124 lines
3.6 KiB
C++
124 lines
3.6 KiB
C++
/**
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* @file llfloaterimnearbychat.h
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* @brief LLFloaterIMNearbyChat class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#if 0
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#ifndef LL_LLFLOATERIMNEARBYCHAT_H
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#define LL_LLFLOATERIMNEARBYCHAT_H
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#include "llfloaterimsessiontab.h"
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#include "llcombobox.h"
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#include "llgesturemgr.h"
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#include "llchat.h"
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#include "llvoiceclient.h"
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#include "lloutputmonitorctrl.h"
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#include "llspeakers.h"
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#include "llscrollbar.h"
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#include "llviewerchat.h"
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#include "llpanel.h"
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class LLResizeBar;
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class LLFloaterIMNearbyChat
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: public LLFloaterIMSessionTab
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{
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public:
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// constructor for inline chat-bars (e.g. hosted in chat history window)
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LLFloaterIMNearbyChat(const LLSD& key = LLSD(LLUUID()));
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~LLFloaterIMNearbyChat() {}
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static LLFloaterIMNearbyChat* buildFloater(const LLSD& key);
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/*virtual*/ BOOL postBuild();
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/*virtual*/ void onOpen(const LLSD& key);
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/*virtual*/ void onClose(bool app_quitting);
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/*virtual*/ void setVisible(BOOL visible);
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/*virtual*/ void setVisibleAndFrontmost(BOOL take_focus=TRUE, const LLSD& key = LLSD());
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/*virtual*/ void closeHostedFloater();
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void loadHistory();
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void reloadMessages(bool clean_messages = false);
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void removeScreenChat();
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void show();
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bool isChatVisible() const;
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/** @param archive true - to save a message to the chat history log */
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void addMessage (const LLChat& message,bool archive = true, const LLSD &args = LLSD());
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LLChatEntry* getChatBox() { return mInputEditor; }
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std::string getCurrentChat();
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S32 getMessageArchiveLength() {return mMessageArchive.size();}
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virtual BOOL handleKeyHere( KEY key, MASK mask );
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static void startChat(const char* line);
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static void stopChat();
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static void sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate);
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static void sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate);
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static bool isWordsName(const std::string& name);
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void showHistory();
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protected:
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static BOOL matchChatTypeTrigger(const std::string& in_str, std::string* out_str);
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void onChatBoxKeystroke();
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void onChatBoxFocusLost();
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void onChatBoxFocusReceived();
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void sendChat( EChatType type );
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void onChatBoxCommit();
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void onChatFontChange(LLFontGL* fontp);
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/*virtual*/ void onTearOffClicked();
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/*virtual*/ void onClickCloseBtn(bool app_qutting = false);
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static LLWString stripChannelNumber(const LLWString &mesg, S32* channel);
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EChatType processChatTypeTriggers(EChatType type, std::string &str);
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void displaySpeakingIndicator();
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// Which non-zero channel did we last chat on?
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static S32 sLastSpecialChatChannel;
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LLOutputMonitorCtrl* mOutputMonitor;
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LLLocalSpeakerMgr* mSpeakerMgr;
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S32 mExpandedHeight;
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private:
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/*virtual*/ void refresh();
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std::vector<LLChat> mMessageArchive;
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};
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#endif // LL_LLFLOATERIMNEARBYCHAT_H
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#endif
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