959 lines
29 KiB
C++
959 lines
29 KiB
C++
/**
|
|
* @file ao.cpp
|
|
* @brief Anything concerning the Viewer Side Animation Overrider GUI
|
|
*
|
|
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
|
* Second Life Viewer Source Code
|
|
* Copyright (C) 2010, Linden Research, Inc.
|
|
* Copyright (C) 2011, Zi Ree @ Second Life
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation;
|
|
* version 2.1 of the License only.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*
|
|
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
|
* $/LicenseInfo$
|
|
*/
|
|
|
|
#include "llviewerprecompiledheaders.h"
|
|
|
|
#include "ao.h"
|
|
#include "aoengine.h"
|
|
#include "aoset.h"
|
|
#include "llcheckboxctrl.h"
|
|
#include "llcombobox.h"
|
|
#include "llnotificationsutil.h"
|
|
#include "llspinctrl.h"
|
|
#include "llviewercontrol.h"
|
|
#include "llviewerinventory.h"
|
|
#include "utilitybar.h"
|
|
|
|
FloaterAO::FloaterAO(const LLSD& key)
|
|
: LLTransientDockableFloater(nullptr, true, key), LLEventTimer(10.f),
|
|
mSetList(0),
|
|
mSelectedSet(0),
|
|
mSelectedState(0),
|
|
mCanDragAndDrop(false),
|
|
mImportRunning(false),
|
|
mCurrentBoldItem(nullptr),
|
|
mMore(true)
|
|
{
|
|
mEventTimer.stop();
|
|
}
|
|
|
|
FloaterAO::~FloaterAO()
|
|
{
|
|
}
|
|
|
|
void FloaterAO::reloading(bool reload)
|
|
{
|
|
if (reload)
|
|
{
|
|
mEventTimer.start();
|
|
}
|
|
else
|
|
{
|
|
mEventTimer.stop();
|
|
}
|
|
|
|
mReloadCoverPanel->setVisible(reload);
|
|
enableSetControls(!reload);
|
|
enableStateControls(!reload);
|
|
}
|
|
|
|
bool FloaterAO::tick()
|
|
{
|
|
// reloading took too long, probably missed the signal, so we hide the reload cover
|
|
LL_WARNS("AOEngine") << "AO reloading timeout." << LL_ENDL;
|
|
updateList();
|
|
return false;
|
|
}
|
|
|
|
void FloaterAO::updateSetParameters()
|
|
{
|
|
mOverrideSitsCheckBox->setValue(mSelectedSet->getSitOverride());
|
|
mOverrideSitsCheckBoxSmall->setValue(mSelectedSet->getSitOverride());
|
|
mSmartCheckBox->setValue(mSelectedSet->getSmart());
|
|
mDisableMouselookCheckBox->setValue(mSelectedSet->getMouselookStandDisable());
|
|
bool isDefault = (mSelectedSet == AOEngine::instance().getDefaultSet());
|
|
mDefaultCheckBox->setValue(isDefault);
|
|
mDefaultCheckBox->setEnabled(!isDefault);
|
|
updateSmart();
|
|
}
|
|
|
|
void FloaterAO::updateAnimationList()
|
|
{
|
|
S32 currentStateSelected = mStateSelector->getCurrentIndex();
|
|
|
|
mStateSelector->removeall();
|
|
onChangeAnimationSelection();
|
|
|
|
if (!mSelectedSet)
|
|
{
|
|
mStateSelector->setEnabled(false);
|
|
mStateSelector->add(getString("ao_no_animations_loaded"));
|
|
return;
|
|
}
|
|
|
|
for (auto index = 0; index < mSelectedSet->mStateNames.size(); ++index)
|
|
{
|
|
const std::string& stateName = mSelectedSet->mStateNames[index];
|
|
AOSet::AOState* state = mSelectedSet->getStateByName(stateName);
|
|
mStateSelector->add(stateName, state, ADD_BOTTOM, true);
|
|
}
|
|
|
|
enableStateControls(true);
|
|
|
|
if (currentStateSelected == -1)
|
|
{
|
|
mStateSelector->selectFirstItem();
|
|
}
|
|
else
|
|
{
|
|
mStateSelector->selectNthItem(currentStateSelected);
|
|
}
|
|
|
|
onSelectState();
|
|
}
|
|
|
|
void FloaterAO::updateList()
|
|
{
|
|
mReloadButton->setEnabled(true);
|
|
mImportRunning = false;
|
|
|
|
// Lambda provides simple Alpha sorting, note this is case sensitive.
