phoenix-firestorm/indra/newview/llfloaterpathfindingconsole...

802 lines
24 KiB
C++

/**
* @file llfloaterpathfindingconsole.cpp
* @author William Todd Stinson
* @brief "Pathfinding console" floater, allowing manipulation of the Havok AI pathfinding settings.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterpathfindingconsole.h"
#include "llfloaterpathfindinglinksets.h"
#include "llfloaterpathfindingcharacters.h"
#include "llsd.h"
#include "llhandle.h"
#include "llagent.h"
#include "llbutton.h"
#include "llradiogroup.h"
#include "llsliderctrl.h"
#include "lllineeditor.h"
#include "lltextbase.h"
#include "lltabcontainer.h"
#include "llcombobox.h"
#include "llnavmeshstation.h"
#include "llfloaterreg.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
#include "llpathfindingmanager.h"
#include "LLPathingLib.h"
#define XUI_RENDER_HEATMAP_NONE 0
#define XUI_RENDER_HEATMAP_A 1
#define XUI_RENDER_HEATMAP_B 2
#define XUI_RENDER_HEATMAP_C 3
#define XUI_RENDER_HEATMAP_D 4
#define XUI_CHARACTER_TYPE_A 1
#define XUI_CHARACTER_TYPE_B 2
#define XUI_CHARACTER_TYPE_C 3
#define XUI_CHARACTER_TYPE_D 4
#define XUI_TEST_TAB_INDEX 1
const int CURRENT_REGION = 99;
const int MAX_OBSERVERS = 10;
LLHandle<LLFloaterPathfindingConsole> LLFloaterPathfindingConsole::sInstanceHandle;
//---------------------------------------------------------------------------
// LLFloaterPathfindingConsole
//---------------------------------------------------------------------------
BOOL LLFloaterPathfindingConsole::postBuild()
{
mShowNavMeshCheckBox = findChild<LLCheckBoxCtrl>("show_navmesh");
llassert(mShowNavMeshCheckBox != NULL);
mShowNavMeshWalkabilityComboBox = findChild<LLComboBox>("show_heatmap_mode");
llassert(mShowNavMeshWalkabilityComboBox != NULL);
mShowNavMeshWalkabilityComboBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWalkabilitySet, this));
mShowWalkablesCheckBox = findChild<LLCheckBoxCtrl>("show_walkables");
llassert(mShowWalkablesCheckBox != NULL);
mShowStaticObstaclesCheckBox = findChild<LLCheckBoxCtrl>("show_static_obstacles");
llassert(mShowStaticObstaclesCheckBox != NULL);
mShowMaterialVolumesCheckBox = findChild<LLCheckBoxCtrl>("show_material_volumes");
llassert(mShowMaterialVolumesCheckBox != NULL);
mShowExclusionVolumesCheckBox = findChild<LLCheckBoxCtrl>("show_exclusion_volumes");
llassert(mShowExclusionVolumesCheckBox != NULL);
mShowWorldCheckBox = findChild<LLCheckBoxCtrl>("show_world");
llassert(mShowWorldCheckBox != NULL);
mShowWorldCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onShowWorldToggle, this));
mViewCharactersButton = findChild<LLButton>("view_characters_floater");
llassert(mViewCharactersButton != NULL);
mViewCharactersButton->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onViewCharactersClicked, this));
mEditTestTabContainer = findChild<LLTabContainer>("edit_test_tab_container");
llassert(mEditTestTabContainer != NULL);
mUnfreezeLabel = findChild<LLTextBase>("unfreeze_label");
llassert(mUnfreezeLabel != NULL);
mUnfreezeButton = findChild<LLButton>("enter_unfrozen_mode");
llassert(mUnfreezeButton != NULL);
mUnfreezeButton->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onUnfreezeClicked, this));
