120 lines
4.5 KiB
Python
120 lines
4.5 KiB
Python
#!/usr/bin/env python3
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"""\
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This module contains tools for manipulating collada files
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$LicenseInfo:firstyear=2016&license=viewerlgpl$
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Second Life Viewer Source Code
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Copyright (C) 2016, Linden Research, Inc.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation;
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version 2.1 of the License only.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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$/LicenseInfo$
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"""
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import argparse
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import random
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# Need to pip install numpy and pycollada
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import numpy as np
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from collada import *
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from lxml import etree
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def mesh_summary(mesh):
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print("scenes",mesh.scenes)
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for scene in mesh.scenes:
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print("scene",scene)
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for node in scene.nodes:
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print("node",node)
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def mesh_lock_offsets(tree, joints):
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print("mesh_lock_offsets",tree,joints)
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for joint_node in tree.iter():
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if "node" not in joint_node.tag:
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continue
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if joint_node.get("type") != "JOINT":
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continue
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if joint_node.get("name") in joints or "bone" in joints:
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for matrix_node in list(joint_node):
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if "matrix" in matrix_node.tag:
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floats = [float(x) for x in matrix_node.text.split()]
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if len(floats) == 16:
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floats[3] += 0.0001
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floats[7] += 0.0001
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floats[11] += 0.0001
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matrix_node.text = " ".join([str(f) for f in floats])
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print(joint_node.get("name"),matrix_node.tag,"text",matrix_node.text,len(floats),floats)
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def mesh_random_offsets(tree, joints):
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print("mesh_random_offsets",tree,joints)
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for joint_node in tree.iter():
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if "node" not in joint_node.tag:
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continue
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if joint_node.get("type") != "JOINT":
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continue
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if not joint_node.get("name"):
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continue
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if joint_node.get("name") in joints or "bone" in joints:
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for matrix_node in list(joint_node):
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if "matrix" in matrix_node.tag:
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floats = [float(x) for x in matrix_node.text.split()]
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print("randomizing",floats)
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if len(floats) == 16:
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floats[3] += random.uniform(-1.0,1.0)
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floats[7] += random.uniform(-1.0,1.0)
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floats[11] += random.uniform(-1.0,1.0)
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matrix_node.text = " ".join([str(f) for f in floats])
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print(joint_node.get("name"),matrix_node.tag,"text",matrix_node.text,len(floats),floats)
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if __name__ == "__main__":
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parser = argparse.ArgumentParser(description="process SL animations")
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parser.add_argument("--verbose", action="store_true",help="verbose flag")
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parser.add_argument("infilename", help="name of a collada (dae) file to input")
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parser.add_argument("outfilename", nargs="?", help="name of a collada (dae) file to output", default = None)
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parser.add_argument("--lock_offsets", nargs="+", help="tweak position of listed joints to lock their offsets")
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parser.add_argument("--random_offsets", nargs="+", help="random offset position for listed joints")
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parser.add_argument("--summary", action="store_true", help="print summary info about input file")
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args = parser.parse_args()
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mesh = None
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tree = None
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if args.infilename:
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print("reading",args.infilename)
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mesh = Collada(args.infilename)
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tree = etree.parse(args.infilename)
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if args.summary:
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print("summarizing",args.infilename)
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mesh_summary(mesh)
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if args.lock_offsets:
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print("locking offsets for",args.lock_offsets)
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mesh_lock_offsets(tree, args.lock_offsets)
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if args.random_offsets:
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print("adding random offsets for",args.random_offsets)
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mesh_random_offsets(tree, args.random_offsets)
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if args.outfilename:
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print("writing",args.outfilename)
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f = open(args.outfilename,"w")
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print(etree.tostring(tree, pretty_print=True), file=f) #need update to get: , short_empty_elements=True)
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