phoenix-firestorm/indra/newview/lldelayedgestureerror.h

78 lines
2.2 KiB
C++

/**
* @file lldelayedgestureerror.h
* @brief Delayed gesture error message -- try to wait until name has been retrieved
* @author Dale Glass
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_DELAYEDGESTUREERROR_H
#define LL_DELAYEDGESTUREERROR_H
#include <list>
#include "lltimer.h"
// TODO: Refactor to be more generic - this may be useful for other delayed notifications in the future
class LLDelayedGestureError
{
public:
/**
* @brief Generates a missing gesture error
* @param id UUID of missing gesture
* Delays message for up to 5 seconds if UUID can't be immediately converted to a text description
*/
static void gestureMissing(const LLUUID &id);
/**
* @brief Generates a gesture failed to load error
* @param id UUID of missing gesture
* Delays message for up to 5 seconds if UUID can't be immediately converted to a text description
*/
static void gestureFailedToLoad(const LLUUID &id);
private:
struct LLErrorEntry
{
LLErrorEntry(const std::string& notify, const LLUUID &item) : mTimer(), mNotifyName(notify), mItemID(item) {}
LLTimer mTimer;
std::string mNotifyName;
LLUUID mItemID;
};
static bool doDialog(const LLErrorEntry &ent, bool uuid_ok = false);
static void enqueue(const LLErrorEntry &ent);
static void onIdle(void *userdata);
typedef std::list<LLErrorEntry> ErrorQueue;
static ErrorQueue sQueue;
};
#endif