|
|
auto sortRuleLambda = [](const AOSet* s1, const AOSet* s2) -> bool
|
|
{
|
|
return s1->getName() < s2->getName();
|
|
};
|
|
|
|
mSetList = AOEngine::instance().getSetList();
|
|
std::sort(mSetList.begin(), mSetList.end(), sortRuleLambda);
|
|
|
|
// remember currently selected animation set name
|
|
std::string currentSetName = mSetSelector->getSelectedItemLabel();
|
|
|
|
mSetSelector->removeall();
|
|
mSetSelectorSmall->removeall();
|
|
mSetSelector->clear();
|
|
mSetSelectorSmall->clear();
|
|
|
|
mAnimationList->deleteAllItems();
|
|
mCurrentBoldItem = nullptr;
|
|
reloading(false);
|
|
|
|
if (mSetList.empty())
|
|
{
|
|
LL_DEBUGS("AOEngine") << "empty set list" << LL_ENDL;
|
|
mSetSelector->add(getString("ao_no_sets_loaded"));
|
|
mSetSelectorSmall->add(getString("ao_no_sets_loaded"));
|
|
mSetSelector->selectNthItem(0);
|
|
mSetSelectorSmall->selectNthItem(0);
|
|
enableSetControls(false);
|
|
return;
|
|
}
|
|
|
|
// make sure we have an animation set name to display
|
|
if (currentSetName.empty())
|
|
{
|
|
// selected animation set was empty, get the currently active animation set from the engine
|
|
currentSetName = AOEngine::instance().getCurrentSetName();
|
|
LL_DEBUGS("AOEngine") << "Current set name was empty, fetched name \"" << currentSetName << "\" from AOEngine" << LL_ENDL;
|
|
|
|
if(currentSetName.empty())
|
|
{
|
|
// selected animation set was empty, get the name of the first animation set in the list
|
|
currentSetName = mSetList[0]->getName();
|
|
LL_DEBUGS("AOEngine") << "Current set name still empty, fetched first set's name \"" << currentSetName << "\"" << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
size_t selected_index = 0;
|
|
for (auto index = 0; index < mSetList.size(); ++index)
|
|
{
|
|
std::string setName = mSetList[index]->getName();
|
|
mSetSelector->add(setName, &mSetList[index], ADD_BOTTOM, true);
|
|
mSetSelectorSmall->add(setName, &mSetList[index], ADD_BOTTOM, true);
|
|
if (setName.compare(currentSetName) == 0)
|
|
{
|
|
selected_index = index;
|
|
mSelectedSet = AOEngine::instance().selectSetByName(currentSetName);
|
|
updateSetParameters();
|
|
updateAnimationList();
|
|
}
|
|
}
|
|
|
|
mSetSelector->selectNthItem(static_cast<S32>(selected_index));
|
|
mSetSelectorSmall->selectNthItem(static_cast<S32>(selected_index));
|
|
|
|
enableSetControls(true);
|
|
if (mSetSelector->getSelectedItemLabel().empty())
|
|
{
|
|
onClickReload();
|
|
}
|
|
}
|
|
|
|
void FloaterAO::updateScrollListData()
|
|
{
|
|
auto animationListData = mAnimationList->getAllData();
|
|
for (auto index = 0; index < mSelectedState->mAnimations.size(); ++index)
|
|
{
|
|
LLScrollListItem* item = animationListData[index];
|
|
item->setUserdata(&mSelectedState->mAnimations[index].mInventoryUUID);
|
|
}
|
|
}
|
|
|
|
bool FloaterAO::postBuild()
|
|
{
|
|
LLPanel* aoPanel = getChild<LLPanel>("animation_overrider_outer_panel");
|
|
mMainInterfacePanel = aoPanel->getChild<LLPanel>("animation_overrider_panel");
|
|
mSmallInterfacePanel = aoPanel->getChild<LLPanel>("animation_overrider_panel_small");
|
|
mReloadCoverPanel = aoPanel->getChild<LLPanel>("ao_reload_cover");
|
|
|
|
mSetSelector = mMainInterfacePanel->getChild<LLComboBox>("ao_set_selection_combo");
|
|
mActivateSetButton = mMainInterfacePanel->getChild<LLButton>("ao_activate");
|
|
mAddButton = mMainInterfacePanel->getChild<LLButton>("ao_add");
|
|
mRemoveButton = mMainInterfacePanel->getChild<LLButton>("ao_remove");
|
|
mDefaultCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_default");
|
|
mOverrideSitsCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_sit_override");
|
|
mSmartCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_smart");
|
|
mDisableMouselookCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_disable_stands_in_mouselook");
|
|
|
|
mStateSelector = mMainInterfacePanel->getChild<LLComboBox>("ao_state_selection_combo");
|
|
mAnimationList = mMainInterfacePanel->getChild<LLScrollListCtrl>("ao_state_animation_list");
|
|
mMoveUpButton = mMainInterfacePanel->getChild<LLButton>("ao_move_up");
|
|
mMoveDownButton = mMainInterfacePanel->getChild<LLButton>("ao_move_down");
|
|
mTrashButton = mMainInterfacePanel->getChild<LLButton>("ao_trash");
|
|
mCycleCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_cycle");
|
|
mRandomizeCheckBox = mMainInterfacePanel->getChild<LLCheckBoxCtrl>("ao_randomize");
|
|
mCycleTimeTextLabel = mMainInterfacePanel->getChild<LLTextBox>("ao_cycle_time_seconds_label");
|
|
mCycleTimeSpinner = mMainInterfacePanel->getChild<LLSpinCtrl>("ao_cycle_time");
|
|
|
|
mReloadButton = mMainInterfacePanel->getChild<LLButton>("ao_reload");
|
|
mPreviousButton = mMainInterfacePanel->getChild<LLButton>("ao_previous");
|
|
mNextButton = mMainInterfacePanel->getChild<LLButton>("ao_next");
|
|
mLessButton = mMainInterfacePanel->getChild<LLButton>("ao_less");
|
|
|
|
mSetSelectorSmall = mSmallInterfacePanel->getChild<LLComboBox>("ao_set_selection_combo_small");
|
|
mMoreButton = mSmallInterfacePanel->getChild<LLButton>("ao_more");
|
|
mPreviousButtonSmall = mSmallInterfacePanel->getChild<LLButton>("ao_previous_small");
|
|
mNextButtonSmall = mSmallInterfacePanel->getChild<LLButton>("ao_next_small");
|
|
mOverrideSitsCheckBoxSmall = mSmallInterfacePanel->getChild<LLCheckBoxCtrl>("ao_sit_override_small");
|
|
|
|
mSetSelector->setCommitCallback(boost::bind(&FloaterAO::onSelectSet, this));
|
|
mSetSelector->setFocusLostCallback(boost::bind(&FloaterAO::onSelectSet, this));
|
|
mActivateSetButton->setCommitCallback(boost::bind(&FloaterAO::onClickActivate, this));
|
|
mAddButton->setCommitCallback(boost::bind(&FloaterAO::onClickAdd, this));
|
|
mRemoveButton->setCommitCallback(boost::bind(&FloaterAO::onClickRemove, this));
|
|
mDefaultCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckDefault, this));
|
|
mOverrideSitsCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckOverrideSits, this));
|
|
mSmartCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckSmart, this));
|
|
mDisableMouselookCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckDisableStands, this));
|
|
|
|
mAnimationList->setCommitOnSelectionChange(true);
|
|
|
|
mStateSelector->setCommitCallback(boost::bind(&FloaterAO::onSelectState, this));
|
|
mAnimationList->setCommitCallback(boost::bind(&FloaterAO::onChangeAnimationSelection, this));
|
|
mMoveUpButton->setCommitCallback(boost::bind(&FloaterAO::onClickMoveUp, this));
|
|
mMoveDownButton->setCommitCallback(boost::bind(&FloaterAO::onClickMoveDown, this));
|
|
mTrashButton->setCommitCallback(boost::bind(&FloaterAO::onClickTrash, this));
|
|
mCycleCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckCycle, this));
|
|
mRandomizeCheckBox->setCommitCallback(boost::bind(&FloaterAO::onCheckRandomize, this));
|
|
mCycleTimeSpinner->setCommitCallback(boost::bind(&FloaterAO::onChangeCycleTime, this));
|
|
|
|
mReloadButton->setCommitCallback(boost::bind(&FloaterAO::onClickReload, this));
|
|
mPreviousButton->setCommitCallback(boost::bind(&FloaterAO::onClickPrevious, this));
|
|
mNextButton->setCommitCallback(boost::bind(&FloaterAO::onClickNext, this));
