1110 lines
37 KiB
C++
1110 lines
37 KiB
C++
/**
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* @file fsfloaternearbychat.cpp
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* @brief Nearby chat history scrolling panel implementation
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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* Copyright (C) 2012, Zi Ree @ Second Life
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* http://www.firestormviewer.org
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* $/LicenseInfo$
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*/
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// Original file: LLFloaterNearbyChat.cpp
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#include "llviewerprecompiledheaders.h"
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#include "fsfloaternearbychat.h"
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#include "chatbar_as_cmdline.h"
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#include "fschathistory.h"
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#include "fschatoptionsmenu.h"
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#include "fscommon.h"
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#include "fsfloaterim.h"
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#include "fsfloaterimcontainer.h"
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#include "fsnearbychathub.h"
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#include "llagent.h" // gAgent
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#include "llanimationstates.h" // ANIM_AGENT_WHISPER, ANIM_AGENT_TALK, ANIM_AGENT_SHOUT
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#include "llautoreplace.h"
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#include "llavatarnamecache.h"
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#include "llbutton.h"
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#include "llchannelmanager.h"
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#include "llchatentry.h"
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#include "llcombobox.h"
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#include "llcommandhandler.h"
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#include "llconsole.h"
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#include "lldraghandle.h"
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#include "llemojihelper.h"
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#include "llfloaterchatmentionpicker.h"
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#include "llfloateremojipicker.h"
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#include "llfloaterreg.h"
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#include "llfloatersearchreplace.h"
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#include "llfocusmgr.h"
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#include "llgesturemgr.h"
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#include "lliconctrl.h"
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#include "llkeyboard.h"
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#include "lllayoutstack.h"
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#include "lllogchat.h"
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#include "llmenugl.h"
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#include "llmultigesture.h"
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#include "llpanelemojicomplete.h"
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#include "llresizebar.h"
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#include "llresizehandle.h"
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#include "llrootview.h"
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#include "llspinctrl.h"
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#include "llstylemap.h"
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#include "lltextbox.h"
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#include "lltrans.h"
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#include "llviewercontrol.h"
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#include "llviewermenu.h"//for gMenuHolder
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#include "llviewerstats.h"
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#include "llviewerwindow.h"
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#include "llworld.h"
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#include "rlvhandler.h"
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// <FS:TS> FIRE-23123: Don't log newline spam even from own objects
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#include "NACLantispam.h"
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// </FS:TS> FIRE-23123
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#include "lfsimfeaturehandler.h"
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S32 FSFloaterNearbyChat::sLastSpecialChatChannel = 0;
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FSFloaterNearbyChat::FSFloaterNearbyChat(const LLSD& key)
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: LLFloater(key)
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,mChatHistory(NULL)
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,mChatHistoryMuted(NULL)
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,mInputEditor(NULL)
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,mChatLayoutPanel(NULL)
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,mInputPanels(NULL)
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,mChatLayoutPanelHeight(0)
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,mUnreadMessagesNotificationPanel(NULL)
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,mUnreadMessagesNotificationTextBox(NULL)
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,mUnreadMessages(0)
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,mUnreadMessagesMuted(0)
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{
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//menu
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mEnableCallbackRegistrar.add("ChatOptions.Check", boost::bind(&FSFloaterNearbyChat::onChatOptionsCheckContextMenuItem, this, _2));
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mCommitCallbackRegistrar.add("ChatOptions.Action", boost::bind(&FSFloaterNearbyChat::onChatOptionsContextMenuItemClicked, this, _2));
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mEnableCallbackRegistrar.add("ChatOptions.Visible", boost::bind(&FSFloaterNearbyChat::onChatOptionsVisibleContextMenuItem, this, _2));
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mEnableCallbackRegistrar.add("ChatOptions.Enable", boost::bind(&FSFloaterNearbyChat::onChatOptionsEnableContextMenuItem, this, _2));
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}
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FSFloaterNearbyChat::~FSFloaterNearbyChat()
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{
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if (mRecentEmojisUpdatedCallbackConnection.connected())
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{
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mRecentEmojisUpdatedCallbackConnection.disconnect();
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}
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mEmojiCloseConn.disconnect();
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LLFloaterChatMentionPicker::removeParticipantSource(this);
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}
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void FSFloaterNearbyChat::updateFSUseNearbyChatConsole(const LLSD &data)
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{
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FSUseNearbyChatConsole = data.asBoolean();
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if (FSUseNearbyChatConsole)
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{
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removeScreenChat();
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gConsole->setVisible(true);
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}
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else
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{
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gConsole->setVisible(false);
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}
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}
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bool FSFloaterNearbyChat::postBuild()
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{
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setIsSingleInstance(true);
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mInputEditor = getChild<LLChatEntry>("chat_box");
