phoenix-firestorm/indra/newview/llpanelwearing.h

131 lines
4.1 KiB
C++

/**
* @file llpanelwearing.h
* @brief List of agent's worn items.
*
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPANELWEARING_H
#define LL_LLPANELWEARING_H
#include "llpanel.h"
// newview
#include "llpanelappearancetab.h"
#include "llselectmgr.h"
#include "lltimer.h"
class LLAccordionCtrl;
class LLAccordionCtrlTab;
class LLInventoryCategoriesObserver;
class LLListContextMenu;
class LLScrollListCtrl;
class LLWearableItemsList;
class LLWearingGearMenu;
class LLTextBox;
/**
* @class LLPanelWearing
*
* A list of agents's currently worn items represented by
* a flat list view.
* Starts fetching necessary inventory content on first opening.
*/
class LLPanelWearing : public LLPanelAppearanceTab
{
public:
LLPanelWearing();
virtual ~LLPanelWearing();
/*virtual*/ bool postBuild();
/*virtual*/ void draw();
/*virtual*/ void onOpen(const LLSD& info);
/*virtual*/ void onFilterSubStringChanged(const std::string& new_string, const std::string& old_string);
/*virtual*/ bool isActionEnabled(const LLSD& userdata);
/*virtual*/ void getSelectedItemsUUIDs(uuid_vec_t& selected_uuids) const;
/*virtual*/ void copyToClipboard();
void startUpdateTimer();
void updateAttachmentsList();
boost::signals2::connection setSelectionChangeCallback(commit_callback_t cb);
bool hasItemSelected();
bool populateAttachmentsList(bool update = false);
void onAccordionTabStateChanged();
void setAttachmentDetails(LLSD content);
void requestAttachmentDetails();
void onRemoveItem();
void onEditAttachment();
void onRemoveAttachment();
void updateMenuItemsVisibility() {};
LLToggleableMenu* getGearMenu();
LLToggleableMenu* getSortMenu();
bool getTrashMenuVisible() { return false; }
// <FS:Ansariel> Show avatar complexity in appearance floater
void updateAvatarComplexity(U32 complexity, const std::map<LLUUID, U32>& item_complexity, const std::map<LLUUID, U32>& temp_item_complexity, U32 body_parts_complexity);
private:
void onWearableItemsListRightClick(LLUICtrl* ctrl, S32 x, S32 y);
void onTempAttachmentsListRightClick(LLUICtrl* ctrl, S32 x, S32 y);
void getAttachmentLimitsCoro(std::string url);
// <FS:Ansariel> FIRE-22484: Double-click wear in outfits list
void onDoubleClick();
LLWearableItemsList* mCOFItemsList;
LLScrollListCtrl* mTempItemsList;
LLWearingGearMenu* mGearMenu;
boost::signals2::connection mGearMenuConnection;
LLListContextMenu* mContextMenu;
LLListContextMenu* mAttachmentsMenu;
LLAccordionCtrlTab* mWearablesTab;
LLAccordionCtrlTab* mAttachmentsTab;
LLAccordionCtrl* mAccordionCtrl;
// <FS:Ansariel> Show avatar complexity in appearance floater
LLTextBox* mAvatarComplexityLabel;
std::map<LLUUID, U32> mTempItemComplexityMap;
std::map<LLUUID, LLViewerObject*> mAttachmentsMap;
std::map<LLUUID, std::string> mObjectNames;
boost::signals2::connection mAttachmentsChangedConnection;
LLFrameTimer mUpdateTimer;
bool mIsInitialized;
};
#endif //LL_LLPANELWEARING_H