mLinksetsLabel = findChild<LLTextBase>("edit_linksets_label");
llassert(mLinksetsLabel != NULL);
mLinksetsButton = findChild<LLButton>("view_and_edit_linksets");
llassert(mLinksetsButton != NULL);
mLinksetsButton->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onViewEditLinksetClicked, this));
mFreezeLabel = findChild<LLTextBase>("freeze_label");
llassert(mFreezeLabel != NULL);
mFreezeButton = findChild<LLButton>("enter_frozen_mode");
llassert(mFreezeButton != NULL);
mFreezeButton->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onFreezeClicked, this));
mPathfindingStatus = findChild<LLTextBase>("pathfinding_status");
llassert(mPathfindingStatus != NULL);
mCharacterWidthSlider = findChild<LLSliderCtrl>("character_width");
llassert(mCharacterWidthSlider != NULL);
mCharacterWidthSlider->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterWidthSet, this));
mCharacterTypeRadioGroup = findChild<LLRadioGroup>("character_type");
llassert(mCharacterTypeRadioGroup != NULL);
mCharacterTypeRadioGroup->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onCharacterTypeSwitch, this));
mPathTestingStatus = findChild<LLTextBase>("path_test_status");
llassert(mPathTestingStatus != NULL);
mClearPathButton = findChild<LLButton>("clear_path");
llassert(mClearPathButton != NULL);
mClearPathButton->setCommitCallback(boost::bind(&LLFloaterPathfindingConsole::onClearPathClicked, this));
return LLFloater::postBuild();
}
void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey)
{
LLFloater::onOpen(pKey);
//make sure we have a pathing system
if ( !LLPathingLib::getInstance() )
{
LLPathingLib::initSystem();
}
if ( LLPathingLib::getInstance() == NULL )
{
std::string str = getString("navmesh_library_not_implemented");
LLStyle::Params styleParams;
styleParams.color = LLUIColorTable::instance().getColor("DrYellow");
mPathfindingStatus->setText((LLStringExplicit)str, styleParams);
llwarns <<"Errror: cannout find pathing library implementation."<<llendl;
}
else
{
LLPathingLib::getInstance()->cleanupResidual();
mCurrentMDO = 0;
mNavMeshCnt = 0;
//make sure the region is essentially enabled for navmesh support
std::string capability = "RetrieveNavMeshSrc";
LLViewerRegion* pCurrentRegion = gAgent.getRegion();
std::vector<LLViewerRegion*> regions;
regions.push_back( pCurrentRegion );
std::vector<int> shiftDirections;
shiftDirections.push_back( CURRENT_REGION );
mNeighboringRegion = gSavedSettings.getU32("RetrieveNeighboringRegion");
if ( mNeighboringRegion != CURRENT_REGION )
{
//User wants to pull in a neighboring region
std::vector<S32> availableRegions;
pCurrentRegion->getNeighboringRegionsStatus( availableRegions );
//Is the desired region in the available list
std::vector<S32>::iterator foundElem = std::find(availableRegions.begin(),availableRegions.end(),mNeighboringRegion);
if ( foundElem != availableRegions.end() )
{
LLViewerRegion* pCurrentRegion = gAgent.getRegion();
std::vector<LLViewerRegion*> regionPtrs;
pCurrentRegion->getNeighboringRegions( regionPtrs );
regions.push_back( regionPtrs[mNeighboringRegion] );
shiftDirections.push_back( mNeighboringRegion );
}
}
//If the navmesh shift ops and the total region counts do not match - use the current region, only.
