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0bf3ee7fa7
phoenix-firestorm
/
indra
/
llrender
History
Oz Linden
91ac6b16f5
merge changes for VWR-25588
2011-08-15 09:43:38 -04:00
..
CMakeLists.txt
…
llcubemap.cpp
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-17 00:24:08 -05:00
llcubemap.h
…
llfontbitmapcache.cpp
…
llfontbitmapcache.h
…
llfontfreetype.cpp
…
llfontfreetype.h
…
llfontgl.cpp
merged VWR-25588 fix (hovertext occlusion)
2011-07-21 11:02:30 +02:00
llfontgl.h
…
llfontregistry.cpp
…
llfontregistry.h
…
llgl.cpp
merge
2011-07-26 15:47:53 -07:00
llgl.h
SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now).
2011-07-10 02:29:39 -05:00
llgldbg.cpp
…
llgldbg.h
…
llglheaders.h
SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now).
2011-07-10 02:29:39 -05:00
llglslshader.cpp
SH-2031 Fix for link error in llui_libtest
2011-07-18 10:39:02 -05:00
llglslshader.h
SH-2031 Fix for link error in llui_libtest
2011-07-18 10:39:02 -05:00
llglstates.h
…
llgltypes.h
…
llimagegl.cpp
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-17 00:24:08 -05:00
llimagegl.h
…
llpostprocess.cpp
…
llpostprocess.h
…
llrender.cpp
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-17 00:24:08 -05:00
llrender.h
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
2011-07-17 00:24:08 -05:00
llrendersphere.cpp
…
llrendersphere.h
…
llrendertarget.cpp
SH-1838 Add error handling for allocation of off screen render targets.
2011-07-20 16:06:04 -05:00
llrendertarget.h
SH-1838 Add error handling for allocation of off screen render targets.
2011-07-20 16:06:04 -05:00
llshadermgr.cpp
SH-1897 Don't use GLSL 1.20 unless the GL version is >= 2.1f
2011-06-27 10:34:21 -05:00
llshadermgr.h
SH-1682 Dynamically adjust the number of texture channels to use for indexed texture rendering based on available hardware.
2011-05-31 14:35:59 -05:00
lltexture.cpp
…
lltexture.h
…
llvertexbuffer.cpp
merging latest viewer-development to mesh merge candidate.
2011-07-25 18:26:14 -04:00
llvertexbuffer.h
SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fence API (disabled for now).
2011-07-10 02:29:39 -05:00