phoenix-firestorm/indra/llimage
Nicky 1714747536 After merge compare FS tree agsindt V/dev.
- Adjust whitespaces/include order to make FS source look as close to V/dev as possible.
- Include source in V/dev that's not in FS and comment it out with an annotation.
2012-01-18 19:04:59 +01:00
..
tests
CMakeLists.txt
llimage.cpp Print if/how many textures had been discarded due to low memory. That gives at least a clue why things might begin to look weird with missing textures. 2011-12-17 01:40:46 +01:00
llimage.h Print if/how many textures had been discarded due to low memory. That gives at least a clue why things might begin to look weird with missing textures. 2011-12-17 01:40:46 +01:00
llimagebmp.cpp Added control name copy to debug settings, typing in search now auto selects the topmost entry, if any, added warning message to debug settings editor. 2011-12-08 00:15:08 +01:00
llimagebmp.h
llimagedimensionsinfo.cpp
llimagedimensionsinfo.h
llimagedxt.cpp
llimagedxt.h
llimagej2c.cpp Added control name copy to debug settings, typing in search now auto selects the topmost entry, if any, added warning message to debug settings editor. 2011-12-08 00:15:08 +01:00
llimagej2c.h
llimagejpeg.cpp Added control name copy to debug settings, typing in search now auto selects the topmost entry, if any, added warning message to debug settings editor. 2011-12-08 00:15:08 +01:00
llimagejpeg.h
llimagepng.cpp Added control name copy to debug settings, typing in search now auto selects the topmost entry, if any, added warning message to debug settings editor. 2011-12-08 00:15:08 +01:00
llimagepng.h
llimagetga.cpp Added control name copy to debug settings, typing in search now auto selects the topmost entry, if any, added warning message to debug settings editor. 2011-12-08 00:15:08 +01:00
llimagetga.h
llimageworker.cpp After merge compare FS tree agsindt V/dev. 2012-01-18 19:04:59 +01:00
llimageworker.h SH-2652 WIP -- Add timers to relevant areas, pause render pipeline while occlusion queries from previous frame are still pending and perform texture decode work. By Runitai Linden (Dave Parks) 2011-12-28 03:10:40 +01:00
llmapimagetype.h
llpngwrapper.cpp
llpngwrapper.h