phoenix-firestorm/indra/newview/lggbeammaps.cpp

435 lines
12 KiB
C++

/**
* @file lggbeammapps.cpp
* @brief Manager for beam shapes
* @copyright Copyright (c) 2011 LordGregGreg Back
*
* This code is free. It comes
* WITHOUT ANY WARRANTY, without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You can redistribute it
* and/or modify it under the terms of the Do What The Fuck You Want
* To Public License, Version 2, as published by Sam Hocevar. See
* http://sam.zoy.org/wtfpl/COPYING for more details.
*/
#include "llviewerprecompiledheaders.h"
#include "lggbeammaps.h"
#include "lggbeamscolors.h"
#include "llappviewer.h"
#include "llfile.h"
#include "llagent.h"
#include "llsdserialize.h"
#include "llviewercontrol.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
//using namespace std;
#include "message.h"
#include <curl/curl.h>
lggBeamMaps gLggBeamMaps;
F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn )
{
while ( valHUeIn < 0.0f ) valHUeIn += 1.0f;
while ( valHUeIn > 1.0f ) valHUeIn -= 1.0f;
if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn );
if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In );
if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f );
return ( val1In );
}
void hslToRgb ( F32 hValIn, F32 sValIn, F32 lValIn, F32& rValOut, F32& gValOut, F32& bValOut )
{
if ( sValIn < 0.00001f )
{
rValOut = lValIn;
gValOut = lValIn;
bValOut = lValIn;
}
else
{
F32 interVal1;
F32 interVal2;
if ( lValIn < 0.5f )
interVal2 = lValIn * ( 1.0f + sValIn );
else
interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn );
interVal1 = 2.0f * lValIn - interVal2;
rValOut = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) );
gValOut = hueToRgb ( interVal1, interVal2, hValIn );
bValOut = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) );
}
}
LLSD lggBeamMaps::getPic(std::string filename)
{
LLSD data;
llifstream importer(filename);
LLSDSerialize::fromXMLDocument(data, importer);
return data;
}
LLColor4U lggBeamMaps::getCurrentColor(LLColor4U agentColor)
{
static LLCachedControl<std::string> settingName(gSavedSettings, "FSBeamColorFile");
std::string setName(settingName);
if (setName == "===OFF===")
{
return agentColor;
}
if (setName != lastColorFileName)
{
lastColorFileName = settingName;
std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "beamsColors", ""));
std::string path_name2(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS , "beamsColors", ""));
std::string filename = path_name + setName + ".xml";
if (!gDirUtilp->fileExists(filename))
{
filename = path_name2 + setName + ".xml";
if (!gDirUtilp->fileExists(filename))
{
return agentColor;
}
}
lastColorsData = lggBeamsColors::fromLLSD(getPic(filename));
}
agentColor = beamColorFromData(lastColorsData);
return agentColor;
}
static LLFrameTimer timer;
LLColor4U lggBeamMaps::beamColorFromData(lggBeamsColors data)
{
F32 r, g, b;
LLColor4 output;
LLColor4U toReturn;
F32 timeinc = timer.getElapsedTimeF32()*0.3f*((data.rotateSpeed+.01f)) * (360/(data.endHue-data.startHue));
S32 diference = llround(data.endHue - data.startHue);
if(diference == 360 || diference == 720)
{
//full rainbow
//liner one
hslToRgb(fmod(timeinc,1.0f), 1.0f, 0.5f, r, g, b);
}
else
{
F32 variance = ((data.endHue/360.0f)-(data.startHue/360.0f))/2.0f;
hslToRgb((data.startHue/360.0f) + variance + (sinf(timeinc)*(variance)), 1.0f, 0.5f, r, g, b);
}
output.set(r, g, b);
toReturn.setVecScaleClamp(output);
return toReturn;
}
void lggBeamMaps::fireCurrentBeams(LLPointer<LLHUDEffectSpiral> mBeam, LLColor4U rgb)
{
if (scale == 0.0f)
{
return;
}
static LLCachedControl<std::string> colorf(gSavedSettings, "FSBeamColorFile");
