phoenix-firestorm/indra/newview/fsnearbychatcontrol.cpp

168 lines
4.9 KiB
C++

/**
* @file fsnearbychatcontrol.cpp
* @brief Nearby chat input control implementation
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
* Copyright (C) 2012, Zi Ree @ Second Life
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "fsnearbychatcontrol.h"
#include "fsnearbychathub.h"
#include "llagent.h" // gAgent
#include "llagentcamera.h" // gAgentCamera
#include "llautoreplace.h"
#include "llfloaterimnearbychathandler.h"
static LLDefaultChildRegistry::Register<FSNearbyChatControl> r("fs_nearby_chat_control");
FSNearbyChatControl::FSNearbyChatControl(const FSNearbyChatControl::Params& p) :
LLLineEditor(p),
mDefault(p.is_default)
{
//<FS:TS> FIRE-11373: Autoreplace doesn't work in nearby chat bar
setAutoreplaceCallback(boost::bind(&LLAutoReplace::autoreplaceCallback, LLAutoReplace::getInstance(), _1, _2, _3, _4, _5));
setKeystrokeCallback(onKeystroke, this);
FSNearbyChat::instance().registerChatBar(this);
setEnableLineHistory(true);
setIgnoreArrowKeys(false);
setCommitOnFocusLost(false);
setRevertOnEsc(false);
setIgnoreTab(true);
setReplaceNewlinesWithSpaces(false);
setPassDelete(true);
setFont(LLViewerChat::getChatFont());
// Register for font change notifications
LLViewerChat::setFontChangedCallback(boost::bind(&FSNearbyChatControl::setFont, this, _1));
}
FSNearbyChatControl::~FSNearbyChatControl()
{
}
void FSNearbyChatControl::onKeystroke(LLLineEditor* caller, void* userdata)
{
FSNearbyChat::handleChatBarKeystroke(caller);
}
// send our focus status to the LLNearbyChat hub
void FSNearbyChatControl::onFocusReceived()
{
FSNearbyChat::instance().setFocusedInputEditor(this, true);
LLLineEditor::onFocusReceived();
}
void FSNearbyChatControl::onFocusLost()
{
FSNearbyChat::instance().setFocusedInputEditor(this, false);
LLLineEditor::onFocusLost();
}
void FSNearbyChatControl::setFocus(bool focus)
{
FSNearbyChat::instance().setFocusedInputEditor(this, focus);
LLLineEditor::setFocus(focus);
}
void FSNearbyChatControl::autohide()
{
if (isDefault())
{
if (gSavedSettings.getBOOL("CloseChatOnReturn"))
{
setFocus(false);
}
if (gAgentCamera.cameraMouselook() || gSavedSettings.getBOOL("AutohideChatBar"))
{
FSNearbyChat::instance().showDefaultChatBar(false);
}
}
}
// handle ESC key here
bool FSNearbyChatControl::handleKeyHere(KEY key, MASK mask)
{
bool handled = false;
EChatType type = CHAT_TYPE_NORMAL;
// autohide the chat bar if escape key was pressed and we're the default chat bar
if (key == KEY_ESCAPE && mask == MASK_NONE)
{
// we let ESC key go through to the rest of the UI code, so don't set handled = true
autohide();
gAgent.stopTyping();
}
else if (KEY_RETURN == key)
{
if (mask == MASK_CONTROL && gSavedSettings.getBOOL("FSUseCtrlShout"))
{
// shout
type = CHAT_TYPE_SHOUT;
handled = true;
}
else if (mask == MASK_SHIFT && gSavedSettings.getBOOL("FSUseShiftWhisper"))
{
// whisper
type = CHAT_TYPE_WHISPER;
handled = true;
}
else if (mask == MASK_ALT && gSavedSettings.getBOOL("FSUseAltOOC"))
{
// OOC
type = CHAT_TYPE_OOC;
handled = true;
}
else if (mask == (MASK_SHIFT | MASK_CONTROL))
{
// linefeed
addChar(llwchar(182));
return true;
}
else
{
// say
type = CHAT_TYPE_NORMAL;
handled = true;
}
}
if (handled)
{
// save current line in the history buffer
LLLineEditor::onCommit();
// send chat to nearby chat hub
FSNearbyChat::instance().sendChat(getConvertedText(), type);
setText(LLStringExplicit(""));
autohide();
return true;
}
// let the line editor handle everything we don't handle
return LLLineEditor::handleKeyHere(key, mask);
}