870 lines
26 KiB
C++
870 lines
26 KiB
C++
/**
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* @file llmaterialeditor.cpp
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* @brief Implementation of the notecard editor
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*
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* $LicenseInfo:firstyear=2022&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llmaterialeditor.h"
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#include "llagent.h"
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#include "llappviewer.h"
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#include "llcombobox.h"
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#include "llinventorymodel.h"
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#include "llnotificationsutil.h"
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#include "lltexturectrl.h"
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#include "lltrans.h"
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#include "llviewermenufile.h"
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#include "llviewertexture.h"
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#include "llsdutil.h"
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#include "llselectmgr.h"
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#include "llviewerinventory.h"
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#include "llviewerregion.h"
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#include "llvovolume.h"
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#include "tinygltf/tiny_gltf.h"
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///----------------------------------------------------------------------------
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/// Class LLPreviewNotecard
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///----------------------------------------------------------------------------
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// Default constructor
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LLMaterialEditor::LLMaterialEditor(const LLSD& key)
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: LLFloater(key)
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, mHasUnsavedChanges(false)
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{
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}
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BOOL LLMaterialEditor::postBuild()
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{
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mAlbedoTextureCtrl = getChild<LLTextureCtrl>("albedo_texture");
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mMetallicTextureCtrl = getChild<LLTextureCtrl>("metallic_roughness_texture");
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mEmissiveTextureCtrl = getChild<LLTextureCtrl>("emissive_texture");
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mNormalTextureCtrl = getChild<LLTextureCtrl>("normal_texture");
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mAlbedoTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitAlbedoTexture, this, _1, _2));
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mMetallicTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitMetallicTexture, this, _1, _2));
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mEmissiveTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitEmissiveTexture, this, _1, _2));
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mNormalTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitNormalTexture, this, _1, _2));
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childSetAction("save", boost::bind(&LLMaterialEditor::onClickSave, this));
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childSetAction("save_as", boost::bind(&LLMaterialEditor::onClickSaveAs, this));
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childSetAction("cancel", boost::bind(&LLMaterialEditor::onClickCancel, this));
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boost::function<void(LLUICtrl*, void*)> changes_callback = [this](LLUICtrl * ctrl, void*)
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{
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setHasUnsavedChanges(true);
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// Apply changes to object live
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applyToSelection();
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};
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childSetCommitCallback("double sided", changes_callback, NULL);
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// Albedo
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childSetCommitCallback("albedo color", changes_callback, NULL);
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childSetCommitCallback("transparency", changes_callback, NULL);
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childSetCommitCallback("alpha mode", changes_callback, NULL);
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childSetCommitCallback("alpha cutoff", changes_callback, NULL);
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// Metallic-Roughness
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childSetCommitCallback("metalness factor", changes_callback, NULL);
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childSetCommitCallback("roughness factor", changes_callback, NULL);
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// Metallic-Roughness
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childSetCommitCallback("metalness factor", changes_callback, NULL);
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childSetCommitCallback("roughness factor", changes_callback, NULL);
