818 lines
23 KiB
C++
818 lines
23 KiB
C++
/**
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* @file LLNearbyChat.cpp
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* @brief Nearby chat history scrolling panel implementation
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llnearbychat.h"
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#include "llviewercontrol.h"
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#include "llviewerwindow.h"
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#include "llrootview.h"
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//#include "llchatitemscontainerctrl.h"
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#include "lliconctrl.h"
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#include "llspinctrl.h"
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#include "llfloatersidepanelcontainer.h"
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#include "llfocusmgr.h"
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#include "lllogchat.h"
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#include "llresizebar.h"
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#include "llresizehandle.h"
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#include "llmenugl.h"
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#include "llviewermenu.h"//for gMenuHolder
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#include "llnearbychathandler.h"
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#include "llnearbychatbar.h"
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#include "llchannelmanager.h"
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#include "llagent.h" // gAgent
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#include "llchathistory.h"
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#include "llstylemap.h"
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#include "llavatarnamecache.h"
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#include "lldraghandle.h"
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#include "llnearbychatbar.h"
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#include "llfloaterreg.h"
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#include "lltrans.h"
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// IM
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#include "llbutton.h"
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#include "lllayoutstack.h"
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#include "llimfloatercontainer.h"
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#include "llimfloater.h"
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#include "lllineeditor.h"
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//AO - includes for textentry
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#include "rlvhandler.h"
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#include "llcommandhandler.h"
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#include "llkeyboard.h"
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#include "llgesturemgr.h"
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#include "llmultigesture.h"
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#include "llconsole.h"
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#include "fscontactsfloater.h"
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static const S32 RESIZE_BAR_THICKNESS = 3;
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struct LLChatTypeTrigger {
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std::string name;
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EChatType type;
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};
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static LLChatTypeTrigger sChatTypeTriggers[] = {
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{ "/whisper" , CHAT_TYPE_WHISPER},
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{ "/shout" , CHAT_TYPE_SHOUT}
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};
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static LLRegisterPanelClassWrapper<LLNearbyChat> t_panel_nearby_chat("panel_nearby_chat");
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LLNearbyChat::LLNearbyChat(const LLNearbyChat::Params& p)
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: LLPanel(p),
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mChatHistory(NULL),
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mInputEditor(NULL)
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{
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}
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void LLNearbyChat::updateFSUseNearbyChatConsole(const LLSD &data)
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{
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FSUseNearbyChatConsole = data.asBoolean();
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if (FSUseNearbyChatConsole)
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{
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LLNotificationsUI::LLScreenChannelBase* chat_channel = LLNotificationsUI::LLChannelManager::getInstance()->findChannelByID(LLUUID(gSavedSettings.getString("NearByChatChannelUUID")));
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if(chat_channel)
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{
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chat_channel->removeToastsFromChannel();
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}
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gConsole->setVisible(!getVisible());
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}
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else
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{
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gConsole->setVisible(FALSE);
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}
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}
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BOOL LLNearbyChat::postBuild()
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{
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//menu
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LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
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LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
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enable_registrar.add("NearbyChat.Check", boost::bind(&LLNearbyChat::onNearbyChatCheckContextMenuItem, this, _2));
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registrar.add("NearbyChat.Action", boost::bind(&LLNearbyChat::onNearbyChatContextMenuItemClicked, this, _2));
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LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_nearby_chat.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
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if(menu)
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mPopupMenuHandle = menu->getHandle();
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gSavedSettings.declareS32("nearbychat_showicons_and_names",2,"NearByChat header settings",true);
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// Text Entry - relay to llnearbychatbar
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mInputEditor = getChild<LLLineEditor>("chat_box");
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//mInputEditor->setMaxTextLength(1023);
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mInputEditor->setFocusReceivedCallback( boost::bind(onInputEditorFocusReceived, _1, this) );
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mInputEditor->setFocusLostCallback( boost::bind(onInputEditorFocusLost, _1, this) );
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mInputEditor->setKeystrokeCallback( onInputEditorKeystroke, this );
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childSetCommitCallback("chat_box", onSendMsg, this);
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mInputEditor->setEnableLineHistory(TRUE);
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mInputEditor->setIgnoreArrowKeys( FALSE );
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mInputEditor->setCommitOnFocusLost( FALSE );
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mInputEditor->setRevertOnEsc( FALSE );
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mInputEditor->setIgnoreTab( TRUE );
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mInputEditor->setReplaceNewlinesWithSpaces( FALSE );
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mInputEditor->setPassDelete( TRUE );
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mInputEditor->setEnabled(TRUE);
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gSavedSettings.getControl("FSNearbyChatbar")->getCommitSignal()->connect(boost::bind(&LLNearbyChat::onChatBarVisibilityChanged, this));
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gSavedSettings.getControl("FSShowChatChannel")->getCommitSignal()->connect(boost::bind(&LLNearbyChat::onChatChannelVisibilityChanged, this));
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onChatBarVisibilityChanged();
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onChatChannelVisibilityChanged();
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// extra icon controls -AO
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LLButton* transl = getChild<LLButton>("translate_btn");
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transl->setVisible(true);
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childSetCommitCallback("chat_history_btn",onHistoryButtonClicked,this);
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mChatHistory = getChild<LLChatHistory>("chat_history");
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// Nicky D.; FIRE-3066: Force creation or FSFLoaterContacts here, this way it will register with LLAvatarTracker early enough.