|
|
mLessButton->setCommitCallback(boost::bind(&FloaterAO::onClickLess, this));
|
|
mOverrideSitsCheckBoxSmall->setCommitCallback(boost::bind(&FloaterAO::onCheckOverrideSitsSmall, this));
|
|
|
|
mSetSelectorSmall->setCommitCallback(boost::bind(&FloaterAO::onSelectSetSmall, this));
|
|
mMoreButton->setCommitCallback(boost::bind(&FloaterAO::onClickMore, this));
|
|
mPreviousButtonSmall->setCommitCallback(boost::bind(&FloaterAO::onClickPrevious, this));
|
|
mNextButtonSmall->setCommitCallback(boost::bind(&FloaterAO::onClickNext, this));
|
|
|
|
// <AS:Chanayane> Double click on animation in AO
|
|
mAnimationList->setDoubleClickCallback(boost::bind(&FloaterAO::onDoubleClick, this));
|
|
// </AS:Chanayane>
|
|
|
|
updateSmart();
|
|
|
|
AOEngine::instance().setReloadCallback(boost::bind(&FloaterAO::updateList, this));
|
|
AOEngine::instance().setAnimationChangedCallback(boost::bind(&FloaterAO::onAnimationChanged, this, _1));
|
|
|
|
onChangeAnimationSelection();
|
|
mMainInterfacePanel->setVisible(true);
|
|
mSmallInterfacePanel->setVisible(false);
|
|
reloading(true);
|
|
|
|
updateList();
|
|
|
|
if (gSavedPerAccountSettings.getBOOL("UseFullAOInterface"))
|
|
{
|
|
onClickMore();
|
|
}
|
|
else
|
|
{
|
|
onClickLess();
|
|
}
|
|
|
|
return LLDockableFloater::postBuild();
|
|
}
|
|
|
|
void FloaterAO::enableSetControls(bool enable)
|
|
{
|
|
mSetSelector->setEnabled(enable);
|
|
mSetSelectorSmall->setEnabled(enable);
|
|
mActivateSetButton->setEnabled(enable);
|
|
mRemoveButton->setEnabled(enable);
|
|
mDefaultCheckBox->setEnabled(enable && (mSelectedSet != AOEngine::instance().getDefaultSet()));
|
|
mOverrideSitsCheckBox->setEnabled(enable);
|
|
mOverrideSitsCheckBoxSmall->setEnabled(enable);
|
|
mDisableMouselookCheckBox->setEnabled(enable);
|
|
|
|
if (!enable)
|
|
{
|
|
enableStateControls(enable);
|
|
}
|
|
}
|
|
|
|
void FloaterAO::enableStateControls(bool enable)
|
|
{
|
|
mStateSelector->setEnabled(enable);
|
|
mAnimationList->setEnabled(enable);
|
|
mCycleCheckBox->setEnabled(enable);
|
|
if (enable)
|
|
{
|
|
updateCycleParameters();
|
|
}
|
|
else
|
|
{
|
|
mRandomizeCheckBox->setEnabled(enable);
|
|
mCycleTimeTextLabel->setEnabled(enable);
|
|
mCycleTimeSpinner->setEnabled(enable);
|
|
}
|
|
mPreviousButton->setEnabled(enable);
|
|
mPreviousButtonSmall->setEnabled(enable);
|
|
mNextButton->setEnabled(enable);
|
|
mNextButtonSmall->setEnabled(enable);
|
|
mCanDragAndDrop = enable;
|
|
}
|
|
|
|
void FloaterAO::onOpen(const LLSD& key)
|
|
{
|
|
UtilityBar::instance().setAOInterfaceButtonExpanded(true);
|
|
}
|
|
|
|
void FloaterAO::onClose(bool app_quitting)
|
|
{
|
|
if (!app_quitting)
|
|
{
|
|
UtilityBar::instance().setAOInterfaceButtonExpanded(false);
|
|
}
|
|
}
|
|
|
|
void FloaterAO::onSelectSet()
|
|
{
|
|
AOSet* set = AOEngine::instance().getSetByName(mSetSelector->getSelectedItemLabel());
|
|
if (!set)
|
|
{
|
|
onRenameSet();
|
|
return;
|
|
}
|
|
|
|
// only update the interface when we actually selected a different set - FIRE-29542
|
|
if (mSelectedSet != set)
|
|
{
|
|
mSelectedSet=set;
|
|
|
|
updateSetParameters();
|
|
updateAnimationList();
|
|
}
|
|
}
|
|
|
|
void FloaterAO::onSelectSetSmall()
|
|
{
|
|
// sync main set selector with small set selector
|
|
mSetSelector->selectNthItem(mSetSelectorSmall->getCurrentIndex());
|
|
|
|
mSelectedSet = AOEngine::instance().getSetByName(mSetSelectorSmall->getSelectedItemLabel());
|
|
if (mSelectedSet)
|
|
{
|
|
updateSetParameters();
|
|
updateAnimationList();
|
|
|
|
// small selector activates the selected set immediately
