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Graham Linden 158a0104c1 SL-11367
Use rotated lightnorm directly in water shader instead of forcing all shaders marked as water (including lighting) to get that norm
(where it would only affect Mid as only that graphics mode has atmospherics on but isn't using deferred rendering).
2019-06-06 15:55:50 -07:00
debian
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doc Merge viewer-release 2019-05-08 09:30:39 -07:00
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indra SL-11367 2019-06-06 15:55:50 -07:00
scripts
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.hgtags Added tag 6.2.2-release for changeset ec09daf1899c 2019-05-21 08:57:32 -04:00
BuildParams
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README.md
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autobuild.xml Roll back KDU to 7.a.4 version instead of updating to 7.a.7 2019-04-02 09:28:42 -07:00
build.sh
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README.md

Second Life Viewer

This project manages the source code for the Second Life Viewer.

This source is available as open source; for details on licensing, see the licensing page on the Second Life wiki

For information on how to use and contribute to this, see the open source portal on the wiki.

To download the current default version, visit the download page. For even newer versions try the Alternate Viewers page