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// Otherwise it is only create if isChatMultriTab() == true and LLIMFloaterContainer::getInstance is called
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LLFloater *pContacts(FSFloaterContacts::getInstance());
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// Do something with pContacts so no overzealous optimizer optimzes our neat little call to FSFloaterContacts::getInstance() away.
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if( pContacts )
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llinfos << "Constructed " << pContacts->getTitle() << llendl;
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// Nicky D.; End FIRE-3066
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// ND_MERGE
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// <vertical tab docking> -AO
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// if(isChatMultiTab())
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// {
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// LLButton* slide_left = getChild<LLButton>("slide_left_btn");
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// slide_left->setVisible(false);
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// LLButton* slide_right = getChild<LLButton>("slide_right_btn");
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// slide_right->setVisible(false);
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// if (getDockControl() == NULL)
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// {
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// LLIMFloaterContainer* floater_container = LLIMFloaterContainer::getInstance();
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// if (floater_container)
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// {
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// if (gSavedSettings.getBOOL("ChatHistoryTornOff"))
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// {
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// // first set the tear-off host to this floater
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// setHost(floater_container);
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// // clear the tear-off host right after, the "last host used" will still stick
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// setHost(NULL);
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// // reparent the floater to the main view
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// gFloaterView->addChild(this);
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// }
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// else
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// {
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// floater_container->addFloater(this, FALSE);
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// }
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// floater_container->setVisible(FALSE);
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// }
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// }
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// FSUseNearbyChatConsole = gSavedSettings.getBOOL("FSUseNearbyChatConsole");
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// gSavedSettings.getControl("FSUseNearbyChatConsole")->getSignal()->connect(boost::bind(&LLNearbyChat::updateFSUseNearbyChatConsole, this, _2));
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// return LLPanel::postBuild();
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// }
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// /ND_MERGE
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if(!LLPanel::postBuild())
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return false;
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return true;
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}
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std::string appendTime()
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{
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time_t utc_time;
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utc_time = time_corrected();
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std::string timeStr ="["+ LLTrans::getString("TimeHour")+"]:["
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+LLTrans::getString("TimeMin")+"]";
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if (gSavedSettings.getBOOL("FSSecondsinChatTimestamps"))
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{
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timeStr += ":["
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+LLTrans::getString("TimeSec")+"]";
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}
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LLSD substitution;
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substitution["datetime"] = (S32) utc_time;
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LLStringUtil::format (timeStr, substitution);
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return timeStr;
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}
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void LLNearbyChat::addMessage(const LLChat& chat,bool archive,const LLSD &args)
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{
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LLChat& tmp_chat = const_cast<LLChat&>(chat);
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bool use_plain_text_chat_history = gSavedSettings.getBOOL("PlainTextChatHistory");
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bool hide_timestamps_nearby_chat = gSavedSettings.getBOOL("FSHideTimestampsNearbyChat");
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// [FIRE-1641 : SJ]: Option to hide timestamps in nearby chat - only add Timestamp when hide_timestamps_nearby_chat is not TRUE
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if (!hide_timestamps_nearby_chat)
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{
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if(tmp_chat.mTimeStr.empty())
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tmp_chat.mTimeStr = appendTime();
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}
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if (!chat.mMuted)
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{
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tmp_chat.mFromName = chat.mFromName;
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LLSD chat_args = args;
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chat_args["use_plain_text_chat_history"] = use_plain_text_chat_history;
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chat_args["hide_timestamps_nearby_chat"] = hide_timestamps_nearby_chat;
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mChatHistory->appendMessage(chat, chat_args);
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}
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if(archive)
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{
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mMessageArchive.push_back(chat);
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if(mMessageArchive.size()>200)
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mMessageArchive.erase(mMessageArchive.begin());
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}
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if (args["do_not_log"].asBoolean())
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{
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return;
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}
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// AO: IF tab mode active, flash our tab
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// ND_MERGE
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// if(isChatMultiTab())
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// {
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// LLMultiFloater* hostp = getHost();
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// if( !isInVisibleChain()
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// && hostp)
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// {
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// hostp->setFloaterFlashing(this, TRUE);
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// }
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// }
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// ND_MERGE
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if (gSavedPerAccountSettings.getBOOL("LogNearbyChat"))
