phoenix-firestorm/indra/newview/llappviewerwin32.h

75 lines
2.2 KiB
C++

/**
* @file llappviewerwin32.h
* @brief The LLAppViewerWin32 class declaration
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLAPPVIEWERWIN32_H
#define LL_LLAPPVIEWERWIN32_H
#ifndef LL_LLAPPVIEWER_H
#include "llappviewer.h"
#endif
class LLAppViewerWin32 : public LLAppViewer
{
public:
LLAppViewerWin32(const char* cmd_line);
virtual ~LLAppViewerWin32();
//
// Main application logic
//
virtual bool init(); // Override to do application initialization
virtual bool cleanup();
protected:
virtual void initLoggingAndGetLastDuration(); // Override to clean stack_trace info.
virtual void initConsole(); // Initialize OS level debugging console.
virtual bool initHardwareTest(); // Win32 uses DX9 to test hardware.
virtual bool initParseCommandLine(LLCommandLineParser& clp);
virtual bool beingDebugged();
virtual bool restoreErrorTrap();
virtual void initCrashReporting(bool reportFreeze);
virtual bool sendURLToOtherInstance(const std::string& url);
std::string generateSerialNumber();
static const std::string sWindowClass;
private:
void disableWinErrorReporting();
std::string mCmdLine;
bool mIsConsoleAllocated;
// <FS:ND> For Windows, purging the cache can take an extraordinary amount of time. Rename the cache dir and purge it using another thread.
virtual void startCachePurge();
// </FS:ND>
};
#endif // LL_LLAPPVIEWERWIN32_H