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mInputEditor->setAutoreplaceCallback(boost::bind(&LLAutoReplace::autoreplaceCallback, LLAutoReplace::getInstance(), _1, _2, _3, _4, _5));
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mInputEditor->setCommitCallback(boost::bind(&FSFloaterNearbyChat::onChatBoxCommit, this));
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mInputEditor->setKeystrokeCallback(boost::bind(&FSFloaterNearbyChat::onChatBoxKeystroke, this));
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mInputEditor->setFocusLostCallback(boost::bind(&FSFloaterNearbyChat::onChatBoxFocusLost, this));
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mInputEditor->setFocusReceivedCallback(boost::bind(&FSFloaterNearbyChat::onChatBoxFocusReceived, this));
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mInputEditor->setTextExpandedCallback(boost::bind(&FSFloaterNearbyChat::reshapeChatLayoutPanel, this));
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mInputEditor->setPassDelete(true);
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mInputEditor->setFont(LLViewerChat::getChatFont());
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mInputEditor->setLabel(getString("chatbox_label"));
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mInputEditor->enableSingleLineMode(gSavedSettings.getBOOL("FSUseSingleLineChatEntry"));
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mChatLayoutPanel = getChild<LLLayoutPanel>("chat_layout_panel");
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mInputPanels = getChild<LLLayoutStack>("input_panels");
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mChatLayoutPanelHeight = mChatLayoutPanel->getRect().getHeight();
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mInputEditorPad = mChatLayoutPanelHeight - mInputEditor->getRect().getHeight();
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mEmojiRecentPanelToggleBtn = getChild<LLButton>("emoji_recent_panel_toggle_btn");
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mEmojiRecentPanelToggleBtn->setClickedCallback([this](LLUICtrl*, const LLSD&) { onEmojiRecentPanelToggleBtnClicked(); });
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mEmojiRecentPanel = getChild<LLLayoutPanel>("emoji_recent_layout_panel");
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mEmojiRecentPanel->setVisible(false);
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mEmojiRecentEmptyText = getChild<LLTextBox>("emoji_recent_empty_text");
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mEmojiRecentEmptyText->setToolTip(mEmojiRecentEmptyText->getText());
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mEmojiRecentEmptyText->setVisible(false);
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mEmojiRecentIconsCtrl = getChild<LLPanelEmojiComplete>("emoji_recent_icons_ctrl");
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mEmojiRecentIconsCtrl->setCommitCallback([this](LLUICtrl*, const LLSD& value) { onRecentEmojiPicked(value); });
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mEmojiRecentIconsCtrl->setVisible(false);
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static bool usePrettyEmojiButton = gSavedSettings.getBOOL( "FSUsePrettyEmojiButton" );
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static bool useBWEmojis = gSavedSettings.getBOOL( "FSUseBWEmojis" );
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mEmojiPickerToggleBtn = getChild<LLButton>("emoji_picker_toggle_btn");
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if (usePrettyEmojiButton)
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{
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static auto emoji_btn_char = gSavedSettings.getU32("FSPrettyEmojiButtonCode");
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mEmojiPickerToggleBtn->setImageOverlay(LLUUID::null);
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mEmojiPickerToggleBtn->setFont(LLFontGL::getFontEmojiLarge(useBWEmojis));
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mEmojiPickerToggleBtn->setLabel(LLUIString(LLWString(1, emoji_btn_char)));
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}
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else
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{
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mEmojiPickerToggleBtn->setLabel(LLUIString(""));
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mEmojiPickerToggleBtn->setImageOverlay("Emoji_Picker_Icon");
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}
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mEmojiPickerToggleBtn->setClickedCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerToggleBtnClicked(); });
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mEmojiPickerToggleBtn->setMouseDownCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerToggleBtnDown(); });
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mEmojiCloseConn = LLEmojiHelper::instance().setCloseCallback([this](LLUICtrl*, const LLSD&) { onEmojiPickerClosed(); });
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mRecentEmojisUpdatedCallbackConnection = LLFloaterEmojiPicker::setRecentEmojisUpdatedCallback([this](const std::list<llwchar>& recent_emojis_list) { initEmojiRecentPanel(); });
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getChild<LLButton>("chat_history_btn")->setCommitCallback(boost::bind(&FSFloaterNearbyChat::onHistoryButtonClicked, this));
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getChild<LLButton>("chat_search_btn")->setCommitCallback(boost::bind(&FSFloaterNearbyChat::onSearchButtonClicked, this));
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// chat type selector and send chat button
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mChatTypeCombo = getChild<LLComboBox>("chat_type");
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mChatTypeCombo->selectByValue("say");
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mChatTypeCombo->setCommitCallback(boost::bind(&FSFloaterNearbyChat::onChatTypeChanged, this));
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mSendChatButton = getChild<LLButton>("send_chat");
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mSendChatButton->setCommitCallback(boost::bind(&FSFloaterNearbyChat::onChatBoxCommit, this));
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onChatTypeChanged();
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mChatHistory = getChild<FSChatHistory>("chat_history");
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mChatHistoryMuted = getChild<FSChatHistory>("chat_history_muted");
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mUnreadMessagesNotificationPanel = getChild<LLLayoutPanel>("unread_messages_holder");
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mUnreadMessagesNotificationTextBox = getChild<LLTextBox>("unread_messages_text");
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mChatHistory->setUnreadMessagesUpdateCallback(boost::bind(&FSFloaterNearbyChat::updateUnreadMessageNotification, this, _1, false));
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mChatHistoryMuted->setUnreadMessagesUpdateCallback(boost::bind(&FSFloaterNearbyChat::updateUnreadMessageNotification, this, _1, true));
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FSUseNearbyChatConsole = gSavedSettings.getBOOL("FSUseNearbyChatConsole");
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gSavedSettings.getControl("FSUseNearbyChatConsole")->getSignal()->connect(boost::bind(&FSFloaterNearbyChat::updateFSUseNearbyChatConsole, this, _2));
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gSavedSettings.getControl("FSShowMutedChatHistory")->getSignal()->connect(boost::bind(&FSFloaterNearbyChat::updateShowMutedChatHistory, this, _2));
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return LLFloater::postBuild();
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}
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std::string appendTime()
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{
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time_t utc_time = time_corrected();
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std::string timeStr ="[" + LLTrans::getString("TimeHour") + "]:[" + LLTrans::getString("TimeMin") + "]";
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if (gSavedSettings.getBOOL("FSSecondsinChatTimestamps"))
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{
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timeStr += ":[" + LLTrans::getString("TimeSec") + "]";
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}
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LLSD substitution;
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substitution["datetime"] = (S32) utc_time;
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LLStringUtil::format (timeStr, substitution);
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return timeStr;