|
|
onClickActivate();
|
|
}
|
|
}
|
|
|
|
void FloaterAO::onRenameSet()
|
|
{
|
|
if (!mSelectedSet)
|
|
{
|
|
LL_WARNS("AOEngine") << "Rename AO set without set selected." << LL_ENDL;
|
|
return;
|
|
}
|
|
|
|
std::string name = mSetSelector->getSimple();
|
|
LLStringUtil::trim(name);
|
|
|
|
LLUIString new_set_name = name;
|
|
|
|
if (!name.empty())
|
|
{
|
|
if (
|
|
LLTextValidate::validateASCIIPrintableNoPipe.validate(new_set_name.getWString()) && // only allow ASCII
|
|
name.find_first_of(":|") == std::string::npos) // don't allow : or |
|
|
{
|
|
if (AOEngine::instance().renameSet(mSelectedSet, name))
|
|
{
|
|
reloading(true);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LLSD args;
|
|
args["AO_SET_NAME"] = name;
|
|
LLNotificationsUtil::add("RenameAOMustBeASCII", args);
|
|
}
|
|
}
|
|
mSetSelector->setSimple(mSelectedSet->getName());
|
|
}
|
|
|
|
void FloaterAO::onClickActivate()
|
|
{
|
|
// sync small set selector with main set selector
|
|
mSetSelectorSmall->selectNthItem(mSetSelector->getCurrentIndex());
|
|
|
|
LL_DEBUGS("AOEngine") << "Set activated: " << mSetSelector->getSelectedItemLabel() << LL_ENDL;
|
|
AOEngine::instance().selectSet(mSelectedSet);
|
|
}
|
|
|
|
LLScrollListItem* FloaterAO::addAnimation(const std::string& name)
|
|
{
|
|
LLSD row;
|
|
row["columns"][0]["column"] = "icon";
|
|
row["columns"][0]["type"] = "icon";
|
|
row["columns"][0]["value"] = "FSAO_Animation_Stopped";
|
|
|
|
row["columns"][1]["column"] = "animation_name";
|
|
row["columns"][1]["type"] = "text";
|
|
row["columns"][1]["value"] = name;
|
|
|
|
return mAnimationList->addElement(row);
|
|
}
|
|
|
|
void FloaterAO::onSelectState()
|
|
{
|
|
mAnimationList->deleteAllItems();
|
|
mCurrentBoldItem = nullptr;
|
|
mAnimationList->setCommentText(getString("ao_no_animations_loaded"));
|
|
mAnimationList->setEnabled(false);
|
|
|
|
onChangeAnimationSelection();
|
|
|
|
if (!mSelectedSet)
|
|
{
|
|
return;
|
|
}
|
|
|
|
mSelectedState = mSelectedSet->getStateByName(mStateSelector->getSelectedItemLabel());
|
|
if (!mSelectedState)
|
|
{
|
|
return;
|
|
}
|
|
|
|
mSelectedState = (AOSet::AOState*)mStateSelector->getCurrentUserdata();
|
|
if (mSelectedState->mAnimations.size())
|
|
{
|
|
for (auto index = 0; index < mSelectedState->mAnimations.size(); ++index)
|
|
{
|
|
LLScrollListItem* item = addAnimation(mSelectedState->mAnimations[index].mName);
|
|
if (item)
|
|
{
|
|
item->setUserdata(&mSelectedState->mAnimations[index].mInventoryUUID);
|
|
|
|
// update currently playing animation if we are looking at the currently running state in the UI
|
|
if (mSelectedSet->getMotion() == mSelectedState->mRemapID &&
|
|
mSelectedState->mCurrentAnimationID == mSelectedState->mAnimations[index].mAssetUUID)
|
|
{
|
|
mCurrentBoldItem = item;
|
|
((LLScrollListIcon*)item->getColumn(0))->setValue("FSAO_Animation_Playing");
|
|
((LLScrollListText*)item->getColumn(1))->setFontStyle(LLFontGL::BOLD);
|
|
}
|
|
}
|
|
}
|
|
|
|
mAnimationList->setCommentText("");
|
|
mAnimationList->setEnabled(true);
|
|
}
|
|
|
|
mCycleCheckBox->setValue(mSelectedState->mCycle);
|
|
mRandomizeCheckBox->setValue(mSelectedState->mRandom);
|
|
mCycleTimeSpinner->setValue(mSelectedState->mCycleTime);
|
|
|
|
updateCycleParameters();
|
|
}
|
|
|
|
void FloaterAO::onClickReload()
|
|
{
|
|
reloading(true);
|
|
|
|
mSelectedSet = nullptr;
|
|
mSelectedState = nullptr;
|
|
|
|
AOEngine::instance().reload(false);
|
|
updateList();
|
|
}
|
|
|
|
void FloaterAO::onClickAdd()
|
|
{
|
|