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{
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std::string from_name = chat.mFromName;
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if (chat.mSourceType == CHAT_SOURCE_AGENT)
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{
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// if the chat is coming from an agent, log the complete name
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LLAvatarName av_name;
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LLAvatarNameCache::get(chat.mFromID, &av_name);
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if (!av_name.mIsDisplayNameDefault)
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{
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from_name = av_name.getCompleteName();
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}
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// Ansariel: Handle IMs in nearby chat
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if (gSavedSettings.getBOOL("FSShowIMInChatHistory") && chat.mChatType == CHAT_TYPE_IM)
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{
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if (gSavedSettings.getBOOL("FSLogIMInChatHistory"))
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{
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from_name = "IM: " + from_name;
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}
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else return;
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}
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}
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LLLogChat::saveHistory("chat", from_name, chat.mFromID, chat.mText);
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}
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}
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// virtual
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BOOL LLNearbyChat::focusFirstItem(BOOL prefer_text_fields, BOOL focus_flash)
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{
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mInputEditor->setFocus(TRUE);
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onTabInto();
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if(focus_flash)
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{
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gFocusMgr.triggerFocusFlash();
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}
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return TRUE;
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}
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void LLNearbyChat::onNearbySpeakers()
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{
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LLSD param;
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param["people_panel_tab_name"] = "nearby_panel";
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LLFloaterSidePanelContainer::showPanel("people", "panel_people", param);
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}
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// static
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void LLNearbyChat::onHistoryButtonClicked(LLUICtrl* ctrl, void* userdata)
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{
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gViewerWindow->getWindow()->openFile(LLLogChat::makeLogFileName("chat"));
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}
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void LLNearbyChat::onNearbyChatContextMenuItemClicked(const LLSD& userdata)
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{
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}
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bool LLNearbyChat::onNearbyChatCheckContextMenuItem(const LLSD& userdata)
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{
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std::string str = userdata.asString();
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if(str == "nearby_people")
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onNearbySpeakers();
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return false;
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}
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void LLNearbyChat::onChatBarVisibilityChanged()
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{
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getChild<LLLayoutPanel>("chat_bar_visibility_panel")->setVisible(gSavedSettings.getBOOL("FSNearbyChatbar"));
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}
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void LLNearbyChat::onChatChannelVisibilityChanged()
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{
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getChild<LLLayoutPanel>("channel_spinner_visibility_panel")->setVisible(gSavedSettings.getBOOL("FSShowChatChannel"));
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}
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// ND_MERGE
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// void LLNearbyChat::openFloater(const LLSD& key)
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// {
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// // We override this to put nearbychat in the IM floater. -AO
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// if(isChatMultiTab())
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// {
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// LLIMFloaterContainer* floater_container = LLIMFloaterContainer::getInstance();
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// // only show the floater container if we are actually attached -Zi
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// if (floater_container && !gSavedSettings.getBOOL("ChatHistoryTornOff"))
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// {
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// floater_container->showFloater(this, LLTabContainer::START);
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// }
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// setVisible(TRUE);
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// LLFloater::openFloater(key);
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// }
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// }
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// /ND_MERGE
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void LLNearbyChat::removeScreenChat()
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{
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LLNotificationsUI::LLScreenChannelBase* chat_channel = LLNotificationsUI::LLChannelManager::getInstance()->findChannelByID(LLUUID(gSavedSettings.getString("NearByChatChannelUUID")));
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if(chat_channel)
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{
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chat_channel->removeToastsFromChannel();
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}
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}
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void LLNearbyChat::setVisible(BOOL visible)
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{
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if(visible)
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{
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removeScreenChat();
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}
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LLPanel::setVisible(visible);
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// <Ansariel> Support for chat console
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static LLCachedControl<bool> chatHistoryTornOff(gSavedSettings, "ChatHistoryTornOff");
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if (FSUseNearbyChatConsole)
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{
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LLIMFloaterContainer* floater_container = LLIMFloaterContainer::getInstance();
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if (floater_container && !chatHistoryTornOff && !floater_container->getVisible())
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{
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// In case the nearby chat is docked into the IM floater and the
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// IM floater is invisible, always show the console.