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}
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void FSFloaterNearbyChat::addMessage(const LLChat& chat,bool archive,const LLSD &args)
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{
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LLChat& tmp_chat = const_cast<LLChat&>(chat);
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bool use_plain_text_chat_history = gSavedSettings.getBOOL("PlainTextChatHistory");
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bool show_timestamps_nearby_chat = gSavedSettings.getBOOL("FSShowTimestampsNearbyChat");
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// [FIRE-1641 : SJ]: Option to hide timestamps in nearby chat - add Timestamp when show_timestamps_nearby_chat is true
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if (show_timestamps_nearby_chat)
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{
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if (tmp_chat.mTimeStr.empty())
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{
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tmp_chat.mTimeStr = appendTime();
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}
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}
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tmp_chat.mFromName = chat.mFromName;
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LLSD chat_args = args;
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chat_args["use_plain_text_chat_history"] = use_plain_text_chat_history;
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chat_args["show_time"] = show_timestamps_nearby_chat;
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chat_args["is_local"] = true;
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static const LLStyle::Params input_append_params = LLStyle::Params();
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mChatHistoryMuted->appendMessage(chat, chat_args, input_append_params);
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if (!chat.mMuted)
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{
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mChatHistory->appendMessage(chat, chat_args, input_append_params);
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}
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if (archive)
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{
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mMessageArchive.push_back(chat);
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if (mMessageArchive.size() > 200)
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{
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mMessageArchive.erase(mMessageArchive.begin());
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}
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}
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if (args["do_not_log"].asBoolean() || chat.mMuted)
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{
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return;
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}
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// AO: IF tab mode active, flash our tab
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if (isChatMultiTab())
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{
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// KC: Don't flash tab on system messages
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if (FSFloaterIMContainer* container = dynamic_cast<FSFloaterIMContainer*>(getHost());
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!isInVisibleChain() && container && (chat.mSourceType == CHAT_SOURCE_AGENT || chat.mSourceType == CHAT_SOURCE_OBJECT))
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{
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container->startFlashingTab(this, chat.mText);
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}
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}
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if (gSavedPerAccountSettings.getBOOL("LogNearbyChat"))
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{
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std::string from_name = chat.mFromName;
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if (chat.mSourceType == CHAT_SOURCE_AGENT)
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{
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// if the chat is coming from an agent, log the complete name
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LLAvatarName av_name;
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LLAvatarNameCache::get(chat.mFromID, &av_name);
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if (!av_name.isDisplayNameDefault() && (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES) || chat.mChatType == CHAT_TYPE_IM || chat.mChatType == CHAT_TYPE_IM_GROUP))
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{
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from_name = av_name.getCompleteName();
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}
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// Ansariel: Handle IMs in nearby chat
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// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
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if (gSavedSettings.getBOOL("FSShowIMInChatHistory"))
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{
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if (chat.mChatType == CHAT_TYPE_IM_GROUP && !chat.mFromNameGroup.empty())
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{
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from_name = "IM: " + chat.mFromNameGroup + from_name;
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}
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else if (chat.mChatType == CHAT_TYPE_IM)
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{
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from_name = "IM: " + from_name;
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}
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// <FS:LO> hack to prevent chat logs from containing lines like "TIMESTANMP IM:: friend is on/offline" (aka the double ":" )
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if (from_name == "IM:")
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{
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from_name = "IM";
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}
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// </FS:LO>
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}
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// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
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}
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// <FS:LO> Make logging IMs to the chat history file toggleable again
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if (!(chat.mChatType == CHAT_TYPE_IM || chat.mChatType == CHAT_TYPE_IM_GROUP) ||
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(chat.mChatType == CHAT_TYPE_IM && chat.mSourceType == CHAT_SOURCE_OBJECT) ||
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gSavedSettings.getBOOL("FSLogIMInChatHistory"))
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{
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// <FS:TS> FIRE-23123: Don't log newline flood even from own objects
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static LLCachedControl<bool> useAntiSpam(gSavedSettings, "UseAntiSpam");
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if (useAntiSpam && NACLAntiSpamRegistry::instance().checkNewlineFlood(ANTISPAM_QUEUE_CHAT, chat.mFromID, chat.mText))
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{
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return;
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}
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// </FS:TS> FIRE-23123
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LLLogChat::saveHistory("chat", from_name, chat.mFromID, chat.mText);
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}
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}
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}
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// virtual
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bool FSFloaterNearbyChat::focusFirstItem(bool prefer_text_fields, bool focus_flash)
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{
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mInputEditor->setFocus(true);
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onTabInto();
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if (focus_flash)
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{
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gFocusMgr.triggerFocusFlash();
