phoenix-firestorm/indra/llmath
Nicky 1714747536 After merge compare FS tree agsindt V/dev.
- Adjust whitespaces/include order to make FS source look as close to V/dev as possible.
- Include source in V/dev that's not in FS and comment it out with an annotation.
2012-01-18 19:04:59 +01:00
..
tests EXP-1129 FIX SLURLs with only 2 coordinates are interpreted as center of sim 2011-08-22 13:16:58 -07:00
CMakeLists.txt SH-24114 Remove unused vectorization code (outdated/unused with SSE2 requirement and llvetor4a et al) 2011-11-08 17:46:43 -06:00
camera.h
coordframe.h
llbbox.cpp
llbbox.h
llbboxlocal.cpp
llbboxlocal.h
llcalc.cpp After merge compare FS tree agsindt V/dev. 2012-01-18 19:04:59 +01:00
llcalc.h After merge compare FS tree agsindt V/dev. 2012-01-18 19:04:59 +01:00
llcalcparser.cpp After merge compare FS tree agsindt V/dev. 2012-01-18 19:04:59 +01:00
llcalcparser.h After merge compare FS tree agsindt V/dev. 2012-01-18 19:04:59 +01:00
llcamera.cpp
llcamera.h
llcoord.h
llcoordframe.cpp
llcoordframe.h
llinterp.h
llline.cpp
llline.h
llmath.h
llmatrix3a.cpp
llmatrix3a.h
llmatrix3a.inl
llmatrix4a.h
llmodularmath.cpp
llmodularmath.h
lloctree.h SH-2694 Fix for FPS drop when mousing over flexi objects (don't use an octree for flexi raycast) 2011-12-16 17:43:30 -06:00
llperlin.cpp
llperlin.h
llplane.h
llquantize.h
llquaternion.cpp
llquaternion.h
llquaternion2.h
llquaternion2.inl
llrect.cpp
llrect.h
llsdutil_math.cpp
llsdutil_math.h
llsimdmath.h
llsimdtypes.h
llsimdtypes.inl
llsphere.cpp
llsphere.h
lltreenode.h
llvector4a.cpp
llvector4a.h
llvector4a.inl
llvector4logical.h
llvolume.cpp Merge up from 24496 / a656486925e8 (FS tip) to 25952 / 931cb0061118 (V/Dev FUI tip) 2012-01-17 17:57:52 +01:00
llvolume.h Merge up from 24496 / a656486925e8 (FS tip) to 25952 / 931cb0061118 (V/Dev FUI tip) 2012-01-17 17:57:52 +01:00
llvolumemgr.cpp Merge backout of b782a75c99e6 2011-10-14 11:58:35 -05:00
llvolumemgr.h implment old version of bitmap browser, work done by Vaalith Jinn 2011-09-06 10:49:48 -07:00
llvolumeoctree.cpp
llvolumeoctree.h
m3math.cpp
m3math.h
m4math.cpp
m4math.h
raytrace.cpp
raytrace.h
v2math.cpp
v2math.h
v3color.cpp
v3color.h
v3dmath.cpp
v3dmath.h
v3math.cpp
v3math.h
v4color.cpp
v4color.h
v4coloru.cpp Do not put pointers into the LLColor4U union. That messes everything up when compiling under 64 Bit 2011-09-12 21:51:02 +02:00
v4coloru.h Do not put pointers into the LLColor4U union. That messes everything up when compiling under 64 Bit 2011-09-12 21:51:02 +02:00
v4math.cpp
v4math.h
xform.cpp
xform.h Opensim - detect and use various configuration limits which might be different from SL, by ArminW 2011-08-28 07:10:09 -04:00