if ( shiftDirections.size() != regions.size() )
{
shiftDirections.clear();regions.clear();
regions.push_back( pCurrentRegion );
shiftDirections.push_back( CURRENT_REGION );
}
int regionCnt = regions.size();
mNavMeshCnt = regionCnt;
for ( int i=0; i<regionCnt; ++i )
{
std::string url = regions[i]->getCapability( capability );
if ( !url.empty() )
{
std::string str = getString("navmesh_fetch_inprogress");
mPathfindingStatus->setText((LLStringExplicit)str);
LLNavMeshStation::getInstance()->setNavMeshDownloadURL( url );
int dir = shiftDirections[i];
LLNavMeshStation::getInstance()->downloadNavMeshSrc( mNavMeshDownloadObserver[mCurrentMDO].getObserverHandle(), dir );
++mCurrentMDO;
}
else
{
--mNavMeshCnt;
std::string str = getString("navmesh_region_not_enabled");
LLStyle::Params styleParams;
styleParams.color = LLUIColorTable::instance().getColor("DrYellow");
mPathfindingStatus->setText((LLStringExplicit)str, styleParams);
llinfos<<"Region has does not required caps of type ["<<capability<<"]"<<llendl;
}
}
}
if (!mAgentStateSlot.connected())
{
LLPathfindingManager::getInstance()->registerAgentStateSignal(boost::bind(&LLFloaterPathfindingConsole::onAgentStateCB, this, _1));
}
setAgentState(LLPathfindingManager::getInstance()->getAgentState());
updatePathTestStatus();
}
void LLFloaterPathfindingConsole::onClose(bool pIsAppQuitting)
{
if (mAgentStateSlot.connected())
{
mAgentStateSlot.disconnect();
}
LLPathingLib::getInstance()->cleanupResidual();
LLFloater::onClose(pIsAppQuitting);
}
BOOL LLFloaterPathfindingConsole::handleAnyMouseClick(S32 x, S32 y, MASK mask, EClickType clicktype, BOOL down)
{
if (isGeneratePathMode(mask, clicktype, down))
{
LLVector3 dv = gViewerWindow->mouseDirectionGlobal(x, y);
LLVector3 mousePos = LLViewerCamera::getInstance()->getOrigin();
LLVector3 rayStart = mousePos;
LLVector3 rayEnd = mousePos + dv * 150;
if (mask & MASK_CONTROL)
{
mPathData.mStartPointA = rayStart;
mPathData.mEndPointA = rayEnd;
mHasStartPoint = true;
}
else if (mask & MASK_SHIFT)
{
mPathData.mStartPointB = rayStart;
mPathData.mEndPointB = rayEnd;
mHasEndPoint = true;
}
generatePath();
updatePathTestStatus();
return TRUE;
}
else
{
return LLFloater::handleAnyMouseClick(x, y, mask, clicktype, down);
}
}
BOOL LLFloaterPathfindingConsole::isGeneratePathMode(MASK mask, EClickType clicktype, BOOL down) const
{
return (isShown() && (mEditTestTabContainer->getCurrentPanelIndex() == XUI_TEST_TAB_INDEX) &&
(clicktype == LLMouseHandler::CLICK_LEFT) && down &&
(((mask & MASK_CONTROL) && !(mask & (~MASK_CONTROL))) ||
((mask & MASK_SHIFT) && !(mask & (~MASK_SHIFT)))));
}
LLHandle<LLFloaterPathfindingConsole> LLFloaterPathfindingConsole::getInstanceHandle()
{
if (sInstanceHandle.isDead())
{
LLFloaterPathfindingConsole *floaterInstance = LLFloaterReg::getTypedInstance<LLFloaterPathfindingConsole>("pathfinding_console");
if (floaterInstance != NULL)
{
sInstanceHandle = floaterInstance->mSelfHandle;
}
}
return sInstanceHandle;
}
BOOL LLFloaterPathfindingConsole::isRenderPath() const
{
return (mHasStartPoint && mHasEndPoint);
}
BOOL LLFloaterPathfindingConsole::isRenderNavMesh() const
