* #1836 Texture memory usage overhaul. Much decrufting - don't keep a copy of textures in system memory - use GPU to downrez textures instead of reloading from cache - use GPU to generate brightness/darkness bumpmaps |
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| perf | ||
| templates | ||
| testing/lsl | ||
| md5check.py | ||
| packages-formatter.py | ||
| setup-path.py | ||
| template_verifier.py | ||