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gConsole->setVisible(TRUE);
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}
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else
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{
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// In case the nearby chat is undocked OR docked and the IM floater
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// is visible, show console only if nearby chat is not visible.
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gConsole->setVisible(!getVisible());
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}
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}
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// </Ansariel> Support for chat console
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}
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void LLNearbyChat::onOpen(const LLSD& key )
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{
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// ND_MERGE
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// We override this to put nearbychat in the IM floater. -AO
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// if(isChatMultiTab() && ! isVisible(this))
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// {
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// LLIMFloaterContainer* floater_container = LLIMFloaterContainer::getInstance();
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// // only show the floater container if we are actually attached -Zi
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// if (floater_container && !gSavedSettings.getBOOL("ChatHistoryTornOff"))
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// {
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// floater_container->showFloater(this, LLTabContainer::START);
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// }
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// setVisible(TRUE);
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// }
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// ND_MERGE
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LLPanel::onOpen(key);
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}
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void LLNearbyChat::getAllowedRect(LLRect& rect)
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{
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rect = gViewerWindow->getWorldViewRectScaled();
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}
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// exported here for "clrchat" command line -Zi
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void LLNearbyChat::clearChatHistory()
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{
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mChatHistory->clear();
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}
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void LLNearbyChat::updateChatHistoryStyle()
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{
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clearChatHistory();
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LLSD do_not_log;
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do_not_log["do_not_log"] = true;
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for(std::vector<LLChat>::iterator it = mMessageArchive.begin();it!=mMessageArchive.end();++it)
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{
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// Update the messages without re-writing them to a log file.
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addMessage(*it,false, do_not_log);
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}
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}
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//static
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void LLNearbyChat::processChatHistoryStyleUpdate(const LLSD& newvalue)
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{
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LLFloater* chat_bar = LLFloaterReg::getInstance("chat_bar");
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LLNearbyChat* nearby_chat = chat_bar->findChild<LLNearbyChat>("nearby_chat");
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if(nearby_chat)
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nearby_chat->updateChatHistoryStyle();
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}
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bool isWordsName(const std::string& name)
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{
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// checking to see if it's display name plus username in parentheses
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S32 open_paren = name.find(" (", 0);
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S32 close_paren = name.find(')', 0);
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if (open_paren != std::string::npos &&
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close_paren == name.length()-1)
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{
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return true;
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}
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else
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{
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//checking for a single space
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S32 pos = name.find(' ', 0);
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return std::string::npos != pos && name.rfind(' ', name.length()) == pos && 0 != pos && name.length()-1 != pos;
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}
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}
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void LLNearbyChat::onInputEditorFocusReceived( LLFocusableElement* caller, void* userdata )
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{
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// <FS:ND> ND_MERGE code from FS commented out, causes endless recursion
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// LLNearbyChatBar::getInstance()->onChatBoxFocusReceived();
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// </FS:ND>
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}
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void LLNearbyChat::onInputEditorFocusLost(LLFocusableElement* caller, void* userdata)
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{
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// <FS:ND> ND_MERGE code from FS commented out, causes endless recursion
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// LLNearbyChatBar::getInstance()->onChatBoxFocusLost();
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// </FS:ND>
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}
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void LLNearbyChat::onInputEditorKeystroke(LLLineEditor* caller, void* userdata)
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{
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LLNearbyChat* self = (LLNearbyChat*)userdata;
|
|
LLWString raw_text = self->mInputEditor->getWText();
|
|
|
|
// Can't trim the end, because that will cause autocompletion
|
|
// to eat trailing spaces that might be part of a gesture.