{
return mShowNavMeshCheckBox->get();
}
void LLFloaterPathfindingConsole::setRenderNavMesh(BOOL pIsRenderNavMesh)
{
mShowNavMeshCheckBox->set(pIsRenderNavMesh);
}
BOOL LLFloaterPathfindingConsole::isRenderWalkables() const
{
return mShowWalkablesCheckBox->get();
}
void LLFloaterPathfindingConsole::setRenderWalkables(BOOL pIsRenderWalkables)
{
mShowWalkablesCheckBox->set(pIsRenderWalkables);
}
BOOL LLFloaterPathfindingConsole::isRenderStaticObstacles() const
{
return mShowStaticObstaclesCheckBox->get();
}
void LLFloaterPathfindingConsole::setRenderStaticObstacles(BOOL pIsRenderStaticObstacles)
{
mShowStaticObstaclesCheckBox->set(pIsRenderStaticObstacles);
}
BOOL LLFloaterPathfindingConsole::isRenderMaterialVolumes() const
{
return mShowMaterialVolumesCheckBox->get();
}
void LLFloaterPathfindingConsole::setRenderMaterialVolumes(BOOL pIsRenderMaterialVolumes)
{
mShowMaterialVolumesCheckBox->set(pIsRenderMaterialVolumes);
}
BOOL LLFloaterPathfindingConsole::isRenderExclusionVolumes() const
{
return mShowExclusionVolumesCheckBox->get();
}
void LLFloaterPathfindingConsole::setRenderExclusionVolumes(BOOL pIsRenderExclusionVolumes)
{
mShowExclusionVolumesCheckBox->set(pIsRenderExclusionVolumes);
}
BOOL LLFloaterPathfindingConsole::isRenderWorld() const
{
return mShowWorldCheckBox->get();
}
void LLFloaterPathfindingConsole::setRenderWorld(BOOL pIsRenderWorld)
{
mShowWorldCheckBox->set(pIsRenderWorld);
}
LLFloaterPathfindingConsole::ERenderHeatmapType LLFloaterPathfindingConsole::getRenderHeatmapType() const
{
ERenderHeatmapType renderHeatmapType;
switch (mShowNavMeshWalkabilityComboBox->getValue().asInteger())
{
case XUI_RENDER_HEATMAP_NONE :
renderHeatmapType = kRenderHeatmapNone;
break;
case XUI_RENDER_HEATMAP_A :
renderHeatmapType = kRenderHeatmapA;
break;
case XUI_RENDER_HEATMAP_B :
renderHeatmapType = kRenderHeatmapB;
break;
case XUI_RENDER_HEATMAP_C :
renderHeatmapType = kRenderHeatmapC;
break;
case XUI_RENDER_HEATMAP_D :
renderHeatmapType = kRenderHeatmapD;
break;
default :
renderHeatmapType = kRenderHeatmapNone;
llassert(0);
break;
}
return renderHeatmapType;
}
void LLFloaterPathfindingConsole::setRenderHeatmapType(ERenderHeatmapType pRenderHeatmapType)
{
LLSD comboBoxValue;
switch (pRenderHeatmapType)
{
case kRenderHeatmapNone :
comboBoxValue = XUI_RENDER_HEATMAP_NONE;
break;
case kRenderHeatmapA :
comboBoxValue = XUI_RENDER_HEATMAP_A;
break;
case kRenderHeatmapB :
comboBoxValue = XUI_RENDER_HEATMAP_B;
break;
case kRenderHeatmapC :
comboBoxValue = XUI_RENDER_HEATMAP_C;
break;
case kRenderHeatmapD :
comboBoxValue = XUI_RENDER_HEATMAP_D;
break;
default :
comboBoxValue = XUI_RENDER_HEATMAP_NONE;
llassert(0);
break;
}
return mShowNavMeshWalkabilityComboBox->setValue(comboBoxValue);
}
F32 LLFloaterPathfindingConsole::getCharacterWidth() const
{
return mCharacterWidthSlider->getValueF32();
}
void LLFloaterPathfindingConsole::setCharacterWidth(F32 pCharacterWidth)
{
mCharacterWidthSlider->setValue(LLSD(pCharacterWidth));
}
LLFloaterPathfindingConsole::ECharacterType LLFloaterPathfindingConsole::getCharacterType() const
{