LLNotificationsUtil::add("NewAOSet", LLSD(), LLSD(), boost::bind(&FloaterAO::newSetCallback, this, _1, _2));
|
|
}
|
|
|
|
bool FloaterAO::newSetCallback(const LLSD& notification, const LLSD& response)
|
|
{
|
|
std::string newSetName = response["message"].asString();
|
|
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
|
|
|
|
LLStringUtil::trim(newSetName);
|
|
|
|
LLUIString new_set_name = newSetName;
|
|
|
|
if (newSetName.empty())
|
|
{
|
|
return false;
|
|
}
|
|
else if (
|
|
!LLTextValidate::validateASCIIPrintableNoPipe.validate(new_set_name.getWString()) || // only allow ASCII
|
|
newSetName.find_first_of(":|") != std::string::npos) // don't allow : or |
|
|
{
|
|
LLSD args;
|
|
args["AO_SET_NAME"] = newSetName;
|
|
LLNotificationsUtil::add("NewAOCantContainNonASCII", args);
|
|
return false;
|
|
}
|
|
|
|
if (option == 0)
|
|
{
|
|
AOEngine::instance().addSet(newSetName, [this](const LLUUID& new_cat_id)
|
|
{
|
|
reloading(true);
|
|
});
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void FloaterAO::onClickRemove()
|
|
{
|
|
if (!mSelectedSet)
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLSD args;
|
|
args["AO_SET_NAME"] = mSelectedSet->getName();
|
|
LLNotificationsUtil::add("RemoveAOSet", args, LLSD(), boost::bind(&FloaterAO::removeSetCallback, this, _1, _2));
|
|
}
|
|
|
|
bool FloaterAO::removeSetCallback(const LLSD& notification, const LLSD& response)
|
|
{
|
|
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
|
|
|
|
if (option ==0)
|
|
{
|
|
if (AOEngine::instance().removeSet(mSelectedSet))
|
|
{
|
|
reloading(true);
|
|
// to prevent snapping back to deleted set
|
|
mSetSelector->removeall();
|
|
mSetSelectorSmall->removeall();
|
|
// visually indicate there are no items left
|
|
mSetSelector->clear();
|
|
mSetSelectorSmall->clear();
|
|
mAnimationList->deleteAllItems();
|
|
mCurrentBoldItem = nullptr;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void FloaterAO::onCheckDefault()
|
|
{
|
|
if (mSelectedSet)
|
|
{
|
|
AOEngine::instance().setDefaultSet(mSelectedSet);
|
|
}
|
|
}
|
|
|
|
void FloaterAO::onCheckOverrideSits()
|
|
{
|
|
mOverrideSitsCheckBoxSmall->setValue(mOverrideSitsCheckBox->getValue());
|
|
if (mSelectedSet)
|
|
{
|
|
AOEngine::instance().setOverrideSits(mSelectedSet, mOverrideSitsCheckBox->getValue().asBoolean());
|
|
}
|
|
updateSmart();
|
|
}
|
|
|
|
void FloaterAO::onCheckOverrideSitsSmall()
|
|
{
|
|
mOverrideSitsCheckBox->setValue(mOverrideSitsCheckBoxSmall->getValue());
|
|
onCheckOverrideSits();
|
|
}
|
|
|
|
void FloaterAO::updateSmart()
|
|
{
|
|
mSmartCheckBox->setEnabled(mOverrideSitsCheckBox->getValue());
|
|
}
|
|
|
|
void FloaterAO::onCheckSmart()
|
|
{
|
|
if (mSelectedSet)
|
|
{
|
|
AOEngine::instance().setSmart(mSelectedSet, mSmartCheckBox->getValue().asBoolean());
|
|
}
|
|
}
|
|
|
|
void FloaterAO::onCheckDisableStands()
|
|
{
|
|
if (mSelectedSet)
|
|
{
|
|
AOEngine::instance().setDisableMouselookStands(mSelectedSet, mDisableMouselookCheckBox->getValue().asBoolean());
|
|
}
|
|
}
|
|
|
|
void FloaterAO::onChangeAnimationSelection()
|
|
{
|
|
std::vector<LLScrollListItem*> list = mAnimationList->getAllSelected();
|
|
LL_DEBUGS("AOEngine") << "Selection count: " << list.size() << LL_ENDL;
|
|
|
|
bool resortEnable = false;
|
|
bool trashEnable = false;
|
|
|
|
// Linden Lab bug: scroll lists still select the first item when you click on them, even when they are disabled.
|
|
// The control does not memorize it's enabled/disabled state, so mAnimationList->mEnabled() doesn't seem to work.
|
|
// So we need to safeguard against it.