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// Emissive
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childSetCommitCallback("emissive color", changes_callback, NULL);
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childSetVisible("unsaved_changes", mHasUnsavedChanges);
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// Todo:
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// Disable/enable setCanApplyImmediately() based on
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// working from inventory, upload or editing inworld
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return LLFloater::postBuild();
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}
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void LLMaterialEditor::onClickCloseBtn(bool app_quitting)
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{
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if (app_quitting)
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{
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closeFloater(app_quitting);
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}
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else
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{
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onClickCancel();
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}
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}
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LLUUID LLMaterialEditor::getAlbedoId()
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{
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return mAlbedoTextureCtrl->getValue().asUUID();
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}
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void LLMaterialEditor::setAlbedoId(const LLUUID& id)
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{
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mAlbedoTextureCtrl->setValue(id);
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mAlbedoTextureCtrl->setDefaultImageAssetID(id);
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if (id.notNull())
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{
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// todo: this does not account for posibility of texture
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// being from inventory, need to check that
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childSetValue("albedo_upload_fee", getString("upload_fee_string"));
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// Only set if we will need to upload this texture
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mAlbedoTextureUploadId = id;
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}
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}
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LLColor4 LLMaterialEditor::getAlbedoColor()
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{
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LLColor4 ret = LLColor4(childGetValue("albedo color"));
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ret.mV[3] = getTransparency();
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return ret;
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}
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void LLMaterialEditor::setAlbedoColor(const LLColor4& color)
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{
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childSetValue("albedo color", color.getValue());
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childSetValue("transparency", color.mV[3]);
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}
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F32 LLMaterialEditor::getTransparency()
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{
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return childGetValue("transparency").asReal();
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}
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std::string LLMaterialEditor::getAlphaMode()
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{
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return childGetValue("alpha mode").asString();
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}
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void LLMaterialEditor::setAlphaMode(const std::string& alpha_mode)
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{
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childSetValue("alpha mode", alpha_mode);
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}
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F32 LLMaterialEditor::getAlphaCutoff()
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{
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return childGetValue("alpha cutoff").asReal();
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}
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void LLMaterialEditor::setAlphaCutoff(F32 alpha_cutoff)
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{
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childSetValue("alpha cutoff", alpha_cutoff);
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}
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void LLMaterialEditor::setMaterialName(const std::string &name)
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{
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setTitle(name);
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mMaterialName = name;
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}
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LLUUID LLMaterialEditor::getMetallicRoughnessId()