bool colorsDisabled = std::string(colorf) == "===OFF===";
for(int i = 0; i < (int)dots.size(); i++)
{
LLColor4U myColor = rgb;
if (colorsDisabled) myColor = dots[i].c;
F32 distanceAdjust = dist_vec(mBeam->getPositionGlobal(),gAgent.getPositionGlobal()) ;
F32 pulse = (F32)(.75f+sinf(gFrameTimeSeconds*1.0f)*0.25f);
LLVector3d offset = dots[i].p;
offset.mdV[VY] *= -1;
offset *= pulse * scale * distanceAdjust * 0.1;
//llinfos << "dist is " << distanceAdjust << "scale is " << scale << llendl;
LLVector3 beamLine = LLVector3( mBeam->getPositionGlobal() - gAgent.getPositionGlobal());
LLVector3 beamLineFlat = beamLine;
beamLineFlat.mV[VZ]= 0.0f;
LLVector3 newDirFlat = LLVector3::x_axis;
beamLine.normalize();
beamLineFlat.normalize();
LLQuaternion change;
change.shortestArc(newDirFlat,beamLineFlat);
offset.rotVec(change);
newDirFlat.rotVec(change);
change.shortestArc(newDirFlat,beamLine);
offset.rotVec(change);
LLPointer<LLHUDEffectSpiral> myBeam = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM);
myBeam->setPositionGlobal(mBeam->getPositionGlobal() + offset + (LLVector3d(beamLine) * sinf(gFrameTimeSeconds*2.0f) * 0.2f));
myBeam->setColor(myColor);
myBeam->setTargetObject(mBeam->getTargetObject());
myBeam->setSourceObject(mBeam->getSourceObject());
myBeam->setNeedsSendToSim(mBeam->getNeedsSendToSim());
myBeam->setDuration(duration* 1.2f);
}
}
void lggBeamMaps::forceUpdate()
{
dots.clear();
scale = 0.0f;
lastFileName="";
}
F32 lggBeamMaps::setUpAndGetDuration()
{
static LLCachedControl<std::string> settingNameCached(gSavedSettings, "FSBeamShape");
std::string settingName(settingNameCached);
if(settingName != lastFileName)
{
lastFileName = settingName;
if( settingName != "===OFF===" && settingName != "")
{
std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "beams", ""));
std::string path_name2(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS , "beams", ""));
std::string filename = path_name + settingName + ".xml";
if (!gDirUtilp->fileExists(filename))
{
filename =path_name2 + settingName +".xml";
}
LLSD mydata = getPic(filename);
scale = (F32)mydata["scale"].asReal()/10.0f;
LLSD myPicture = mydata["data"];
dots.clear();
for (int i = 0; i < myPicture.size(); i++)
{
LLSD beamData = myPicture[i];
lggBeamData dot;
dot.p = LLVector3d(beamData["offset"]);
// <FS:PP> Attempt to speed up things a little
// dot.p *= (gSavedSettings.getF32("FSBeamShapeScale")*2.0f);
static LLCachedControl<F32> FSBeamShapeScale(gSavedSettings, "FSBeamShapeScale");
dot.p *= (FSBeamShapeScale*2.0f);
// </FS:PP>
LLColor4 color = LLColor4(beamData["color"]);
dot.c = LLColor4U(color);
dots.push_back(dot);
}
// <FS:PP> Attempt to speed up things a little
// F32 maxBPerQS = gSavedSettings.getF32("FSMaxBeamsPerSecond") / 4.0f;
static LLCachedControl<F32> FSMaxBeamsPerSecond(gSavedSettings, "FSMaxBeamsPerSecond");
F32 maxBPerQS = FSMaxBeamsPerSecond / 4.0f;
// </FS:PP>
duration = llceil((F32)(myPicture.size()) / maxBPerQS) * 0.25f;
llinfos << "reading it all now size is " << myPicture.size() << " and duration is " << duration << llendl;
}
else
{
dots.clear();
scale = 0.0f;//used as a flag too
duration = 0.25f;
}
}
//llinfos << "sent final dur of " << duration << llendl;
return duration;
}
std::vector<std::string> lggBeamMaps::getFileNames()
{
std::vector<std::string> names;
std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "beams", ""));
bool found = true;
while(found)
{
std::string name;
found = gDirUtilp->getNextFileInDir(path_name, "*.xml", name);
if(found)
{
name=name.erase(name.length()-4);
// bugfix for SL-46920: preventing filenames that break stuff.
