79 lines
2.1 KiB
C++
79 lines
2.1 KiB
C++
/**
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* @file llviewborder.h
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* @brief LLViewBorder base class
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*
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* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
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* $License$
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*/
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// A customizable decorative border. Does not interact with mouse events.
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#ifndef LL_LLVIEWBORDER_H
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#define LL_LLVIEWBORDER_H
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#include "llview.h"
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#include "v4color.h"
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#include "lluuid.h"
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#include "llimagegl.h"
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#include "llxmlnode.h"
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class LLUUID;
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class LLUICtrlFactory;
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class LLViewBorder : public LLView
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{
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public:
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enum EBevel { BEVEL_IN, BEVEL_OUT, BEVEL_BRIGHT, BEVEL_NONE };
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enum EStyle { STYLE_LINE, STYLE_TEXTURE };
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LLViewBorder( const LLString& name, const LLRect& rect, EBevel bevel = BEVEL_OUT, EStyle style = STYLE_LINE, S32 width = 1 );
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virtual void setValue(const LLSD& val);
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virtual EWidgetType getWidgetType() const;
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virtual LLString getWidgetTag() const;
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virtual BOOL isCtrl();
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// llview functionality
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virtual void draw();
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static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
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static bool getBevelFromAttribute(LLXMLNodePtr node, LLViewBorder::EBevel& bevel_style);
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void setBorderWidth(S32 width) { mBorderWidth = width; }
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void setBevel(EBevel bevel) { mBevel = bevel; }
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void setColors( const LLColor4& shadow_dark, const LLColor4& highlight_light );
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void setColorsExtended( const LLColor4& shadow_light, const LLColor4& shadow_dark,
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const LLColor4& highlight_light, const LLColor4& highlight_dark );
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void setTexture( const LLUUID &image_id );
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EBevel getBevel() const { return mBevel; }
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EStyle getStyle() const { return mStyle; }
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S32 getBorderWidth() const { return mBorderWidth; }
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void setKeyboardFocusHighlight( BOOL b ) { mHasKeyboardFocus = b; }
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protected:
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void drawOnePixelLines();
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void drawTwoPixelLines();
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void drawTextures();
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void drawTextureTrapezoid( F32 degrees, S32 width, S32 length, F32 start_x, F32 start_y );
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protected:
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EBevel mBevel;
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EStyle mStyle;
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LLColor4 mHighlightLight;
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LLColor4 mHighlightDark;
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LLColor4 mShadowLight;
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LLColor4 mShadowDark;
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LLColor4 mBackgroundColor;
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S32 mBorderWidth;
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LLPointer<LLImageGL> mTexture;
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BOOL mHasKeyboardFocus;
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};
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#endif // LL_LLVIEWBORDER_H
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