ECharacterType characterType;
switch (mCharacterTypeRadioGroup->getValue().asInteger())
{
case XUI_CHARACTER_TYPE_A :
characterType = kCharacterTypeA;
break;
case XUI_CHARACTER_TYPE_B :
characterType = kCharacterTypeB;
break;
case XUI_CHARACTER_TYPE_C :
characterType = kCharacterTypeC;
break;
case XUI_CHARACTER_TYPE_D :
characterType = kCharacterTypeD;
break;
default :
characterType = kCharacterTypeA;
llassert(0);
break;
}
return characterType;
}
void LLFloaterPathfindingConsole::setCharacterType(ECharacterType pCharacterType)
{
LLSD radioGroupValue;
switch (pCharacterType)
{
case kCharacterTypeA :
radioGroupValue = XUI_CHARACTER_TYPE_A;
break;
case kCharacterTypeB :
radioGroupValue = XUI_CHARACTER_TYPE_B;
break;
case kCharacterTypeC :
radioGroupValue = XUI_CHARACTER_TYPE_C;
break;
case kCharacterTypeD :
radioGroupValue = XUI_CHARACTER_TYPE_D;
break;
default :
radioGroupValue = XUI_CHARACTER_TYPE_A;
llassert(0);
break;
}
mCharacterTypeRadioGroup->setValue(radioGroupValue);
}
void LLFloaterPathfindingConsole::setHasNavMeshReceived()
{
std::string str = getString("navmesh_fetch_complete_available");
mPathfindingStatus->setText((LLStringExplicit)str);
//check to see if all regions are done loading and they are then stitch the navmeshes together
--mNavMeshCnt;
if ( mNavMeshCnt == 0 )
{
LLPathingLib::getInstance()->stitchNavMeshes( gSavedSettings.getBOOL("EnableVBOForNavMeshVisualization") );
}
}
void LLFloaterPathfindingConsole::setHasNoNavMesh()
{
std::string str = getString("navmesh_fetch_complete_none");
mPathfindingStatus->setText((LLStringExplicit)str);
}
LLFloaterPathfindingConsole::LLFloaterPathfindingConsole(const LLSD& pSeed)
: LLFloater(pSeed),
mSelfHandle(),
mShowNavMeshCheckBox(NULL),
mShowNavMeshWalkabilityComboBox(NULL),
mShowWalkablesCheckBox(NULL),
mShowStaticObstaclesCheckBox(NULL),
mShowMaterialVolumesCheckBox(NULL),
mShowExclusionVolumesCheckBox(NULL),
mShowWorldCheckBox(NULL),
mPathfindingStatus(NULL),
mViewCharactersButton(NULL),
mEditTestTabContainer(NULL),
mUnfreezeLabel(NULL),
mUnfreezeButton(NULL),
mLinksetsLabel(NULL),
mLinksetsButton(NULL),
mFreezeLabel(NULL),
mFreezeButton(NULL),
mCharacterWidthSlider(NULL),
mCharacterTypeRadioGroup(NULL),
mPathTestingStatus(NULL),
mClearPathButton(NULL),
mAgentStateSlot(),
mNavMeshCnt(0),
mHasStartPoint(false),
mHasEndPoint(false),
mNeighboringRegion( CURRENT_REGION )
{
mSelfHandle.bind(this);
for (int i=0;i<MAX_OBSERVERS;++i)
{
mNavMeshDownloadObserver[i].setPathfindingConsole(this);
}
}
LLFloaterPathfindingConsole::~LLFloaterPathfindingConsole()
{
}
std::string LLFloaterPathfindingConsole::getCurrentRegionCapabilityURL() const
{
std::string capURL("");
LLViewerRegion *region = gAgent.getRegion();
if (region != NULL)
{
capURL = region->getCapability("RetrieveNavMeshSrc");
}
return capURL;
}
void LLFloaterPathfindingConsole::onShowWalkabilitySet()
{
switch (getRenderHeatmapType())
{
case kRenderHeatmapNone :
llwarns << "functionality has not yet been implemented to toggle '"
<< mShowNavMeshWalkabilityComboBox->getName() << "' to RenderHeatmapNone"
<< llendl;
break;
case kRenderHeatmapA :
