151 lines
5.1 KiB
C++
151 lines
5.1 KiB
C++
/**
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* @file llpaneloutfitsinventory.h
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* @brief Outfits inventory panel
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* class definition
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPANELOUTFITSINVENTORY_H
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#define LL_LLPANELOUTFITSINVENTORY_H
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#include "llpanel.h"
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class LLButton;
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class LLOutfitGallery;
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class LLOutfitsList;
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class LLOutfitListGearMenuBase;
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class LLPanelAppearanceTab;
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class LLPanelWearing;
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class LLMenuButton;
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class LLMenuGL;
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class LLSidepanelAppearance;
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class LLTabContainer;
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class LLInventoryCategoriesObserver; // <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
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class LLPanelOutfitsInventory : public LLPanel
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{
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LOG_CLASS(LLPanelOutfitsInventory);
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public:
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LLPanelOutfitsInventory();
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virtual ~LLPanelOutfitsInventory();
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/*virtual*/ bool postBuild();
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/*virtual*/ void onOpen(const LLSD& key);
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void draw(); // <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
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void onSearchEdit(const std::string& string);
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void onSave();
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void saveOutfit(bool as_new = false);
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bool onSaveCommit(const LLSD& notification, const LLSD& response);
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static LLSidepanelAppearance* getAppearanceSP();
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// [RLVa:KB] - Checked: 2010-08-24 (RLVa-1.4.0a) | Added: RLVa-1.2.1a
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LLTabContainer* getAppearanceTabs() { return mAppearanceTabs; }
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LLOutfitsList* getMyOutfitsPanel() { return mMyOutfitsPanel; }
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LLPanelWearing* getCurrentOutfitPanel() { return mCurrentOutfitPanel; }
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// [/RLVa:KB]
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static LLPanelOutfitsInventory* findInstance();
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void openApearanceTab(const std::string& tab_name);
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bool isCOFPanelActive() const;
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void setMenuButtons(
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LLMenuButton* gear_menu,
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LLMenuButton* sort_menu,
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LLButton* trash_btn,
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LLPanel* sort_menu_panel,
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LLPanel* trash_menu_panel);
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// <FS:Ansariel> Show avatar complexity in appearance floater
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void updateAvatarComplexity(U32 complexity, const std::map<LLUUID, U32>& item_complexity, const std::map<LLUUID, U32>& temp_item_complexity, U32 body_parts_complexity);
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protected:
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void updateVerbs();
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private:
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LLTabContainer* mAppearanceTabs;
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// <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
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LLInventoryCategoriesObserver* mCategoriesObserver;
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void onCOFChanged();
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U32 mCurrentTempAttachmentCount{ 0 };
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LLFrameTimer mTempAttachmentUpdateTimer;
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// </FS:Ansariel>
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//////////////////////////////////////////////////////////////////////////////////
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// tab panels //
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protected:
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void initTabPanels();
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void onTabChange();
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bool isOutfitsListPanelActive() const;
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bool isOutfitsGalleryPanelActive() const;
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private:
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LLPanelAppearanceTab* mActivePanel;
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LLOutfitsList* mMyOutfitsPanel;
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LLOutfitGallery* mOutfitGalleryPanel;
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LLPanelWearing* mCurrentOutfitPanel;
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// tab panels //
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//////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////
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// List Commands //
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protected:
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void initListCommandsHandlers();
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void updateListCommands();
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void onWearButtonClick();
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void onTrashButtonClick();
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void onGearMouseDown();
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bool isActionEnabled(const LLSD& userdata);
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void setWearablesLoading(bool val);
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void onWearablesLoaded();
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void onWearablesLoading();
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private:
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LLPanel* mListCommands;
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LLButton* mWearBtn = nullptr;
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// List Commands //
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//////////////////////////////////////////////////////////////////////////////////
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bool mInitialized;
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// not owned items
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LLMenuButton* mGearMenu;
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LLMenuButton* mSortMenu;
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LLButton* mTrashBtn;
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LLPanel* mSortMenuPanel;
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LLPanel* mTrashMenuPanel;
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boost::signals2::connection mGearMenuConnection;
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boost::signals2::connection mSortMenuConnection;
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boost::signals2::connection mTrashMenuConnection;
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};
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#endif //LL_LLPANELOUTFITSINVENTORY_H
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