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}
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return true;
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}
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void FSFloaterNearbyChat::onHistoryButtonClicked()
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{
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if (gSavedSettings.getBOOL("FSUseBuiltInHistory"))
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{
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LLFloaterReg::showInstance("preview_conversation", LLSD(LLUUID::null), true);
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}
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else
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{
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gViewerWindow->getWindow()->openFile(LLLogChat::makeLogFileName("chat"));
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}
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}
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void FSFloaterNearbyChat::onSearchButtonClicked()
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{
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if (mChatHistory->getVisible())
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{
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LLFloaterSearchReplace::show(mChatHistory);
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}
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else if (mChatHistoryMuted->getVisible())
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{
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LLFloaterSearchReplace::show(mChatHistoryMuted);
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}
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}
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void FSFloaterNearbyChat::onChatOptionsContextMenuItemClicked(const LLSD& userdata)
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{
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FSChatOptionsMenu::onMenuItemClick(userdata, this);
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}
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bool FSFloaterNearbyChat::onChatOptionsCheckContextMenuItem(const LLSD& userdata)
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{
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return FSChatOptionsMenu::onMenuItemCheck(userdata, this);
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}
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bool FSFloaterNearbyChat::onChatOptionsVisibleContextMenuItem(const LLSD& userdata)
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{
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return FSChatOptionsMenu::onMenuItemVisible(userdata, this);
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}
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bool FSFloaterNearbyChat::onChatOptionsEnableContextMenuItem(const LLSD& userdata)
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{
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return FSChatOptionsMenu::onMenuItemEnable(userdata, this);
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}
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void FSFloaterNearbyChat::openFloater(const LLSD& key)
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{
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// We override this to put nearbychat in the IM floater. -AO
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if (isChatMultiTab())
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{
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// <FS:Ansariel> [FS communication UI]
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//LLIMFloaterContainer* floater_container = LLIMFloaterContainer::getInstance();
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FSFloaterIMContainer* floater_container = FSFloaterIMContainer::getInstance();
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// </FS:Ansariel> [FS communication UI]
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// only show the floater container if we are actually attached -Zi
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if (floater_container && !gSavedSettings.getBOOL("ChatHistoryTornOff"))
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{
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floater_container->showFloater(this, LLTabContainer::START);
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}
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setVisible(true);
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LLFloater::openFloater(key);
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}
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}
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void FSFloaterNearbyChat::removeScreenChat()
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{
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LLNotificationsUI::LLScreenChannelBase* chat_channel = LLNotificationsUI::LLChannelManager::getInstance()->findChannelByID(LLNotificationsUI::NEARBY_CHAT_CHANNEL_UUID);
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if (chat_channel)
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{
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chat_channel->removeToastsFromChannel();
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}
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}
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void FSFloaterNearbyChat::setVisible(bool visible)
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{
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if (visible)
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{
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removeScreenChat();
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}
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LLFloater::setVisible(visible);
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bool is_minimized = visible && isChatMultiTab()
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? FSFloaterIMContainer::getInstance()->isMinimized()
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: !visible;
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if (!is_minimized && mChatHistory && mInputEditor)
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{
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//only if floater was construced and initialized from xml
|
|
FSFloaterIMContainer* im_container = FSFloaterIMContainer::getInstance();
|
|
|
|
//prevent stealing focus when opening a background IM tab (EXT-5387, checking focus for EXT-6781)
|
|
// If this is docked, is the selected tab, and the im container has focus, put focus in the input ctrl -KC
|
|
bool is_active = im_container->getActiveFloater() == this && im_container->hasFocus();
|
|
if (!isChatMultiTab() || is_active || hasFocus())
|
|
{
|
|
mInputEditor->setFocus(true);
|
|
}
|
|
}
|
|
|
|
if (visible && isInVisibleChain())
|
|
{
|
|
gConsole->addSession(LLUUID::null);
|
|
}
|
|
else
|
|
{
|
|
gConsole->removeSession(LLUUID::null);
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::setMinimized(bool b)
|
|
{
|
|
handleMinimized(b);
|
|
|
|
LLFloater::setMinimized(b);
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onOpen(const LLSD& key )
|
|
{
|
|
FSFloaterIMContainer* floater_container = FSFloaterIMContainer::getInstance();
|
|
if (floater_container)
|
|
{
|
|
if (gSavedSettings.getBOOL("ChatHistoryTornOff"))
|
|
{
|
|
// first set the tear-off host to this floater
|
|
setHost(floater_container);
|
|
// clear the tear-off host right after, the "last host used" will still stick
|
|
setHost(NULL);
|
|
// reparent the floater to the main view
|
|
gFloaterView->addChild(this);
|
|
}
|
|
else
|
|
{
|
|
floater_container->addFloater(this, false);
|
|
}
|
|
}
|
|
|
|
// We override this to put nearbychat in the IM floater. -AO
|
|
if(isChatMultiTab() && ! isVisible(this))
|
|
{
|
|
// only show the floater container if we are actually attached -Zi
|
|
if (floater_container && !gSavedSettings.getBOOL("ChatHistoryTornOff"))
|
|
{
|
|
// make sure to show our parent floater, too
|
|
floater_container->setVisible(true);
|
|
floater_container->showFloater(this, LLTabContainer::START);
|
|
}
|
|
setVisible(true);
|
|
}
|
|
|
|
LLFloater::onOpen(key);
|
|
}
|
|
|
|
// exported here for "clrchat" command line -Zi
|
|
void FSFloaterNearbyChat::clearChatHistory()
|
|
{
|
|
mChatHistory->clear();
|
|
mChatHistoryMuted->clear();
|
|
}
|
|
|
|
void FSFloaterNearbyChat::updateChatHistoryStyle()
|
|
{
|
|
clearChatHistory();
|
|
|
|
LLSD do_not_log;
|
|
do_not_log["do_not_log"] = true;
|
|
for(std::vector<LLChat>::iterator it = mMessageArchive.begin();it!=mMessageArchive.end();++it)
|
|
{
|
|
// Update the messages without re-writing them to a log file.