llwarns << "functionality has not yet been implemented to toggle '"
<< mShowNavMeshWalkabilityComboBox->getName() << "' to RenderHeatmapA"
<< llendl;
break;
case kRenderHeatmapB :
llwarns << "functionality has not yet been implemented to toggle '"
<< mShowNavMeshWalkabilityComboBox->getName() << "' to RenderHeatmapB"
<< llendl;
break;
case kRenderHeatmapC :
llwarns << "functionality has not yet been implemented to toggle '"
<< mShowNavMeshWalkabilityComboBox->getName() << "' to RenderHeatmapC"
<< llendl;
break;
case kRenderHeatmapD :
llwarns << "functionality has not yet been implemented to toggle '"
<< mShowNavMeshWalkabilityComboBox->getName() << "' to RenderHeatmapD"
<< llendl;
break;
default :
llassert(0);
break;
}
}
void LLFloaterPathfindingConsole::onShowWorldToggle()
{
BOOL checkBoxValue = mShowWorldCheckBox->get();
LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance();
if (llPathingLibInstance != NULL)
{
llPathingLibInstance->setRenderWorld(checkBoxValue);
}
else
{
mShowWorldCheckBox->set(FALSE);
llwarns << "cannot find LLPathingLib instance" << llendl;
}
}
void LLFloaterPathfindingConsole::onCharacterWidthSet()
{
generatePath();
updatePathTestStatus();
}
void LLFloaterPathfindingConsole::onCharacterTypeSwitch()
{
switch (getCharacterType())
{
case kCharacterTypeA :
llwarns << "functionality has not yet been implemented to toggle '"
<< mCharacterTypeRadioGroup->getName() << "' to CharacterTypeA"
<< llendl;
break;
case kCharacterTypeB :
llwarns << "functionality has not yet been implemented to toggle '"
<< mCharacterTypeRadioGroup->getName() << "' to CharacterTypeB"
<< llendl;
break;
case kCharacterTypeC :
llwarns << "functionality has not yet been implemented to toggle '"
<< mCharacterTypeRadioGroup->getName() << "' to CharacterTypeC"
<< llendl;
break;
case kCharacterTypeD :
llwarns << "functionality has not yet been implemented to toggle '"
<< mCharacterTypeRadioGroup->getName() << "' to CharacterTypeD"
<< llendl;
break;
default :
llassert(0);
break;
}
updatePathTestStatus();
}
void LLFloaterPathfindingConsole::onViewCharactersClicked()
{
LLFloaterPathfindingCharacters::openCharactersViewer();
}
void LLFloaterPathfindingConsole::onUnfreezeClicked()
{
mUnfreezeButton->setEnabled(FALSE);
LLPathfindingManager::getInstance()->requestSetAgentState(LLPathfindingManager::kAgentStateUnfrozen);
}
void LLFloaterPathfindingConsole::onFreezeClicked()
{
mFreezeButton->setEnabled(FALSE);
LLPathfindingManager::getInstance()->requestSetAgentState(LLPathfindingManager::kAgentStateFrozen);
}
void LLFloaterPathfindingConsole::onViewEditLinksetClicked()
{
LLFloaterPathfindingLinksets::openLinksetsEditor();
}
void LLFloaterPathfindingConsole::onClearPathClicked()
{
mHasStartPoint = false;
mHasEndPoint = false;
updatePathTestStatus();
}
void LLFloaterPathfindingConsole::onAgentStateCB(LLPathfindingManager::EAgentState pAgentState)
{
setAgentState(pAgentState);
}
void LLFloaterPathfindingConsole::setAgentState(LLPathfindingManager::EAgentState pAgentState)
{
switch (pAgentState)
{
case LLPathfindingManager::kAgentStateUnknown :
