96 lines
2.8 KiB
C++
96 lines
2.8 KiB
C++
/**
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* @file llhudeffecttrail.h
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* @brief LLHUDEffectSpiral class definition
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLHUDEFFECTTRAIL_H
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#define LL_LLHUDEFFECTTRAIL_H
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#include "llhudeffect.h"
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#include "llframetimer.h"
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#include "llinterp.h"
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#include "llviewerpartsim.h"
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class LLViewerObject;
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const U32 NUM_TRAIL_POINTS = 40;
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class LLHUDEffectSpiral : public LLHUDEffect
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{
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public:
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/*virtual*/ void markDead();
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/*virtual*/ void setTargetObject(LLViewerObject* objectp);
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void setVMag(F32 vmag) { mVMag = vmag; }
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void setVOffset(F32 offset) { mVOffset = offset; }
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void setInitialRadius(F32 radius) { mInitialRadius = radius; }
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void setFinalRadius(F32 radius) { mFinalRadius = radius; }
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void setScaleBase(F32 scale) { mScaleBase = scale; }
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void setScaleVar(F32 scale) { mScaleVar = scale; }
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void setSpinRate(F32 rate) { mSpinRate = rate; }
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void setFlickerRate(F32 rate) { mFlickerRate = rate; }
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// Start the effect playing locally.
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void triggerLocal();
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friend class LLHUDObject;
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protected:
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LLHUDEffectSpiral(const U8 type);
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~LLHUDEffectSpiral();
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/*virtual*/ void render();
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/*virtual*/ void renderForTimer();
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/*virtual*/ void packData(LLMessageSystem *mesgsys);
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/*virtual*/ void unpackData(LLMessageSystem *mesgsys, S32 blocknum);
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private:
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/*
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void setupParticle(const S32 i, const F32 start_time);
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LLInterpExp<F32> mRadius[NUM_TRAIL_POINTS];
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LLInterpLinear<LLVector3d> mDistance[NUM_TRAIL_POINTS];
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LLInterpLinear<F32> mScale[NUM_TRAIL_POINTS];
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F32 mOffset[NUM_TRAIL_POINTS];
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*/
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BOOL mbInit;
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LLPointer<LLViewerPartSource> mPartSourcep;
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F32 mKillTime;
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F32 mVMag;
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F32 mVOffset;
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F32 mInitialRadius;
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F32 mFinalRadius;
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F32 mSpinRate;
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F32 mFlickerRate;
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F32 mScaleBase;
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F32 mScaleVar;
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LLFrameTimer mTimer;
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LLInterpLinear<F32> mFadeInterp;
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};
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#endif // LL_LLHUDEFFECTGLOW_H
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