phoenix-firestorm/indra/llrender
Oz Linden 91ac6b16f5 merge changes for VWR-25588 2011-08-15 09:43:38 -04:00
..
CMakeLists.txt
llcubemap.cpp SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. 2011-07-17 00:24:08 -05:00
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp
llfontfreetype.h
llfontgl.cpp merged VWR-25588 fix (hovertext occlusion) 2011-07-21 11:02:30 +02:00
llfontgl.h
llfontregistry.cpp
llfontregistry.h
llgl.cpp merge 2011-07-26 15:47:53 -07:00
llgl.h SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now). 2011-07-10 02:29:39 -05:00
llgldbg.cpp
llgldbg.h
llglheaders.h SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now). 2011-07-10 02:29:39 -05:00
llglslshader.cpp SH-2031 Fix for link error in llui_libtest 2011-07-18 10:39:02 -05:00
llglslshader.h SH-2031 Fix for link error in llui_libtest 2011-07-18 10:39:02 -05:00
llglstates.h
llgltypes.h
llimagegl.cpp SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. 2011-07-17 00:24:08 -05:00
llimagegl.h
llpostprocess.cpp
llpostprocess.h
llrender.cpp SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. 2011-07-17 00:24:08 -05:00
llrender.h SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available. 2011-07-17 00:24:08 -05:00
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp SH-1838 Add error handling for allocation of off screen render targets. 2011-07-20 16:06:04 -05:00
llrendertarget.h SH-1838 Add error handling for allocation of off screen render targets. 2011-07-20 16:06:04 -05:00
llshadermgr.cpp SH-1897 Don't use GLSL 1.20 unless the GL version is >= 2.1f 2011-06-27 10:34:21 -05:00
llshadermgr.h SH-1682 Dynamically adjust the number of texture channels to use for indexed texture rendering based on available hardware. 2011-05-31 14:35:59 -05:00
lltexture.cpp
lltexture.h
llvertexbuffer.cpp merging latest viewer-development to mesh merge candidate. 2011-07-25 18:26:14 -04:00
llvertexbuffer.h SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now). 2011-07-10 02:29:39 -05:00