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{
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return mMetallicTextureCtrl->getValue().asUUID();
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}
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void LLMaterialEditor::setMetallicRoughnessId(const LLUUID& id)
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{
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mMetallicTextureCtrl->setValue(id);
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mMetallicTextureCtrl->setDefaultImageAssetID(id);
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if (id.notNull())
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{
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// todo: this does not account for posibility of texture
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// being from inventory, need to check that
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childSetValue("metallic_upload_fee", getString("upload_fee_string"));
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mMetallicTextureUploadId = id;
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}
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}
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F32 LLMaterialEditor::getMetalnessFactor()
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{
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return childGetValue("metalness factor").asReal();
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}
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void LLMaterialEditor::setMetalnessFactor(F32 factor)
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{
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childSetValue("metalness factor", factor);
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}
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F32 LLMaterialEditor::getRoughnessFactor()
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{
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return childGetValue("roughness factor").asReal();
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}
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void LLMaterialEditor::setRoughnessFactor(F32 factor)
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{
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childSetValue("roughness factor", factor);
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}
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LLUUID LLMaterialEditor::getEmissiveId()
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{
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return mEmissiveTextureCtrl->getValue().asUUID();
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}
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void LLMaterialEditor::setEmissiveId(const LLUUID& id)
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{
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mEmissiveTextureCtrl->setValue(id);
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mEmissiveTextureCtrl->setDefaultImageAssetID(id);
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if (id.notNull())
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{
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// todo: this does not account for posibility of texture
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// being from inventory, need to check that
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childSetValue("emissive_upload_fee", getString("upload_fee_string"));
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mEmissiveTextureUploadId = id;
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}
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}
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LLColor4 LLMaterialEditor::getEmissiveColor()
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{
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return LLColor4(childGetValue("emissive color"));
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}
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void LLMaterialEditor::setEmissiveColor(const LLColor4& color)
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{
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childSetValue("emissive color", color.getValue());
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}
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LLUUID LLMaterialEditor::getNormalId()
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{
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return mNormalTextureCtrl->getValue().asUUID();
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}
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void LLMaterialEditor::setNormalId(const LLUUID& id)
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{
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mNormalTextureCtrl->setValue(id);
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mNormalTextureCtrl->setDefaultImageAssetID(id);
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if (id.notNull())
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{
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// todo: this does not account for posibility of texture
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// being from inventory, need to check that
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childSetValue("normal_upload_fee", getString("upload_fee_string"));
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mNormalTextureUploadId = id;
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}
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}