char * curl_str = curl_unescape(name.c_str(), name.size());
std::string unescaped_name(curl_str);
curl_free(curl_str);
curl_str = NULL;
names.push_back(name);
//LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
//loadPreset(unescaped_name,FALSE);
}
}
std::string path_name2(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "beams", ""));
found = true;
while(found)
{
std::string name;
found = gDirUtilp->getNextFileInDir(path_name2, "*.xml", name);
if(found)
{
name=name.erase(name.length()-4);
// bugfix for SL-46920: preventing filenames that break stuff.
char * curl_str = curl_unescape(name.c_str(), name.size());
std::string unescaped_name(curl_str);
curl_free(curl_str);
curl_str = NULL;
names.push_back(name);
//LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
//loadPreset(unescaped_name,FALSE);
}
}
return names;
}
std::vector<std::string> lggBeamMaps::getColorsFileNames()
{
std::vector<std::string> names;
std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "beamsColors", ""));
bool found = true;
while(found)
{
std::string name;
found = gDirUtilp->getNextFileInDir(path_name, "*.xml", name);
if(found)
{
name=name.erase(name.length()-4);
// bugfix for SL-46920: preventing filenames that break stuff.
char * curl_str = curl_unescape(name.c_str(), name.size());
std::string unescaped_name(curl_str);
curl_free(curl_str);
curl_str = NULL;
names.push_back(name);
//LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
//loadPreset(unescaped_name,FALSE);
}
}
std::string path_name2(gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, "beamsColors", ""));
found = true;
while(found)
{
std::string name;
found = gDirUtilp->getNextFileInDir(path_name2, "*.xml", name);
if(found)
{
name=name.erase(name.length()-4);
// bugfix for SL-46920: preventing filenames that break stuff.
char * curl_str = curl_unescape(name.c_str(), name.size());
std::string unescaped_name(curl_str);
curl_free(curl_str);
curl_str = NULL;
names.push_back(name);
//LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL;
//loadPreset(unescaped_name,FALSE);
}
}
return names;
}
void lggBeamMaps::stopBeamChat()
{
// <FS:PP> Attempt to speed up things a little
// if(gSavedSettings.getBOOL("FSParticleChat"))
static LLCachedControl<bool> FSParticleChat(gSavedSettings, "FSParticleChat");
if(FSParticleChat)
// </FS:PP>
{
if(sPartsNow != FALSE)
{
sPartsNow = FALSE;
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ChatFromViewer);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ChatData);
msg->addStringFast(_PREHASH_Message, "stop");
msg->addU8Fast(_PREHASH_Type, 0);
msg->addS32("Channel", 9000);
gAgent.sendReliableMessage();
sBeamLastAt = LLVector3d::zero;
}
}
}
void lggBeamMaps::updateBeamChat(LLVector3d currentPos)
{
// <FS:PP> Attempt to speed up things a little
// if(gSavedSettings.getBOOL("FSParticleChat"))
static LLCachedControl<bool> FSParticleChat(gSavedSettings, "FSParticleChat");
if(FSParticleChat)
// </FS:PP>
{
if(sPartsNow != TRUE)
{
sPartsNow = TRUE;
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ChatFromViewer);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ChatData);
msg->addStringFast(_PREHASH_Message, "start");
msg->addU8Fast(_PREHASH_Type, 0);
msg->addS32("Channel", 9000);
gAgent.sendReliableMessage();
}
//LLVector3d a = sBeamLastAt-gAgent.mPointAt->getPointAtPosGlobal();
//if(a.length > 2)
if( (sBeamLastAt-currentPos).length() > .2)
//if(sBeamLastAt!=gAgent.mPointAt->getPointAtPosGlobal())
{
sBeamLastAt = currentPos;
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ChatFromViewer);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ChatData);
msg->addStringFast(_PREHASH_Message, llformat("<%.6f, %.6f, %.6f>",(F32)(sBeamLastAt.mdV[VX]),(F32)(sBeamLastAt.mdV[VY]),(F32)(sBeamLastAt.mdV[VZ])));
msg->addU8Fast(_PREHASH_Type, 0);
msg->addS32("Channel", 9000); // *TODO: make configurable
gAgent.sendReliableMessage();
}
}
}