|
|
addMessage(*it,false, do_not_log);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void FSFloaterNearbyChat::processChatHistoryStyleUpdate(const LLSD& newvalue)
|
|
{
|
|
FSFloaterNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<FSFloaterNearbyChat>("fs_nearby_chat", LLSD());
|
|
if (nearby_chat)
|
|
{
|
|
nearby_chat->updateChatHistoryStyle();
|
|
nearby_chat->mInputEditor->setFont(LLViewerChat::getChatFont());
|
|
|
|
// Re-set the current text to make style update instant
|
|
std::string text = nearby_chat->mInputEditor->getText();
|
|
nearby_chat->mInputEditor->clear();
|
|
nearby_chat->mInputEditor->setText(text);
|
|
}
|
|
}
|
|
|
|
//static
|
|
bool FSFloaterNearbyChat::isWordsName(const std::string& name)
|
|
{
|
|
// checking to see if it's display name plus username in parentheses
|
|
auto open_paren = name.find(" (", 0);
|
|
auto close_paren = name.find(')', 0);
|
|
|
|
if (open_paren != std::string::npos &&
|
|
close_paren == name.length() - 1)
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
//checking for a single space
|
|
auto pos = name.find(' ', 0);
|
|
return std::string::npos != pos && name.rfind(' ', name.length()) == pos && 0 != pos && name.length()-1 != pos;
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::reloadMessages(bool clean_messages/* = false*/)
|
|
{
|
|
if (clean_messages)
|
|
{
|
|
mMessageArchive.clear();
|
|
loadHistory();
|
|
}
|
|
|
|
mChatHistory->clear();
|
|
mChatHistoryMuted->clear();
|
|
|
|
LLSD do_not_log;
|
|
do_not_log["do_not_log"] = true;
|
|
for(std::vector<LLChat>::iterator it = mMessageArchive.begin();it!=mMessageArchive.end();++it)
|
|
{
|
|
// Update the messages without re-writing them to a log file.
|
|
addMessage(*it,false, do_not_log);
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::loadHistory()
|
|
{
|
|
LLSD do_not_log;
|
|
do_not_log["do_not_log"] = true;
|
|
|
|
std::list<LLSD> history;
|
|
LLLogChat::loadChatHistory("chat", history);
|
|
|
|
std::list<LLSD>::const_iterator it = history.begin();
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
typedef enum e_im_type
|
|
{
|
|
IM_TYPE_NONE = 0,
|
|
IM_TYPE_NORMAL,
|
|
IM_TYPE_GROUP
|
|
} EIMType;
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
while (it != history.end())
|
|
{
|
|
EIMType im_type = IM_TYPE_NONE; // FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
const LLSD& msg = *it;
|
|
|
|
std::string from = msg[LL_IM_FROM];
|
|
std::string fromGroup = ""; // FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
LLUUID from_id;
|
|
if (msg[LL_IM_FROM_ID].isDefined())
|
|
{
|
|
from_id = msg[LL_IM_FROM_ID].asUUID();
|
|
}
|
|
else
|
|
{
|
|
// Ansariel: Strip IM prefix so we can properly
|
|
// retrieve the UUID in case we got a
|
|
// saved IM in nearby chat history.
|
|
std::string im_prefix = "IM: ";
|
|
size_t im_prefix_found = from.find(im_prefix);
|
|
if (im_prefix_found != std::string::npos)
|
|
{
|
|
from = from.substr(im_prefix.length());
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
//im_type = true;
|
|
size_t group_im_prefix_start = from.find("[");
|
|
size_t group_im_prefix_end = from.find("] ");
|
|
if((group_im_prefix_start != std::string::npos) && (group_im_prefix_end != std::string::npos))
|
|
{
|
|
fromGroup = from.substr(group_im_prefix_start,group_im_prefix_end+2);
|
|
from = from.substr(fromGroup.length());
|
|
im_type = IM_TYPE_GROUP;
|
|
}
|
|
else
|
|
{
|
|
im_type = IM_TYPE_NORMAL;
|
|
}
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
}
|
|
|
|
std::string legacy_name = gCacheName->buildLegacyName(from);
|
|
from_id = LLAvatarNameCache::getInstance()->findIdByName(legacy_name);
|
|
}
|
|
|
|
LLChat chat;
|
|
chat.mFromName = from;
|
|
chat.mFromID = from_id;
|
|
chat.mText = msg[LL_IM_TEXT].asString();
|
|
chat.mTimeStr = msg[LL_IM_TIME].asString();
|
|
chat.mChatStyle = CHAT_STYLE_HISTORY;
|
|
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
//if (im_type) chat.mChatType = CHAT_TYPE_IM;
|
|
if (im_type == IM_TYPE_NORMAL)
|
|
{
|
|
chat.mChatType = CHAT_TYPE_IM;
|
|
}
|
|
else if(im_type == IM_TYPE_GROUP)
|
|
{
|
|
chat.mChatType = CHAT_TYPE_IM_GROUP;
|
|
chat.mFromNameGroup = fromGroup;
|
|
}
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
|
|
chat.mSourceType = CHAT_SOURCE_AGENT;
|
|
if (from_id.isNull() && SYSTEM_FROM == from)
|
|
{
|
|
chat.mSourceType = CHAT_SOURCE_SYSTEM;
|
|
|
|
}
|
|
else if (from_id.isNull())
|
|
{
|
|
chat.mSourceType = isWordsName(from) ? CHAT_SOURCE_UNKNOWN : CHAT_SOURCE_OBJECT;
|
|
}
|
|
|
|
addMessage(chat, true, do_not_log);
|
|
|
|
it++;
|
|
}
|
|
}
|
|
|
|
//static
|
|
FSFloaterNearbyChat* FSFloaterNearbyChat::findInstance()
|
|
{
|
|
return LLFloaterReg::findTypedInstance<FSFloaterNearbyChat>("fs_nearby_chat", LLSD());
|
|
}
|
|
|
|
//static
|
|
FSFloaterNearbyChat* FSFloaterNearbyChat::getInstance()
|
|
{
|
|
return LLFloaterReg::getTypedInstance<FSFloaterNearbyChat>("fs_nearby_chat", LLSD());
|
|
}
|
|
|
|
bool FSFloaterNearbyChat::isChatMultiTab()
|
|
{
|
|
// Restart is required in order to change chat window type.