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bool LLMaterialEditor::getDoubleSided()
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{
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return childGetValue("double sided").asBoolean();
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}
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void LLMaterialEditor::setDoubleSided(bool double_sided)
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{
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childSetValue("double sided", double_sided);
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}
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void LLMaterialEditor::setHasUnsavedChanges(bool value)
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{
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if (value != mHasUnsavedChanges)
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{
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mHasUnsavedChanges = value;
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childSetVisible("unsaved_changes", value);
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}
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}
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void LLMaterialEditor::onCommitAlbedoTexture(LLUICtrl * ctrl, const LLSD & data)
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{
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// might be better to use arrays, to have a single callback
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// and not to repeat the same thing for each tecture control
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LLUUID new_val = mAlbedoTextureCtrl->getValue().asUUID();
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if (new_val == mAlbedoTextureUploadId && mAlbedoTextureUploadId.notNull())
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{
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childSetValue("albedo_upload_fee", getString("upload_fee_string"));
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}
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else
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{
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childSetValue("albedo_upload_fee", getString("no_upload_fee_string"));
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}
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setHasUnsavedChanges(true);
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applyToSelection();
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}
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void LLMaterialEditor::onCommitMetallicTexture(LLUICtrl * ctrl, const LLSD & data)
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{
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LLUUID new_val = mMetallicTextureCtrl->getValue().asUUID();
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if (new_val == mMetallicTextureUploadId && mMetallicTextureUploadId.notNull())
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{
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childSetValue("metallic_upload_fee", getString("upload_fee_string"));
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}
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else
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{
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childSetValue("metallic_upload_fee", getString("no_upload_fee_string"));
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}
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setHasUnsavedChanges(true);
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applyToSelection();
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}
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void LLMaterialEditor::onCommitEmissiveTexture(LLUICtrl * ctrl, const LLSD & data)
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{
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LLUUID new_val = mEmissiveTextureCtrl->getValue().asUUID();
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if (new_val == mEmissiveTextureUploadId && mEmissiveTextureUploadId.notNull())
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{
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childSetValue("emissive_upload_fee", getString("upload_fee_string"));
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}
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else
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{
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childSetValue("emissive_upload_fee", getString("no_upload_fee_string"));
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}
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setHasUnsavedChanges(true);
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applyToSelection();
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}
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void LLMaterialEditor::onCommitNormalTexture(LLUICtrl * ctrl, const LLSD & data)
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{
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LLUUID new_val = mNormalTextureCtrl->getValue().asUUID();
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if (new_val == mNormalTextureUploadId && mNormalTextureUploadId.notNull())
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{
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childSetValue("normal_upload_fee", getString("upload_fee_string"));
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}
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else
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{
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childSetValue("normal_upload_fee", getString("no_upload_fee_string"));