|
|
if (!mCanDragAndDrop)
|
|
{
|
|
mAnimationList->deselectAllItems();
|
|
LL_DEBUGS("AOEngine") << "Selection count now: " << list.size() << LL_ENDL;
|
|
}
|
|
else if (!list.empty())
|
|
{
|
|
if (list.size() == 1)
|
|
{
|
|
resortEnable = true;
|
|
}
|
|
trashEnable = true;
|
|
}
|
|
|
|
mMoveDownButton->setEnabled(resortEnable);
|
|
mMoveUpButton->setEnabled(resortEnable);
|
|
mTrashButton->setEnabled(trashEnable);
|
|
}
|
|
|
|
void FloaterAO::onClickMoveUp()
|
|
{
|
|
if (!mSelectedState)
|
|
{
|
|
return;
|
|
}
|
|
|
|
std::vector<LLScrollListItem*> list = mAnimationList->getAllSelected();
|
|
if (list.size() != 1)
|
|
{
|
|
return;
|
|
}
|
|
|
|
S32 currentIndex = mAnimationList->getFirstSelectedIndex();
|
|
if (currentIndex == -1)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (AOEngine::instance().swapWithPrevious(mSelectedState, currentIndex))
|
|
{
|
|
mAnimationList->swapWithPrevious(currentIndex);
|
|
updateScrollListData();
|
|
}
|
|
}
|
|
|
|
void FloaterAO::onClickMoveDown()
|
|
{
|
|
if (!mSelectedState)
|
|
{
|
|
return;
|
|
}
|
|
|
|
std::vector<LLScrollListItem*> list = mAnimationList->getAllSelected();
|
|
if (list.size() != 1)
|
|
{
|
|
return;
|
|
}
|
|
|
|
S32 currentIndex = mAnimationList->getFirstSelectedIndex();
|
|
if (currentIndex >= (mAnimationList->getItemCount() - 1))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (AOEngine::instance().swapWithNext(mSelectedState, currentIndex))
|
|
{
|
|
mAnimationList->swapWithNext(currentIndex);
|
|
updateScrollListData();
|
|
}
|
|
}
|
|
|
|
void FloaterAO::onClickTrash()
|
|
{
|
|
if (!mSelectedState)
|
|
{
|
|
return;
|
|
}
|
|
|
|
std::vector<LLScrollListItem*> list = mAnimationList->getAllSelected();
|
|
if (list.empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (auto index = list.size() - 1; index != -1; --index)
|
|
{
|
|
AOEngine::instance().removeAnimation(mSelectedSet, mSelectedState, mAnimationList->getItemIndex(list[index]));
|
|
}
|
|
|
|
mAnimationList->deleteSelectedItems();
|
|
mCurrentBoldItem = nullptr;
|
|
}
|
|
|
|
void FloaterAO::updateCycleParameters()
|
|
{
|
|
bool enabled = mCycleCheckBox->getValue().asBoolean();
|
|
mRandomizeCheckBox->setEnabled(enabled);
|
|
mCycleTimeTextLabel->setEnabled(enabled);
|
|
mCycleTimeSpinner->setEnabled(enabled);
|
|
}
|
|
|
|
void FloaterAO::onCheckCycle()
|
|
{
|
|
if (mSelectedState)
|
|
{
|
|
bool cycle = mCycleCheckBox->getValue().asBoolean();
|
|
AOEngine::instance().setCycle(mSelectedState, cycle);
|
|
updateCycleParameters();
|
|
}
|
|
}
|
|
|
|
void FloaterAO::onCheckRandomize()
|
|
{
|
|
if (mSelectedState)
|
|
{
|
|
AOEngine::instance().setRandomize(mSelectedState, mRandomizeCheckBox->getValue().asBoolean());
|
|
}
|
|
}
|
|
|
|
void FloaterAO::onChangeCycleTime()
|
|
{
|
|
if (mSelectedState)
|
|
{
|
|
AOEngine::instance().setCycleTime(mSelectedState, mCycleTimeSpinner->getValueF32());
|
|
}
|
|
}
|
|
|
|
void FloaterAO::onClickPrevious()
|
|
{
|
|
AOEngine::instance().cycle(AOEngine::CyclePrevious);
|
|
}
|
|
|
|
void FloaterAO::onClickNext()
|
|
{
|
|
AOEngine::instance().cycle(AOEngine::CycleNext);
|
|
}
|
|
|
|
// <AS:Chanayane> Double click on animation in AO
|
|
void FloaterAO::onDoubleClick()
|
|
{
|
|
LLScrollListItem* item = mAnimationList->getFirstSelected();
|
|
if (!item)
|
|
{
|
|
return;
|
|
}
|
|
LLUUID* animUUID = (LLUUID*)item->getUserdata();
|
|
if (!animUUID)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// do nothing if animation is for a different state than the active state
|
|
if (mSelectedState != AOEngine::instance().getCurrentState())
|
|
{
|
|
return;
|
|
}
|
|
|
|
// activate AO set if necessary
|
|
if (AOEngine::instance().getCurrentSet() != mSelectedSet)
|
|
{
|
|
// sync small set selector with main set selector
|
|
mSetSelectorSmall->selectNthItem(mSetSelector->getCurrentIndex());
|
|
|
|
LL_DEBUGS("AOEngine") << "Set activated: " << mSetSelector->getSelectedItemLabel() << LL_ENDL;