|
|
LLWStringUtil::trimHead(raw_text);
|
|
S32 length = raw_text.length();
|
|
|
|
// Get the currently selected channel from the channel spinner in the nearby chat bar, if present and used.
|
|
// NOTE: Parts of the gAgent.startTyping() code are duplicated in 3 places:
|
|
// - llnearbychatbar.cpp
|
|
// - llchatbar.cpp
|
|
// - llnearbychat.cpp
|
|
// So be sure to look in all three places if changes are needed. This needs to be addressed at some point.
|
|
// -Zi
|
|
S32 channel=0;
|
|
if (gSavedSettings.getBOOL("FSNearbyChatbar") &&
|
|
gSavedSettings.getBOOL("FSShowChatChannel"))
|
|
{
|
|
channel = (S32)(LLNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get());
|
|
}
|
|
// -Zi
|
|
|
|
// if( (length > 0) && (raw_text[0] != '/') ) // forward slash is used for escape (eg. emote) sequences
|
|
// [RLVa:KB] - Checked: 2010-03-26 (RLVa-1.2.0b) | Modified: RLVa-1.0.0d
|
|
if ( (length > 0) && (raw_text[0] != '/') && (!gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT)) )
|
|
// [/RLVa:KB]
|
|
{
|
|
// only start typing animation if we are chatting without / on channel 0 -Zi
|
|
if(channel==0)
|
|
gAgent.startTyping();
|
|
}
|
|
else
|
|
{
|
|
gAgent.stopTyping();
|
|
}
|
|
|
|
KEY key = gKeyboard->currentKey();
|
|
|
|
// Ignore "special" keys, like backspace, arrows, etc.
|
|
if (length > 1
|
|
&& raw_text[0] == '/'
|
|
&& key < KEY_SPECIAL)
|
|
{
|
|
// we're starting a gesture, attempt to autocomplete
|
|
|
|
std::string utf8_trigger = wstring_to_utf8str(raw_text);
|
|
std::string utf8_out_str(utf8_trigger);
|
|
|
|
if (LLGestureMgr::instance().matchPrefix(utf8_trigger, &utf8_out_str))
|
|
{
|
|
std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size());
|
|
self->mInputEditor->setText(utf8_trigger + rest_of_match); // keep original capitalization for user-entered part
|
|
S32 outlength = self->mInputEditor->getLength(); // in characters
|
|
|
|
// Select to end of line, starting from the character
|
|
// after the last one the user typed.
|
|
self->mInputEditor->setSelection(length, outlength);
|
|
}
|
|
else if (matchChatTypeTrigger(utf8_trigger, &utf8_out_str))
|
|
{
|
|
std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size());
|
|
self->mInputEditor->setText(utf8_trigger + rest_of_match + " "); // keep original capitalization for user-entered part
|
|
self->mInputEditor->setCursorToEnd();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLNearbyChat::doSendMsg( std::string msg, EChatType type )
|
|
{
|
|
LLNearbyChatBar* masterBar = LLNearbyChatBar::getInstance();
|
|
std::string masterText = masterBar->getCurrentChat();
|
|
masterBar->setText(msg);
|
|
masterBar->sendChat(type);
|
|
mInputEditor->setText(LLStringExplicit(""));
|
|
masterBar->setText(masterText);
|
|
}
|
|
|
|
void LLNearbyChat::onSendMsg( LLUICtrl* ctrl, void* userdata )
|
|
{
|
|
LLNearbyChat* self = (LLNearbyChat*)userdata;
|
|
std::string sendText = self->mInputEditor->getText();
|
|
self->doSendMsg(sendText,CHAT_TYPE_NORMAL);
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLNearbyChat::handleKeyHere( KEY key, MASK mask )
|
|
{
|
|
BOOL handled = FALSE;
|
|
EChatType type = CHAT_TYPE_NORMAL; // won't get used as such
|
|
|
|
if( KEY_RETURN == key )
|
|
{
|
|
llinfos << "Handling return key, mask=" << mask << llendl;
|
|
if (mask == MASK_CONTROL)
|
|
{
|
|
// shout
|
|
type = CHAT_TYPE_SHOUT;
|
|
handled = TRUE;
|
|
}
|
|
else if (mask == MASK_SHIFT)
|
|
{
|
|
// whisper
|
|
type = CHAT_TYPE_WHISPER;
|
|
handled = TRUE;
|
|
}
|
|
else if (mask == MASK_ALT)
|
|
{
|
|
// OOC
|
|
type = CHAT_TYPE_OOC;
|
|
handled = TRUE;
|
|
}
|
|
// Ansariel: For some reason we don't get an unmasked return here.