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}
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setHasUnsavedChanges(true);
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applyToSelection();
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}
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static void write_color(const LLColor4& color, std::vector<double>& c)
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{
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for (int i = 0; i < c.size(); ++i) // NOTE -- use c.size because some gltf colors are 3-component
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{
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c[i] = color.mV[i];
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}
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}
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static U32 write_texture(const LLUUID& id, tinygltf::Model& model)
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{
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tinygltf::Image image;
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image.uri = id.asString();
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model.images.push_back(image);
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U32 image_idx = model.images.size() - 1;
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tinygltf::Texture texture;
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texture.source = image_idx;
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model.textures.push_back(texture);
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U32 texture_idx = model.textures.size() - 1;
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return texture_idx;
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}
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void LLMaterialEditor::onClickSave()
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{
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applyToSelection();
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tinygltf::Model model;
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model.materials.resize(1);
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tinygltf::PbrMetallicRoughness& pbrMaterial = model.materials[0].pbrMetallicRoughness;
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// write albedo
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LLColor4 albedo_color = getAlbedoColor();
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albedo_color.mV[3] = getTransparency();
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write_color(albedo_color, pbrMaterial.baseColorFactor);
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model.materials[0].alphaCutoff = getAlphaCutoff();
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model.materials[0].alphaMode = getAlphaMode();
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LLUUID albedo_id = getAlbedoId();
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if (albedo_id.notNull())
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{
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U32 texture_idx = write_texture(albedo_id, model);
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pbrMaterial.baseColorTexture.index = texture_idx;
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}
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// write metallic/roughness
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F32 metalness = getMetalnessFactor();
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F32 roughness = getRoughnessFactor();
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pbrMaterial.metallicFactor = metalness;
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pbrMaterial.roughnessFactor = roughness;
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LLUUID mr_id = getMetallicRoughnessId();
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if (mr_id.notNull())
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{
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U32 texture_idx = write_texture(mr_id, model);
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pbrMaterial.metallicRoughnessTexture.index = texture_idx;
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}
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//write emissive
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LLColor4 emissive_color = getEmissiveColor();
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model.materials[0].emissiveFactor.resize(3);
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write_color(emissive_color, model.materials[0].emissiveFactor);
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LLUUID emissive_id = getEmissiveId();
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if (emissive_id.notNull())
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{
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U32 idx = write_texture(emissive_id, model);
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model.materials[0].emissiveTexture.index = idx;
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}
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//write normal
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LLUUID normal_id = getNormalId();
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if (normal_id.notNull())
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{
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U32 idx = write_texture(normal_id, model);
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model.materials[0].normalTexture.index = idx;
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}