|
|
static bool is_single_window = gSavedSettings.getS32("FSChatWindow") == 1;
|
|
return is_single_window;
|
|
}
|
|
|
|
bool FSFloaterNearbyChat::getVisible()
|
|
{
|
|
FSFloaterIMContainer* im_container = FSFloaterIMContainer::getInstance();
|
|
|
|
// Treat inactive floater as invisible.
|
|
bool is_active = im_container->getActiveFloater() == this;
|
|
|
|
//torn off floater is always inactive
|
|
if (!is_active && getHost() != im_container)
|
|
{
|
|
return LLFloater::getVisible();
|
|
}
|
|
|
|
// getVisible() returns true when Tabbed IM window is minimized.
|
|
return is_active && !im_container->isMinimized() && im_container->getVisible();
|
|
}
|
|
|
|
// virtual
|
|
bool FSFloaterNearbyChat::handleKeyHere( KEY key, MASK mask )
|
|
{
|
|
bool handled = false;
|
|
|
|
if (KEY_RETURN == key)
|
|
{
|
|
if (mask == MASK_CONTROL && gSavedSettings.getBOOL("FSUseCtrlShout"))
|
|
{
|
|
// shout
|
|
mInputEditor->updateHistory();
|
|
sendChat(CHAT_TYPE_SHOUT);
|
|
handled = true;
|
|
}
|
|
else if (mask == MASK_SHIFT && gSavedSettings.getBOOL("FSUseShiftWhisper"))
|
|
{
|
|
// whisper
|
|
mInputEditor->updateHistory();
|
|
sendChat(CHAT_TYPE_WHISPER);
|
|
handled = true;
|
|
}
|
|
else if (mask == MASK_ALT && gSavedSettings.getBOOL("FSUseAltOOC"))
|
|
{
|
|
// OOC
|
|
mInputEditor->updateHistory();
|
|
sendChat(CHAT_TYPE_OOC);
|
|
handled = true;
|
|
}
|
|
else if (mask == (MASK_SHIFT | MASK_CONTROL))
|
|
{
|
|
// linefeed
|
|
if (!gSavedSettings.getBOOL("FSUseSingleLineChatEntry"))
|
|
{
|
|
if ((wstring_utf8_length(mInputEditor->getWText()) + wchar_utf8_length('\n')) > mInputEditor->getMaxTextLength())
|
|
{
|
|
LLUI::getInstance()->reportBadKeystroke();
|
|
}
|
|
else
|
|
{
|
|
mInputEditor->insertLinefeed();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((wstring_utf8_length(mInputEditor->getWText()) + wchar_utf8_length(llwchar(182))) > mInputEditor->getMaxTextLength())
|
|
{
|
|
LLUI::getInstance()->reportBadKeystroke();
|
|
}
|
|
else
|
|
{
|
|
LLWString line_break(1, llwchar(182));
|
|
mInputEditor->insertText(line_break);
|
|
}
|
|
}
|
|
|
|
handled = true;
|
|
}
|
|
}
|
|
|
|
return handled;
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onChatBoxKeystroke()
|
|
{
|
|
S32 channel = 0;
|
|
if (gSavedSettings.getBOOL("FSNearbyChatbar") &&
|
|
gSavedSettings.getBOOL("FSShowChatChannel"))
|
|
{
|
|
channel = (S32)(FSFloaterNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get());
|
|
}
|
|
|
|
FSNearbyChat::handleChatBarKeystroke(mInputEditor, channel);
|
|
}
|
|
|
|
// static
|
|
void FSFloaterNearbyChat::onChatBoxFocusLost()
|
|
{
|
|
// stop typing animation
|
|
gAgent.stopTyping();
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onChatBoxFocusReceived()
|
|
{
|
|
mInputEditor->setEnabled(!gDisconnected && gSavedSettings.getBOOL("FSNearbyChatbar"));
|
|
}
|
|
|
|
void FSFloaterNearbyChat::reshapeChatLayoutPanel()
|
|
{
|
|
mChatLayoutPanel->reshape(mChatLayoutPanel->getRect().getWidth(), mInputEditor->getRect().getHeight() + mInputEditorPad, false);
|
|
}
|
|
|
|
void FSFloaterNearbyChat::sendChat( EChatType type )
|
|
{
|
|
if (mInputEditor)
|
|
{
|
|
LLWString text = mInputEditor->getConvertedText();
|
|
LLWStringUtil::trim(text);
|
|
LLWStringUtil::replaceChar(text,182,'\n'); // Convert paragraph symbols back into newlines.