case LLPathfindingManager::kAgentStateNotEnabled :
mShowNavMeshCheckBox->setEnabled(FALSE);
mShowNavMeshWalkabilityComboBox->setEnabled(FALSE);
mShowWalkablesCheckBox->setEnabled(FALSE);
mShowStaticObstaclesCheckBox->setEnabled(FALSE);
mShowMaterialVolumesCheckBox->setEnabled(FALSE);
mShowExclusionVolumesCheckBox->setEnabled(FALSE);
mShowWorldCheckBox->setEnabled(FALSE);
mViewCharactersButton->setEnabled(FALSE);
mEditTestTabContainer->setEnabled(FALSE);
mCharacterWidthSlider->setEnabled(FALSE);
mCharacterTypeRadioGroup->setEnabled(FALSE);
mClearPathButton->setEnabled(FALSE);
mEditTestTabContainer->selectTab(0);
mHasStartPoint = false;
mHasEndPoint = false;
break;
default :
mShowNavMeshCheckBox->setEnabled(TRUE);
mShowNavMeshWalkabilityComboBox->setEnabled(TRUE);
mShowWalkablesCheckBox->setEnabled(TRUE);
mShowStaticObstaclesCheckBox->setEnabled(TRUE);
mShowMaterialVolumesCheckBox->setEnabled(TRUE);
mShowExclusionVolumesCheckBox->setEnabled(TRUE);
mShowWorldCheckBox->setEnabled(TRUE);
mViewCharactersButton->setEnabled(TRUE);
mEditTestTabContainer->setEnabled(TRUE);
mCharacterWidthSlider->setEnabled(TRUE);
mCharacterTypeRadioGroup->setEnabled(TRUE);
mClearPathButton->setEnabled(TRUE);
break;
}
switch (LLPathfindingManager::getInstance()->getLastKnownNonErrorAgentState())
{
case LLPathfindingManager::kAgentStateUnknown :
case LLPathfindingManager::kAgentStateNotEnabled :
mUnfreezeLabel->setEnabled(FALSE);
mUnfreezeButton->setEnabled(FALSE);
mLinksetsLabel->setEnabled(FALSE);
mLinksetsButton->setEnabled(FALSE);
mFreezeLabel->setEnabled(FALSE);
mFreezeButton->setEnabled(FALSE);
break;
case LLPathfindingManager::kAgentStateFrozen :
mUnfreezeLabel->setEnabled(TRUE);
mUnfreezeButton->setEnabled(TRUE);
mLinksetsLabel->setEnabled(FALSE);
mLinksetsButton->setEnabled(FALSE);
mFreezeLabel->setEnabled(FALSE);
mFreezeButton->setEnabled(FALSE);
break;
case LLPathfindingManager::kAgentStateUnfrozen :
mUnfreezeLabel->setEnabled(FALSE);
mUnfreezeButton->setEnabled(FALSE);
mLinksetsLabel->setEnabled(TRUE);
mLinksetsButton->setEnabled(TRUE);
mFreezeLabel->setEnabled(TRUE);
mFreezeButton->setEnabled(TRUE);
break;
default :
llassert(0);
break;
}
}
void LLFloaterPathfindingConsole::generatePath()
{
if (mHasStartPoint && mHasEndPoint)
{
mPathData.mCharacterWidth = getCharacterWidth();
LLPathingLib::getInstance()->generatePath(mPathData);
}
}
void LLFloaterPathfindingConsole::updatePathTestStatus()
{
static const LLColor4 warningColor = LLUIColorTable::instance().getColor("DrYellow");
std::string statusText("");
LLStyle::Params styleParams;
if (!mHasStartPoint && !mHasEndPoint)
{
statusText = getString("pathing_choose_start_and_end_points");
styleParams.color = warningColor;
}
else if (!mHasStartPoint && mHasEndPoint)
{
statusText = getString("pathing_choose_start_point");
styleParams.color = warningColor;
}
else if (mHasStartPoint && !mHasEndPoint)
{
statusText = getString("pathing_choose_end_point");
styleParams.color = warningColor;
}
else
{
statusText = getString("pathing_path_valid");
}
mPathTestingStatus->setText((LLStringExplicit)statusText, styleParams);
}