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//write doublesided
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model.materials[0].doubleSided = getDoubleSided();
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std::ostringstream str;
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tinygltf::TinyGLTF gltf;
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model.asset.version = "2.0";
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gltf.WriteGltfSceneToStream(&model, str, true, false);
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std::string dump = str.str();
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LL_INFOS() << mMaterialName << ": " << dump << LL_ENDL;
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// gen a new uuid for this asset
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LLTransactionID tid;
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tid.generate(); // timestamp-based randomization + uniquification
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LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
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std::string res_desc = "Saved Material";
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U32 next_owner_perm = LLPermissions::DEFAULT.getMaskNextOwner();
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LLUUID parent = gInventory.findCategoryUUIDForType(LLFolderType::FT_MATERIAL);
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const U8 subtype = NO_INV_SUBTYPE; // TODO maybe use AT_SETTINGS and LLSettingsType::ST_MATERIAL ?
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create_inventory_item(gAgent.getID(), gAgent.getSessionID(), parent, tid, mMaterialName, res_desc,
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LLAssetType::AT_MATERIAL, LLInventoryType::IT_MATERIAL, subtype, next_owner_perm,
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new LLBoostFuncInventoryCallback([output=dump](LLUUID const & inv_item_id){
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// from reference in LLSettingsVOBase::createInventoryItem()/updateInventoryItem()
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LLResourceUploadInfo::ptr_t uploadInfo =
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std::make_shared<LLBufferedAssetUploadInfo>(
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inv_item_id,
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LLAssetType::AT_SETTINGS, // TODO switch to AT_MATERIAL
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output,
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[](LLUUID item_id, LLUUID new_asset_id, LLUUID new_item_id, LLSD response) {
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LL_INFOS("Material") << "inventory item uploaded. item: " << item_id << " asset: " << new_asset_id << " new_item_id: " << new_item_id << " response: " << response << LL_ENDL;
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LLSD params = llsd::map("ASSET_ID", new_asset_id);
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LLNotificationsUtil::add("MaterialCreated", params);
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});
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const LLViewerRegion* region = gAgent.getRegion();
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if (region)
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{
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std::string agent_url(region->getCapability("UpdateSettingsAgentInventory"));
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if (agent_url.empty())
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{
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LL_ERRS() << "missing required agent inventory cap url" << LL_ENDL;
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}
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LLViewerAssetUpload::EnqueueInventoryUpload(agent_url, uploadInfo);
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}
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})
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);
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}
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void LLMaterialEditor::onClickSaveAs()
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{
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LLSD args;
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args["DESC"] = mMaterialName;
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LLNotificationsUtil::add("SaveMaterialAs", args, LLSD(), boost::bind(&LLMaterialEditor::onSaveAsMsgCallback, this, _1, _2));
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}
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void LLMaterialEditor::onSaveAsMsgCallback(const LLSD& notification, const LLSD& response)
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{
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S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
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if (0 == option)
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{
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std::string new_name = response["message"].asString();
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LLStringUtil::trim(new_name);
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if (!new_name.empty())
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{
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setMaterialName(new_name);
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onClickSave();
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}
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else
