83 lines
1.6 KiB
C++
83 lines
1.6 KiB
C++
/**
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* @file lldrawpoolclouds.cpp
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* @brief LLDrawPoolClouds class implementation
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*
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* Copyright (c) 2006-$CurrentYear$, Linden Research, Inc.
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* $License$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lldrawpoolclouds.h"
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#include "llface.h"
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#include "llsky.h"
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#include "llviewercamera.h"
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#include "llvoclouds.h"
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#include "pipeline.h"
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LLDrawPoolClouds::LLDrawPoolClouds() :
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LLDrawPool(POOL_CLOUDS)
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{
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}
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LLDrawPool *LLDrawPoolClouds::instancePool()
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{
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return new LLDrawPoolClouds();
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}
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BOOL LLDrawPoolClouds::addFace(LLFace* face)
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{
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llerrs << "WTF?" << llendl;
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return FALSE;
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}
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void LLDrawPoolClouds::enqueue(LLFace *facep)
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{
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mDrawFace.push_back(facep);
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facep->mDistance = (facep->mCenterAgent - gCamera->getOrigin()) * gCamera->getAtAxis();
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}
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void LLDrawPoolClouds::beginRenderPass(S32 pass)
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{
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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glEnableClientState(GL_NORMAL_ARRAY);
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}
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void LLDrawPoolClouds::prerender()
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{
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mVertexShaderLevel = gPipeline.getVertexShaderLevel(LLPipeline::SHADER_ENVIRONMENT);
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}
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void LLDrawPoolClouds::render(S32 pass)
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{
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LLFastTimer ftm(LLFastTimer::FTM_RENDER_CLOUDS);
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if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS)))
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{
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return;
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}
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if (mDrawFace.empty())
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{
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return;
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}
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LLGLSPipelineAlpha gls_pipeline_alpha;
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LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
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glAlphaFunc(GL_GREATER,0.01f);
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gPipeline.enableLightsFullbright(LLColor4(1.f,1.f,1.f));
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mDrawFace[0]->bindTexture();
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std::sort(mDrawFace.begin(), mDrawFace.end(), LLFace::CompareDistanceGreater());
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drawLoop();
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}
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void LLDrawPoolClouds::renderForSelect()
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{
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}
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