|
|
// So we use the child commit callback that invokes
|
|
// LLNearbyChat::onSendMsg() to handle this case.
|
|
//else if (mask == MASK_NONE)
|
|
//{
|
|
// // say
|
|
// type = CHAT_TYPE_NORMAL;
|
|
// handled = TRUE;
|
|
//}
|
|
}
|
|
|
|
if (handled == TRUE)
|
|
{
|
|
doSendMsg(mInputEditor->getText(),type);
|
|
}
|
|
|
|
return handled;
|
|
}
|
|
|
|
BOOL LLNearbyChat::matchChatTypeTrigger(const std::string& in_str, std::string* out_str)
|
|
{
|
|
U32 in_len = in_str.length();
|
|
S32 cnt = sizeof(sChatTypeTriggers) / sizeof(*sChatTypeTriggers);
|
|
|
|
for (S32 n = 0; n < cnt; n++)
|
|
{
|
|
if (in_len > sChatTypeTriggers[n].name.length())
|
|
continue;
|
|
|
|
std::string trigger_trunc = sChatTypeTriggers[n].name;
|
|
LLStringUtil::truncate(trigger_trunc, in_len);
|
|
|
|
if (!LLStringUtil::compareInsensitive(in_str, trigger_trunc))
|
|
{
|
|
*out_str = sChatTypeTriggers[n].name;
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void LLNearbyChat::loadHistory()
|
|
{
|
|
LLSD do_not_log;
|
|
do_not_log["do_not_log"] = true;
|
|
|
|
std::list<LLSD> history;
|
|
LLLogChat::loadAllHistory("chat", history);
|
|
|
|
std::list<LLSD>::const_iterator it = history.begin();
|
|
while (it != history.end())
|
|
{
|
|
bool im_type = false;
|
|
const LLSD& msg = *it;
|
|
|
|
std::string from = msg[IM_FROM];
|
|
LLUUID from_id;
|
|
if (msg[IM_FROM_ID].isDefined())
|
|
{
|
|
from_id = msg[IM_FROM_ID].asUUID();
|
|
}
|
|
else
|
|
{
|
|
// Ansariel: Strip IM prefix so we can properly
|
|
// retrieve the UUID in case we got a
|
|
// saved IM in nearby chat history.