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{
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LLNotificationsUtil::add("InvalidMaterialName");
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}
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}
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}
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void LLMaterialEditor::onClickCancel()
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{
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if (mHasUnsavedChanges)
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{
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LLNotificationsUtil::add("UsavedMaterialChanges", LLSD(), LLSD(), boost::bind(&LLMaterialEditor::onCancelMsgCallback, this, _1, _2));
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}
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else
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{
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closeFloater();
|
|
}
|
|
}
|
|
|
|
void LLMaterialEditor::onCancelMsgCallback(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
|
|
if (0 == option)
|
|
{
|
|
closeFloater();
|
|
}
|
|
}
|
|
|
|
class LLMaterialFilePicker : public LLFilePickerThread
|
|
{
|
|
public:
|
|
LLMaterialFilePicker(LLMaterialEditor* me);
|
|
virtual void notify(const std::vector<std::string>& filenames);
|
|
void loadMaterial(const std::string& filename);
|
|
static void textureLoadedCallback(BOOL success, LLViewerFetchedTexture* src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata);
|
|
private:
|
|
LLMaterialEditor* mME;
|
|
};
|
|
|
|
LLMaterialFilePicker::LLMaterialFilePicker(LLMaterialEditor* me)
|
|
: LLFilePickerThread(LLFilePicker::FFLOAD_MATERIAL)
|
|
{
|
|
mME = me;
|
|
}
|
|
|
|
void LLMaterialFilePicker::notify(const std::vector<std::string>& filenames)
|
|
{
|
|
if (LLAppViewer::instance()->quitRequested())
|
|
{
|
|
return;
|
|
}
|
|
|
|
|
|
if (filenames.size() > 0)
|
|
{
|
|
loadMaterial(filenames[0]);
|
|
}
|
|
}
|
|
|
|
const tinygltf::Image* get_image_from_texture_index(const tinygltf::Model& model, S32 texture_index)
|
|
{
|
|
if (texture_index >= 0)
|
|
{
|
|
S32 source_idx = model.textures[texture_index].source;
|
|
if (source_idx >= 0)
|
|
{
|
|
return &(model.images[source_idx]);
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
static LLImageRaw* get_texture(const std::string& folder, const tinygltf::Model& model, S32 texture_index)
|
|
{
|
|
const tinygltf::Image* image = get_image_from_texture_index(model, texture_index);
|
|
|
|
LLImageRaw* rawImage = nullptr;
|
|
|
|
if (image != nullptr &&
|
|
image->bits == 8 &&
|
|
!image->image.empty() &&
|
|
image->component <= 4)
|
|
{
|
|
rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
|
|
rawImage->verticalFlip();
|
|
}
|
|
|
|
return rawImage;
|
|
}
|
|
|
|
static void strip_alpha_channel(LLPointer<LLImageRaw>& img)
|
|
{
|
|
if (img->getComponents() == 4)
|
|
{
|
|
LLImageRaw* tmp = new LLImageRaw(img->getWidth(), img->getHeight(), 3);
|
|
tmp->copyUnscaled4onto3(img);
|
|
img = tmp;
|
|
}
|
|
}
|
|
|
|
// copy red channel from src_img to dst_img
|
|
// PRECONDITIONS:
|
|
// dst_img must be 3 component
|
|
// src_img and dst_image must have the same dimensions
|
|
static void copy_red_channel(LLPointer<LLImageRaw>& src_img, LLPointer<LLImageRaw>& dst_img)
|
|
{
|
|
llassert(src_img->getWidth() == dst_img->getWidth() && src_img->getHeight() == dst_img->getHeight());
|
|
llassert(dst_img->getComponents() == 3);
|
|
|
|
U32 pixel_count = dst_img->getWidth() * dst_img->getHeight();
|
|
U8* src = src_img->getData();
|
|
U8* dst = dst_img->getData();
|
|
S8 src_components = src_img->getComponents();
|
|
|
|
for (U32 i = 0; i < pixel_count; ++i)
|
|
{
|
|
dst[i * 3] = src[i * src_components];
|
|
}
|
|
}
|
|
|
|
static void pack_textures(tinygltf::Model& model, tinygltf::Material& material,
|
|
LLPointer<LLImageRaw>& albedo_img,
|
|
LLPointer<LLImageRaw>& normal_img,
|
|
LLPointer<LLImageRaw>& mr_img,
|
|
LLPointer<LLImageRaw>& emissive_img,
|
|
LLPointer<LLImageRaw>& occlusion_img,
|
|
LLPointer<LLViewerFetchedTexture>& albedo_tex,
|
|
LLPointer<LLViewerFetchedTexture>& normal_tex,
|
|
LLPointer<LLViewerFetchedTexture>& mr_tex,
|
|
LLPointer<LLViewerFetchedTexture>& emissive_tex)
|
|
{
|
|
// TODO: downscale if needed
|
|
if (albedo_img)
|
|
{
|
|
albedo_tex = LLViewerTextureManager::getFetchedTexture(albedo_img, FTType::FTT_LOCAL_FILE, true);
|
|
}
|
|
|
|
if (normal_img)
|
|
{
|
|
strip_alpha_channel(normal_img);
|
|
normal_tex = LLViewerTextureManager::getFetchedTexture(normal_img, FTType::FTT_LOCAL_FILE, true);
|
|
}
|
|
|
|
if (mr_img)
|
|
{
|
|
strip_alpha_channel(mr_img);
|
|
|
|
if (occlusion_img && material.pbrMetallicRoughness.metallicRoughnessTexture.index != material.occlusionTexture.index)
|
|
{
|
|
// occlusion is a distinct texture from pbrMetallicRoughness
|
|
// pack into mr red channel
|
|
int occlusion_idx = material.occlusionTexture.index;
|
|
int mr_idx = material.pbrMetallicRoughness.metallicRoughnessTexture.index;
|
|
if (occlusion_idx != mr_idx)
|
|
{
|
|
//scale occlusion image to match resolution of mr image
|
|
occlusion_img->scale(mr_img->getWidth(), mr_img->getHeight());
|
|
|
|
copy_red_channel(occlusion_img, mr_img);
|
|
}
|
|
}
|
|
}
|
|
else if (occlusion_img)
|
|
{
|
|
//no mr but occlusion exists, make a white mr_img and copy occlusion red channel over
|
|
mr_img = new LLImageRaw(occlusion_img->getWidth(), occlusion_img->getHeight(), 3);
|
|
mr_img->clear(255, 255, 255);
|
|
copy_red_channel(occlusion_img, mr_img);
|
|
|
|
}
|
|
|
|
if (mr_img)
|
|
{
|
|
mr_tex = LLViewerTextureManager::getFetchedTexture(mr_img, FTType::FTT_LOCAL_FILE, true);
|
|
}
|
|
|
|
if (emissive_img)
|
|
{
|
|
