phoenix-firestorm/indra/newview/llpanelgroupinvite.cpp

393 lines
9.9 KiB
C++

/**
* @file llpanelgroupinvite.cpp
*
* Copyright (c) 2006-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "llviewerprecompiledheaders.h"
#include "llpanelgroupinvite.h"
#include "llagent.h"
#include "llfloateravatarpicker.h"
#include "llbutton.h"
#include "llcombobox.h"
#include "llgroupmgr.h"
#include "llnamelistctrl.h"
#include "llspinctrl.h"
#include "llvieweruictrlfactory.h"
class LLPanelGroupInvite::impl
{
public:
impl(const LLUUID& group_id);
~impl();
void addUsers(const std::vector<std::string>& names,
const std::vector<LLUUID>& agent_ids);
void submitInvitations();
void addRoleNames(LLGroupMgrGroupData* gdatap);
void handleRemove();
void handleSelection();
static void callbackClickCancel(void* userdata);
static void callbackClickOK(void* userdata);
static void callbackClickAdd(void* userdata);
static void callbackClickRemove(void* userdata);
static void callbackSelect(LLUICtrl* ctrl, void* userdata);
static void callbackAddUsers(const std::vector<std::string>& names,
const std::vector<LLUUID>& agent_ids,
void* user_data);
public:
LLUUID mGroupID;
LLNameListCtrl *mInvitees;
LLComboBox *mRoleNames;
LLButton *mRemoveButton;
void (*mCloseCallback)(void* data);
void* mCloseCallbackUserData;
};
LLPanelGroupInvite::impl::impl(const LLUUID& group_id)
{
mGroupID = group_id;
mInvitees = NULL;
mRoleNames = NULL;
mRemoveButton = NULL;
mCloseCallback = NULL;
mCloseCallbackUserData = NULL;
}
LLPanelGroupInvite::impl::~impl()
{
}
void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names,
const std::vector<LLUUID>& agent_ids)
{
std::string name;
LLUUID id;
for (S32 i = 0; i < (S32)names.size(); i++)
{
name = names[i];
id = agent_ids[i];
// Make sure this agent isn't already in the list.
bool already_in_list = false;
std::vector<LLScrollListItem*> items = mInvitees->getAllData();
for (std::vector<LLScrollListItem*>::iterator iter = items.begin();
iter != items.end(); ++iter)
{
LLScrollListItem* item = *iter;
if (item->getUUID() == id)
{
already_in_list = true;
break;
}
}
if (already_in_list)
{
continue;
}
//add the name to the names list
const BOOL enabled = TRUE;
LLScrollListItem* row = new LLScrollListItem(
enabled, NULL, id);
row->addColumn(name.c_str(), LLFontGL::sSansSerif);
mInvitees->addItem(row);
}
}
void LLPanelGroupInvite::impl::submitInvitations()
{
std::map<LLUUID, LLUUID> role_member_pairs;
// Default to everyone role.
LLUUID role_id = LLUUID::null;
if (mRoleNames)
{
role_id = mRoleNames->getCurrentID();
}
//loop over the users
std::vector<LLScrollListItem*> items = mInvitees->getAllData();
for (std::vector<LLScrollListItem*>::iterator iter = items.begin();
iter != items.end(); ++iter)
{
LLScrollListItem* item = *iter;
role_member_pairs[item->getUUID()] = role_id;
}
gGroupMgr->sendGroupMemberInvites(mGroupID, role_member_pairs);
//then close
(*mCloseCallback)(mCloseCallbackUserData);
}
void LLPanelGroupInvite::impl::addRoleNames(LLGroupMgrGroupData* gdatap)
{
LLGroupMgrGroupData::member_iter agent_iter =
gdatap->mMembers.find(gAgent.getID());
//get the member data for the agent if it exists
if ( agent_iter != gdatap->mMembers.end() )
{
LLGroupMemberData* member_data = (*agent_iter).second;
//loop over the agent's roles in the group
//then add those roles to the list of roles that the agent
//can invite people to be
if ( member_data && mRoleNames)
{
//if the user is the owner then we add
//all of the roles in the group
//else if they have the add to roles power
//we add every role but owner,
//else if they have the limited add to roles power
//we add every role the user is in
//else we just add to everyone
bool is_owner = member_data->isInRole(gdatap->mOwnerRole);
bool can_assign_any = gAgent.hasPowerInGroup(mGroupID,
GP_ROLE_ASSIGN_MEMBER);
bool can_assign_limited = gAgent.hasPowerInGroup(mGroupID,
GP_ROLE_ASSIGN_MEMBER_LIMITED);
LLGroupMgrGroupData::role_iter rit = gdatap->mRoles.begin();
LLGroupMgrGroupData::role_iter end = gdatap->mRoles.end();
//populate the role list
for ( ; rit != end; ++rit)
{
LLUUID role_id = (*rit).first;
LLRoleData rd;
if ( gdatap->getRoleData(role_id,rd) )
{
// Owners can add any role.
if ( is_owner
// Even 'can_assign_any' can't add owner role.
|| (can_assign_any && role_id != gdatap->mOwnerRole)
// Add all roles user is in
|| (can_assign_limited && member_data->isInRole(role_id))
// Everyone role.
|| role_id == LLUUID::null )
{
mRoleNames->add(rd.mRoleName,
role_id,
ADD_BOTTOM);
}
}
}
}//end if member data is not null
}//end if agent is in the group
}
//static
void LLPanelGroupInvite::impl::callbackClickAdd(void* userdata)
{
LLPanelGroupInvite* panelp = (LLPanelGroupInvite*) userdata;
if ( panelp )
{
//Right now this is hard coded with some knowledge that it is part
//of a floater since the avatar picker needs to be added as a dependent
//floater to the parent floater.