|
|
if (!text.empty())
|
|
{
|
|
FSCommon::updateUsedEmojis(text);
|
|
|
|
if(type == CHAT_TYPE_OOC)
|
|
{
|
|
std::string tempText = wstring_to_utf8str( text );
|
|
tempText = gSavedSettings.getString("FSOOCPrefix") + " " + tempText + " " + gSavedSettings.getString("FSOOCPostfix");
|
|
text = utf8str_to_wstring(tempText);
|
|
}
|
|
|
|
// Check if this is destined for another channel
|
|
S32 channel = 0;
|
|
bool is_set = false;
|
|
FSNearbyChat::stripChannelNumber(text, &channel, &sLastSpecialChatChannel, &is_set);
|
|
// If "/<number>" is not specified, see if a channel has been set in
|
|
// the spinner.
|
|
if (!is_set &&
|
|
gSavedSettings.getBOOL("FSNearbyChatbar") &&
|
|
gSavedSettings.getBOOL("FSShowChatChannel"))
|
|
{
|
|
channel = (S32)(FSFloaterNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get());
|
|
}
|
|
|
|
std::string utf8text = wstring_to_utf8str(text);
|
|
// Try to trigger a gesture, if not chat to a script.
|
|
std::string utf8_revised_text;
|
|
if (0 == channel)
|
|
{
|
|
// Convert OOC and MU* style poses
|
|
utf8text = FSCommon::applyAutoCloseOoc(utf8text);
|
|
utf8text = FSCommon::applyMuPose(utf8text);
|
|
|
|
// discard returned "found" boolean
|
|
if(!LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text))
|
|
{
|
|
utf8_revised_text = utf8text;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
utf8_revised_text = utf8text;
|
|
}
|
|
|
|
utf8_revised_text = utf8str_trim(utf8_revised_text);
|
|
|
|
EChatType nType;
|
|
if (type == CHAT_TYPE_OOC)
|
|
{
|
|
nType = CHAT_TYPE_NORMAL;
|
|
}
|
|
else
|
|
{
|
|
nType = type;
|
|
}
|
|
|
|
type = FSNearbyChat::processChatTypeTriggers(nType, utf8_revised_text);
|
|
|
|
if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, type))
|
|
{
|
|
// Chat with animation
|
|
sendChatFromViewer(utf8_revised_text, type, gSavedSettings.getBOOL("PlayChatAnim"));
|
|
}
|
|
}
|
|
|
|
mInputEditor->setText(LLStringExplicit(""));
|
|
}
|
|
|
|
gAgent.stopTyping();
|
|
|
|
// If the user wants to stop chatting on hitting return, lose focus
|
|
// and go out of chat mode.
|
|
if (gSavedSettings.getBOOL("CloseChatOnReturn") && gSavedSettings.getBOOL("FSUnfocusChatHistoryOnReturn"))
|
|
{
|
|
stopChat();
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onChatBoxCommit()
|
|
{
|
|
if (mInputEditor->getText().length() > 0)
|
|
{
|
|
EChatType type = CHAT_TYPE_NORMAL;
|
|
if (gSavedSettings.getBOOL("FSShowChatType"))
|
|
{
|
|
const std::string typeString = mChatTypeCombo->getValue();
|
|
if (typeString == "whisper")
|
|
{
|
|
type = CHAT_TYPE_WHISPER;
|
|
}
|
|
else if (typeString == "shout")
|
|
{
|
|
type = CHAT_TYPE_SHOUT;
|
|
}
|
|
}
|
|
sendChat(type);
|
|
}
|
|
|
|
gAgent.stopTyping();
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onChatTypeChanged()
|
|
{
|
|
mSendChatButton->setLabel(mChatTypeCombo->getSelectedItemLabel());
|
|
}
|
|
|
|
void FSFloaterNearbyChat::sendChatFromViewer(const std::string &utf8text, EChatType type, bool animate)
|
|
{
|
|
LLWString wtext = utf8string_to_wstring(utf8text);
|
|
S32 channel = 0;
|
|
bool is_set = false;
|
|
LLWString out_text = FSNearbyChat::stripChannelNumber(wtext, &channel, &sLastSpecialChatChannel, &is_set);
|
|
// If "/<number>" is not specified, see if a channel has been set in the spinner.