strip_alpha_channel(emissive_img);
|
|
emissive_tex = LLViewerTextureManager::getFetchedTexture(emissive_img, FTType::FTT_LOCAL_FILE, true);
|
|
}
|
|
}
|
|
|
|
static LLColor4 get_color(const std::vector<double>& in)
|
|
{
|
|
LLColor4 out;
|
|
for (S32 i = 0; i < llmin((S32) in.size(), 4); ++i)
|
|
{
|
|
out.mV[i] = in[i];
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
void LLMaterialFilePicker::textureLoadedCallback(BOOL success, LLViewerFetchedTexture* src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata)
|
|
{
|
|
}
|
|
|
|
|
|
void LLMaterialFilePicker::loadMaterial(const std::string& filename)
|
|
{
|
|
tinygltf::TinyGLTF loader;
|
|
std::string error_msg;
|
|
std::string warn_msg;
|
|
|
|
bool loaded = false;
|
|
tinygltf::Model model_in;
|
|
|
|
std::string filename_lc = filename;
|
|
LLStringUtil::toLower(filename_lc);
|
|
|
|
// Load a tinygltf model fom a file. Assumes that the input filename has already been
|
|
// been sanitized to one of (.gltf , .glb) extensions, so does a simple find to distinguish.
|
|
if (std::string::npos == filename_lc.rfind(".gltf"))
|
|
{ // file is binary
|
|
loaded = loader.LoadBinaryFromFile(&model_in, &error_msg, &warn_msg, filename);
|
|
}
|
|
else
|
|
{ // file is ascii
|
|
loaded = loader.LoadASCIIFromFile(&model_in, &error_msg, &warn_msg, filename);
|
|
}
|
|
|
|
if (!loaded)
|
|
{
|
|
LLNotificationsUtil::add("CannotUploadMaterial");
|
|
return;
|
|
}
|
|
|
|
if (model_in.materials.empty())
|
|
{
|
|
// materials are missing
|
|
LLNotificationsUtil::add("CannotUploadMaterial");
|
|
return;
|
|
}
|
|
|
|
std::string folder = gDirUtilp->getDirName(filename);
|
|
|
|
|
|
tinygltf::Material material_in = model_in.materials[0];
|
|
|
|
tinygltf::Model model_out;
|
|
model_out.asset.version = "2.0";
|
|
model_out.materials.resize(1);
|
|
|
|
// get albedo texture
|
|
LLPointer<LLImageRaw> albedo_img = get_texture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index);
|
|
// get normal map
|
|
LLPointer<LLImageRaw> normal_img = get_texture(folder, model_in, material_in.normalTexture.index);
|
|
// get metallic-roughness texture
|
|
LLPointer<LLImageRaw> mr_img = get_texture(folder, model_in, material_in.pbrMetallicRoughness.metallicRoughnessTexture.index);
|
|
// get emissive texture
|
|
LLPointer<LLImageRaw> emissive_img = get_texture(folder, model_in, material_in.emissiveTexture.index);
|
|
// get occlusion map if needed
|
|
LLPointer<LLImageRaw> occlusion_img;
|
|
if (material_in.occlusionTexture.index != material_in.pbrMetallicRoughness.metallicRoughnessTexture.index)
|
|
{
|
|
occlusion_img = get_texture(folder, model_in, material_in.occlusionTexture.index);
|
|
}
|
|
|
|
LLPointer<LLViewerFetchedTexture> albedo_tex;
|
|
LLPointer<LLViewerFetchedTexture> normal_tex;
|
|
LLPointer<LLViewerFetchedTexture> mr_tex;
|
|
LLPointer<LLViewerFetchedTexture> emissive_tex;
|
|
|
|
pack_textures(model_in, material_in, albedo_img, normal_img, mr_img, emissive_img, occlusion_img,
|
|
albedo_tex, normal_tex, mr_tex, emissive_tex);
|
|
|
|
LLUUID albedo_id;
|
|
if (albedo_tex != nullptr)
|
|
{
|
|
albedo_tex->forceToSaveRawImage(0, F32_MAX);
|
|
albedo_id = albedo_tex->getID();
|
|
}
|
|
|
|
LLUUID normal_id;
|
|
if (normal_tex != nullptr)
|
|
{
|
|
normal_tex->forceToSaveRawImage(0, F32_MAX);
|
|
normal_id = normal_tex->getID();
|
|
}
|
|
|
|
LLUUID mr_id;
|
|
if (mr_tex != nullptr)
|
|
{
|
|
mr_tex->forceToSaveRawImage(0, F32_MAX);
|
|
mr_id = mr_tex->getID();
|
|
}
|
|
|
|
LLUUID emissive_id;
|
|
if (emissive_tex != nullptr)
|
|
{
|
|
emissive_tex->forceToSaveRawImage(0, F32_MAX);
|
|
emissive_id = emissive_tex->getID();
|
|
}
|
|
|
|
mME->setAlbedoId(albedo_id);
|
|
mME->setMetallicRoughnessId(mr_id);
|
|
mME->setEmissiveId(emissive_id);
|
|
mME->setNormalId(normal_id);
|
|
|
|
mME->setAlphaMode(material_in.alphaMode);
|
|
mME->setAlphaCutoff(material_in.alphaCutoff);
|
|
|
|
mME->setAlbedoColor(get_color(material_in.pbrMetallicRoughness.baseColorFactor));
|
|
mME->setEmissiveColor(get_color(material_in.emissiveFactor));
|
|
|
|
mME->setMetalnessFactor(material_in.pbrMetallicRoughness.metallicFactor);
|
|
mME->setRoughnessFactor(material_in.pbrMetallicRoughness.roughnessFactor);
|
|
|
|
mME->setDoubleSided(material_in.doubleSided);
|
|
|
|
std::string new_material = LLTrans::getString("New Material");
|
|
mME->setMaterialName(new_material);
|
|
|
|
mME->setHasUnsavedChanges(true);
|
|
mME->openFloater();
|
|
|
|
mME->applyToSelection();
|
|
}
|
|
|
|
void LLMaterialEditor::importMaterial()
|
|
{
|
|
(new LLMaterialFilePicker(this))->getFile();
|
|
}
|
|
|
|
void LLMaterialEditor::applyToSelection()
|
|
{
|
|
// Todo: associate with a specific 'selection' instead
|
|
// of modifying something that is selected
|
|
// This should be disabled when working from agent's
|
|
// inventory and for initial upload
|
|
LLViewerObject* objectp = LLSelectMgr::instance().getSelection()->getFirstObject();
|
|
if (objectp && objectp->getVolume())
|
|
{
|
|
LLGLTFMaterial* mat = new LLGLTFMaterial();
|
|
mat->mAlbedoColor = getAlbedoColor();
|
|
mat->mAlbedoColor.mV[3] = getTransparency();
|
|
mat->mAlbedoId = getAlbedoId();
|
|
|
|
mat->mNormalId = getNormalId();
|
|
|
|
mat->mMetallicRoughnessId = getMetallicRoughnessId();
|
|
mat->mMetallicFactor = getMetalnessFactor();
|
|
mat->mRoughnessFactor = getRoughnessFactor();
|
|
|
|
mat->mEmissiveColor = getEmissiveColor();
|
|
mat->mEmissiveId = getEmissiveId();
|
|
|
|
mat->mDoubleSided = getDoubleSided();
|
|
mat->setAlphaMode(getAlphaMode());
|
|
|
|
LLVOVolume* vobjp = (LLVOVolume*)objectp;
|
|
for (int i = 0; i < vobjp->getNumTEs(); ++i)
|
|
{
|
|
vobjp->getTE(i)->setGLTFMaterial(mat);
|
|
vobjp->updateTEMaterialTextures(i);
|
|
}
|
|
|
|
vobjp->markForUpdate(TRUE);
|
|
}
|
|
}
|