|
|
std::string im_prefix = "IM: ";
|
|
size_t im_prefix_found = from.find(im_prefix);
|
|
if (im_prefix_found != std::string::npos)
|
|
{
|
|
from = from.substr(im_prefix.length());
|
|
im_type = true;
|
|
}
|
|
|
|
std::string legacy_name = gCacheName->buildLegacyName(from);
|
|
gCacheName->getUUID(legacy_name, from_id);
|
|
}
|
|
|
|
LLChat chat;
|
|
chat.mFromName = from;
|
|
chat.mFromID = from_id;
|
|
chat.mText = msg[IM_TEXT].asString();
|
|
chat.mTimeStr = msg[IM_TIME].asString();
|
|
chat.mChatStyle = CHAT_STYLE_HISTORY;
|
|
|
|
if (im_type) chat.mChatType = CHAT_TYPE_IM;
|
|
|
|
chat.mSourceType = CHAT_SOURCE_AGENT;
|
|
if (from_id.isNull() && SYSTEM_FROM == from)
|
|
{
|
|
chat.mSourceType = CHAT_SOURCE_SYSTEM;
|
|
|
|
}
|
|
else if (from_id.isNull())
|
|
{
|
|
chat.mSourceType = isWordsName(from) ? CHAT_SOURCE_UNKNOWN : CHAT_SOURCE_OBJECT;
|
|
}
|
|
|
|
addMessage(chat, true, do_not_log);
|
|
|
|
it++;
|
|
}
|
|
}
|
|
|
|
//static
|
|
LLNearbyChat* LLNearbyChat::getInstance()
|
|
{
|
|
LLFloater* chat_bar = LLFloaterReg::getInstance("chat_bar");
|
|
return chat_bar->findChild<LLNearbyChat>("nearby_chat");
|
|
}
|
|
|
|
bool LLNearbyChat::isChatMultiTab()
|
|
{
|
|
// Restart is required in order to change chat window type.
|
|
static bool is_single_window = gSavedSettings.getS32("ChatWindow") == 1;
|
|
return is_single_window;
|
|
}
|
|
|
|
// ND_MERGE
|
|
// void LLNearbyChat::setDocked(bool docked, bool pop_on_undock)
|
|
// {
|
|
// if((!isChatMultiTab()) && gSavedSettings.getBOOL("ChatHistoryTornOff"))
|
|
// {
|
|
// LLDockableFloater::setDocked(docked, pop_on_undock);
|
|
// }
|
|
// }
|
|
// /ND_MERGE
|
|
|
|
BOOL LLNearbyChat::getVisible()
|
|
{
|
|
// ND_MERGE
|
|
// if(isChatMultiTab())
|
|
// {
|
|
// LLIMFloaterContainer* im_container = LLIMFloaterContainer::getInstance();
|
|
|
|
// // Treat inactive floater as invisible.
|
|
// bool is_active = im_container->getActiveFloater() == this;
|
|
|
|
// //torn off floater is always inactive
|
|
// if (!is_active && getHost() != im_container)
|
|
// {
|
|
// return LLDockableFloater::getVisible();
|
|
// }
|
|
|
|
// // getVisible() returns TRUE when Tabbed IM window is minimized.
|
|
// return is_active && !im_container->isMinimized() && im_container->getVisible();
|
|
// }
|
|
// else
|
|
// ND_MERGE
|
|
{
|
|
return LLPanel::getVisible();
|
|
}
|
|
}
|
|
|
|
// This doesn't seem to apply anymore? It makes the chat and spin box colors
|
|
// appear wrong when focused and unfocused, so disable this. -Zi
|
|
#if 0
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
void LLNearbyChat::onFocusReceived()
|
|
{
|
|
setBackgroundOpaque(true);
|
|
LLPanel::onFocusReceived();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
void LLNearbyChat::onFocusLost()
|
|
{
|
|
setBackgroundOpaque(false);
|
|
LLPanel::onFocusLost();
|
|
}
|
|
|
|
BOOL LLNearbyChat::handleMouseDown(S32 x, S32 y, MASK mask)
|
|
{
|
|
//fix for EXT-6625
|
|
//highlight NearbyChat history whenever mouseclick happen in NearbyChat
|
|
//setting focus to eidtor will force onFocusLost() call that in its turn will change
|
|
//background opaque. This all happenn since NearByChat is "chrome" and didn't process focus change.
|
|
|
|
if(mChatHistory)
|
|
mChatHistory->setFocus(TRUE);
|
|
return LLPanel::handleMouseDown(x, y, mask);
|
|
}
|
|
|
|
void LLNearbyChat::draw()
|
|
{
|
|
// *HACK: Update transparency type depending on whether our children have focus.
|
|
// This is needed because this floater is chrome and thus cannot accept focus, so
|
|
// the transparency type setting code from LLFloater::setFocus() isn't reached.
|
|
if (getTransparencyType() != TT_DEFAULT)
|
|
{
|
|
setTransparencyType(hasFocus() ? TT_ACTIVE : TT_INACTIVE);
|
|
}
|
|
|
|
LLPanel::draw();
|
|
}
|
|
#endif
|