|
|
if (!is_set &&
|
|
gSavedSettings.getBOOL("FSNearbyChatbar") &&
|
|
gSavedSettings.getBOOL("FSShowChatChannel"))
|
|
{
|
|
channel = (S32)(FSFloaterNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get());
|
|
}
|
|
|
|
FSNearbyChat::sendChatFromViewer(wtext, out_text, type, animate, channel);
|
|
}
|
|
|
|
// Exit "chat mode" and do the appropriate focus changes
|
|
// static
|
|
void FSFloaterNearbyChat::stopChat()
|
|
{
|
|
FSFloaterNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<FSFloaterNearbyChat>("fs_nearby_chat");
|
|
if (nearby_chat)
|
|
{
|
|
nearby_chat->mInputEditor->setFocus(false);
|
|
gAgent.stopTyping();
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::updateUnreadMessageNotification(S32 unread_messages, bool muted_history)
|
|
{
|
|
bool show_muted_history = gSavedSettings.getBOOL("FSShowMutedChatHistory");
|
|
|
|
if (muted_history)
|
|
{
|
|
mUnreadMessagesMuted = unread_messages;
|
|
if (!show_muted_history)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
mUnreadMessages = unread_messages;
|
|
if (show_muted_history)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (unread_messages == 0 || !gSavedSettings.getBOOL("FSNotifyUnreadChatMessages"))
|
|
{
|
|
mUnreadMessagesNotificationPanel->setVisible(false);
|
|
}
|
|
else
|
|
{
|
|
mUnreadMessagesNotificationTextBox->setTextArg("[NUM]", llformat("%d", unread_messages));
|
|
mUnreadMessagesNotificationPanel->setVisible(true);
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::updateShowMutedChatHistory(const LLSD &data)
|
|
{
|
|
bool show_muted = data.asBoolean();
|
|
updateUnreadMessageNotification((show_muted ? mUnreadMessagesMuted : mUnreadMessages), show_muted);
|
|
}
|
|
|
|
void FSFloaterNearbyChat::handleMinimized(bool minimized)
|
|
{
|
|
if (minimized)
|
|
{
|
|
gConsole->removeSession(LLUUID::null);
|
|
}
|
|
else
|
|
{
|
|
gConsole->addSession(LLUUID::null);
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onEmojiRecentPanelToggleBtnClicked()
|
|
{
|
|
bool show = mEmojiRecentPanel->getVisible() ? false : true;
|
|
if (show)
|
|
{
|
|
initEmojiRecentPanel();
|
|
}
|
|
|
|
mEmojiRecentPanel->setVisible(show);
|
|
mEmojiRecentPanelToggleBtn->setImageOverlay(show ? "Arrow_Up" : "Arrow_Down");
|
|
mInputEditor->setFocus(true);
|
|
}
|
|
|
|
void FSFloaterNearbyChat::initEmojiRecentPanel()
|
|
{
|
|
std::list<llwchar>& recentlyUsed = LLFloaterEmojiPicker::getRecentlyUsed();
|
|
if (recentlyUsed.empty())
|
|
{
|
|
mEmojiRecentEmptyText->setVisible(true);
|
|
mEmojiRecentIconsCtrl->setVisible(false);
|
|
}
|
|
else
|
|
{
|
|
LLWString emojis;
|
|
for (llwchar emoji : recentlyUsed)
|
|
{
|
|
emojis += emoji;
|
|
}
|
|
mEmojiRecentIconsCtrl->setEmojis(emojis);
|
|
mEmojiRecentEmptyText->setVisible(false);
|
|
mEmojiRecentIconsCtrl->setVisible(true);
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onRecentEmojiPicked(const LLSD& value)
|
|
{
|
|
LLSD::String str = value.asString();
|
|
if (str.size())
|
|
{
|
|
LLWString wstr = utf8string_to_wstring(str);
|
|
if (wstr.size())
|
|
{
|
|
llwchar emoji = wstr[0];
|
|
mInputEditor->insertEmoji(emoji);
|
|
}
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onEmojiPickerToggleBtnClicked()
|
|
{
|
|
if (!mEmojiPickerToggleBtn->getToggleState())
|
|
{
|
|
mInputEditor->hideEmojiHelper();
|
|
mInputEditor->setFocus(true);
|
|
mInputEditor->showEmojiHelper();
|
|
mEmojiPickerToggleBtn->setToggleState(true); // in case hideEmojiHelper closed a visible instance
|
|
}
|
|
else
|
|
{
|
|
mInputEditor->hideEmojiHelper();
|
|
mEmojiPickerToggleBtn->setToggleState(false);
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onEmojiPickerToggleBtnDown()
|
|
{
|
|
if (mEmojiHelperLastCallbackFrame == LLFrameTimer::getFrameCount())
|
|
{
|
|
// Helper gets closed by focus lost event on Down before before onEmojiPickerShowBtnDown
|
|
// triggers.
|
|
// If this condition is true, user pressed button and it was 'toggled' during press,
|
|
// restore 'toggled' state so that button will not reopen helper.
|
|
mEmojiPickerToggleBtn->setToggleState(true);
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onEmojiPickerClosed()
|
|
{
|
|
if (mEmojiPickerToggleBtn->getToggleState())
|
|
{
|
|
mEmojiPickerToggleBtn->setToggleState(false);
|
|
// Helper gets closed by focus lost event on Down before onEmojiPickerShowBtnDown
|
|
// triggers. If mEmojiHelperLastCallbackFrame is set and matches Down, means close
|
|
// was triggered by user's press.
|
|
// A bit hacky, but I can't think of a better way to handle this without rewriting helper.
|
|
mEmojiHelperLastCallbackFrame = LLFrameTimer::getFrameCount();
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onFocusLost()
|
|
{
|
|
LLFloaterChatMentionPicker::removeParticipantSource(this);
|
|
|
|
LLFloater::onFocusLost();
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onFocusReceived()
|
|
{
|
|
LLFloaterChatMentionPicker::updateParticipantSource(this);
|
|
|
|
LLFloater::onFocusReceived();
|
|
}
|
|
|
|
uuid_vec_t FSFloaterNearbyChat::getSessionParticipants() const
|
|
{
|
|
if (!isAgentAvatarValid() || !LLWorld::instanceExists() || !LFSimFeatureHandler::instanceExists())
|
|
return{};
|
|
|
|
// Copy LL behavior and limit to avatars in say range
|
|
uuid_vec_t avatarIds;
|
|
LLWorld::instance().getAvatars(&avatarIds, nullptr, gAgent.getPositionGlobal(), (F32)LFSimFeatureHandler::instance().sayRange());
|
|
|
|
return avatarIds;
|
|
}
|