phoenix-firestorm/indra/llrender
Graham Linden f357269c38 NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conversion in one place 2013-07-25 09:36:13 -07:00
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CMakeLists.txt Fixup merge diffs 2013-05-10 15:13:07 -07:00
llcubemap.cpp Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llcubemap.h Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llfontbitmapcache.cpp Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llfontbitmapcache.h Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llfontfreetype.cpp Merge 3.5.1 into Materials 2013-04-30 19:50:05 -07:00
llfontfreetype.h Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llfontgl.cpp Merge 3.5.1 into Materials 2013-04-30 19:50:05 -07:00
llfontgl.h Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llfontregistry.cpp Merge 3.5.1 into Materials 2013-04-30 19:50:05 -07:00
llfontregistry.h Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llgl.cpp NORSPEC-314 WIP make work-around easier to flip and add 9800M as an evil mac 2013-07-23 04:52:59 -07:00
llgl.h Merge 3.5.1 into Materials 2013-04-25 21:00:16 -07:00
llgldbg.cpp Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llgldbg.h Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llglheaders.h Merge 3.5.1 into Materials 2013-04-25 21:00:16 -07:00
llglslshader.cpp NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conversion in one place 2013-07-25 09:36:13 -07:00
llglslshader.h NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conversion in one place 2013-07-25 09:36:13 -07:00
llglstates.h Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llgltexture.cpp Merge 3.5.1 into Materials 2013-04-30 19:50:05 -07:00
llgltexture.h Merge 3.5.1 into Materials 2013-04-30 19:50:05 -07:00
llgltypes.h Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llimagegl.cpp Merge vwr-dev-mat 2013-05-11 08:11:13 -07:00
llimagegl.h Merge 3.5.1 into Materials 2013-04-30 19:50:05 -07:00
llpostprocess.cpp Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llpostprocess.h Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llrender.cpp MAINT-318 prevent crashes from incomplete quads and lines and prevent drivers from crashing to desktop when passed short buffers 2013-06-17 08:03:32 -07:00
llrender.h Merge 3.5.1 into Materials 2013-04-25 21:00:16 -07:00
llrender2dutils.cpp Merge 3.5.1 into Materials 2013-04-30 19:50:05 -07:00
llrender2dutils.h Merge 3.5.1 into Materials 2013-04-30 19:50:05 -07:00
llrendernavprim.cpp Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llrendernavprim.h Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llrendersphere.cpp Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llrendersphere.h Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
llrendertarget.cpp NORSPEC-259 nerfed copyContentsToFramebuffer handling of non-FBO sources 2013-06-24 19:28:02 -07:00
llrendertarget.h Occlusion culling overhaul. 2013-06-18 17:24:21 -05:00
llshadermgr.cpp NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conversion in one place 2013-07-25 09:36:13 -07:00
llshadermgr.h NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conversion in one place 2013-07-25 09:36:13 -07:00
lltexture.cpp Update Mac and Windows breakpad builds to latest 2013-03-29 07:50:08 -07:00
lltexture.h Fixup merge diffs 2013-05-10 15:13:07 -07:00
lluiimage.cpp Merge 3.5.1 into Materials 2013-04-30 19:50:05 -07:00
lluiimage.h Merge 3.5.1 into Materials 2013-04-30 19:50:05 -07:00
llvertexbuffer.cpp Add info to vert buffer warnings to track down fullbright alpha mask crasher 2013-07-16 12:03:42 -07:00
llvertexbuffer.h NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculator instead of binormal calculator, convert binormal centric code to tangent centric) 2013-06-03 12:50:48 -05:00