75 lines
2.2 KiB
C++
75 lines
2.2 KiB
C++
/**
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* @file llappviewerwin32.h
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* @brief The LLAppViewerWin32 class declaration
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*
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* $LicenseInfo:firstyear=2007&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLAPPVIEWERWIN32_H
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#define LL_LLAPPVIEWERWIN32_H
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#ifndef LL_LLAPPVIEWER_H
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#include "llappviewer.h"
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#endif
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class LLAppViewerWin32 : public LLAppViewer
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{
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public:
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LLAppViewerWin32(const char* cmd_line);
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virtual ~LLAppViewerWin32();
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//
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// Main application logic
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//
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virtual bool init(); // Override to do application initialization
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virtual bool cleanup();
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protected:
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virtual void initLoggingAndGetLastDuration(); // Override to clean stack_trace info.
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virtual void initConsole(); // Initialize OS level debugging console.
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virtual bool initHardwareTest(); // Win32 uses DX9 to test hardware.
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virtual bool initParseCommandLine(LLCommandLineParser& clp);
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virtual bool beingDebugged();
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virtual bool restoreErrorTrap();
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virtual void initCrashReporting(bool reportFreeze);
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virtual bool sendURLToOtherInstance(const std::string& url);
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std::string generateSerialNumber();
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static const std::string sWindowClass;
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private:
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void disableWinErrorReporting();
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std::string mCmdLine;
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bool mIsConsoleAllocated;
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// <FS:ND> For Windows, purging the cache can take an extraordinary amount of time. Rename the cache dir and purge it using another thread.
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virtual void startCachePurge();
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// </FS:ND>
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};
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#endif // LL_LLAPPVIEWERWIN32_H
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