
2.3 KiB
C++
73 lines
2.3 KiB
C++
/**
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* @file llfloaterpostprocess.h
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* @brief LLFloaterPostProcess class definition
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*
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* $LicenseInfo:firstyear=2007&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLFLOATERPOSTPROCESS_H
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#define LL_LLFLOATERPOSTPROCESS_H
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#include "llfloater.h"
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//class LLButton;
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class LLComboBox;
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class LLLineEditor;
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//class LLSliderCtrl;
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//class LLTabContainer;
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//class LLPanelPermissions;
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//class LLPanelObject;
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//class LLPanelVolume;
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//class LLPanelContents;
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//class LLPanelFace;
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/**
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* Menu for adjusting the post process settings of the world
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*/
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class LLFloaterPostProcess : public LLFloater
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{
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public:
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LLFloaterPostProcess(const LLSD& key);
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virtual ~LLFloaterPostProcess();
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bool postBuild();
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/// post process callbacks
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static void onBoolToggle(LLUICtrl* ctrl, void* userData);
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static void onFloatControlMoved(LLUICtrl* ctrl, void* userData);
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static void onColorControlRMoved(LLUICtrl* ctrl, void* userData);
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static void onColorControlGMoved(LLUICtrl* ctrl, void* userData);
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static void onColorControlBMoved(LLUICtrl* ctrl, void* userData);
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static void onColorControlIMoved(LLUICtrl* ctrl, void* userData);
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void onLoadEffect(LLComboBox* comboBox);
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void onSaveEffect(LLLineEditor* editBox);
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void onChangeEffectName(LLUICtrl* ctrl);
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/// prompts a user when overwriting an effect
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bool saveAlertCallback(const LLSD& notification, const LLSD& response);
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/// sync up sliders
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void syncMenu();
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};
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#endif
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