//Soon the avatar picker will be embedded into this panel
//instead of being it's own separate floater. But that is next week.
//This will do for now. -jwolk May 10, 2006
LLFloater* parentp;
parentp = gFloaterView->getParentFloater(panelp);
parentp->addDependentFloater(LLFloaterAvatarPicker::show(callbackAddUsers,
panelp->mImplementation,
TRUE));
}
}
//static
void LLPanelGroupInvite::impl::callbackClickRemove(void* userdata)
{
impl* selfp = (impl*) userdata;
if ( selfp ) selfp->handleRemove();
}
void LLPanelGroupInvite::impl::handleRemove()
{
// Check if there is anything selected.
std::vector<LLScrollListItem*> selection =
mInvitees->getAllSelected();
if (selection.empty()) return;
// Remove all selected invitees.
mInvitees->deleteSelectedItems();
mRemoveButton->setEnabled(FALSE);
}
// static
void LLPanelGroupInvite::impl::callbackSelect(
LLUICtrl* ctrl, void* userdata)
{
impl* selfp = (impl*) userdata;
if ( selfp ) selfp->handleSelection();
}
void LLPanelGroupInvite::impl::handleSelection()
{
// Check if there is anything selected.
std::vector<LLScrollListItem*> selection =
mInvitees->getAllSelected();
if (selection.empty())
{
mRemoveButton->setEnabled(FALSE);
}
else
{
mRemoveButton->setEnabled(TRUE);
}
}
void LLPanelGroupInvite::impl::callbackClickCancel(void* userdata)
{
impl* selfp = (impl*) userdata;
if ( selfp )
{
(*(selfp->mCloseCallback))(selfp->mCloseCallbackUserData);
}
}
void LLPanelGroupInvite::impl::callbackClickOK(void* userdata)
{
impl* selfp = (impl*) userdata;
if ( selfp ) selfp->submitInvitations();
}
//static
void LLPanelGroupInvite::impl::callbackAddUsers(const std::vector<std::string>& names,
const std::vector<LLUUID>& ids,
void* user_data)
{
impl* selfp = (impl*) user_data;
if ( selfp) selfp->addUsers(names, ids);
}
LLPanelGroupInvite::LLPanelGroupInvite(const std::string& name,
const LLUUID& group_id)
: LLPanel(name)
{
mImplementation = new impl(group_id);
std::string panel_def_file;
// Pass on construction of this panel to the control factory.
gUICtrlFactory->buildPanel(this, "panel_group_invite.xml", &getFactoryMap());
}
LLPanelGroupInvite::~LLPanelGroupInvite()
{
delete mImplementation;
}
void LLPanelGroupInvite::setCloseCallback(void (*close_callback)(void*),
void* data)
{
mImplementation->mCloseCallback = close_callback;
mImplementation->mCloseCallbackUserData = data;
}
void LLPanelGroupInvite::clear()
{
mImplementation->mInvitees->deleteAllItems();
mImplementation->mRoleNames->clear();
mImplementation->mRoleNames->removeall();
}
void LLPanelGroupInvite::update()
{
LLGroupMgrGroupData* gdatap = gGroupMgr->getGroupData(mImplementation->mGroupID);
if (!gdatap || !gdatap->isRoleDataComplete())
{
gGroupMgr->sendGroupRoleDataRequest(mImplementation->mGroupID);
}
else
{
if ( mImplementation->mRoleNames )
{
mImplementation->mRoleNames->clear();
mImplementation->mRoleNames->removeall();
//add the role names and select the everybody role by default
mImplementation->addRoleNames(gdatap);
mImplementation->mRoleNames->setCurrentByID(LLUUID::null);
}
}
}
BOOL LLPanelGroupInvite::postBuild()
{
BOOL recurse = TRUE;
mImplementation->mRoleNames = (LLComboBox*) getChildByName("role_name",
recurse);
mImplementation->mInvitees =
(LLNameListCtrl*) getChildByName("invitee_list", recurse);
if ( mImplementation->mInvitees )
{
mImplementation->mInvitees->setCallbackUserData(mImplementation);
mImplementation->mInvitees->setCommitOnSelectionChange(TRUE);
mImplementation->mInvitees->setCommitCallback(impl::callbackSelect);
}
LLButton* button = (LLButton*) getChildByName("add_button", recurse);
if ( button )
{
// default to opening avatarpicker automatically
// (*impl::callbackClickAdd)((void*)this);
button->setClickedCallback(impl::callbackClickAdd);
button->setCallbackUserData(this);
}
mImplementation->mRemoveButton =
(LLButton*) getChildByName("remove_button", recurse);
if ( mImplementation->mRemoveButton )
{
mImplementation->mRemoveButton->
setClickedCallback(impl::callbackClickRemove);
mImplementation->mRemoveButton->setCallbackUserData(mImplementation);
mImplementation->mRemoveButton->setEnabled(FALSE);
}
button = (LLButton*) getChildByName("ok_button", recurse);
if ( button )
{
button->setClickedCallback(impl::callbackClickOK);
button->setCallbackUserData(mImplementation);
}
button = (LLButton*) getChildByName("cancel_button", recurse);
if ( button )
{
button->setClickedCallback(impl::callbackClickCancel);
button->setCallbackUserData(mImplementation);
}
update();
return (mImplementation->mRoleNames &&
mImplementation->mInvitees &&
mImplementation->mRemoveButton);
}