|
|
AOEngine::instance().selectSet(mSelectedSet);
|
|
}
|
|
|
|
AOEngine::instance().playAnimation(*animUUID);
|
|
}
|
|
// </AS:Chanayane>
|
|
|
|
void FloaterAO::onClickMore()
|
|
{
|
|
LLRect fullSize = gSavedPerAccountSettings.getRect("floater_rect_animation_overrider_full");
|
|
|
|
if (fullSize.getHeight() < getMinHeight())
|
|
{
|
|
fullSize.setOriginAndSize(fullSize.mLeft, fullSize.mBottom, fullSize.getWidth(), getRect().getHeight());
|
|
}
|
|
|
|
if (fullSize.getWidth() < getMinWidth())
|
|
{
|
|
fullSize.setOriginAndSize(fullSize.mLeft, fullSize.mBottom, getRect().getWidth(), fullSize.getHeight());
|
|
}
|
|
|
|
mMore = true;
|
|
|
|
mSmallInterfacePanel->setVisible(false);
|
|
mMainInterfacePanel->setVisible(true);
|
|
setCanResize(true);
|
|
|
|
gSavedPerAccountSettings.setBOOL("UseFullAOInterface", true);
|
|
|
|
reshape(getRect().getWidth(), fullSize.getHeight());
|
|
}
|
|
|
|
void FloaterAO::onClickLess()
|
|
{
|
|
LLRect fullSize = getRect();
|
|
LLRect smallSize = mSmallInterfacePanel->getRect();
|
|
smallSize.setLeftTopAndSize(0, 0, smallSize.getWidth(), smallSize.getHeight() + getHeaderHeight());
|
|
|
|
gSavedPerAccountSettings.setRect("floater_rect_animation_overrider_full", fullSize);
|
|
|
|
mMore = false;
|
|
|
|
mSmallInterfacePanel->setVisible(true);
|
|
mMainInterfacePanel->setVisible(false);
|
|
setCanResize(false);
|
|
|
|
gSavedPerAccountSettings.setBOOL("UseFullAOInterface", false);
|
|
|
|
reshape(getRect().getWidth(), smallSize.getHeight());
|
|
|
|
// save current size and position
|
|
gSavedPerAccountSettings.setRect("floater_rect_animation_overrider_full", fullSize);
|
|
}
|
|
|
|
void FloaterAO::onAnimationChanged(const LLUUID& animation)
|
|
{
|
|
LL_DEBUGS("AOEngine") << "Received animation change to " << animation << LL_ENDL;
|
|
|
|
if (mCurrentBoldItem)
|
|
{
|
|
((LLScrollListIcon*)mCurrentBoldItem->getColumn(0))->setValue("FSAO_Animation_Stopped");
|
|
((LLScrollListText*)mCurrentBoldItem->getColumn(1))->setFontStyle(LLFontGL::NORMAL);
|
|
|
|
mCurrentBoldItem = nullptr;
|
|
}
|
|
|
|
if (animation.isNull())
|
|
{
|
|
return;
|
|
}
|
|
|
|
// why do we have no LLScrollListCtrl::getItemByUserdata() ? -Zi
|
|
for (auto item : mAnimationList->getAllData())
|
|
{
|
|
LLUUID* id = (LLUUID*)item->getUserdata();
|
|
|
|
if (id == &animation)
|
|
{
|
|
mCurrentBoldItem = item;
|
|
|
|
((LLScrollListIcon*)mCurrentBoldItem->getColumn(0))->setValue("FSAO_Animation_Playing");
|
|
((LLScrollListText*)mCurrentBoldItem->getColumn(1))->setFontStyle(LLFontGL::BOLD);
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
bool FloaterAO::handleDragAndDrop(S32 x, S32 y, MASK mask, bool drop, EDragAndDropType type, void* data,
|
|
EAcceptance* accept, std::string& tooltipMsg)
|
|
{
|
|
// no drag & drop on small interface
|
|
if (!mMore)
|
|
{
|
|
tooltipMsg = getString("ao_dnd_only_on_full_interface");
|
|
*accept = ACCEPT_NO;
|
|
return true;
|
|
}
|
|
|
|
LLInventoryItem* item = (LLInventoryItem*)data;
|
|
|
|
if (type == DAD_NOTECARD)
|
|
{
|
|
if (mImportRunning)
|
|
{
|
|
*accept = ACCEPT_NO;
|
|
return true;
|
|
}
|
|
*accept = ACCEPT_YES_SINGLE;
|
|
if (item && drop)
|
|
{
|
|
if (AOEngine::instance().importNotecard(item))
|
|
{
|
|
reloading(true);
|
|
mReloadButton->setEnabled(false);
|
|
mImportRunning = true;
|
|
}
|
|
}
|
|
}
|
|
else if (type == DAD_ANIMATION)
|
|
{
|
|
if (!drop && (!mSelectedSet || !mSelectedState || !mCanDragAndDrop))
|
|
{
|
|
*accept = ACCEPT_NO;
|
|
return true;
|
|
}
|
|
*accept = ACCEPT_YES_MULTI;
|
|
if (item && drop)
|
|
{
|
|
AOEngine::instance().addAnimation(mSelectedSet, mSelectedState, item);
|
|
addAnimation(item->getName());
|
|
|
|
// TODO: this would be the right thing to do, but it blocks multi drop
|
|
// before final release this must be resolved
|
|
reloading(true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
*accept = ACCEPT_NO;
|
|
}
|
|
|
|
return true;
|
|
}
|